Here is a list of all functions, variables, defines, enums, and typedefs with links to the files they belong to:
- a -
- A() : area.c, crystal_king.c, area.c, monstar.c, area.c, kent_c_koopa.c, area.c, big_lantern_ghost.c, area.c, dgb_05.inc.c, flo_06.inc.c, flo_05.inc.c, flo_04.inc.c, flo_03.inc.c, flo_02c.inc.c, flo_02b.inc.c, flo_02.inc.c, flo_01c.inc.c, flo_01b.inc.c, flo_01.inc.c, hos_00.inc.c, dgb_04.inc.c, dgb_03.inc.c, dgb_02.inc.c, dgb_01.inc.c, arn_06.inc.c, arn_05.inc.c, arn_04.inc.c, arn_03.inc.c, arn_02.inc.c, arn_01.inc.c, isk_04.inc.c, jan_01.inc.c, jan_00.inc.c, iwa_02.inc.c, iwa_01b.inc.c, iwa_01.inc.c, isk_08.inc.c, isk_07.inc.c, isk_06b.inc.c, isk_06.inc.c, isk_05.inc.c, yellow_magikoopa.inc.c, isk_03b.inc.c, isk_03.inc.c, isk_02c.inc.c, isk_02b.inc.c, isk_02.inc.c, isk_01.inc.c, isk_00.inc.c, hos_02.inc.c, hos_01.inc.c, lakitu.inc.c, paragoomba.inc.c, paragloomba.inc.c, monty_mole.inc.c, medi_guy.inc.c, magikoopa.inc.c, m_bush.inc.c, lava_bubble.inc.c, lakitu.inc.c, paratroopa.inc.c, koopatrol.inc.c, koopa_troopa.inc.c, jungle_fuzzy.inc.c, hyper_paragoomba.inc.c, hyper_goomba.inc.c, hyper_cleft.inc.c, hurt_plant.inc.c, hammer_bro.inc.c, gulpit_rocks.inc.c, gulpit.inc.c, spike_top.inc.c, white_magikoopa.inc.c, white_clubba.inc.c, whacka.inc.c, swoopula.inc.c, swooper.inc.c, stone_chomp.inc.c, spy_guy.inc.c, spiny.inc.c, spiked_goomba.inc.c, spiked_gloomba.inc.c, jan_01b.inc.c, spear_guy.inc.c, sky_guy.inc.c, ruff_puff.inc.c, red_magikoopa.inc.c, pyro_guy.inc.c, putrid_piranha.inc.c, pokey_mummy.inc.c, pokey.inc.c, piranha_plant.inc.c, pra_03.inc.c, sam_04.inc.c, sam_03.inc.c, sam_02d.inc.c, sam_02c.inc.c, sam_02b.inc.c, sam_02.inc.c, sam_01.inc.c, pra_04.inc.c, pra_03c.inc.c, pra_03b.inc.c, sbk_02.inc.c, pra_02.inc.c, pra_01.inc.c, omo_07.inc.c, omo_06.inc.c, omo_05b.inc.c, omo_05.inc.c, omo_04.inc.c, omo_03b.inc.c, omo_03.inc.c, omo_02.inc.c, trd_02c.inc.c, macros.h, trd_05f.inc.c, trd_05e.inc.c, trd_05d.inc.c, trd_05c.inc.c, trd_05b.inc.c, trd_05.inc.c, trd_04.inc.c, trd_03.inc.c, trd_02d.inc.c, omo_01.inc.c, trd_02b.inc.c, trd_02.inc.c, trd_01.inc.c, trd_00.inc.c, tik_05.inc.c, tik_04.inc.c, tik_03.inc.c, tik_02.inc.c, tik_01.inc.c, kmr_04.inc.c, kpa_04c.inc.c, kpa_04b.inc.c, kpa_04.inc.c, kpa_03.inc.c, kpa_02.inc.c, kpa_01b.inc.c, kpa_01.inc.c, kmr_06.inc.c, kmr_05b.inc.c, kmr_05.inc.c, kpa_05.inc.c, kmr_03.inc.c, kmr_02.inc.c, kkj_02.inc.c, kkj_01.inc.c, kgr_01.inc.c, jan_04b.inc.c, jan_04.inc.c, jan_03b.inc.c, jan_03.inc.c, jan_02.inc.c, kzn_04.inc.c, nok_04.inc.c, nok_03.inc.c, nok_02.inc.c, nok_01.inc.c, mim_01.inc.c, mac_02.inc.c, mac_01.inc.c, kzn_05.inc.c, kzn_04c.inc.c, kzn_04b.inc.c, groove_guy.inc.c, kzn_02.inc.c, kzn_01b.inc.c, kzn_01.inc.c, kpa_14.inc.c, kpa_13.inc.c, kpa_11.inc.c, kpa_09.inc.c, kpa_08.inc.c, kpa_07.inc.c, area.c, electro_blooper.c, area.c, super_blooper.c, area.c, blooper_baby.c, blooper.c, area.c, duplighost.inc.c, ghost_goombario.inc.c, ghost_bow.inc.c, ghost_bombette.inc.c, duplighost.inc.c, ghost_goombario.inc.c, dry_bones.inc.c, dark_paratroopa.inc.c, dark_koopa.inc.c, crazee_dayzee.inc.c, clubba.inc.c, cleft.inc.c, bzzap.inc.c, buzzy_beetle.inc.c, bullet_bill.inc.c, bony_beetle.inc.c, ghost_watt.inc.c, groove_guy.inc.c, green_magikoopa.inc.c, gray_magikoopa.inc.c, goomba.inc.c, gloomba.inc.c, fuzzy.inc.c, frost_piranha.inc.c, forest_fuzzy.inc.c, ember.inc.c, bob_omb.inc.c, ghost_watt.inc.c, ghost_sushie.inc.c, ghost_parakarry.inc.c, ghost_lakilester.inc.c, ghost_kooper.inc.c, area.c, fake_bowser.c, area.c, bill_blaster.inc.c, bandit.inc.c, anti_guy.inc.c, amazy_dayzee.inc.c, albino_dino.inc.c, area.c, eldstar.c, area.c, chain_chomp.c, area.c, tutankoopa.c, area.c, buzzar.c, area.c, tutankoopa.c, area.c, kammy_koopa.c, area.c, fuzzipede.c, area.c, tubba_blubba.c, area.c, dig_05.c, dig_04.c, dig_03.c, dig_02.c, dig_01.c, area.c, tubbas_heart.c, tubba_blubba.c, area.c, tubba_blubba.c, area.c, tuff_puff.c, spike.c, monty_mole_boss.c, huff_n_puff.c, area.c, magikoopa.c, goombario_tutor.c, area.c, unused_bowser.c, intro_bowser.c, hallway_bowser.c, final_bowser_2.c, area.c, bombshell_blaster.c, area.c, lee_lakilester.inc.c, master3.c, master2.c, master1.c, lee_watt.inc.c, lee_sushie.inc.c, lee_parakarry.inc.c, lee_lakilester.inc.c, area.c, lee_kooper.inc.c, lee_goombario.inc.c, lee_bow.inc.c, lee_bombette.inc.c, lee.c, area.c, lee.c, area.c, lava_bud.c, skel_main_vine.inc.c, skel_extra_vine.inc.c, anim_shatter_ground.inc.c, petit_piranha_bomb.c, petit_piranha.c, lava_piranha.c, lava_bud.c, skel_side_vine.inc.c, lava_bud.c, area.c, lee.c, chan.c, area.c, tutorial_paragoomba.c, area.c, tutorial_spiked_goomba.c, tutorial_paragoomba.c, area.c, spiked_para_jr_troopa.c, para_jr_troopa.c, mage_jr_troopa.c, jr_troopa.c, final_jr_troopa.c, egg_jr_troopa.c, area.c, blue_goomba_2.c, blue_goomba_1.c, area.c, goomba_king.c, area.c, red_goomba_2.c, red_goomba_1.c, goomnut_tree.c, goomba_king.c, area.c, final_bowser_1.c, area.c
- AB_ARN_Unused_0 : arn.h
- AB_ARN_Unused_1 : arn.h
- AB_ARN_Unused_2 : arn.h
- AB_ARN_Unused_3 : arn.h
- AB_ARN_Unused_4 : arn.h
- AB_ARN_Unused_5 : arn.h
- AB_ARN_Unused_6 : arn.h
- AB_ARN_Unused_7 : arn.h
- AB_ARN_Unused_8 : arn.h
- AB_ARN_Unused_9 : arn.h
- AB_ARN_Unused_A : arn.h
- AB_ARN_Unused_B : arn.h
- AB_ARN_Unused_C : arn.h
- AB_ARN_Unused_D : arn.h
- AB_ARN_Unused_E : arn.h
- AB_ARN_Unused_F : arn.h
- AB_DGB_Unused_0 : dgb.h
- AB_DGB_Unused_1 : dgb.h
- AB_DGB_Unused_2 : dgb.h
- AB_DGB_Unused_3 : dgb.h
- AB_DGB_Unused_4 : dgb.h
- AB_DGB_Unused_5 : dgb.h
- AB_DGB_Unused_6 : dgb.h
- AB_DGB_Unused_7 : dgb.h
- AB_DGB_Unused_8 : dgb.h
- AB_DGB_Unused_9 : dgb.h
- AB_DGB_Unused_A : dgb.h
- AB_DGB_Unused_B : dgb.h
- AB_DGB_Unused_C : dgb.h
- AB_DGB_Unused_D : dgb.h
- AB_DGB_Unused_E : dgb.h
- AB_DGB_Unused_F : dgb.h
- AB_DRO_0 : dro.h
- AB_DRO_1 : dro.h
- AB_DRO_2 : dro.h
- AB_DRO_3 : dro.h
- AB_DRO_SHOP_PREV1 : dro.h
- AB_DRO_SHOP_PREV2 : dro.h
- AB_DRO_SHOP_PREV3 : dro.h
- AB_DRO_Unused_7 : dro.h
- AB_DRO_Unused_8 : dro.h
- AB_DRO_Unused_9 : dro.h
- AB_DRO_Unused_A : dro.h
- AB_DRO_Unused_B : dro.h
- AB_DRO_Unused_C : dro.h
- AB_DRO_Unused_D : dro.h
- AB_DRO_Unused_E : dro.h
- AB_DRO_Unused_F : dro.h
- AB_END_Unused_0 : end.h
- AB_END_Unused_1 : end.h
- AB_END_Unused_2 : end.h
- AB_END_Unused_3 : end.h
- AB_END_Unused_4 : end.h
- AB_END_Unused_5 : end.h
- AB_END_Unused_6 : end.h
- AB_END_Unused_7 : end.h
- AB_END_Unused_8 : end.h
- AB_END_Unused_9 : end.h
- AB_END_Unused_A : end.h
- AB_END_Unused_B : end.h
- AB_END_Unused_C : end.h
- AB_END_Unused_D : end.h
- AB_END_Unused_E : end.h
- AB_END_Unused_F : end.h
- AB_FLO_CrystalTreeHitCount : flo.h
- AB_FLO_GuardedMachineHitCount : flo.h
- AB_FLO_GuardLakituTalkCount : flo.h
- AB_FLO_PetuniaDialogue : flo.h
- AB_FLO_PoiseKickedOutCount : flo.h
- AB_FLO_TolielupDialogue : flo.h
- AB_FLO_TreePuzzle_FirstCorrect : flo.h
- AB_FLO_TreePuzzle_SecondCorrect : flo.h
- AB_FLO_Unused_8 : flo.h
- AB_FLO_Unused_9 : flo.h
- AB_FLO_Unused_A : flo.h
- AB_FLO_Unused_B : flo.h
- AB_FLO_Unused_C : flo.h
- AB_FLO_Unused_D : flo.h
- AB_FLO_Unused_E : flo.h
- AB_FLO_Unused_F : flo.h
- AB_GV_Unused_0 : gv.h
- AB_GV_Unused_1 : gv.h
- AB_GV_Unused_2 : gv.h
- AB_GV_Unused_3 : gv.h
- AB_GV_Unused_4 : gv.h
- AB_GV_Unused_5 : gv.h
- AB_GV_Unused_6 : gv.h
- AB_GV_Unused_7 : gv.h
- AB_GV_Unused_8 : gv.h
- AB_GV_Unused_9 : gv.h
- AB_GV_Unused_A : gv.h
- AB_GV_Unused_B : gv.h
- AB_GV_Unused_C : gv.h
- AB_GV_Unused_D : gv.h
- AB_GV_Unused_E : gv.h
- AB_GV_Unused_F : gv.h
- AB_HOS_StatcAmt_Eldstar : hos.h
- AB_HOS_StatcAmt_Kalmar : hos.h
- AB_HOS_StatcAmt_Klevar : hos.h
- AB_HOS_StatcAmt_Mamar : hos.h
- AB_HOS_StatcAmt_Misstar : hos.h
- AB_HOS_StatcAmt_Muskular : hos.h
- AB_HOS_StatcAmt_Skolar : hos.h
- AB_HOS_Unused_7 : hos.h
- AB_HOS_Unused_8 : hos.h
- AB_HOS_Unused_9 : hos.h
- AB_HOS_Unused_A : hos.h
- AB_HOS_Unused_B : hos.h
- AB_HOS_Unused_C : hos.h
- AB_HOS_Unused_D : hos.h
- AB_HOS_Unused_E : hos.h
- AB_HOS_Unused_F : hos.h
- AB_ISK_Unused_0 : isk.h
- AB_ISK_Unused_1 : isk.h
- AB_ISK_Unused_2 : isk.h
- AB_ISK_Unused_3 : isk.h
- AB_ISK_Unused_4 : isk.h
- AB_ISK_Unused_5 : isk.h
- AB_ISK_Unused_6 : isk.h
- AB_ISK_Unused_7 : isk.h
- AB_ISK_Unused_8 : isk.h
- AB_ISK_Unused_9 : isk.h
- AB_ISK_Unused_A : isk.h
- AB_ISK_Unused_B : isk.h
- AB_ISK_Unused_C : isk.h
- AB_ISK_Unused_D : isk.h
- AB_ISK_Unused_E : isk.h
- AB_ISK_Unused_F : isk.h
- AB_IWA_Unused_0 : iwa.h
- AB_IWA_Unused_1 : iwa.h
- AB_IWA_Unused_2 : iwa.h
- AB_IWA_Unused_3 : iwa.h
- AB_IWA_Unused_4 : iwa.h
- AB_IWA_Unused_5 : iwa.h
- AB_IWA_Unused_6 : iwa.h
- AB_IWA_Unused_7 : iwa.h
- AB_IWA_Unused_8 : iwa.h
- AB_IWA_Unused_9 : iwa.h
- AB_IWA_Unused_A : iwa.h
- AB_IWA_Unused_B : iwa.h
- AB_IWA_Unused_C : iwa.h
- AB_IWA_Unused_D : iwa.h
- AB_IWA_Unused_E : iwa.h
- AB_IWA_Unused_F : iwa.h
- AB_JAN13_LastPuzzleProgress : jan.h
- AB_JAN22_ZiplineNpc1 : jan.h
- AB_JAN22_ZiplineNpc2 : jan.h
- AB_JAN_2 : jan.h
- AB_JAN_Unused_4 : jan.h
- AB_JAN_Unused_5 : jan.h
- AB_JAN_Unused_6 : jan.h
- AB_JAN_Unused_7 : jan.h
- AB_JAN_Unused_8 : jan.h
- AB_JAN_Unused_9 : jan.h
- AB_JAN_Unused_A : jan.h
- AB_JAN_Unused_B : jan.h
- AB_JAN_Unused_C : jan.h
- AB_JAN_Unused_D : jan.h
- AB_JAN_Unused_E : jan.h
- AB_JAN_Unused_F : jan.h
- AB_KGR_Unused_0 : kgr.h
- AB_KGR_Unused_1 : kgr.h
- AB_KGR_Unused_2 : kgr.h
- AB_KGR_Unused_3 : kgr.h
- AB_KGR_Unused_4 : kgr.h
- AB_KGR_Unused_5 : kgr.h
- AB_KGR_Unused_6 : kgr.h
- AB_KGR_Unused_7 : kgr.h
- AB_KGR_Unused_8 : kgr.h
- AB_KGR_Unused_9 : kgr.h
- AB_KGR_Unused_A : kgr.h
- AB_KGR_Unused_B : kgr.h
- AB_KGR_Unused_C : kgr.h
- AB_KGR_Unused_D : kgr.h
- AB_KGR_Unused_E : kgr.h
- AB_KGR_Unused_F : kgr.h
- AB_KKJ19_AddedBerries : kkj.h
- AB_KKJ19_AddedIcing : kkj.h
- AB_KKJ19_BakeStepProgress : kkj.h
- AB_KKJ19_CakeItemIdx : kkj.h
- AB_KKJ19_CookwareItemIdx : kkj.h
- AB_KKJ19_CurrentBakeStep : kkj.h
- AB_KKJ19_HeldIngredient : kkj.h
