Data Structures | |
struct | HudElementSize |
Macros | |
#define | MAX_HUD_CACHE_ENTRIES 192 |
Functions | |
void | hud_element_setup_cam (void) |
void | hud_element_load_script (HudElement *hudElement, HudScript *anim) |
void | hud_element_draw_rect (HudElement *hudElement, s16 texSizeX, s16 texSizeY, s16 drawSizeX, s16 drawSizeY, s16 offsetX, s16 offsetY, s32 clamp, s32 dropShadow) |
void | hud_element_clear_cache (void) |
void | init_hud_element_list (void) |
s32 | hud_element_create (HudScript *anim) |
Creates a new HUD element and returns its ID. | |
void | update_hud_elements (void) |
s32 | hud_element_update (HudElement *hudElement) |
void | render_hud_elements_backUI (void) |
void | render_hud_elements_frontUI (void) |
void | render_hud_element (HudElement *hudElement) |
void | render_transformed_hud_elements (void) |
void | func_80143C48 (s32 elemID, s32 arg1, s32 camID) |
void | func_80144218 (s32 id) |
void | func_80144238 (s32 id) |
void | func_80144258 (s32 id) |
void | func_80144278 (s32 id) |
void | draw_hud_element_internal (s32 id, s32 clipMode) |
void | hud_element_draw_clipped (s32 id) |
void | hud_element_draw_next (s32 id) |
void | hud_element_draw_without_clipping (s32 id) |
void | hud_element_set_script (s32 id, HudScript *anim) |
HudScript * | hud_element_get_script (s32 id) |
HudElement * | get_hud_element (s32 id) |
void | hud_element_free (s32 id) |
void | hud_element_set_render_pos (s32 id, s32 x, s32 y) |
void | hud_element_get_render_pos (s32 id, s32 *x, s32 *y) |
void | hud_element_set_render_depth (s32 id, s32 z) |
void | hud_element_set_flags (s32 id, s32 flags) |
Turns on the given flags. | |
void | hud_element_clear_flags (s32 id, s32 flags) |
Turns off the given flags. | |
void | ALT_clear_hud_element_cache (void) |
void | hud_element_set_scale (s32 index, f32 scale) |
void | hud_element_use_preset_size (s32 id, s8 sizePreset) |
s32 | func_80144E4C (s32 id) |
void | func_80144E74 (s32 id, s32 arg1) |
void | hud_element_set_alpha (s32 id, s32 opacity) |
void | hud_element_set_tint (s32 id, s32 r, s32 g, s32 b) |
void | hud_element_create_transform_A (s32 id) |
void | hud_element_create_transform_B (s32 id) |
void | hud_element_create_transform_C (s32 id) |
void | hud_element_free_transform (s32 id) |
void | hud_element_set_transform_pos (s32 id, f32 x, f32 y, f32 z) |
void | hud_element_set_transform_scale (s32 id, f32 x, f32 y, f32 z) |
void | hud_element_set_transform_rotation (s32 id, f32 x, f32 y, f32 z) |
void | hud_element_set_transform_rotation_pivot (s32 id, s32 dx, s32 dy) |
void | copy_world_hud_element_ref_to_battle (s32 worldID, s32 battleID) |
void | hud_element_set_aux_cache (void *base, s32 size) |
#define MAX_HUD_CACHE_ENTRIES 192 |
Referenced by ALT_clear_hud_element_cache(), hud_element_clear_cache(), hud_element_load_script(), and hud_element_update().
void ALT_clear_hud_element_cache | ( | void | ) |
void copy_world_hud_element_ref_to_battle | ( | s32 | worldID, |
s32 | battleID ) |
Referenced by reset_status_bar().
void draw_hud_element_internal | ( | s32 | id, |
s32 | clipMode ) |
Referenced by hud_element_draw_clipped(), hud_element_draw_next(), and hud_element_draw_without_clipping().
