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#define | HUD_ELEMENT_BATTLE_ID_MASK 0x800 |
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#define | HS_PTR(sym) (s32)&sym |
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#define | hs_End HUD_ELEMENT_OP_End, |
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#define | hs_SetRGBA(time, image) HUD_ELEMENT_OP_SetRGBA, time, (s32)image, |
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#define | hs_SetCI(time, name) HUD_ELEMENT_OP_SetCI, time, (s32)name##_png, (s32)name##_pal, |
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#define | hs_SetCI_Explicit(time, raster, palette) HUD_ELEMENT_OP_SetCI, time, (s32)raster##_png, (s32)palette##_pal, |
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#define | hs_Restart HUD_ELEMENT_OP_Restart, |
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#define | hs_Loop HUD_ELEMENT_OP_Loop, |
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#define | hs_SetTileSize(size) HUD_ELEMENT_OP_SetTileSize, size, |
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#define | hs_SetSizesAutoScale(size1, size2) HUD_ELEMENT_OP_SetSizesAutoScale, size1, size2, |
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#define | hs_SetSizesFixedScale(size1, size2) HUD_ELEMENT_OP_SetSizesFixedScale, size1, size2, |
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#define | hs_SetVisible HUD_ELEMENT_OP_SetVisible, |
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#define | hs_SetHidden HUD_ELEMENT_OP_SetHidden, |
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#define | hs_AddTexelOffsetX(x) HUD_ELEMENT_OP_AddTexelOffsetX, x, |
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#define | hs_AddTexelOffsetY(y) HUD_ELEMENT_OP_AddTexelOffsetY, y, |
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#define | hs_SetTexelOffset(x, y) HUD_ELEMENT_OP_SetTexelOffset, x, y, |
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#define | hs_SetIcon(time, icon) HUD_ELEMENT_OP_SetImage, time, ICON_##icon##_raster, ICON_##icon##_palette, 0, 0, |
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#define | hs_SetScale(scale) HUD_ELEMENT_OP_SetScale, (s32)(scale * 65536.0f), |
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#define | hs_SetAlpha(alpha) HUD_ELEMENT_OP_SetAlpha, alpha, |
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#define | hs_RandomDelay(arg0, arg1) HUD_ELEMENT_OP_RandomDelay, arg0, arg1, |
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#define | hs_Delete HUD_ELEMENT_OP_Delete, |
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#define | hs_UseIA8 HUD_ELEMENT_OP_UseIA8, |
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#define | hs_SetCustomSize(arg0, arg1) HUD_ELEMENT_OP_SetCustomSize, arg0, arg1, |
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#define | hs_RandomRestart(max, cutoff) HUD_ELEMENT_OP_RandomRestart, max, cutoff, |
| Restarts the loop if cutoff < rand_int(max)
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#define | hs_op_15(arg0) HUD_ELEMENT_OP_op_15, arg0, |
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#define | hs_RandomBranch(args...) HUD_ELEMENT_OP_RandomBranch, (sizeof((s32[]){args})/sizeof(s32)), args, |
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#define | hs_SetFlags(arg0) HUD_ELEMENT_OP_SetFlags, arg0, |
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#define | hs_ClearFlags(arg0) HUD_ELEMENT_OP_ClearFlags, arg0, |
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#define | hs_PlaySound(arg0) HUD_ELEMENT_OP_PlaySound, arg0, |
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#define | hs_SetPivot(arg0, arg1) HUD_ELEMENT_OP_SetPivot, arg0, arg1, |
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#define | HES_TEMPLATE_CI_ENUM_SIZE(name, sizeX, sizeY) |
| Basic HudScript used for static CI images, setting size with hs_SetTileSize.
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#define | HES_TEMPLATE_CI_CUSTOM_SIZE(name, sizeX, sizeY) |
| Basic HudScript used for static CI images, setting size with hs_SetCustomSize.