- AB_KKJ29_AnsweringContestant : kkj.h
- AB_KKJ29_AnswerScore : kkj.h
- AB_KKJ29_LeftKoopatrolScore : kkj.h
- AB_KKJ29_PeachScore : kkj.h
- AB_KKJ29_RightKoopatrolScore : kkj.h
- AB_KKJ_CompletedBakeStep : kkj.h
- AB_KKJ_Unused_B : kkj.h
- AB_KKJ_Unused_C : kkj.h
- AB_KKJ_Unused_D : kkj.h
- AB_KKJ_Unused_E : kkj.h
- AB_KKJ_Unused_F : kkj.h
- AB_KMR_0 : kmr.h
- AB_KMR_2 : kmr.h
- AB_KMR_Unused_1 : kmr.h
- AB_KMR_Unused_3 : kmr.h
- AB_KMR_Unused_4 : kmr.h
- AB_KMR_Unused_5 : kmr.h
- AB_KMR_Unused_6 : kmr.h
- AB_KMR_Unused_7 : kmr.h
- AB_KMR_Unused_8 : kmr.h
- AB_KMR_Unused_9 : kmr.h
- AB_KMR_Unused_A : kmr.h
- AB_KMR_Unused_B : kmr.h
- AB_KMR_Unused_C : kmr.h
- AB_KMR_Unused_D : kmr.h
- AB_KMR_Unused_E : kmr.h
- AB_KMR_Unused_F : kmr.h
- AB_KPA17_Toad1_Dialogue : kpa.h
- AB_KPA17_Toad2_Dialogue : kpa.h
- AB_KPA17_Toad3_Dialogue : kpa.h
- AB_KPA17_Toad4_Dialogue : kpa.h
- AB_KPA82_QuizRound : kpa.h
- AB_KPA82_RightAnswers : kpa.h
- AB_KPA82_WrongAnswers : kpa.h
- AB_KPA91_Dryite_Dialogue : kpa.h
- AB_KPA91_Toad2_Dialogue : kpa.h
- AB_KPA91_Toad3_Dialogue : kpa.h
- AB_KPA95_Penguin_Dialogue : kpa.h
- AB_KPA95_Toad2_Dialogue : kpa.h
- AB_KPA95_Toad3_Dialogue : kpa.h
- AB_KPA_MazeProgress : kpa.h
- AB_KPA_Unused_0 : kpa.h
- AB_KPA_Unused_F : kpa.h
- AB_KZN_LastZiplineNpc1 : kzn.h
- AB_KZN_LastZiplineNpc2 : kzn.h
- AB_KZN_Unused_2 : kzn.h
- AB_KZN_Unused_3 : kzn.h
- AB_KZN_Unused_4 : kzn.h
- AB_KZN_Unused_5 : kzn.h
- AB_KZN_Unused_6 : kzn.h
- AB_KZN_Unused_7 : kzn.h
- AB_KZN_Unused_8 : kzn.h
- AB_KZN_Unused_9 : kzn.h
- AB_KZN_Unused_A : kzn.h
- AB_KZN_Unused_B : kzn.h
- AB_KZN_Unused_C : kzn.h
- AB_KZN_Unused_D : kzn.h
- AB_KZN_Unused_E : kzn.h
- AB_KZN_Unused_F : kzn.h
- AB_MAC_Unused_0 : mac.h
- AB_MAC_Unused_1 : mac.h
- AB_MAC_Unused_2 : mac.h
- AB_MAC_Unused_3 : mac.h
- AB_MAC_Unused_4 : mac.h
- AB_MAC_Unused_5 : mac.h
- AB_MAC_Unused_6 : mac.h
- AB_MAC_Unused_7 : mac.h
- AB_MAC_Unused_8 : mac.h
- AB_MAC_Unused_9 : mac.h
- AB_MAC_Unused_A : mac.h
- AB_MAC_Unused_B : mac.h
- AB_MAC_Unused_C : mac.h
- AB_MAC_Unused_D : mac.h
- AB_MAC_Unused_E : mac.h
- AB_MAC_Unused_F : mac.h
- AB_MGM_Unused_0 : mgm.h
- AB_MGM_Unused_1 : mgm.h
- AB_MGM_Unused_2 : mgm.h
- AB_MGM_Unused_3 : mgm.h
- AB_MGM_Unused_4 : mgm.h
- AB_MGM_Unused_5 : mgm.h
- AB_MGM_Unused_6 : mgm.h
- AB_MGM_Unused_7 : mgm.h
- AB_MGM_Unused_8 : mgm.h
- AB_MGM_Unused_9 : mgm.h
- AB_MGM_Unused_A : mgm.h
- AB_MGM_Unused_B : mgm.h
- AB_MGM_Unused_C : mgm.h
- AB_MGM_Unused_D : mgm.h
- AB_MGM_Unused_E : mgm.h
- AB_MGM_Unused_F : mgm.h
- AB_MIM_1 : mim.h
- AB_MIM_2 : mim.h
- AB_MIM_Unused_0 : mim.h
- AB_MIM_Unused_3 : mim.h
- AB_MIM_Unused_4 : mim.h
- AB_MIM_Unused_5 : mim.h
- AB_MIM_Unused_6 : mim.h
- AB_MIM_Unused_7 : mim.h
- AB_MIM_Unused_8 : mim.h
- AB_MIM_Unused_9 : mim.h
- AB_MIM_Unused_A : mim.h
- AB_MIM_Unused_B : mim.h
- AB_MIM_Unused_C : mim.h
- AB_MIM_Unused_D : mim.h
- AB_MIM_Unused_E : mim.h
- AB_MIM_Unused_F : mim.h
- AB_NOK_0 : nok.h
- AB_NOK_1 : nok.h
- AB_NOK_2 : nok.h
- AB_NOK_Unused_3 : nok.h
- AB_NOK_Unused_4 : nok.h
- AB_NOK_Unused_5 : nok.h
- AB_NOK_Unused_6 : nok.h
- AB_NOK_Unused_7 : nok.h
- AB_NOK_Unused_8 : nok.h
- AB_NOK_Unused_9 : nok.h
- AB_NOK_Unused_A : nok.h
- AB_NOK_Unused_B : nok.h
- AB_NOK_Unused_C : nok.h
- AB_NOK_Unused_D : nok.h
- AB_NOK_Unused_E : nok.h
- AB_NOK_Unused_F : nok.h
- AB_OBK_Unused_0 : obk.h
- AB_OBK_Unused_1 : obk.h
- AB_OBK_Unused_2 : obk.h
- AB_OBK_Unused_3 : obk.h
- AB_OBK_Unused_4 : obk.h
- AB_OBK_Unused_5 : obk.h
- AB_OBK_Unused_6 : obk.h
- AB_OBK_Unused_7 : obk.h
- AB_OBK_Unused_8 : obk.h
- AB_OBK_Unused_9 : obk.h
- AB_OBK_Unused_A : obk.h
- AB_OBK_Unused_B : obk.h
- AB_OBK_Unused_C : obk.h
- AB_OBK_Unused_D : obk.h
- AB_OBK_Unused_E : obk.h
- AB_OBK_Unused_F : obk.h
- AB_OMO09_IsPlayerNearSlotMachine : omo.h
- AB_OMO12_LightPowerMod : omo.h
- AB_OMO12_LightSource : omo.h
- AB_OMO_0 : omo.h
- AB_OMO_5 : omo.h
- AB_OMO_6 : omo.h
- AB_OMO_CurrentPeachChoice : omo.h
- AB_OMO_Unused_7 : omo.h
- AB_OMO_Unused_8 : omo.h
- AB_OMO_Unused_9 : omo.h
- AB_OMO_Unused_A : omo.h
- AB_OMO_Unused_B : omo.h
- AB_OMO_Unused_C : omo.h
- AB_OMO_Unused_D : omo.h
- AB_OMO_Unused_E : omo.h
- AB_OMO_Unused_F : omo.h
- AB_OSR_Unused_0 : osr.h
- AB_OSR_Unused_1 : osr.h
- AB_OSR_Unused_2 : osr.h
- AB_OSR_Unused_3 : osr.h
- AB_OSR_Unused_4 : osr.h
- AB_OSR_Unused_5 : osr.h
- AB_OSR_Unused_6 : osr.h
- AB_OSR_Unused_7 : osr.h
- AB_OSR_Unused_8 : osr.h
- AB_OSR_Unused_9 : osr.h
- AB_OSR_Unused_A : osr.h
- AB_OSR_Unused_B : osr.h
- AB_OSR_Unused_C : osr.h
- AB_OSR_Unused_D : osr.h
- AB_OSR_Unused_E : osr.h
- AB_OSR_Unused_F : osr.h
- AB_PRA_Unused_0 : pra.h
- AB_PRA_Unused_1 : pra.h
- AB_PRA_Unused_2 : pra.h
- AB_PRA_Unused_3 : pra.h
- AB_PRA_Unused_4 : pra.h
- AB_PRA_Unused_5 : pra.h
- AB_PRA_Unused_6 : pra.h
- AB_PRA_Unused_7 : pra.h
- AB_PRA_Unused_8 : pra.h
- AB_PRA_Unused_9 : pra.h
- AB_PRA_Unused_A : pra.h
- AB_PRA_Unused_B : pra.h
- AB_PRA_Unused_C : pra.h
- AB_PRA_Unused_D : pra.h
- AB_PRA_Unused_E : pra.h
- AB_PRA_Unused_F : pra.h
- AB_SAM_Unused_0 : sam.h
- AB_SAM_Unused_1 : sam.h
- AB_SAM_Unused_2 : sam.h
- AB_SAM_Unused_3 : sam.h
- AB_SAM_Unused_4 : sam.h
- AB_SAM_Unused_5 : sam.h
- AB_SAM_Unused_6 : sam.h
- AB_SAM_Unused_7 : sam.h
- AB_SAM_Unused_8 : sam.h
- AB_SAM_Unused_9 : sam.h
- AB_SAM_Unused_A : sam.h
- AB_SAM_Unused_B : sam.h
- AB_SAM_Unused_C : sam.h
- AB_SAM_Unused_D : sam.h
- AB_SAM_Unused_E : sam.h
- AB_SAM_Unused_F : sam.h
- AB_SBK_Unused_0 : sbk.h
- AB_SBK_Unused_1 : sbk.h
- AB_SBK_Unused_2 : sbk.h
- AB_SBK_Unused_3 : sbk.h
- AB_SBK_Unused_4 : sbk.h
- AB_SBK_Unused_5 : sbk.h
- AB_SBK_Unused_6 : sbk.h
- AB_SBK_Unused_7 : sbk.h
- AB_SBK_Unused_8 : sbk.h
- AB_SBK_Unused_9 : sbk.h
- AB_SBK_Unused_A : sbk.h
- AB_SBK_Unused_B : sbk.h
- AB_SBK_Unused_C : sbk.h
- AB_SBK_Unused_D : sbk.h
- AB_SBK_Unused_E : sbk.h
- AB_SBK_Unused_F : sbk.h
- AB_TIK_Unused_0 : tik.h
- AB_TIK_Unused_1 : tik.h
- AB_TIK_Unused_2 : tik.h
- AB_TIK_Unused_3 : tik.h
- AB_TIK_Unused_4 : tik.h
- AB_TIK_Unused_5 : tik.h
- AB_TIK_Unused_6 : tik.h
- AB_TIK_Unused_7 : tik.h
- AB_TIK_Unused_8 : tik.h
- AB_TIK_Unused_9 : tik.h
- AB_TIK_Unused_A : tik.h
- AB_TIK_Unused_B : tik.h
- AB_TIK_Unused_C : tik.h
- AB_TIK_Unused_D : tik.h
- AB_TIK_Unused_E : tik.h
- AB_TIK_Unused_F : tik.h
- AB_TRD_Unused_0 : trd.h
- AB_TRD_Unused_1 : trd.h
- AB_TRD_Unused_2 : trd.h
- AB_TRD_Unused_3 : trd.h
- AB_TRD_Unused_4 : trd.h
- AB_TRD_Unused_5 : trd.h
- AB_TRD_Unused_6 : trd.h
- AB_TRD_Unused_7 : trd.h
- AB_TRD_Unused_8 : trd.h
- AB_TRD_Unused_9 : trd.h
- AB_TRD_Unused_A : trd.h
- AB_TRD_Unused_B : trd.h
- AB_TRD_Unused_C : trd.h
- AB_TRD_Unused_D : trd.h
- AB_TRD_Unused_E : trd.h
- AB_TRD_Unused_F : trd.h
- AB_TST_Unused_0 : tst.h
- AB_TST_Unused_1 : tst.h
- AB_TST_Unused_2 : tst.h
- AB_TST_Unused_3 : tst.h
- AB_TST_Unused_4 : tst.h
- AB_TST_Unused_5 : tst.h
- AB_TST_Unused_6 : tst.h
- AB_TST_Unused_7 : tst.h
- AB_TST_Unused_8 : tst.h
- AB_TST_Unused_9 : tst.h
- AB_TST_Unused_A : tst.h
- AB_TST_Unused_B : tst.h
- AB_TST_Unused_C : tst.h
- AB_TST_Unused_D : tst.h
- AB_TST_Unused_E : tst.h
- AB_TST_Unused_F : tst.h
- Abilities : enums.h
- ABILITY_ALL_OR_NOTHING : enums.h
- ABILITY_ATTACK_FX : enums.h
- ABILITY_BERSERKER : enums.h
- ABILITY_BUMP_ATTACK : enums.h
- ABILITY_CHILL_OUT : enums.h
- ABILITY_CLOSE_CALL : enums.h
- ABILITY_CRAZY_HEART : enums.h
- ABILITY_DAMAGE_DODGE : enums.h
- ABILITY_DEEP_FOCUS : enums.h
- ABILITY_DEFEND_PLUS : enums.h
- ABILITY_DIZZY_ATTACK : enums.h
- ABILITY_DODGE_MASTER : enums.h
- ABILITY_DOUBLE_DIP : enums.h
- ABILITY_FEELING_FINE : enums.h
- ABILITY_FINAL_BOBOMB : enums.h
- ABILITY_FINAL_GOOMPA : enums.h
- ABILITY_FIRE_SHIELD : enums.h
- ABILITY_FIRST_ATTACK : enums.h
- ABILITY_FLOWER_FANATIC : enums.h
- ABILITY_FLOWER_FINDER : enums.h
- ABILITY_FLOWER_SAVER : enums.h
- ABILITY_FP_PLUS : enums.h
- ABILITY_GROUP_FOCUS : enums.h
- ABILITY_HAPPY_FLOWER : enums.h
- ABILITY_HAPPY_HEART : enums.h
- ABILITY_HEALTHY_HEALTHY : enums.h
- ABILITY_HEART_FINDER : enums.h
- ABILITY_HP_DRAIN : enums.h
- ABILITY_HP_PLUS : enums.h
- ABILITY_I_SPY : enums.h
- ABILITY_ICE_POWER : enums.h
- ABILITY_KAIDEN : enums.h
- ABILITY_LAST_STAND : enums.h
- ABILITY_LUCKY_DAY : enums.h
- ABILITY_MEGA_HP_DRAIN : enums.h
- ABILITY_MEGA_RUSH : enums.h
- ABILITY_MONEY_MONEY : enums.h
- ABILITY_MYSTERY_SCROLL : enums.h
- ABILITY_P_DOWN_D_UP : enums.h
- ABILITY_P_UP_D_DOWN : enums.h
- ABILITY_PAY_OFF : enums.h
- ABILITY_PEEKABOO : enums.h
- ABILITY_POWER_PLUS : enums.h
- ABILITY_POWER_RUSH : enums.h
- ABILITY_PRETTY_LUCKY : enums.h
- ABILITY_QUICK_CHANGE : enums.h
- ABILITY_REFUND : enums.h
- ABILITY_RIGHT_ON : enums.h
- ABILITY_RUNAWAY_PAY : enums.h
- ABILITY_SLOW_GO : enums.h
- ABILITY_SPEEDY_SPIN : enums.h
- ABILITY_SPIKE_SHIELD : enums.h
- ABILITY_SPIN_ATTACK : enums.h
- ABILITY_SUPER_FOCUS : enums.h
- ABILITY_UNUSED : enums.h
- ABILITY_ZAP_TAP : enums.h
- AC_DIFFICULTY_0 : action_cmd.h
- AC_DIFFICULTY_1 : action_cmd.h
- AC_DIFFICULTY_2 : action_cmd.h
- AC_DIFFICULTY_3 : action_cmd.h
- AC_DIFFICULTY_4 : action_cmd.h
- AC_DIFFICULTY_5 : action_cmd.h
- AC_DIFFICULTY_6 : action_cmd.h
- AC_DIFFICULTY_7 : action_cmd.h
- AC_DIFFICULTY_LEN : macros.h
- AC_LEECH_MAX_TIME : stop_leech.h
- AC_MODE_LEARNED : action_cmd.h
- AC_MODE_NOT_LEARNED : action_cmd.h
- AC_MODE_TUTORIAL : action_cmd.h
- AC_MODE_TUTORIAL_BLOCK : action_cmd.h
- AC_MODE_TUTORIAL_WAIT_INPUT : action_cmd.h
- AC_QUALITY_FAILED : action_cmd.h
- AC_STATE_ACTIVE : action_cmd.h
- AC_STATE_APPEAR : action_cmd.h
- AC_STATE_DISPOSE : action_cmd.h
- AC_STATE_INIT : action_cmd.h
- AC_STATE_START : action_cmd.h
- AC_TBL_ENTRY : action_cmd.c
- ACTION_COMMAND_AIR_LIFT : enums.h
- action_command_air_lift_draw() : air_lift.h
- action_command_air_lift_free() : air_lift.h
- action_command_air_lift_update() : air_lift.h
- ACTION_COMMAND_AIR_RAID : enums.h
- action_command_air_raid_draw() : air_raid.h