void func_80143C48 | ( | s32 | elemID, |
s32 | arg1, | ||
s32 | camID ) |
Referenced by func_80144218(), func_80144238(), func_80144258(), and func_80144278().
void func_80144218 | ( | s32 | id | ) |
Referenced by btl_main_menu_draw(), btl_message_popup_draw_content(), and btl_state_draw_celebration().
void func_80144238 | ( | s32 | id | ) |
Referenced by btl_main_menu_draw(), and btl_state_draw_celebration().
void func_80144258 | ( | s32 | id | ) |
void func_80144278 | ( | s32 | id | ) |
s32 func_80144E4C | ( | s32 | id | ) |
void func_80144E74 | ( | s32 | id, |
s32 | arg1 ) |
HudElement * get_hud_element | ( | s32 | id | ) |
Referenced by update_all_status_icons().
void hud_element_clear_cache | ( | void | ) |
Referenced by load_demo_battle(), load_engine_data(), load_map_by_IDs(), state_init_file_select(), state_init_language_select(), state_init_logos(), state_init_title_screen(), state_step_battle(), state_step_demo(), state_step_intro(), state_step_language_select(), state_step_pause(), state_step_startup(), and state_step_title_screen().
void hud_element_clear_flags | ( | s32 | id, |
s32 | flags ) |
Turns off the given flags.
Referenced by btl_main_menu_draw(), btl_main_menu_update(), btl_state_update_celebration(), btl_update_starpoints_display(), draw_all_status_icons(), initialize_status_bar(), pause_badges_draw_contents(), pause_items_draw_contents(), pause_tabs_draw_badges(), pause_tabs_draw_items(), pause_tabs_draw_map(), pause_tabs_draw_party(), pause_tabs_draw_spirits(), pause_tabs_draw_stats(), pause_textbox_draw_contents(), status_bar_draw_number(), status_bar_draw_stat(), update(), and worker_update_phonograph_hud().
s32 hud_element_create | ( | HudScript * | anim | ) |
Creates a new HUD element and returns its ID.
Referenced by btl_main_menu_update(), btl_state_update_celebration(), btl_state_update_select_target(), btl_submenu_moves_update(), btl_update_message_popup(), btl_update_strats_menu(), create_status_icon_boost_hammer(), create_status_icon_boost_jump(), create_status_icon_boost_partner(), create_status_icon_danger(), create_status_icon_peril(), create_status_icon_surprise(), filemenu_choose_name_init(), filemenu_init(), filemenu_main_init(), filemenu_selectlanguage_init(), initialize_battle(), initialize_status_bar(), pause_badges_init(), pause_init(), pause_items_init(), pause_map_init(), pause_partners_init(), pause_stats_init(), pause_tabs_init(), popup_menu_update(), show_coin_counter(), update_all_status_icons(), and update_item_entity_pickup().
void hud_element_create_transform_A | ( | s32 | id | ) |
void hud_element_create_transform_B | ( | s32 | id | ) |
Referenced by btl_main_menu_update(), btl_state_update_celebration(), and btl_update_message_popup().
void hud_element_create_transform_C | ( | s32 | id | ) |
void hud_element_draw_clipped | ( | s32 | id | ) |
Referenced by appendGfx_score_display(), btl_draw_enemy_health_bars(), btl_main_menu_draw(), btl_menu_moves_draw_content(), btl_menu_moves_show_icon(), btl_menu_strats_draw_content(), btl_message_popup_draw_content(), btl_state_draw_celebration(), btl_update_starpoints_display(), coin_counter_draw_content(), draw(), draw_shop_items(), func_800F4D28(), popup_draw_cost_icon(), worker_draw_mixing_game_ui(), and worker_draw_phonograph_hud().
void hud_element_draw_next | ( | s32 | id | ) |
Referenced by btl_draw_enemy_health_bars(), draw_all_status_icons(), draw_content_pickup_item_header(), filemenu_draw_contents_file_create_header(), filemenu_draw_contents_file_info(), pause_badges_draw_contents(), pause_items_draw_contents(), pause_stats_draw_contents(), popup_menu_draw_menu_contents(), status_bar_draw_number(), status_bar_draw_stat(), and update_status_bar().