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#define | HES_TEMPLATE_STANDARD_ITEM(icon) |
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#define | HES_TEMPLATE_HEART_PIECE() |
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#define | HES_TEMPLATE_HEART() |
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#define | HES_TEMPLATE_STAR_POINT() |
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#define | HES_TEMPLATE_SMALL_STAR_POINT() |
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#define | HES_TEMPLATE_HEART_POINT() |
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#define | HES_TEMPLATE_FLOWER_POINT() |
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#define | HES_TEMPLATE_STAR_PIECE() |
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#define | HES_TEMPLATE_COIN() |
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#define | HES_COIN_SPARKLE(dx, dy) |
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#define | HES_TEMPLATE_COIN_SPARKLE() |
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enum | {
HUD_ELEMENT_OP_End
, HUD_ELEMENT_OP_SetRGBA
, HUD_ELEMENT_OP_SetCI
, HUD_ELEMENT_OP_Restart
,
HUD_ELEMENT_OP_Loop
, HUD_ELEMENT_OP_SetTileSize
, HUD_ELEMENT_OP_SetSizesAutoScale
, HUD_ELEMENT_OP_SetSizesFixedScale
,
HUD_ELEMENT_OP_SetVisible
, HUD_ELEMENT_OP_SetHidden
, HUD_ELEMENT_OP_AddTexelOffsetX
, HUD_ELEMENT_OP_AddTexelOffsetY
,
HUD_ELEMENT_OP_SetTexelOffset
, HUD_ELEMENT_OP_SetImage
, HUD_ELEMENT_OP_SetScale
, HUD_ELEMENT_OP_SetAlpha
,
HUD_ELEMENT_OP_RandomDelay
, HUD_ELEMENT_OP_Delete
, HUD_ELEMENT_OP_UseIA8
, HUD_ELEMENT_OP_SetCustomSize
,
HUD_ELEMENT_OP_RandomRestart
, HUD_ELEMENT_OP_op_15
, HUD_ELEMENT_OP_op_16
, HUD_ELEMENT_OP_RandomBranch
,
HUD_ELEMENT_OP_SetFlags
, HUD_ELEMENT_OP_ClearFlags
, HUD_ELEMENT_OP_PlaySound
, HUD_ELEMENT_OP_SetPivot
} |
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enum | {
HUD_ELEMENT_SIZE_8x8
, HUD_ELEMENT_SIZE_16x16
, HUD_ELEMENT_SIZE_24x24
, HUD_ELEMENT_SIZE_32x32
,
HUD_ELEMENT_SIZE_48x48
, HUD_ELEMENT_SIZE_64x64
, HUD_ELEMENT_SIZE_8x16
, HUD_ELEMENT_SIZE_16x8
,
HUD_ELEMENT_SIZE_16x24
, HUD_ELEMENT_SIZE_16x32
, HUD_ELEMENT_SIZE_64x32
, HUD_ELEMENT_SIZE_32x16
,
HUD_ELEMENT_SIZE_12x12
, HUD_ELEMENT_SIZE_48x24
, HUD_ELEMENT_SIZE_32x8
, HUD_ELEMENT_SIZE_24x8
,
HUD_ELEMENT_SIZE_64x16
, HUD_ELEMENT_SIZE_16x64
, HUD_ELEMENT_SIZE_192x32
, HUD_ELEMENT_SIZE_40x40
,
HUD_ELEMENT_SIZE_24x16
, HUD_ELEMENT_SIZE_32x40
, HUD_ELEMENT_SIZE_40x16
, HUD_ELEMENT_SIZE_40x24
,
HUD_ELEMENT_SIZE_32x24
} |
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enum | HudElementFlags {
HUD_ELEMENT_FLAG_INITIALIZED = 0x00000001
, HUD_ELEMENT_FLAG_DISABLED = 0x00000002
, HUD_ELEMENT_FLAG_ANIMATION_FINISHED = 0x00000004
, HUD_ELEMENT_FLAG_8 = 0x00000008
,
HUD_ELEMENT_FLAG_SCALED = 0x00000010
, HUD_ELEMENT_FLAG_TRANSPARENT = 0x00000020
, HUD_ELEMENT_FLAG_FRONTUI = 0x00000040
, HUD_ELEMENT_FLAG_80 = 0x00000080
,
HUD_ELEMENT_FLAG_FIXEDSCALE = 0x00000100
, HUD_ELEMENT_FLAG_200 = 0x00000200
, HUD_ELEMENT_FLAG_BATTLE = 0x00000400
, HUD_ELEMENT_FLAG_REPEATED = 0x00000800
,
HUD_ELEMENT_FLAG_FLIPX = 0x00001000
, HUD_ELEMENT_FLAG_FLIPY = 0x00002000
, HUD_ELEMENT_FLAG_FMT_CI4 = 0x00004000
, HUD_ELEMENT_FLAG_FILTER_TEX = 0x00008000
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HUD_ELEMENT_FLAG_TRANSFORM = 0x00010000
, HUD_ELEMENT_FLAG_NO_FOLD = 0x00020000
, HUD_ELEMENT_FLAG_DELETE = 0x00040000
, HUD_ELEMENT_FLAG_FMT_IA8 = 0x00080000
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HUD_ELEMENT_FLAG_CUSTOM_SIZE = 0x00100000
, HUD_ELEMENT_FLAG_200000 = 0x00200000
, HUD_ELEMENT_FLAG_MEMOFFSET = 0x00400000
, HUD_ELEMENT_FLAG_ANTIALIASING = 0x00800000
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HUD_ELEMENT_FLAG_1000000 = 0x01000000
, HUD_ELEMENT_FLAG_2000000 = 0x02000000
, HUD_ELEMENT_FLAG_4000000 = 0x04000000
, HUD_ELEMENT_FLAG_8000000 = 0x08000000
,
HUD_ELEMENT_FLAG_10000000 = 0x10000000
, HUD_ELEMENT_FLAG_DROP_SHADOW = 0x20000000
, HUD_ELEMENT_FLAG_40000000 = 0x40000000
, HUD_ELEMENT_FLAG_80000000 = 0x80000000
} |
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enum | { HUD_ELEMENT_DRAW_FIRST_WITH_CLIPPING = 0
, HUD_ELEMENT_DRAW_NEXT = 1
, HUD_ELEMENT_DRAW_FIRST_WITHOUT_CLIPPING = 2
} |
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void | hud_element_load_script (HudElement *hudElement, HudScript *anim) |
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void | hud_element_draw_rect (HudElement *hudElement, s16 texSizeX, s16 texSizeY, s16 drawSizeX, s16 drawSizeY, s16 offsetX, s16 offsetY, s32 clamp, s32 dropShadow) |
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void | hud_element_clear_cache (void) |