- action_command_air_raid_free() : air_raid.h
- action_command_air_raid_update() : air_raid.h
- ACTION_COMMAND_BODY_SLAM : enums.h
- action_command_body_slam_draw() : body_slam.h
- action_command_body_slam_free() : body_slam.h
- action_command_body_slam_update() : body_slam.h
- ACTION_COMMAND_BOMB : enums.h
- action_command_bomb_draw() : bomb.h
- action_command_bomb_free() : bomb.h
- action_command_bomb_update() : bomb.h
- ACTION_COMMAND_BREAK_FREE : enums.h
- action_command_break_free_draw() : break_free.h
- action_command_break_free_free() : break_free.h
- action_command_break_free_update() : break_free.h
- ACTION_COMMAND_DIZZY_SHELL : enums.h
- action_command_dizzy_shell_draw() : dizzy_shell.h
- action_command_dizzy_shell_free() : dizzy_shell.h
- action_command_dizzy_shell_update() : dizzy_shell.h
- action_command_draw() : action_cmd.c
- ACTION_COMMAND_FIRE_SHELL : enums.h
- action_command_fire_shell_draw() : fire_shell.h
- action_command_fire_shell_free() : fire_shell.h
- action_command_fire_shell_update() : fire_shell.h
- ACTION_COMMAND_FLEE : enums.h
- action_command_flee_draw() : flee.h
- action_command_flee_free() : flee.h
- action_command_flee_update() : flee.h
- action_command_free() : action_cmd.c, action_cmd.h
- action_command_hammer_draw() : hammer.h
- action_command_hammer_free() : hammer.h
- action_command_hammer_update() : hammer.h
- ACTION_COMMAND_HURRICANE : enums.h
- action_command_hurricane_draw() : hurricane.h
- action_command_hurricane_free() : hurricane.h
- action_command_hurricane_update() : hurricane.h
- action_command_init_status() : action_cmd.c, action_cmd.h
- ACTION_COMMAND_JUMP : enums.h
- action_command_jump_draw() : jump.h
- action_command_jump_free() : jump.h
- action_command_jump_update() : jump.h
- ACTION_COMMAND_MEGA_SHOCK : enums.h
- action_command_mega_shock_draw() : mega_shock.h
- action_command_mega_shock_free() : mega_shock.h
- action_command_mega_shock_update() : mega_shock.h
- ACTION_COMMAND_NONE : enums.h
- ACTION_COMMAND_POWER_SHOCK : enums.h
- action_command_power_shock_draw() : power_shock.h
- action_command_power_shock_free() : power_shock.h
- action_command_power_shock_update() : power_shock.h
- ACTION_COMMAND_SMACK : enums.h
- action_command_smack_draw() : smack.h
- action_command_smack_free() : smack.h
- action_command_smack_update() : smack.h
- ACTION_COMMAND_SMASH : enums.h
- ACTION_COMMAND_SPINY_SURGE : enums.h
- action_command_spiny_surge_draw() : spiny_surge.h
- action_command_spiny_surge_free() : spiny_surge.h
- action_command_spiny_surge_update() : spiny_surge.h
- ACTION_COMMAND_SPOOK : enums.h
- action_command_spook_draw() : spook.h
- action_command_spook_free() : spook.h
- action_command_spook_update() : spook.h
- ACTION_COMMAND_SQUIRT : enums.h
- action_command_squirt_draw() : squirt.h
- action_command_squirt_free() : squirt.h
- action_command_squirt_update() : squirt.h
- ACTION_COMMAND_STOP_LEECH : enums.h
- action_command_stop_leech_draw() : stop_leech.h
- action_command_stop_leech_free() : stop_leech.h
- action_command_stop_leech_update() : stop_leech.h
- ACTION_COMMAND_THREE_CHANCES : enums.h
- action_command_three_chances_draw() : three_chances.h
- action_command_three_chances_free() : three_chances.h
- action_command_three_chances_update() : three_chances.h
- ACTION_COMMAND_TIDAL_WAVE : enums.h
- action_command_tidal_wave_draw() : tidal_wave.h
- action_command_tidal_wave_free() : tidal_wave.h
- action_command_tidal_wave_update() : tidal_wave.h
- ACTION_COMMAND_UNUSED_FLEE : enums.h
- action_command_unused_flee_draw() : unused_flee.h
- action_command_unused_flee_free() : unused_flee.h
- action_command_unused_flee_update() : unused_flee.h
- ACTION_COMMAND_UNUSED_MASH_A : enums.h
- action_command_unused_mash_a_draw() : unused_mash_a.h
- action_command_unused_mash_a_free() : unused_mash_a.h
- action_command_unused_mash_a_update() : unused_mash_a.h
- action_command_update() : action_cmd.c
- ACTION_COMMAND_WHIRLWIND : enums.h
- action_command_whirlwind_draw() : whirlwind.h
- action_command_whirlwind_free() : whirlwind.h
- action_command_whirlwind_update() : whirlwind.h
- ACTION_FILE : actions.c
- action_hammer_end_swing() : hammer.c
- action_hammer_is_swinging_away() : hammer.c
- action_hammer_play_hit_fx() : hammer.c
- action_hammer_test_swing_collision() : hammer.c
- ACTION_RATING_LUCKY : enums.h
- ACTION_RATING_MISS : enums.h
- ACTION_RATING_NICE : enums.h
- ACTION_RATING_NICE_NO_COMBO : enums.h
- ACTION_RATING_NICE_SUPER_COMBO : enums.h
- ACTION_RATING_SUPER : enums.h
- ACTION_RESULT_EARLY : enums.h
- ACTION_RESULT_FAIL : enums.h
- ACTION_RESULT_METER_BELOW_HALF : enums.h
- ACTION_RESULT_METER_NOT_ENOUGH : enums.h
- ACTION_RESULT_NONE : enums.h
- ACTION_RESULT_SUCCESS : enums.h
- ACTION_STATE_13 : enums.h
- ACTION_STATE_23 : enums.h
- ACTION_STATE_24 : enums.h
- ACTION_STATE_BOUNCE : enums.h
- ACTION_STATE_BOUNCE_OFF_SWITCH : enums.h
- ACTION_STATE_ENEMY_FIRST_STRIKE : enums.h
- ACTION_STATE_FALLING : enums.h
- ACTION_STATE_HAMMER : enums.h
- ACTION_STATE_HIT_FIRE : enums.h
- ACTION_STATE_HIT_LAVA : enums.h
- ACTION_STATE_HOP : enums.h
- ACTION_STATE_IDLE : enums.h
- ACTION_STATE_INVALID_25 : enums.h
- ACTION_STATE_JUMP : enums.h
- ACTION_STATE_KNOCKBACK : enums.h
- ACTION_STATE_LAND : enums.h
- ACTION_STATE_LANDING_ON_SWITCH : enums.h
- ACTION_STATE_LAUNCH : enums.h
- ACTION_STATE_PUSHING_BLOCK : enums.h
- ACTION_STATE_RAISE_ARMS : enums.h
- ACTION_STATE_RIDE : enums.h
- ACTION_STATE_RUN : enums.h
- ACTION_STATE_SLIDING : enums.h
- ACTION_STATE_SPIN : enums.h
- ACTION_STATE_SPIN_JUMP : enums.h
- ACTION_STATE_SPIN_POUND : enums.h
- ACTION_STATE_STEP_DOWN : enums.h
- ACTION_STATE_STEP_DOWN_LAND : enums.h
- ACTION_STATE_STEP_UP : enums.h
- ACTION_STATE_STEP_UP_PEACH : enums.h
- ACTION_STATE_TALK : enums.h
- ACTION_STATE_TORNADO_JUMP : enums.h
- ACTION_STATE_TORNADO_POUND : enums.h
- ACTION_STATE_USE_MUNCHLESIA : enums.h
- ACTION_STATE_USE_SNEAKY_PARASOL : enums.h
- ACTION_STATE_USE_SPINNING_FLOWER : enums.h
- ACTION_STATE_USE_SPRING : enums.h
- ACTION_STATE_USE_TWEESTER : enums.h
- ACTION_STATE_WALK : enums.h
- action_update_falling() : actions.c, jump.c
- action_update_first_strike() : misc.c, actions.c
- action_update_hammer() : hammer.c, actions.c
- action_update_hit_fire() : hit_fire.c, actions.c
- action_update_hit_lava() : hit_lava.c, actions.c
- action_update_idle() : idle.c, actions.c
- action_update_idle_peach() : idle.c
- action_update_jump() : actions.c, jump.c
- action_update_knockback() : knockback.c, actions.c
- action_update_land() : land.c, actions.c
- action_update_landing_on_switch() : jump.c, actions.c
- action_update_launch() : misc.c, actions.c
- action_update_parasol() : sneaky_parasol.c, actions.c
- action_update_peach_falling() : jump.c
- action_update_peach_land() : land.c
- action_update_peach_step_down() : jump.c
- action_update_peach_step_down_land() : land.c
- action_update_pushing_block() : actions.c, misc.c
- action_update_raise_arms() : misc.c, actions.c
- action_update_ride() : misc.c, actions.c
- action_update_run() : walk.c, actions.c
- action_update_sliding() : slide.c, actions.c
- action_update_spin() : spin.c, actions.c
- action_update_spin_jump() : spin_jump.c, actions.c
- action_update_state_23() : misc.c, actions.c
- action_update_step_down() : jump.c, actions.c
- action_update_step_down_land() : land.c, actions.c
- action_update_step_up() : step_up.c, actions.c
- action_update_step_up_peach() : step_up.c, actions.c
- action_update_talk() : misc.c, actions.c
- action_update_tornado_jump() : tornado_jump.c, actions.c
- action_update_use_munchlesia() : use_munchlesia.c, actions.c
- action_update_use_spinning_flower() : use_spinning_flower.c, actions.c
- action_update_use_tweester() : use_tweester.c, actions.c
- action_update_walk() : walk.c, actions.c
- actionCmdTable07 : action_cmd.c, unused_flee.c
- actionCmdTable0A : action_cmd.c, unused_mash_a.c
- actionCmdTableAirLift : action_cmd.c, air_lift.c
- actionCmdTableAirRaid : action_cmd.c, air_raid.c
- actionCmdTableBodySlam : action_cmd.c, body_slam.c
- actionCmdTableBomb : bomb.c, action_cmd.c
- actionCmdTableBreakFree : action_cmd.c, break_free.c
- actionCmdTableDizzyShell : action_cmd.c, dizzy_shell.c
- actionCmdTableFireShell : action_cmd.c, fire_shell.c
- actionCmdTableFlee : action_cmd.c, flee.c
- actionCmdTableHammer : action_cmd.c, hammer.c
- actionCmdTableHurricane : action_cmd.c, hurricane.c
- actionCmdTableJump : jump.c, action_cmd.c
- actionCmdTableMegaShock : action_cmd.c, mega_shock.c
- actionCmdTablePowerShock : action_cmd.c, power_shock.c
- actionCmdTableSmack : action_cmd.c, smack.c
- actionCmdTableSpinySurge : action_cmd.c, spiny_surge.c
- actionCmdTableSpook : action_cmd.c, spook.c
- actionCmdTableSquirt : action_cmd.c, squirt.c
- actionCmdTableStopLeech : action_cmd.c, stop_leech.c
- actionCmdTableTidalWave : action_cmd.c, tidal_wave.c
- actionCmdTableWaterBlock : action_cmd.c, three_chances.c
- actionCmdTableWhirlwind : action_cmd.c, whirlwind.c
- ActionCommand : enums.h
- ActionCommandDifficulty : action_cmd.h
- actionCommandDmaTable : action_cmd.c
- ActionCommandModes : action_cmd.h
- ActionCommandTipVisible : popup_messages.c
- ActionRatings : enums.h
- ActionResult : enums.h
- ActionStates : enums.h
- ACTOR_API_SKIP_ARG : battle.h
- ACTOR_BLUR_DISABLE : enums.h
- ACTOR_BLUR_ENABLE : enums.h
- ACTOR_BLUR_FRAMES : common_structs.h
- ACTOR_BLUR_RESET : enums.h
- ACTOR_BY_IDX : battle.h
- ACTOR_BY_POS : battle.h
- ACTOR_CLASS_ENEMY : enums.h
- ACTOR_CLASS_MASK : enums.h
- ACTOR_CLASS_PARTNER : enums.h
- ACTOR_CLASS_PLAYER : enums.h
- ACTOR_DECORATION_BOWSER_AURA : enums.h
- ACTOR_DECORATION_FIRE_SMOKE_TRAIL : enums.h
- ACTOR_DECORATION_GOLDEN_FLAMES : enums.h
- ACTOR_DECORATION_GREY_SMOKE_TRAIL : enums.h
- ACTOR_DECORATION_NONE : enums.h
- ACTOR_DECORATION_RADIAL_STAR_EMITTER : enums.h
- ACTOR_DECORATION_RED_FLAMES : enums.h