void hud_element_draw_rect | ( | HudElement * | hudElement, |
s16 | texSizeX, | ||
s16 | texSizeY, | ||
s16 | drawSizeX, | ||
s16 | drawSizeY, | ||
s16 | offsetX, | ||
s16 | offsetY, | ||
s32 | clamp, | ||
s32 | dropShadow ) |
clamp | 0 = repeat; 1 = clamp |
dropShadow | Whether to render a drop shadow or not |
Referenced by draw_hud_element_internal(), render_hud_elements_backUI(), and render_hud_elements_frontUI().
void hud_element_draw_without_clipping | ( | s32 | id | ) |
Referenced by btl_menu_moves_draw_content(), btl_menu_strats_draw_content(), filemenu_draw_contents_choose_name(), filemenu_draw_contents_file_create_header(), filemenu_draw_contents_file_info(), filemenu_draw_contents_mono(), filemenu_draw_contents_stereo(), filemenu_draw_cursor(), pause_badges_draw_contents(), pause_draw_cursor(), pause_items_draw_contents(), pause_map_draw_contents(), pause_partners_draw_movelist(), pause_partners_draw_movelist_flower(), pause_partners_draw_title(), pause_stats_draw_contents(), pause_tabs_draw_badges(), pause_tabs_draw_items(), pause_tabs_draw_map(), pause_tabs_draw_party(), pause_tabs_draw_spirits(), pause_tabs_draw_stats(), pause_textbox_draw_contents(), pause_tutorial_draw_contents(), and popup_menu_draw_menu_contents().
void hud_element_free | ( | s32 | id | ) |
Referenced by btl_main_menu_destroy(), btl_state_update_celebration(), btl_state_update_select_target(), btl_update_message_popup(), destroy_popup_menu(), filemenu_choose_name_cleanup(), filemenu_cleanup(), filemenu_main_cleanup(), filemenu_selectlanguage_cleanup(), free(), func_802A27E4(), func_802A472C(), pause_badges_cleanup(), pause_cleanup(), pause_items_cleanup(), pause_map_cleanup(), pause_partners_cleanup(), pause_stats_cleanup(), pause_tabs_cleanup(), remove_status_icon_boost_partner(), remove_status_icon_danger(), remove_status_icon_peril(), remove_status_icon_surprise(), show_coin_counter(), update_all_status_icons(), update_coin_counter(), update_hud_elements(), and update_item_entity_pickup().
void hud_element_free_transform | ( | s32 | id | ) |
Referenced by hud_element_free().
void hud_element_get_render_pos | ( | s32 | id, |
s32 * | x, | ||
s32 * | y ) |
Referenced by btl_draw_upgrade_windows(), btl_state_update_celebration(), draw(), and worker_draw_phonograph_hud().
HudScript * hud_element_get_script | ( | s32 | id | ) |
Referenced by btl_state_draw_celebration(), btl_state_draw_select_target(), btl_update_starpoints_display(), draw(), and update().
void hud_element_load_script | ( | HudElement * | hudElement, |
HudScript * | anim ) |
Referenced by hud_element_create(), hud_element_set_script(), and hud_element_update().
void hud_element_set_alpha | ( | s32 | id, |
s32 | opacity ) |
opacity | 0 = invisible; 255 = opaque |
Referenced by btl_main_menu_draw(), btl_main_menu_update(), btl_menu_moves_draw_content(), btl_menu_moves_show_icon(), btl_menu_strats_draw_content(), btl_message_popup_draw_content(), btl_state_draw_select_target(), btl_state_update_celebration(), filemenu_draw_cursor(), func_800F4D28(), pause_draw_cursor(), pause_tabs_draw_badges(), pause_tabs_draw_items(), pause_tabs_draw_map(), pause_tabs_draw_party(), pause_tabs_draw_spirits(), pause_tabs_draw_stats(), popup_draw_cost_icon(), popup_menu_draw_menu_contents(), update(), and worker_update_phonograph_hud().
void hud_element_set_aux_cache | ( | void * | base, |
s32 | size ) |
void hud_element_set_flags | ( | s32 | id, |
s32 | flags ) |
Turns on the given flags.