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void | init_hud_element_list (void) |
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s32 | hud_element_create (HudScript *anim) |
| Creates a new HUD element and returns its ID.
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void | update_hud_elements (void) |
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s32 | hud_element_update (HudElement *hudElement) |
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void | render_hud_elements_backUI (void) |
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void | render_hud_elements_frontUI (void) |
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void | render_hud_element (HudElement *hudElement) |
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void | render_transformed_hud_elements (void) |
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void | func_80143C48 (s32 arg0, s32 arg1, s32 camID) |
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void | func_80144218 (s32 arg0) |
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void | func_80144238 (s32 arg0) |
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void | func_80144258 (s32 arg0) |
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void | func_80144278 (s32 arg0) |
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void | draw_hud_element_internal (s32 id, s32 clipMode) |
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void | hud_element_draw_clipped (s32 id) |
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void | hud_element_draw_next (s32 id) |
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void | hud_element_draw_without_clipping (s32 id) |
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void | hud_element_set_script (s32 id, HudScript *anim) |
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HudScript * | hud_element_get_script (s32 id) |
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HudElement * | get_hud_element (s32 id) |
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void | hud_element_free (s32 id) |
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void | hud_element_set_render_pos (s32 id, s32 x, s32 y) |
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void | hud_element_get_render_pos (s32 id, s32 *x, s32 *y) |
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void | hud_element_set_render_depth (s32 id, s32 z) |
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void | hud_element_set_flags (s32 id, s32 flags) |
| Turns on the given flags.
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void | hud_element_clear_flags (s32 id, s32 flags) |
| Turns off the given flags.
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void | ALT_clear_hud_element_cache (void) |
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void | hud_element_set_scale (s32 index, f32 scale) |
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void | hud_element_use_preset_size (s32 id, s8 size) |
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s32 | func_80144E4C (s32 id) |
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void | func_80144E74 (s32 id, s32 arg1) |
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void | hud_element_set_alpha (s32 id, s32 opacity) |
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void | hud_element_set_tint (s32 id, s32 r, s32 g, s32 b) |
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void | hud_element_create_transform_A (s32 id) |
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void | hud_element_create_transform_B (s32 id) |
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void | hud_element_create_transform_C (s32 id) |
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void | hud_element_free_transform (s32 id) |
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void | hud_element_set_transform_pos (s32 id, f32 x, f32 y, f32 z) |
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void | hud_element_set_transform_scale (s32 id, f32 x, f32 y, f32 z) |
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void | hud_element_set_transform_rotation (s32 id, f32 x, f32 y, f32 z) |
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void | hud_element_set_transform_rotation_pivot (s32 id, s32 dx, s32 dy) |
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void | copy_world_hud_element_ref_to_battle (s32 worldID, s32 battleID) |
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void | hud_element_set_aux_cache (void *base, s32 size) |
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void | create_standard_popup_menu (PopupMenu *) |
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