- ACTOR_DECORATION_SEEING_STARS : enums.h
- ACTOR_DECORATION_SPARKLES : enums.h
- ACTOR_DECORATION_STEAM_EMITTER : enums.h
- ACTOR_DECORATION_SWEAT : enums.h
- ACTOR_DECORATION_WHIRLWIND : enums.h
- ACTOR_ENEMY0 : enums.h
- ACTOR_ENEMY1 : enums.h
- ACTOR_ENEMY10 : enums.h
- ACTOR_ENEMY11 : enums.h
- ACTOR_ENEMY12 : enums.h
- ACTOR_ENEMY13 : enums.h
- ACTOR_ENEMY14 : enums.h
- ACTOR_ENEMY15 : enums.h
- ACTOR_ENEMY16 : enums.h
- ACTOR_ENEMY17 : enums.h
- ACTOR_ENEMY18 : enums.h
- ACTOR_ENEMY19 : enums.h
- ACTOR_ENEMY2 : enums.h
- ACTOR_ENEMY20 : enums.h
- ACTOR_ENEMY21 : enums.h
- ACTOR_ENEMY22 : enums.h
- ACTOR_ENEMY23 : enums.h
- ACTOR_ENEMY3 : enums.h
- ACTOR_ENEMY4 : enums.h
- ACTOR_ENEMY5 : enums.h
- ACTOR_ENEMY6 : enums.h
- ACTOR_ENEMY7 : enums.h
- ACTOR_ENEMY8 : enums.h
- ACTOR_ENEMY9 : enums.h
- ACTOR_EVENT_FLAG_ALT_SPIKY : enums.h
- ACTOR_EVENT_FLAG_ATTACK_CHARGED : enums.h
- ACTOR_EVENT_FLAG_BURIED : enums.h
- ACTOR_EVENT_FLAG_ELECTRIFIED : enums.h
- ACTOR_EVENT_FLAG_ENCHANTED : enums.h
- ACTOR_EVENT_FLAG_EXPLODE_ON_CONTACT : enums.h
- ACTOR_EVENT_FLAG_EXPLODE_ON_IGNITION : enums.h
- ACTOR_EVENT_FLAG_EXTREME_DEFENSE : enums.h
- ACTOR_EVENT_FLAG_FIRE_EXPLODE : enums.h
- ACTOR_EVENT_FLAG_FIREY : enums.h
- ACTOR_EVENT_FLAG_FLIPABLE : enums.h
- ACTOR_EVENT_FLAG_GROUNDABLE : enums.h
- ACTOR_EVENT_FLAG_ICY : enums.h
- ACTOR_EVENT_FLAG_ILLUSORY : enums.h
- ACTOR_EVENT_FLAG_MONSTAR : enums.h
- ACTOR_EVENT_FLAG_POWER_BOUNCE : enums.h
- ACTOR_EVENT_FLAG_RIDING_BROOMSTICK : enums.h
- ACTOR_EVENT_FLAG_SPIKY_FRONT : enums.h
- ACTOR_EVENT_FLAG_SPIKY_TOP : enums.h
- ACTOR_EVENT_FLAG_STAR_ROD_ENCHANTED : enums.h
- ACTOR_EVENT_FLAGS_NONE : enums.h
- ACTOR_FLAG_BLUR_ENABLED : enums.h
- ACTOR_FLAG_DAMAGE_IMMUNE : enums.h
- ACTOR_FLAG_FLIPPED : enums.h
- ACTOR_FLAG_FLYING : enums.h
- ACTOR_FLAG_HALF_HEIGHT : enums.h
- ACTOR_FLAG_HEALTH_BAR_HIDDEN : enums.h
- ACTOR_FLAG_INVISIBLE : enums.h
- ACTOR_FLAG_LOW_PRIORITY_TARGET : enums.h
- ACTOR_FLAG_MINOR_TARGET : enums.h
- ACTOR_FLAG_NO_ATTACK : enums.h
- ACTOR_FLAG_NO_DMG_APPLY : enums.h
- ACTOR_FLAG_NO_DMG_POPUP : enums.h
- ACTOR_FLAG_NO_HEALTH_BAR : enums.h
- ACTOR_FLAG_NO_INACTIVE_ANIM : enums.h
- ACTOR_FLAG_NO_SHADOW : enums.h
- ACTOR_FLAG_NO_TATTLE : enums.h
- ACTOR_FLAG_SHOW_STATUS_ICONS : enums.h
- ACTOR_FLAG_SKIP_TURN : enums.h
- ACTOR_FLAG_TARGET_ONLY : enums.h
- ACTOR_FLAG_TYPE_CHANGED : enums.h
- ACTOR_FLAG_UPSIDE_DOWN : enums.h
- ACTOR_FLAG_USING_IDLE_ANIM : enums.h
- ACTOR_LEVEL : anti_guy.inc.c
- ACTOR_PAL_ADJUST_BERSERK : enums.h
- ACTOR_PAL_ADJUST_BLEND_PALETTES_UNIFORM_INTERVALS : enums.h
- ACTOR_PAL_ADJUST_BLEND_PALETTES_VARYING_INTERVALS : enums.h
- ACTOR_PAL_ADJUST_BLEND_PALSETS : enums.h
- ACTOR_PAL_ADJUST_FEAR : enums.h
- ACTOR_PAL_ADJUST_NONE : enums.h
- ACTOR_PAL_ADJUST_PARALYZE : enums.h
- ACTOR_PAL_ADJUST_PLAYER_DEBUFF : enums.h
- ACTOR_PAL_ADJUST_PLAYER_POISON : enums.h
- ACTOR_PAL_ADJUST_POISON : enums.h
- ACTOR_PAL_ADJUST_SLEEP : enums.h
- ACTOR_PAL_ADJUST_STATIC : enums.h
- ACTOR_PAL_ADJUST_WATT_ATTACK : enums.h
- ACTOR_PAL_ADJUST_WATT_IDLE : enums.h
- ACTOR_PART_FLAG_DAMAGE_IMMUNE : enums.h
- ACTOR_PART_FLAG_DEFAULT_TARGET : enums.h
- ACTOR_PART_FLAG_HAS_PAL_EFFECT : enums.h
- ACTOR_PART_FLAG_IGNORE_BELOW_CHECK : enums.h
- ACTOR_PART_FLAG_INVISIBLE : enums.h
- ACTOR_PART_FLAG_MINOR_TARGET : enums.h
- ACTOR_PART_FLAG_NO_DECORATIONS : enums.h
- ACTOR_PART_FLAG_NO_SHADOW : enums.h
- ACTOR_PART_FLAG_NO_STATUS_ANIMS : enums.h
- ACTOR_PART_FLAG_NO_TARGET : enums.h
- ACTOR_PART_FLAG_NO_TATTLE : enums.h
- ACTOR_PART_FLAG_PRIMARY_TARGET : enums.h
- ACTOR_PART_FLAG_SKIP_MOVEMENT_ALLOC : enums.h
- ACTOR_PART_FLAG_SKIP_SHOCK_EFFECT : enums.h
- ACTOR_PART_FLAG_TARGET_ONLY : enums.h
- ACTOR_PART_FLAG_TRANSPARENT : enums.h
- ACTOR_PART_FLAG_USE_ABSOLUTE_POSITION : enums.h
- ACTOR_PART_TARGET_NO_DAMAGE : enums.h
- ACTOR_PART_TARGET_NO_JUMP : enums.h
- ACTOR_PART_TARGET_NO_SMASH : enums.h
- ACTOR_PARTNER : enums.h
- ACTOR_PLAYER : enums.h
- ACTOR_SELF : enums.h
- ACTOR_SOUND_FLY : enums.h
- ACTOR_SOUND_FLY_INCREMENT : enums.h
- ACTOR_SOUND_HURT : enums.h
- ACTOR_SOUND_JUMP : enums.h
- ACTOR_SOUND_WALK : enums.h
- ACTOR_SOUND_WALK_INCREMENT : enums.h
- ACTOR_TYPE : anti_guy.inc.c
- ACTOR_TYPE_LIST_END : 181810.c
- ActorClasses : enums.h
- ActorDecorationIDs : enums.h
- ActorEventFlags : enums.h
- ActorFlags : enums.h
- ActorIDs : enums.h
- ActorPaletteAdjustments : enums.h
- ActorPartFlags : enums.h
- ActorPartFlashState : enums.h
- ActorPartTargetFlags : enums.h
- ActorSoundIDs : enums.h
- ActorTypesBowser : 181810.c
- ActorTypesCrystalKing : 181810.c
- ActorTypesGhost : 181810.c
- ActorTypesGrayMagikoopa : 181810.c
- ActorTypesGreenMagikoopa : 181810.c
- ActorTypesLee : 181810.c
- ActorTypesLists : 181810.c
- ActorTypesMagikoopa : 181810.c
- ActorTypesRedMagikoopa : 181810.c
- ActorTypesShyGuyBoss : 181810.c
- ActorTypesWhiteMagikoopa : 181810.c
- ActorTypesYellowMagikoopa : 181810.c
- ACV_BOMB_BASIC : bomb.h
- ACV_BOMB_SUPER : bomb.h
- ACV_BOMB_ULTRA : bomb.h
- ACV_SLAM_BOMBETTE : body_slam.h
- ACV_SLAM_WATT : body_slam.h
- ACV_SMACK_FAN : smack.h
- ACV_SMACK_HAND : smack.h
- ACV_THREE_CHANCES_CLOUD_NINE : three_chances.h
- ACV_THREE_CHANCES_TURBO_CHARGE : three_chances.h
- ACV_THREE_CHANCES_WATER_BLOCK : three_chances.h
- ACV_WHIRLWIND_BUZZAR : whirlwind.h
- ACV_WHIRLWIND_HUFF : whirlwind.h
- Add : macros.h
- add_actor_decoration() : 190B20.c, functions.h
- add_anim_node() : animator.c
- add_badge() : functions.h, inventory.c
- add_coins() : functions.h, inventory.c
- add_fortress_keys() : inventory.c
- add_item() : functions.h, inventory.c
- add_part_decor_bowser_aura() : actor_rendering.c
- add_part_decor_fiery_trail() : actor_rendering.c
- add_part_decor_golden_flames() : actor_rendering.c
- add_part_decor_none() : actor_rendering.c
- add_part_decor_radiating_stars() : actor_rendering.c
- add_part_decor_red_flames() : actor_rendering.c
- add_part_decor_seeing_stars() : actor_rendering.c
- add_part_decor_smoky_trail() : actor_rendering.c
- add_part_decor_sparkles() : actor_rendering.c
- add_part_decor_steam() : actor_rendering.c
- add_part_decor_sweat() : actor_rendering.c
- add_part_decor_whirlwind() : actor_rendering.c
- add_part_decoration() : functions.h, 190B20.c
- add_star_pieces() : functions.h, inventory.c
- add_star_points() : functions.h, inventory.c
- add_star_power() : functions.h, inventory.c
- add_tongue_deformation() : wiggle.c
- add_vec2D_polar() : functions.h, 43F0.c
- add_xz_vec3f() : 190B20.c, functions.h
- add_xz_vec3f_copy1() : functions.h, 190B20.c
- add_xz_vec3f_copy2() : functions.h, 190B20.c
- AddAnimatedModelRootPosition() : common.h
- AddBadge() : common.h
- AddCoin() : common.h
- AddF : macros.h
- AddItem() : common.h
- ADDIU : mips.h
- AddKeyItem() : common.h
- Addr : types.h
- AddStarPieces() : common.h
- AddStarPoints() : common.h
- AddVectorPolar() : common.h
- adjust_action_command_difficulty() : action_cmd.c, action_cmd.h
- adjust_cam_vfov() : intro.c
- AdjustCam() : common.h
- AdjustMusicProximityMix() : common.h
- ADPCMFBYTES : audio.h
- advance_rng() : 43F0.c
- AF_ARN_01 : arn.h
- AF_ARN_02 : arn.h
- AF_ARN_03 : arn.h
- AF_ARN_04 : arn.h
- AF_ARN_05 : arn.h
- AF_ARN_06 : arn.h
- AF_ARN_07 : arn.h
- AF_ARN_08 : arn.h
- AF_ARN_09 : arn.h
- AF_BanditHasCoin : sbk.h
- AF_DGB06_Boo_Dialogue : dgb.h
- AF_DGB_01 : dgb.h
- AF_DGB_02 : dgb.h
- AF_DGB_03 : dgb.h
- AF_DRO_01 : dro.h
- AF_DRO_03 : dro.h
- AF_DRO_04 : dro.h
- AF_DRO_05 : dro.h
- AF_DRO_DialogueToggle_Composer : dro.h
- AF_END : end.h
- AF_ExitingToybox : mac.h
- AF_FLO16_FoundHiddenStarPiece : flo.h
- AF_FLO_BeanstalkFacingRight : flo.h
- AF_FLO_BeanstalkFadedOut : flo.h
- AF_FLO_BeanstalkGrowing : flo.h
- AF_FLO_BigBubbleReady : flo.h
- AF_FLO_BlowingBigBubble : flo.h
- AF_FLO_GivenCrystalBerry : flo.h
- AF_FLO_GreenBubulbDialogueToggle : flo.h
- AF_FLO_IsUnderground_Mole_01 : flo.h
- AF_FLO_IsUnderground_Mole_02 : flo.h
- AF_FLO_IsUnderground_Mole_03 : flo.h
- AF_FLO_IsUnderground_Mole_04 : flo.h
- AF_FLO_LoweredPurplePillar : flo.h
- AF_FLO_MadeCrystalBerry : flo.h
- AF_FLO_MetTheSun : flo.h
- AF_FLO_PauseBlowingBubbles : flo.h
- AF_FLO_PinkBubulbDialogueToggle : flo.h
- AF_FLO_PlatingInstructionsToggle : flo.h
- AF_FLO_PoiseHintDialogue : flo.h
- AF_FLO_PurpleBubulbDialogueToggle : flo.h
- AF_FLO_RaisedGreenPillar : flo.h
- AF_FLO_RaisedRedPillar : flo.h
- AF_FLO_RidingBeanstalk : flo.h
- AF_FLO_TreeDrop_BlueBerry1 : flo.h
- AF_FLO_TreeDrop_BlueBerry2 : flo.h
- AF_FLO_TreeDrop_BubbleBerry1 : flo.h
- AF_FLO_TreeDrop_BubbleBerry2 : flo.h
- AF_FLO_TreeDrop_RedBerry1 : flo.h
- AF_FLO_TreeDrop_RedBerry2 : flo.h
- AF_FLO_TreeDrop_YellowBerry1 : flo.h
- AF_FLO_TreeDrop_YellowBerry2 : flo.h
- AF_FLO_YellowBubulbDialogueToggle : flo.h
- AF_GV : gv.h
- AF_HOS06_BadgeHints : hos.h
- AF_HOS06_SpokeWithMerluvlee : hos.h
- AF_HOS06_StarPieceHints : hos.h
- AF_HOS06_SuperBlocksHints : hos.h
- AF_HOS_B4 : hos.h
- AF_HOS_B5 : hos.h
- AF_ISK02_OpeningSarcophagus1 : isk.h
- AF_ISK02_OpeningSarcophagus2 : isk.h
- AF_ISK02_OpeningSarcophagus3 : isk.h
- AF_ISK02_Sarcophagus1Opened : isk.h
- AF_ISK02_Sarcophagus2Opened : isk.h
- AF_ISK02_Sarcophagus3Opened : isk.h
- AF_ISK03_SandSwitchActivated : isk.h
- AF_ISK05_StoneChompDefeated : isk.h
- AF_ISK06_SandSwitchActivated : isk.h
- AF_ISK07_FlippingRedStairs : isk.h
- AF_ISK07_MummiesReleased : isk.h
- AF_ISK07_OpeningSarcophagus1 : isk.h
- AF_ISK07_OpeningSarcophagus2 : isk.h
- AF_ISK07_OpeningSarcophagus3 : isk.h
- AF_ISK09_FlippingBlueStairs : isk.h
- AF_ISK09_FlippingRedStairs : isk.h
- AF_ISK12_SandSwitchActivated : isk.h
- AF_ISK12_StairSwitchActivated : isk.h
- AF_ISK14_StoneChompDefeated : isk.h
- AF_IWA_SpokeWithBubulb : iwa.h
- AF_IWA_SpokeWIthDryite : iwa.h
- AF_JAN00_TreeDrop1 : jan.h
- AF_JAN01_KoloradoShouting : jan.h
- AF_JAN01_TreeDrop2 : jan.h
- AF_JAN01_TreeDrop3 : jan.h
- AF_JAN01_TreeDrop4 : jan.h