Referenced by btl_main_menu_draw(), btl_main_menu_update(), btl_state_update_celebration(), btl_submenu_moves_update(), btl_update_message_popup(), btl_update_starpoints_display(), btl_update_strats_menu(), create_status_icon_boost_hammer(), create_status_icon_boost_jump(), create_status_icon_boost_partner(), create_status_icon_danger(), create_status_icon_peril(), create_status_icon_surprise(), draw_all_status_icons(), filemenu_choose_name_init(), filemenu_init(), filemenu_main_init(), filemenu_selectlanguage_init(), initialize_battle(), initialize_status_bar(), pause_badges_draw_contents(), pause_badges_init(), pause_init(), pause_items_draw_contents(), pause_items_init(), pause_map_init(), pause_partners_init(), pause_stats_init(), pause_tabs_draw_badges(), pause_tabs_draw_items(), pause_tabs_draw_map(), pause_tabs_draw_party(), pause_tabs_draw_spirits(), pause_tabs_draw_stats(), pause_tabs_init(), pause_textbox_draw_contents(), pause_tutorial_draw_contents(), popup_menu_update(), show_coin_counter(), update(), update_all_status_icons(), and update_item_entity_pickup().
void hud_element_set_render_depth | ( | s32 | id, |
s32 | z ) |
void hud_element_set_render_pos | ( | s32 | id, |
s32 | x, | ||
s32 | y ) |
Referenced by appendGfx_score_display(), btl_draw_enemy_health_bars(), btl_main_menu_draw(), btl_main_menu_update(), btl_menu_moves_draw_content(), btl_menu_moves_show_icon(), btl_menu_strats_draw_content(), btl_message_popup_draw_content(), btl_state_draw_celebration(), btl_state_draw_select_target(), btl_state_update_celebration(), btl_state_update_select_target(), btl_submenu_moves_update(), btl_update_message_popup(), btl_update_starpoints_display(), btl_update_strats_menu(), coin_counter_draw_content(), draw(), draw_all_status_icons(), draw_content_pickup_item_header(), draw_shop_items(), filemenu_draw_contents_choose_name(), filemenu_draw_contents_file_create_header(), filemenu_draw_contents_file_info(), filemenu_draw_contents_mono(), filemenu_draw_contents_stereo(), filemenu_draw_cursor(), func_800F4D28(), pause_badges_draw_contents(), pause_draw_cursor(), pause_items_draw_contents(), pause_map_draw_contents(), pause_partners_draw_movelist(), pause_partners_draw_movelist_flower(), pause_partners_draw_title(), pause_stats_draw_contents(), pause_tabs_draw_badges(), pause_tabs_draw_items(), pause_tabs_draw_map(), pause_tabs_draw_party(), pause_tabs_draw_spirits(), pause_tabs_draw_stats(), pause_textbox_draw_contents(), pause_tutorial_draw_contents(), popup_draw_cost_icon(), popup_menu_draw_menu_contents(), status_bar_draw_number(), status_bar_draw_stat(), update(), update_item_entity_pickup(), update_status_bar(), and worker_update_phonograph_hud().
void hud_element_set_scale | ( | s32 | index, |
f32 | scale ) |
Referenced by btl_main_menu_draw(), btl_main_menu_update(), btl_message_popup_draw_content(), btl_state_update_celebration(), btl_submenu_moves_update(), btl_update_strats_menu(), draw_shop_items(), pause_badges_draw_contents(), pause_items_draw_contents(), pause_partners_draw_movelist(), pause_textbox_draw_contents(), pause_tutorial_draw_contents(), popup_menu_draw_menu_contents(), popup_menu_update(), and update().