- AF_JAN01_TreeDrop5 : jan.h
- AF_JAN01_TreeDrop6 : jan.h
- AF_JAN01_TreeDrop7 : jan.h
- AF_JAN01_TreeDrop_StarPiece : jan_01.h, kmr_03.h, kmr_04.h, kmr_05.h, kmr_06.h, kmr_23.h, mac_05.h, mim_11.h, omo_03.h, omo_06.h, omo_08.h, omo_10.h
- AF_JAN02_MetCouncillor : jan.h
- AF_JAN02_RaphaelComment : jan.h
- AF_JAN02_TreeDrop2 : jan.h
- AF_JAN02_TreeDrop3 : jan.h
- AF_JAN03_TreeDrop1 : jan.h
- AF_JAN22_MisstarReleasedKolorado : jan.h
- AF_JAN22_MisstarReleasedParty : jan.h
- AF_JAN_02 : jan.h
- AF_JAN_03 : jan.h
- AF_JAN_06 : jan.h
- AF_JAN_07 : jan.h
- AF_JAN_08 : jan.h
- AF_JAN_0A : jan.h
- AF_JAN_16 : jan.h
- AF_KGR : kgr.h
- AF_KKJ19_AddedButter : kkj.h
- AF_KKJ19_AddedEgg : kkj.h
- AF_KKJ19_AddedFlour : kkj.h
- AF_KKJ19_AddedNothingWrong : kkj.h
- AF_KKJ19_AddedSugar : kkj.h
- AF_KKJ19_CanTakeIngredients : kkj.h
- AF_KKJ19_FailedBakingTask : kkj.h
- AF_KKJ_01 : kkj.h
- AF_KKJ_02 : kkj.h
- AF_KKJ_03 : kkj.h
- AF_KKJ_04 : kkj.h
- AF_KKJ_05 : kkj.h
- AF_KKJ_06 : kkj.h
- AF_KKJ_07 : kkj.h
- AF_KKJ_08 : kkj.h
- AF_KKJ_13 : kkj.h
- AF_KKJ_14 : kkj.h
- AF_KKJ_15 : kkj.h
- AF_KKJ_17 : kkj.h
- AF_KKJ_18 : kkj.h
- AF_KKJ_19 : kkj.h
- AF_KKJ_1A : kkj.h
- AF_KKJ_FinishedBakingCake : kkj.h
- AF_KMR_04 : kmr.h
- AF_KMR_06 : kmr.h
- AF_KMR_07 : kmr.h
- AF_KMR_08 : kmr.h
- AF_KMR_09 : kmr.h
- AF_KMR_0B : kmr.h
- AF_KMR_0C : kmr.h
- AF_KMR_0D : kmr.h
- AF_KPA08_PlatformRaised : kpa.h
- AF_KPA09_PlatformRaised : kpa.h
- AF_KPA133_HitWaterSwitch : kpa.h
- AF_KPA134_HitWaterSwitch : kpa.h
- AF_KPA13_HitSwitchA : kpa.h
- AF_KPA13_HitSwitchB : kpa.h
- AF_KPA16_HitSwitch : kpa.h
- AF_KZN04_FireBar1_Coins : kzn.h
- AF_KZN04_FireBar2_Coins : kzn.h
- AF_KZN04_FireBar3_Coins : kzn.h
- AF_KZN11_FireBar1_Coins : kzn.h
- AF_KZN11_FireBar2_Coins : kzn.h
- AF_KZN11_FireBar3_Coins : kzn.h
- AF_KZN20_MisstarFlightDone : kzn.h
- AF_KZN20_SceneSync : kzn.h
- AF_KZN22_FlewAway : kzn.h
- AF_KZN23_GrabbedKolorado : kzn.h
- AF_KZN23_GrabbedPlayer : kzn.h
- AF_KZN23_MessageClosed : kzn.h
- AF_KZN23_SceneStarted : kzn.h
- AF_KZN23_UseAlternateSound : kzn.h
- AF_KZN_BossRoomFloorBroken : kzn.h
- AF_KZN_RumblingIntensified : kzn.h
- AF_KZN_Tromp1_ShakingDone : kzn.h
- AF_KZN_Tromp2_HitKolorado : kzn.h
- AF_KZN_Tromp2_ShakingDone : kzn.h
- AF_KZN_Tromp2_StopPlayer : kzn.h
- AF_KZN_TrompHitPlayer : kzn.h
- AF_KZN_TrompRollingDone : kzn.h
- AF_MAC_01 : mac.h
- AF_MAC_0D : mac.h
- AF_MAC_0E : mac.h
- AF_MAC_0F : mac.h
- AF_MAC_10 : mac.h
- AF_MAC_11 : mac.h
- AF_MAC_12 : mac.h
- AF_MAC_13 : mac.h
- AF_MAC_14 : mac.h
- AF_MAC_15 : mac.h
- AF_MAC_16 : mac.h
- AF_MAC_17 : mac.h
- AF_MAC_18 : mac.h
- AF_MAC_19 : mac.h
- AF_MAC_1A : mac.h
- AF_MAC_1B : mac.h
- AF_MAC_1C : mac.h
- AF_MAC_1D : mac.h
- AF_MAC_1E : mac.h
- AF_MAC_20 : mac.h
- AF_MAC_21 : mac.h
- AF_MAC_22 : mac.h
- AF_MAC_23 : mac.h
- AF_MAC_24 : mac.h
- AF_MAC_25 : mac.h
- AF_MAC_2D : mac.h
- AF_MAC_2E : mac.h
- AF_MAC_30 : mac.h
- AF_MAC_31 : mac.h
- AF_MAC_32 : mac.h
- AF_MAC_38 : mac.h
- AF_MAC_3D : mac.h
- AF_MAC_3E : mac.h
- AF_MAC_3F : mac.h
- AF_MAC_40 : mac.h
- AF_MAC_41 : mac.h
- AF_MAC_43 : mac.h
- AF_MAC_44 : mac.h
- AF_MAC_45 : mac.h
- AF_MAC_46 : mac.h
- AF_MAC_47 : mac.h
- AF_MAC_48 : mac.h
- AF_MAC_49 : mac.h
- AF_MAC_4A : mac.h
- AF_MAC_4B : mac.h
- AF_MAC_4C : mac.h
- AF_MAC_4D : mac.h
- AF_MAC_4E : mac.h
- AF_MAC_4F : mac.h
- AF_MAC_50 : mac.h
- AF_MAC_51 : mac.h
- AF_MAC_52 : mac.h
- AF_MAC_53 : mac.h
- AF_MAC_54 : mac.h
- AF_MAC_55 : mac.h
- AF_MAC_56 : mac.h
- AF_MAC_57 : mac.h
- AF_MAC_58 : mac.h
- AF_MAC_59 : mac.h
- AF_MAC_5A : mac.h
- AF_MAC_5B : mac.h
- AF_MAC_5C : mac.h
- AF_MAC_5D : mac.h
- AF_MAC_5E : mac.h
- AF_MAC_5F : mac.h
- AF_MAC_60 : mac.h
- AF_MAC_61 : mac.h
- AF_MAC_62 : mac.h
- AF_MAC_63 : mac.h
- AF_MAC_64 : mac.h
- AF_MAC_65 : mac.h
- AF_MAC_66 : mac.h
- AF_MAC_67 : mac.h
- AF_MAC_68 : mac.h
- AF_MAC_77 : mac.h
- AF_MAC_78 : mac.h
- AF_MAC_79 : mac.h
- AF_MAC_7A : mac.h
- AF_MAC_7B : mac.h
- AF_MAC_7C : mac.h
- AF_MAC_7D : mac.h
- AF_MAC_7E : mac.h
- AF_MAC_7F : mac.h
- AF_MAC_80 : mac.h
- AF_MAC_81 : mac.h
- AF_MAC_82 : mac.h
- AF_MAC_83 : mac.h
- AF_MAC_84 : mac.h
- AF_MAC_85 : mac.h
- AF_MAC_86 : mac.h
- AF_MAC_87 : mac.h
- AF_MAC_88 : mac.h
- AF_MAC_89 : mac.h
- AF_MAC_8A : mac.h
- AF_MAC_8B : mac.h
- AF_MAC_8C : mac.h
- AF_MAC_8D : mac.h
- AF_MAC_8E : mac.h
- AF_MAC_8F : mac.h
- AF_MAC_90 : mac.h
- AF_MAC_91 : mac.h
- AF_MAC_92 : mac.h
- AF_MAC_93 : mac.h
- AF_MAC_94 : mac.h
- AF_MAC_95 : mac.h
- AF_MAC_96 : mac.h
- AF_MAC_97 : mac.h
- AF_MAC_98 : mac.h
- AF_MAC_99 : mac.h
- AF_MAC_9A : mac.h
- AF_MGM : mgm.h
- AF_MIM03_Oaklie_DialogueToggle : mim.h
- AF_MIM04_Bubulb_DialogueToggle : mim.h
- AF_MIM12_BackgroundLitUp : mim.h
- AF_MIM_01 : mim.h
- AF_NOK01_Dialogue_Bobomb_01 : nok.h
- AF_NOK01_Dialogue_Bobomb_01_Crisis : nok.h
- AF_NOK01_Dialogue_Bobomb_02 : nok.h
- AF_NOK01_Dialogue_RelaxedKoopa : nok.h
- AF_NOK04_BattleDone : nok.h
- AF_NOK04_BattleStarted : nok.h
- AF_NOK04_CamPanDone : nok.h
- AF_NOK04_FleeMsgDone : nok.h
- AF_NOK04_PlayingGame : nok.h
- AF_NOK04_TauntMsgDone : nok.h
- AF_NOK12_HitSwitch : nok.h
- AF_NOK14_HitSwitch : nok.h
- AF_NOK_0E : nok.h
- AF_NOK_0F : nok.h
- AF_NOK_10 : nok.h
- AF_NOK_11 : nok.h
- AF_NOK_12 : nok.h
- AF_NOK_13 : nok.h
- AF_NOK_14 : nok.h
- AF_NOK_15 : nok.h
- AF_OBK01_CabinetMoved : obk.h
- AF_OBK01_IsPlayerNearPortrait : obk.h
- AF_OBK01_WasPlayerNearPortrait : obk.h
- AF_OBK03_HitFirstSwitch : obk.h
- AF_OBK03_HitSecondSwitch : obk.h
- AF_OBK03_HitThirdSwitch : obk.h
- AF_OBK08_KeepAwayStarted : obk.h
- AF_OMO07_DoorOpening : omo.h
- AF_OMO07_NpcPool0 : omo.h
- AF_OMO07_NpcPool1 : omo.h
- AF_OMO07_NpcPool2 : omo.h
- AF_OMO07_NpcPool3 : omo.h
- AF_OMO09_Block1_DontBlink : omo.h
- AF_OMO09_Block2_DontBlink : omo.h
- AF_OMO09_Block3_DontBlink : omo.h
- AF_OMO09_StartBlock_DontBlink : omo.h
- AF_OMO_03 : omo.h
- AF_OMO_04 : omo.h
- AF_OMO_05 : omo.h
- AF_OMO_06 : omo.h
- AF_OMO_10 : omo.h
- AF_OMO_11 : omo.h
- AF_OMO_UsingRightSwitch : omo.h
- AF_OSR_01 : osr.h
- AF_PRA09_HitSwitch : pra.h
- AF_PRA33_FlippingWall : pra.h
- AF_SAM_03 : sam.h
- AF_SAM_04 : sam.h
- AF_SAM_05 : sam.h
- AF_SAM_06 : sam.h
- AF_SAM_LastSnowing : sam.h
- AF_SAM_Snowing : sam.h
- AF_SBK_02 : sbk.h
- AF_SBK_03 : sbk.h
- AF_SBK_04 : sbk.h
- AF_SBK_05 : sbk.h
- AF_SBK_06 : sbk.h
- AF_TIK_02 : tik.h
- AF_TIK_03 : tik.h
- AF_TIK_04 : tik.h
- AF_TIK_05 : tik.h
- AF_TRD01_RaiseStairs : trd.h
- AF_TRD02_LowerStairs : trd.h
- AF_TRD04_LowerStairs : trd.h
- AF_TRD08_FireBar1_Coins : trd.h
- AF_TRD08_FireBar2_Coins : trd.h
- AF_TRD_FakeBowserRevealed : trd.h
- AF_TRD_MetPrisoner1 : trd.h
- AF_TRD_MetPrisoner2 : trd.h
- AF_TRD_MetPrisoner3 : trd.h
- AF_TRD_MetPrisoner4 : trd.h
- AF_TST_00 : tst.h
- AFLAG_Boss_Dialogue_BowserReveal : boss.h
- AFLAG_Boss_Dialogue_HaveATaste : boss.h
- AFLAG_Boss_Dialogue_SpinAttack : boss.h
- AFLAG_Boss_Dialogue_WereGoingOver : boss.h
- AFLAG_Boss_DoingSoloAttack : boss.h
- AFLAG_Boss_DoneTowerUpdate : boss.h
- AFLAG_Boss_KoopaBrosRevealed : boss.h
- AFLAG_Boss_PartnerHitTower : boss.h
- AFLAG_Boss_PlayerHitTower : boss.h
- AFLAG_Boss_TowerUnstable : boss.h
- AI_ACTION_02 : enums.h
- AI_ACTION_04 : enums.h
- AI_ACTION_08 : enums.h
- AI_ACTION_20 : enums.h
- AI_ACTION_JUMP_WHEN_SEE_PLAYER : enums.h
- AI_ACTION_LOOK_AROUND_DURING_LOITER : enums.h
- ai_check_fwd_collisions() : functions.h, 25AF0.c
- ai_check_player_dist() : functions.h, 23680.c
- AI_DETECT_FLAG_8 : enums.h
- AI_DETECT_SENSITIVE_MOTION : enums.h
- AI_DETECT_SIGHT : enums.h
- ai_enemy_play_sound() : functions.h, 23680.c
- AI_FLAG_1 : enums.h
- AI_FLAG_80 : enums.h
- AI_FLAG_CANT_DETECT_PLAYER : enums.h
- AI_FLAG_NEEDS_HEADING : enums.h
- AI_FLAG_OUTSIDE_TERRITORY : enums.h
- AI_FLAG_SKIP_EMOTE_AFTER_FLEE : enums.h
- AI_FLAG_SKIP_IDLE_ANIM_AFTER_FLEE : enums.h
- AI_FLAG_SUSPEND : enums.h
- AI_LAKITU_FIRST_SPINY_ID : npc.c, LakituAI.inc.c, npc.c
- AI_LAKITU_LAST_SPINY_ID : npc.c, LakituAI.inc.c
- AI_PATROL_GOAL_INDEX : macros.h
- AI_PROJECTILE_AMMO_COUNT : macros.h
- AI_RETURN_HOME : enums.h
- AI_RETURN_HOME_INIT : enums.h
- AI_SENTINEL_FIRST_NPC : npc.c, SentinelAI.inc.c
- AI_SENTINEL_LAST_NPC : npc.c, SentinelAI.inc.c
- AI_STATE_ALERT : enums.h
- AI_STATE_ALERT_INIT : enums.h
- AI_STATE_BLASTER_COOLDOWN : BulletBillAI.inc.c
- AI_STATE_BLASTER_FIRE : BulletBillAI.inc.c
- AI_STATE_BLASTER_INIT : BulletBillAI.inc.c
- AI_STATE_BLASTER_PREPARE : BulletBillAI.inc.c
- AI_STATE_BULLET_FIRED : BulletBillAI.inc.c
- AI_STATE_BULLET_HIT : BulletBillAI.inc.c
- AI_STATE_BULLET_INIT : BulletBillAI.inc.c
- AI_STATE_BULLET_READY : BulletBillAI.inc.c
- AI_STATE_CHASE : enums.h
- AI_STATE_CHASE_INIT : enums.h
- AI_STATE_CLEFT_AMBUSH : CleftAI.inc.c
- AI_STATE_CLEFT_CHASE : CleftAI.inc.c
- AI_STATE_CLEFT_CHASE_COOLDOWN : CleftAI.inc.c
- AI_STATE_CLEFT_CHASE_INIT : CleftAI.inc.c
- AI_STATE_CLEFT_DISGUISE : CleftAI.inc.c
- AI_STATE_CLEFT_DISGUISE_INIT : CleftAI.inc.c
- AI_STATE_CLEFT_FIND_PLAYER : CleftAI.inc.c
- AI_STATE_CLEFT_FIND_PLAYER_INIT : CleftAI.inc.c
- AI_STATE_CLEFT_HIDING : CleftAI.inc.c
- AI_STATE_CLEFT_HIDING_INIT : CleftAI.inc.c
- AI_STATE_CLEFT_LOSE_PLAYER : CleftAI.inc.c
- AI_STATE_CLEFT_POST_DISGUISE : CleftAI.inc.c
- AI_STATE_CLEFT_PRE_AMBUSH : CleftAI.inc.c
- AI_STATE_CLEFT_REV_UP : CleftAI.inc.c
- AI_STATE_CLEFT_REV_UP_INIT : CleftAI.inc.c
- AI_STATE_CLEFT_TACKLE : CleftAI.inc.c
- AI_STATE_GUARD_IDLE : GuardAI.inc.c
- AI_STATE_GUARD_IDLE_INIT : GuardAI.inc.c
- AI_STATE_GUARD_RETURN_HOME : GuardAI.inc.c
- AI_STATE_GUARD_RETURN_HOME_INIT : GuardAI.inc.c
- AI_STATE_HOP : enums.h
- AI_STATE_HOP_INIT : enums.h
- AI_STATE_LOITER : enums.h
- AI_STATE_LOITER_INIT : enums.h
- AI_STATE_LOITER_POST : enums.h
- AI_STATE_LOSE_PLAYER : enums.h
- AI_STATE_MELEE_HITBOX_ACTIVE : enums.h
- AI_STATE_MELEE_HITBOX_INIT : enums.h
- AI_STATE_MELEE_HITBOX_MISS : enums.h
- AI_STATE_MELEE_HITBOX_PRE : enums.h
- AI_STATE_MOLE_BURROW : MontyMoleAI.inc.c
- AI_STATE_MOLE_DRAW_ROCK : MontyMoleAI.inc.c
- AI_STATE_MOLE_INIT : MontyMoleAI.inc.c
- AI_STATE_MOLE_PRE_BURROW : MontyMoleAI.inc.c
- AI_STATE_MOLE_PRE_SURFACE : MontyMoleAI.inc.c
- AI_STATE_MOLE_SURFACE : MontyMoleAI.inc.c
- AI_STATE_MOLE_THROW_ROCK : MontyMoleAI.inc.c
- AI_STATE_MOLE_UNUSED : MontyMoleAI.inc.c
- AI_STATE_MOLE_WANDER : MontyMoleAI.inc.c
- AI_STATE_NAPPING_CLUBBA_50 : ClubbaNappingAI.inc.c
- AI_STATE_NAPPING_CLUBBA_INIT : ClubbaNappingAI.inc.c
- AI_STATE_NAPPING_CLUBBA_LOITER : ClubbaNappingAI.inc.c
- AI_STATE_NAPPING_CLUBBA_LOITER_INIT : ClubbaNappingAI.inc.c
- AI_STATE_NAPPING_CLUBBA_SLEEP : ClubbaNappingAI.inc.c
- AI_STATE_NAPPING_CLUBBA_WAKE_UP : ClubbaNappingAI.inc.c
- AI_STATE_PARATROOPA_DIVE : ParatroopaAI.inc.c
- AI_STATE_PARATROOPA_OVERSHOOT : ParatroopaAI.inc.c
- AI_STATE_PARATROOPA_RESET : ParatroopaAI.inc.c
- AI_STATE_PARATROOPA_WINDUP : ParatroopaAI.inc.c
- AI_STATE_PATROL : enums.h
- AI_STATE_PATROL_15 : enums.h
- AI_STATE_PATROL_INIT : enums.h
- AI_STATE_PIRANHA_PLANT_00 : enums.h
- AI_STATE_PIRANHA_PLANT_01 : enums.h
- AI_STATE_PIRANHA_PLANT_10 : enums.h
- AI_STATE_PIRANHA_PLANT_11 : enums.h
- AI_STATE_PIRANHA_PLANT_12 : enums.h
- AI_STATE_PIRANHA_PLANT_13 : enums.h
- AI_STATE_PIRANHA_PLANT_14 : enums.h
- AI_STATE_PIRANHA_PLANT_SUSPEND : enums.h
- AI_STATE_PROJECTILE_HITBOX_30 : enums.h
- AI_STATE_PROJECTILE_HITBOX_31 : enums.h
- AI_STATE_PROJECTILE_HITBOX_32 : enums.h
- AI_STATE_PROJECTILE_HITBOX_33 : enums.h
- AI_STATE_RETURN_HOME : CleftAI.inc.c
- AI_STATE_SENTINEL_CAUGHT_PLAYER : SentinelAI.inc.c
- AI_STATE_SENTINEL_CHASE : SentinelAI.inc.c
- AI_STATE_SENTINEL_CHASE_INIT : SentinelAI.inc.c
- AI_STATE_SENTINEL_DESCEND : SentinelAI.inc.c
- AI_STATE_SENTINEL_DESCEND_INIT : SentinelAI.inc.c
- AI_STATE_SENTINEL_GRAB_PLAYER : SentinelAI.inc.c
- AI_STATE_SENTINEL_LOITER : SentinelAI.inc.c
- AI_STATE_SENTINEL_LOITER_INIT : SentinelAI.inc.c
- AI_STATE_SENTINEL_LOSE_PLAYER : SentinelAI.inc.c
- AI_STATE_SENTINEL_LOSE_PLAYER_INIT : SentinelAI.inc.c
- AI_STATE_SENTINEL_POST_LOSE_PLAYER : SentinelAI.inc.c
- AI_STATE_SENTINEL_RETURN_HOME : SentinelAI.inc.c
- AI_STATE_SENTINEL_RETURN_HOME_INIT : SentinelAI.inc.c
- AI_STATE_SENTINEL_WANDER : SentinelAI.inc.c
- AI_STATE_SENTINEL_WANDER_INIT : SentinelAI.inc.c
- AI_STATE_SUSPEND : enums.h
- AI_STATE_WANDER : enums.h
- AI_STATE_WANDER_INIT : enums.h
- ai_suspend_for_time() : 25AF0.c
- AI_TEMP_STATE : macros.h
- AI_TEMP_STATE_AFTER_SUSPEND : macros.h
- AI_TERRITORY_IGNORE_ELEVATION : enums.h
- AI_TERRITORY_IGNORE_HIDING : enums.h
- ai_try_set_state() : 23680.c
- AI_VAR_ATTACK_STATE : macros.h
- AI_VAR_BLASTER_BULLET : BulletBillAI.inc.c
- AI_VAR_BLASTER_RANGE : BulletBillAI.inc.c
- AI_VAR_BULLET_BLASTER : BulletBillAI.inc.c
- AI_VAR_BULLET_RANGE : BulletBillAI.inc.c
- AI_VAR_HITNPC_2 : macros.h
- AI_VAR_HITNPC_3 : macros.h
- AI_VAR_HITNPC_4 : macros.h
- AI_VAR_HITNPC_DIST : macros.h
- AI_VAR_HITNPC_SOUND : macros.h
- AI_VAR_HITNPC_YOFFSET : macros.h
- AI_VAR_MELEE_HIT_TIME : macros.h
- AI_VAR_MELEE_MISS_TIME : macros.h
- AI_VAR_MELEE_PRE_TIME : macros.h
- AI_VAR_NEXT_STATE : macros.h
- AIR_LIFT_BEGIN : parakarry.c
- AIR_LIFT_CANCEL : parakarry.c
- AIR_LIFT_CARRY : parakarry.c
- AIR_LIFT_DELAY : parakarry.c
- AIR_LIFT_DROP : parakarry.c
- AIR_LIFT_GATHER : parakarry.c
- AIR_LIFT_HOLD : parakarry.c
- AIR_LIFT_INIT : parakarry.c
- AIR_LIFT_JUMP : parakarry.c
- AIR_LIFT_NONE : parakarry.c
- AIR_LIFT_PICKUP : parakarry.c
- AiStateBillBlaster : BulletBillAI.inc.c
- AiStateBulletBill : BulletBillAI.inc.c
- AiStateCleft : CleftAI.inc.c
- AiStateGuard : GuardAI.inc.c
- AIStateHandler : npc.h
- AiStateMontyMole : MontyMoleAI.inc.c
- AiStateNappingClubba : ClubbaNappingAI.inc.c
- AiStateParatroopa : ParatroopaAI.inc.c
- AiStateSentinel : SentinelAI.inc.c
- AL_HEADER_SIG_BK : 2e230_len_2190.c
- AL_HEADER_SIG_CR : 2e230_len_2190.c
- AL_HEADER_SIG_DR : 2e230_len_2190.c
- AL_HEADER_SIG_SR : 2e230_len_2190.c
- alAudioFrame() : 31650.c
- ALBINO_DINO_ANIMS : AlbinoDino.h
- AlCmdListBuffers : 25f00_len_940.c
- alCopy() : 31650.c
- ALDMANew2 : audio.h
- ALDMAproc2 : audio.h
- AlertSounds : sfx.c
- AlFrameSize : 25f00_len_940.c
- alHeapAlloc() : 31650.c, private.h
- alHeapInit() : 31650.c
- ALIGN16 : macros.h
- ALIGN16_ : audio.h
- ALIGN4 : 101b90_len_8f0.c
- ALIGN8 : macros.h
- ALIGNED() : heaps.c, msg_img.c, model.c, main.c, main_post_bss.c, 25f00_len_940.c, macros.h
- alLink() : 25f00_len_940.c
- AlMinFrameSize : 25f00_len_940.c
- AlphaTestCombineModes : model.c
- ALREADY_PARTNER_HEIGHT : 8a860_len_3f30.c
- ALT_clear_hud_element_cache() : hud_element.c, hud_element.h
- ALT_load_entity_model() : entity.h, entity_model.c
- ALT_reset_battle_status() : battle.c
- ALT_virtual_entity_create() : virtual_entity.c
- AlternatingSounds : sfx.c
- AlTuneScaling : 2e230_len_2190.c, sfx_player.c
- alUnlink() : 25f00_len_940.c
- AMAZY_DAYZEE_ANIMS : AmazyDayzee.h
- AMAZY_DAYZEE_DROPS : AmazyDayzee.h
- AMB_FADE_IN : 2BF90.c
- AMB_FADE_OUT : 2BF90.c
- AMB_FADE_OUT_PAUSING : 2BF90.c
- AMB_MODE_NORMAL : 2BF90.c
- AMB_MODE_PAUSING : 2BF90.c
- AMB_MODE_RESUMING : 2BF90.c
- AMB_MODE_STOPPED : 2BF90.c
- AMB_PLAYER_PLAYING : 2BF90.c
- AMB_PLAYER_STOPPED : 2BF90.c
- AMB_PLAYER_STOPPING : 2BF90.c
- AMBIENT_BEACH : enums.h
- AMBIENT_BIRDS : enums.h
- AMBIENT_JUNGLE : enums.h
- AMBIENT_LAVA_1 : enums.h
- AMBIENT_LAVA_2 : enums.h
- AMBIENT_LAVA_3 : enums.h
- AMBIENT_LAVA_4 : enums.h
- AMBIENT_LAVA_5 : enums.h
- AMBIENT_LAVA_6 : enums.h
- AMBIENT_LAVA_7 : enums.h
- AMBIENT_RADIO : enums.h
- AMBIENT_SEA : enums.h
- AMBIENT_SILENCE : enums.h
- AMBIENT_SOUND_FADE_IN : ambience.c
- AMBIENT_SOUND_FADE_OUT : ambience.c
- AMBIENT_SOUND_IDLE : ambience.c
- AMBIENT_SPOOKY : enums.h
- AMBIENT_WIND : enums.h
- AmbientFadeState : 2BF90.c
- AmbientMode : 2BF90.c
- AmbientPlayState : 2BF90.c
- AmbientSoundData : ambience.c, engine2_post_bss.c
- AmbientSoundIDtoMSEQFileIndex : audio.h, sfx_player.c
- AmbientSounds : enums.h
- AmbientSoundState : ambience.c
- ANIM_LIST_END : types.h
- ANIM_SHYGUY_Anim00 : red_shy_guy.inc.c, yellow_shy_guy.inc.c, pink_shy_guy.inc.c, green_shy_guy.inc.c, blue_shy_guy.inc.c
- ANIM_SHYGUY_Anim01 : blue_shy_guy.inc.c, green_shy_guy.inc.c, pink_shy_guy.inc.c, red_shy_guy.inc.c, yellow_shy_guy.inc.c
- ANIM_SHYGUY_Anim02 : blue_shy_guy.inc.c, green_shy_guy.inc.c, pink_shy_guy.inc.c, red_shy_guy.inc.c, yellow_shy_guy.inc.c
- ANIM_SHYGUY_Anim03 : blue_shy_guy.inc.c, yellow_shy_guy.inc.c, red_shy_guy.inc.c, green_shy_guy.inc.c, pink_shy_guy.inc.c
- ANIM_SHYGUY_Anim04 : green_shy_guy.inc.c, blue_shy_guy.inc.c, yellow_shy_guy.inc.c, pink_shy_guy.inc.c, red_shy_guy.inc.c
- ANIM_SHYGUY_Anim05 : blue_shy_guy.inc.c, green_shy_guy.inc.c, pink_shy_guy.inc.c, red_shy_guy.inc.c, yellow_shy_guy.inc.c
- ANIM_SHYGUY_Anim06 : blue_shy_guy.inc.c, green_shy_guy.inc.c, pink_shy_guy.inc.c, red_shy_guy.inc.c, yellow_shy_guy.inc.c
- ANIM_SHYGUY_Anim07 : blue_shy_guy.inc.c, yellow_shy_guy.inc.c, red_shy_guy.inc.c, pink_shy_guy.inc.c, green_shy_guy.inc.c
- ANIM_SHYGUY_Anim08 : blue_shy_guy.inc.c, green_shy_guy.inc.c, pink_shy_guy.inc.c, red_shy_guy.inc.c, yellow_shy_guy.inc.c
- ANIM_SHYGUY_Anim09 : yellow_shy_guy.inc.c, red_shy_guy.inc.c, green_shy_guy.inc.c, blue_shy_guy.inc.c, pink_shy_guy.inc.c
- ANIM_SHYGUY_Anim0A : blue_shy_guy.inc.c, green_shy_guy.inc.c, pink_shy_guy.inc.c, red_shy_guy.inc.c, yellow_shy_guy.inc.c
- ANIM_SHYGUY_Anim0B : blue_shy_guy.inc.c, green_shy_guy.inc.c, pink_shy_guy.inc.c, red_shy_guy.inc.c, yellow_shy_guy.inc.c
- ANIM_SHYGUY_Anim0C : pink_shy_guy.inc.c, yellow_shy_guy.inc.c, red_shy_guy.inc.c, green_shy_guy.inc.c, blue_shy_guy.inc.c
- ANIM_SHYGUY_Anim0D : blue_shy_guy.inc.c, green_shy_guy.inc.c, pink_shy_guy.inc.c, red_shy_guy.inc.c, yellow_shy_guy.inc.c
- ANIM_SHYGUY_Anim0E : blue_shy_guy.inc.c, green_shy_guy.inc.c, pink_shy_guy.inc.c, red_shy_guy.inc.c, yellow_shy_guy.inc.c
- ANIM_SHYGUY_Anim0F : yellow_shy_guy.inc.c, red_shy_guy.inc.c, green_shy_guy.inc.c, pink_shy_guy.inc.c, blue_shy_guy.inc.c
- ANIM_SHYGUY_Anim10 : blue_shy_guy.inc.c, green_shy_guy.inc.c, pink_shy_guy.inc.c, red_shy_guy.inc.c, yellow_shy_guy.inc.c
- ANIM_SHYGUY_Anim11 : blue_shy_guy.inc.c, green_shy_guy.inc.c, pink_shy_guy.inc.c, red_shy_guy.inc.c, yellow_shy_guy.inc.c
- ANIM_SHYGUY_Anim12 : red_shy_guy.inc.c, yellow_shy_guy.inc.c, pink_shy_guy.inc.c, green_shy_guy.inc.c, blue_shy_guy.inc.c
- ANIM_SHYGUY_Anim13 : blue_shy_guy.inc.c, green_shy_guy.inc.c, pink_shy_guy.inc.c, red_shy_guy.inc.c, yellow_shy_guy.inc.c
- ANIM_SHYGUY_Anim14 : blue_shy_guy.inc.c, green_shy_guy.inc.c, pink_shy_guy.inc.c, red_shy_guy.inc.c, yellow_shy_guy.inc.c
- ANIM_SHYGUY_Anim15 : yellow_shy_guy.inc.c, red_shy_guy.inc.c, green_shy_guy.inc.c, blue_shy_guy.inc.c, pink_shy_guy.inc.c
- animate_and_draw_record() : scoreboard.c
- AnimatedMeshList : common_structs.h
- AnimatedMeshVertexCopyList : animator.c
- AnimatedModelList : common_structs.h
- AnimatedScale : status_star_shimmer.c
- animator_copy_vertices_to_buffer() : animator.c
- animator_make_identity() : animator.c
- animator_make_mirrorX() : animator.c
- animator_make_mirrorY() : animator.c
- animator_make_mirrorZ() : animator.c
- animator_node_update_model_transform() : model.h, animator.c
- animator_update_model_transforms() : animator.c, model.h
- AnimID : common_structs.h
- AnimScaleIn : got_item_outline.c
- AnimScaleOut : got_item_outline.c
- AnimScalePct : tubba_heart_attack.c
- AnimScript : animation_script.h
- ANSWER_CORRECT : npc.c
- ANSWER_NONE : quiz.c
- ANSWER_PENDING : quiz.c
- ANSWER_RIGHT : quiz.c
- ANSWER_WRONG : quiz.c, npc.c
- ANTI_GUY_ANIMS : ShyGuy.h
- ANTI_MASH_TIME : three_chances.c
- ANTIGUY_TRIO : anti_guy.c
- AnyEnemyAnims : enums.h
- AnyPartnerAnims : enums.h
- ApiFunc : common_structs.h
- ApiStatus : evt.h
- ApiStatus_BLOCK : evt.h
- ApiStatus_DONE1 : evt.h
- ApiStatus_DONE2 : evt.h
- ApiStatus_FINISH : evt.h
- ApiStatus_REPEAT : evt.h
- AppearScalePct : tubba_heart_attack.c
- appendGfx_animator() : model.h, animator.c
- appendGfx_animator_node() : animator.c
- appendGfx_background_texture() : functions.h, background.c
- appendGfx_darkness_stencil() : overlay.h, screen_render_util.c
- appendGfx_draw_prev_frame_buffer() : screen_render_util.c
- appendGfx_enemy_actor() : functions.h, actor_rendering.c
- appendGfx_enemy_actor_blur() : functions.h, actor_rendering.c
- appendGfx_enemy_actor_reflection() : functions.h, actor_rendering.c
- appendGfx_entity_model() : entity_model.c
- appendGfx_example_player() : npc.c
- appendGfx_fake_player() : npc.c
- appendGfx_FallingSprite() : trap.c, falling.c
- appendGfx_image_ci() : intro.c
- appendGfx_image_strips() : intro.c
- appendGfx_interact_prompt() : inspect_icon.c, 77480.c
- appendGfx_intro_logos() : state_logos.c
- appendGfx_ispy_icon() : functions.h, i_spy.c
- appendGfx_item_entity() : item_entity.c
- appendGfx_message() : msg.c, msg_draw.c
- appendGfx_model() : model.c
- appendGfx_model_group() : model.c
- appendGfx_msg_prim_rect() : msg_draw.c
- appendGfx_nonplayer_actor_blur() : actor_rendering.c
- appendGfx_npc() : npc.h, npc.c
- appendGfx_npc_actor() : actor_rendering.c
- appendGfx_npc_actor_reflection() : actor_rendering.c
- appendGfx_npc_blur() : npc.h, npc.c
- appendGfx_partner_actor() : functions.h, actor_rendering.c
- appendGfx_partner_actor_blur() : functions.h, actor_rendering.c
- appendGfx_partner_actor_reflection() : functions.h, actor_rendering.c
- appendGfx_piranha_vines() : part2.inc.c, npc.c
- appendGfx_player() : 77480.c
- appendGfx_player_actor() : functions.h, actor_rendering.c
- appendGfx_player_actor_blur() : actor_rendering.c, functions.h
- appendGfx_player_actor_reflection() : functions.h, actor_rendering.c
- appendGfx_player_spin() : 77480.c
- appendGfx_pulse_stone_icon() : functions.h, pulse_stone.c
- appendGfx_records() : records.c
- appendGfx_records_impl() : records.c
- appendGfx_reflect_player_floor_basic() : Reflection.inc.c
- appendGfx_reflect_player_floor_fancy() : Reflection.inc.c
- appendGfx_reflect_player_wall() : Reflection.inc.c
- appendGfx_reset_tile_pattern() : main.c
- appendGfx_ritual_card() : npc_merlee.c
- appendGfx_score_display() : npc.c
- appendGfx_screen_transition_stencil() : screen_render_util.c, overlay.h
- appendGfx_shading_palette() : sprite_shading.c
- appendGfx_shrunk_player() : entity.c
- appendGfx_speech_bubble() : functions.h, speech_bubble.c
- appendGfx_startup_prim_rect() : 43F0.c
- appendGfx_sticker() : sticker_sign.c
- appendGfx_test_player_reflection() : reflection.c
- appendGfx_test_reflection_floor() : extra.c
- appendGfx_test_reflection_wall() : extra.c
- appendGfx_title_screen() : state_title_screen.c
- appendGfx_vines() : lava_piranha.c
- apply_constraints_to_lead_amount() : cam_math.c
- apply_riding_static_collisions() : lakilester.c
- apply_shock_effect() : functions.h, popup_messages.c
- APPLY_TINT_BG : ApplyTint.inc.c
- APPLY_TINT_GROUPS : ApplyTint.inc.c
- APPLY_TINT_MODELS : ApplyTint.inc.c
- apply_transform_to_children() : map_api.c
- ApplyingBuff : action_cmd.c, actor_api.c
- ARCHEOLOGIST_ANIMS : Kolorado.h
- ArcsinDeg() : CalculateArcsinDeg.inc.c
- AREA : area.h, world.c, bombshell_blaster.c, area.h
- AREA_ARN : enums.h
- AREA_DGB : enums.h
- AREA_DRO : enums.h
- AREA_END : enums.h
- AREA_FLO : enums.h
- AREA_GV : enums.h
- AREA_HOS : enums.h
- AREA_ISK : enums.h
- AREA_IWA : enums.h
- AREA_JAN : enums.h
- AREA_KGR : enums.h
- AREA_KKJ : enums.h
- AREA_KMR : enums.h
- AREA_KPA : enums.h
- AREA_KZN : enums.h
- AREA_MAC : enums.h
- AREA_MGM : enums.h
- AREA_MIM : enums.h
- AREA_NOK : enums.h
- AREA_OBK : enums.h
- AREA_OMO : enums.h
- AREA_OSR : enums.h
- AREA_PRA : enums.h
- AREA_SAM : enums.h
- AREA_SBK : enums.h
- AREA_TIK : enums.h
- AREA_TRD : enums.h
- AREA_TST : enums.h
- AreaByte : macros.h
- AreaFlag : macros.h
- Areas : enums.h
- ARENA_STATE_ACTIVATING : kkj_25.h
- ARENA_STATE_BROKEN : kkj_25.h
- ARENA_STATE_FULL_POWER : kkj_25.h
- ARENA_STATE_IDLE : kkj_25.h
- ARENA_STATE_OVERLOADING : kkj_25.h
- arn_02_ENTRY_0 : entrances.h
- arn_02_ENTRY_1 : entrances.h
- arn_02_settings : arn.h
- arn_03_ENTRY_0 : entrances.h
- arn_03_ENTRY_1 : entrances.h
- arn_03_settings : arn.h
- arn_04_ENTRY_0 : entrances.h
- arn_04_ENTRY_1 : entrances.h
- arn_04_settings : arn.h
- arn_05_ENTRY_0 : entrances.h
- arn_05_ENTRY_1 : entrances.h
- arn_05_settings : arn.h
- arn_07_ENTRY_0 : entrances.h
- arn_07_ENTRY_1 : entrances.h
- arn_07_ENTRY_2 : entrances.h
- arn_07_ENTRY_3 : entrances.h
- arn_07_settings : arn.h
- arn_08_ENTRY_0 : entrances.h
- arn_08_ENTRY_1 : entrances.h
- arn_08_ENTRY_2 : entrances.h
- arn_08_settings : arn.h
- arn_09_ENTRY_0 : entrances.h
- arn_09_ENTRY_1 : entrances.h
- arn_09_settings : arn.h
- arn_10_ENTRY_0 : entrances.h
- arn_10_ENTRY_1 : entrances.h
- arn_10_settings : arn.h
- arn_11_ENTRY_0 : entrances.h
- arn_11_settings : arn.h
- arn_12_ENTRY_0 : entrances.h
- arn_12_ENTRY_1 : entrances.h
- arn_12_settings : arn.h
- arn_13_ENTRY_0 : entrances.h
- arn_13_ENTRY_1 : entrances.h
- arn_13_settings : arn.h
- arn_maps : world.c
- ARRAY_COUNT : macros.h
- ArrayFlag : macros.h
- ArrayVar : macros.h
- ARROW_TYPE_ATK_DOWN : stat_change.c
- ARROW_TYPE_ATK_UP : stat_change.c
- ARROW_TYPE_DEF_UP : stat_change.c
- ArrowType : stat_change.c
- AS_ADD_ROTATION : animation_script.h
- AS_CLEAR_NODE_FLAGS : animation_script.h
- as_DisableMirroring : animation_script.h
- as_End : animation_script.h
- AS_END : animation_script.h
- AS_END_LOOP : animation_script.h
- as_EndLoop : animation_script.h
- AS_F : animation_script.h
- AS_LOOP : animation_script.h
- as_Loop : animation_script.h
- AS_MODEL_ID : animation_script.h
- AS_NULL_MODEL : animation_script.h
- AS_OP_11 : animation_script.h
- AS_OP_12 : animation_script.h
- AS_OP_13 : animation_script.h
- AS_OP_19 : animation_script.h
- AS_OP_2 : animation_script.h
- AS_OP_4 : animation_script.h
- AS_OP_7 : animation_script.h
- AS_OP_9 : animation_script.h
- as_Restart : animation_script.h
- AS_SET_FLAGS : animation_script.h
- AS_SET_NODE_FLAGS : animation_script.h
- AS_SET_POS : animation_script.h
- AS_SET_RENDER_MODE : animation_script.h
- AS_SET_ROTATION : animation_script.h
- AS_SET_SCALE : animation_script.h
- as_SetPos : animation_script.h
- as_SetRotation : animation_script.h
- as_SetScale : animation_script.h
- AS_ToyTank_CloseHatch : animation.inc.c, light_bulb.c, general_guy.c
- AS_ToyTank_FallApart : animation.inc.c
- AS_ToyTank_Idle : animation.inc.c
- AS_ToyTank_MoveForward : animation.inc.c
- AS_ToyTank_OpenHatch : general_guy.c, animation.inc.c
- AS_ToyTank_Shake : animation.inc.c
- AS_ToyTank_Unused1 : animation.inc.c
- AS_ToyTank_Unused2 : animation.inc.c
- as_Wait : animation_script.h
- AS_WAIT : animation_script.h
- ASCII_TO_U32 : macros.h
- ASSERT : macros.h
- ASSET_TABLE_FIRST_ENTRY : world.c
- ASSET_TABLE_HEADER_SIZE : world.c
- ASSET_TABLE_ROM_START : world.c
- AssignBlockFlag() : common.h
- AssignChestFlag() : common.h
- AssignCrateFlag() : common.h
- AssignPanelFlag() : common.h
- AssignScript() : common.h
- AssignSwitchFlag() : common.h
- ASTRINGIFY : include_asset.h
- ASTRINGIFY_ : include_asset.h
- atan2 : effect_shims.h, functions.h, 43F0.c
- attack_result_text_init() : attack_result_text.c
- attack_result_text_main() : attack_result_text.c
- attack_result_text_render() : attack_result_text.c
- attack_result_text_update() : attack_result_text.c
- AU_5750 : audio.h
- au_amb_check_player_index() : private.h, 2BF90.c
- au_amb_fade_setup() : 2BF90.c, private.h
- au_amb_is_stopped() : 2BF90.c, private.h
- au_amb_load_track_fade_info() : 2BF90.c, private.h
- au_amb_load_tracks_fade() : 2BF90.c, private.h
- au_amb_manager_init() : 2BF90.c, private.h
- au_amb_manager_update() : 2BF90.c, private.h
- au_amb_pause() : 2BF90.c, private.h
- au_amb_play_sequence() : 2BF90.c, private.h
- au_amb_player_stop() : 2BF90.c, private.h
- au_amb_player_update() : 2BF90.c, private.h
- au_amb_read_next() : 2BF90.c, private.h
- au_amb_restore_voices() : 2BF90.c, private.h
- au_amb_resume() : 2BF90.c, private.h
- au_amb_save_voices() : private.h, 2BF90.c
- au_amb_set_disabled() : 2BF90.c, private.h
- au_amb_set_volume() : 2BF90.c, private.h
- au_amb_start() : 2BF90.c, private.h
- au_amb_stop_quick() : 2BF90.c, private.h
- au_amb_stop_slow() : 2BF90.c, private.h
- AU_AMBIENCE_ERROR_1 : enums.h
- AU_AMBIENCE_ERROR_2 : enums.h
- AU_AMBIENCE_ERROR_3 : enums.h
- au_ambient_load() : 2e230_len_2190.c, private.h
- au_bgm_change_track_volume() : 28910_len_5090.c, private.h
- au_bgm_dispatch_player_event() : 28910_len_5090.c, private.h
- au_bgm_end_segment_loop() : 28910_len_5090.c, private.h
- au_bgm_get_player_with_song_name() : 28910_len_5090.c, private.h
- au_bgm_is_song_playing() : 28910_len_5090.c, private.h
- au_bgm_load_subsegment() : 28910_len_5090.c, private.h
- au_bgm_player_init() : 28910_len_5090.c, private.h
- au_bgm_player_initialize() : 28910_len_5090.c, private.h
- au_bgm_player_read_segment() : 28910_len_5090.c, private.h
- au_bgm_player_set_detune() : 28910_len_5090.c, private.h
- au_bgm_player_update_main() : 28910_len_5090.c, private.h
- au_bgm_player_update_playing() : 28910_len_5090.c, private.h
- au_bgm_player_update_stop() : 28910_len_5090.c, private.h
- au_bgm_set_effect_indices() : 28910_len_5090.c, private.h
- au_bgm_set_playback_rate() : 28910_len_5090.c, private.h
- au_bgm_set_proximity_mix() : 28910_len_5090.c, private.h
- au_bgm_set_track_volumes() : 28910_len_5090.c, private.h
- au_bgm_stop_all() : 28910_len_5090.c, private.h
- au_bgm_stop_song() : 28910_len_5090.c, private.h
- au_bgm_update_fade() : 28910_len_5090.c, private.h
- au_bgm_update_main() : 28910_len_5090.c, private.h
- au_BGMCmd_E0_MasterTempo() : 28910_len_5090.c, private.h
- au_BGMCmd_E1_MasterVolume() : 28910_len_5090.c, private.h
- au_BGMCmd_E2_MasterPitchShift() : 28910_len_5090.c, private.h
- au_BGMCmd_E3() : 28910_len_5090.c, private.h
- au_BGMCmd_E4_MasterTempoFade() : 28910_len_5090.c, private.h
- au_BGMCmd_E5_MasterVolumeFade() : 28910_len_5090.c, private.h
- au_BGMCmd_E6_MasterEffect() : 28910_len_5090.c, private.h
- au_BGMCmd_E8_TrackOverridePatch() : 28910_len_5090.c, private.h
- au_BGMCmd_E9_SubTrackVolume() : 28910_len_5090.c, private.h
- au_BGMCmd_EA_SubTrackPan() : 28910_len_5090.c, private.h
- au_BGMCmd_EB_SubTrackReverb() : private.h, 28910_len_5090.c
- au_BGMCmd_EC_SegTrackVolume() : 28910_len_5090.c, private.h
- au_BGMCmd_ED_SubTrackCoarseTune() : 28910_len_5090.c, private.h
- au_BGMCmd_EE_SubTrackFineTune() : 28910_len_5090.c, private.h
- au_BGMCmd_EF_SegTrackTune() : 28910_len_5090.c, private.h
- au_BGMCmd_F0_TrackTremolo() : 28910_len_5090.c, private.h
- au_BGMCmd_F1_TrackTremoloSpeed() : 28910_len_5090.c, private.h
- au_BGMCmd_F2_TrackTremoloTime() : private.h, 28910_len_5090.c
- au_BGMCmd_F3_TrackTremoloStop() : 28910_len_5090.c, private.h
- au_BGMCmd_F4() : 28910_len_5090.c, private.h
- au_BGMCmd_F5_TrackVoice() : 28910_len_5090.c, private.h
- au_BGMCmd_F6_TrackVolumeFade() : 28910_len_5090.c, private.h
- au_BGMCmd_F7_SubTrackReverbType() : 28910_len_5090.c, private.h
- au_BGMCmd_FC_Jump() : 28910_len_5090.c, private.h
- au_BGMCmd_FD_EventTrigger() : 28910_len_5090.c, private.h
- au_BGMCmd_FE_Detour() : 28910_len_5090.c, private.h
- au_BGMCmd_FF() : 28910_len_5090.c, private.h
- au_BGMCmd_NOP() : 28910_len_5090.c, private.h
- au_bus_get_volume() : 31650.c, private.h
- au_bus_set_effect() : 31650.c, private.h
- au_bus_set_fx_params() : 31650.c, private.h
- au_bus_set_volume() : 31650.c, private.h
- au_compute_pitch_ratio() : 2e230_len_2190.c, private.h
- au_copy_bytes() : 2e230_len_2190.c, private.h
- au_copy_words() : 2e230_len_2190.c, private.h
- au_delay_channel() : 31650.c, private.h
- au_delay_left_channel() : 31650.c, private.h
- au_delay_right_channel() : 31650.c, private.h
- au_disable_channel_delay() : 31650.c, private.h
- au_driver_init() : 31650.c, private.h
- au_driver_release() : private.h, 31650.c
- au_engine_init() : 2e230_len_2190.c, private.h
- AU_EQPOW_MAX_IDX : 31650.c
- AU_EQPOW_MID_IDX : 31650.c
- AU_ERROR_1 : enums.h
- AU_ERROR_11 : enums.h
- AU_ERROR_151 : enums.h
- AU_ERROR_201 : enums.h
- AU_ERROR_6 : enums.h
- AU_ERROR_7 : enums.h
- AU_ERROR_INVALID_SONG_DURATION : enums.h
- AU_ERROR_NULL_SONG_NAME : enums.h
- AU_ERROR_SBN_FORMAT_MISMATCH : enums.h
- AU_ERROR_SBN_INDEX_OUT_OF_RANGE : enums.h
- AU_ERROR_SONG_NOT_PLAYING : enums.h
- au_fade_clear() : 2e230_len_2190.c, private.h
- au_fade_init() : 2e230_len_2190.c, private.h
- au_fade_set_vol_scale() : 2e230_len_2190.c, private.h
- au_fade_set_volume() : 2e230_len_2190.c, private.h
- au_fade_update() : 2e230_len_2190.c, private.h
- au_fetch_SBN_file() : 2e230_len_2190.c, private.h
- AU_FILE_RELATIVE : audio.h
- AU_FMT_BGM : enums.h
- AU_FMT_BK : enums.h
- AU_FMT_MSEQ : enums.h
- AU_FMT_PER : enums.h
- AU_FMT_PRG : enums.h
- AU_FMT_SEF : enums.h
- AU_FX_BIGROOM : audio.h
- AU_FX_CHORUS : audio.h
- AU_FX_CUSTOM_0 : audio.h
- AU_FX_CUSTOM_1 : audio.h
- AU_FX_CUSTOM_2 : audio.h
- AU_FX_CUSTOM_3 : audio.h
- AU_FX_CUSTOM_PARAMS : reverb.c, sfx_player.c
- AU_FX_DELAY_COUNT : audio.h
- AU_FX_ECHO : audio.h
- AU_FX_FLANGE : audio.h
- AU_FX_LENGTH : audio.h
- AU_FX_NONE : audio.h
- AU_FX_OTHER_BIGROOM : audio.h
- au_fx_param_hdl() : reverb.c, private.h
- AU_FX_SMALLROOM : audio.h
- au_get_bgm_player() : 2e230_len_2190.c, private.h
- au_get_bgm_player_and_file() : 2e230_len_2190.c, private.h
- au_get_BK_instruments() : 2e230_len_2190.c, private.h
- au_get_global_volume() : 31650.c, private.h
- au_get_instrument() : 2e230_len_2190.c, private.h
- au_init_voices() : 2d9a0_len_890.c, private.h
- au_load_BK_headers() : private.h, 303c0_len_3e10.c
- au_load_BK_to_bank() : 2e230_len_2190.c, private.h
- au_load_INIT() : 2e230_len_2190.c, private.h
- au_load_PER() : 2e230_len_2190.c, private.h
- au_load_PRG() : 2e230_len_2190.c, private.h
- au_load_song_files() : 2e230_len_2190.c, private.h
- au_memset() : 2e230_len_2190.c, private.h
- AU_PRIORITY_BGM_PLAYER_AUX : audio.h
- AU_PRIORITY_BGM_PLAYER_MAIN : audio.h
- AU_PRIORITY_FREE : audio.h
- AU_PRIORITY_MSEQ_MANAGER : audio.h
- AU_PRIORITY_SFX_MANAGER : audio.h
- au_pull_fx() : private.h, reverb.c
- au_pull_voice() : 33450.c, private.h
- au_pvoice_set_bus() : 31650.c, private.h
- au_read_rom() : 2e230_len_2190.c, private.h
- au_register_callback() : 30450.c, private.h
- au_reset_nonfree_voice() : private.h, 2e230_len_2190.c
- au_reset_voice() : 2e230_len_2190.c, private.h
- AU_RESULT_OK : enums.h
- au_set_delay_time() : 31650.c, private.h
- au_set_global_volume() : 31650.c, private.h
- au_sfx_clear_queue() : private.h, sfx_player.c
- au_sfx_enqueue_event() : private.h, sfx_player.c
- au_sfx_init() : private.h, sfx_player.c
- au_sfx_load_groups_from_SEF() : private.h, sfx_player.c
- au_sfx_load_sound() : private.h, sfx_player.c
- au_sfx_manager_update() : private.h, sfx_player.c
- au_sfx_set_reverb_type() : private.h, sfx_player.c
- au_sfx_set_state() : private.h, sfx_player.c
- au_sfx_update_main() : private.h, sfx_player.c
- au_song_is_playing() : 30450.c, public.h
- au_song_load() : 30450.c, public.h
- au_song_start() : public.h, 30450.c
- au_song_start_variation() : 30450.c, public.h
- au_song_stop() : 30450.c, public.h
- au_stop_songs() : 30450.c, public.h
- au_swizzle_BK_instruments() : 2e230_len_2190.c, private.h
- au_syn_get_bus() : 31650.c, private.h
- au_syn_get_dryamt() : 31650.c, private.h
- au_syn_get_pan() : private.h, 31650.c
- au_syn_get_pitch() : 31650.c, private.h
- au_syn_get_playing() : 31650.c, private.h
- au_syn_get_volume_left() : 31650.c, private.h
- au_syn_get_volume_right() : 31650.c, private.h
- au_syn_get_wetamt() : 31650.c, private.h
- au_syn_set_fxmix() : 31650.c, private.h
- au_syn_set_mixer_params() : 31650.c, private.h
- au_syn_set_pan() : 31650.c, private.h
- au_syn_set_pan_fxmix() : 31650.c, private.h
- au_syn_set_pitch() : 31650.c, private.h
- au_syn_set_volume_delta() : 31650.c, private.h
- au_syn_set_wavetable() : 31650.c, private.h
- au_syn_start_voice() : 31650.c, private.h
- au_syn_start_voice_params() : 31650.c, private.h
- au_syn_stop_voice() : private.h, 31650.c
- au_syn_update() : 2e230_len_2190.c, private.h
- au_update_clients_2() : 2e230_len_2190.c, private.h
- au_update_players_main() : 2e230_len_2190.c, private.h
- au_update_stopped_voices() : 2d9a0_len_890.c, private.h
- au_update_voices() : 2d9a0_len_890.c, private.h
- au_use_global_volume() : 31650.c, private.h
- au_voice_after_volume_change() : 2d9a0_len_890.c, private.h
- AU_VOICE_ENV_FLAG_HANDLED_VOL_CHANGE : audio.h
- AU_VOICE_ENV_FLAG_KEY_RELEASED : audio.h
- AU_VOICE_ENV_FLAG_STOP : audio.h
- AU_VOICE_ENV_FLAG_VOL_CHANGED : audio.h
- au_voice_get_delta() : 2d9a0_len_890.c, private.h
- au_voice_set_vol_changed() : 2d9a0_len_890.c, private.h
- au_voice_start() : 2d9a0_len_890.c, private.h
- au_voice_step() : 2d9a0_len_890.c, private.h
- AU_VOICE_SYNC_FLAG_ALL : audio.h
- AU_VOICE_SYNC_FLAG_PAN_FXMIX : audio.h
- AU_VOICE_SYNC_FLAG_PARAMS : audio.h
- AU_VOICE_SYNC_FLAG_PITCH : audio.h
- AuAmbiencePlayOnlyIndex : 30450.c, audio.h
- AuCallback : audio.h
- AuDelayBufferAux : 31650.c
- AuDelayBufferMain : 31650.c
- AuDelayCount : 31650.c
- AuDelayCounter : 31650.c
- AuDelayedChannel : 31650.c
- AuDelayedVoiceGroup : 31650.c
- AUDIO_COMMAND_LIST_BUFFER_SIZE : audio.h
- AUDIO_FRAMES_PER_SECOND : audio.h
- AUDIO_HEAP_SIZE : audio.h
- AUDIO_MAX_SAMPLES : audio.h
- AUDIO_SAMPLES : audio.h
- audio_set_mono() : 30450.c, public.h
- audio_set_stereo() : 30450.c, public.h
- AuEffectType : audio.h
- AuEnvelopeIntervals : audio.h, sfx_player.c
- AuEqPower : 31650.c, 33450.c
- AUEQPOWER_LENGTH : 33450.c
- AuFileFormat : enums.h
- AuFilePos : audio.h
- AuGlobalVolume : audio.h, 31650.c
- AuHeapBase : 25f00_len_940.c
- AuInitialGlobalVolume : 25f00_len_940.c
- AuPriority : audio.h
- aura_appendGfx() : aura.c
- aura_init() : aura.c
- aura_main() : aura.c
- aura_render() : aura.c
- aura_update() : aura.c
- AuraFXTypes : effects.h
- AuResult : enums.h
- AuStack : 25f00_len_940.c
- auSynDriver : 25f00_len_940.c, main_post_bss.c
- AuSynStereoDirty : audio.h, 31650.c
- AuSynUseStereo : audio.h, 25f00_len_940.c
- auto_collect_item_entity() : item_entity.c, kooper.c
- AuUseGlobalVolume : 31650.c, audio.h
- AuVoiceEnvelopeFlags : audio.h
- AuVoiceSyncFlags : audio.h
- AUX_COMBINE_0 : model.c
- AUX_COMBINE_1 : model.c
- AUX_COMBINE_2 : model.c
- AUX_COMBINE_3 : model.c
- AUX_COMBINE_4 : model.c
- AUX_COMBINE_5 : model.c
- AUX_COMBINE_6 : model.c
- AUX_COMBINE_7 : model.c
- AUX_COMBINE_8 : model.c
- AUX_COMBINE_9 : model.c
- AUX_COMBINE_A : model.c
- AUX_COMBINE_SUB_0 : model.c
- AUX_COMBINE_SUB_1 : model.c
- AUX_COMBINE_SUB_2 : model.c
- AUX_COMBINE_SUB_COUNT : model.c
- AVAL_Boss_TowerState_None : boss.h
- AVAL_Boss_TowerState_Stable : boss.h
- AVAL_Boss_TowerState_Toppled : boss.h
- AVAL_Boss_TowerState_Unstable : boss.h
- AVAL_Koopa_State_GotUp : boss.h
- AVAL_Koopa_State_PosA : boss.h
- AVAL_Koopa_State_PosB : boss.h
- AVAL_Koopa_State_PosC : boss.h
- AVAL_Koopa_State_PosD : boss.h
- AVAL_Koopa_State_Ready : boss.h
- AVAL_Koopa_State_Toppled : boss.h
- AVAR_Boss_BowserTaunts : boss.h
- AVAR_Boss_Flags : boss.h
- AVAR_Boss_LeadKoopaID : boss.h
- AVAR_Boss_TopKoopaID : boss.h
- AVAR_Boss_TowerHeight : boss.h
- AVAR_Boss_TowerState : boss.h
- AVAR_DryBones_Collapsed : battle.h
- AVAR_JungleFuzzy_Generation : battle.h
- AVAR_Koopa_State : boss.h
- AVAR_Koopa_ToppleTurns : boss.h
- AVAR_SpearGuy_Generation : battle.h
- AvoidPlayerAI_Chase() : AvoidPlayerAI.inc.c
- AvoidPlayerAI_ChaseInit() : AvoidPlayerAI.inc.c
- AvoidPlayerAI_LosePlayer() : AvoidPlayerAI.inc.c
- AwaitPlayerApproach() : common.h
- AwaitPlayerLeave() : common.h