void hud_element_set_script | ( | s32 | id, |
HudScript * | anim ) |
Referenced by btl_draw_enemy_health_bars(), btl_menu_moves_draw_content(), btl_state_draw_celebration(), btl_state_draw_select_target(), btl_state_update_celebration(), btl_state_update_select_target(), btl_submenu_moves_update(), btl_update_message_popup(), btl_update_starpoints_display(), btl_update_strats_menu(), draw(), func_800F16CC(), func_802A2910(), func_802A2AB8(), func_802A47E0(), func_802A48FC(), pause_badges_draw_contents(), pause_items_draw_contents(), pause_stats_draw_contents(), pause_textbox_draw_contents(), popup_menu_draw_menu_contents(), popup_menu_update(), remove_status_icon_boost_hammer(), remove_status_icon_boost_jump(), status_bar_draw_number(), status_bar_draw_stat(), update(), update_all_status_icons(), update_item_entity_pickup(), update_status_bar(), and worker_update_phonograph_hud().
void hud_element_set_tint | ( | s32 | id, |
s32 | r, | ||
s32 | g, | ||
s32 | b ) |
void hud_element_set_transform_pos | ( | s32 | id, |
f32 | x, | ||
f32 | y, | ||
f32 | z ) |
Referenced by btl_main_menu_draw().
void hud_element_set_transform_rotation | ( | s32 | id, |
f32 | x, | ||
f32 | y, | ||
f32 | z ) |
Referenced by btl_main_menu_draw(), btl_main_menu_update(), btl_state_draw_celebration(), and btl_state_update_celebration().
void hud_element_set_transform_rotation_pivot | ( | s32 | id, |
s32 | dx, | ||
s32 | dy ) |
Referenced by btl_main_menu_draw(), btl_main_menu_update(), and btl_state_update_celebration().
void hud_element_set_transform_scale | ( | s32 | id, |
f32 | x, | ||
f32 | y, | ||
f32 | z ) |
Referenced by btl_main_menu_draw(), and btl_state_update_celebration().
void hud_element_setup_cam | ( | void | ) |
s32 hud_element_update | ( | HudElement * | hudElement | ) |
Referenced by hud_element_create(), hud_element_set_script(), and update_hud_elements().
void hud_element_use_preset_size | ( | s32 | id, |
s8 | sizePreset ) |
void init_hud_element_list | ( | void | ) |
Referenced by state_step_end_battle(), state_step_exit_language_select(), and state_step_unpause().
void render_hud_element | ( | HudElement * | hudElement | ) |
Referenced by func_80143C48(), and render_transformed_hud_elements().
void render_hud_elements_backUI | ( | void | ) |
Referenced by gfx_draw_frame().
void render_hud_elements_frontUI | ( | void | ) |
Referenced by gfx_draw_frame().
void render_transformed_hud_elements | ( | void | ) |
Referenced by render_frame().
void update_hud_elements | ( | void | ) |
Referenced by step_game_loop().
s16 D_8014F068[] = { 34, 32, 0, 40, 40, 968, 0, 0 } |
Vtx D_8014F0C8[] |
Referenced by render_hud_element().
BSS s32 D_8015796C |
BSS s32 D_80158578[2] |
BSS s32 D_80159180 |
Referenced by hud_element_clear_cache(), init_hud_element_list(), render_hud_element(), and render_hud_elements_backUI().
u8* gHudElementAuxCache = NULL |
Referenced by ALT_clear_hud_element_cache(), hud_element_clear_cache(), and hud_element_set_aux_cache().
u8* gHudElementCacheBuffer |
BSS u8* gHudElementCacheBufferBattle |
Referenced by ALT_clear_hud_element_cache(), hud_element_clear_cache(), and init_hud_element_list().
BSS u8* gHudElementCacheBufferWorld |
Referenced by ALT_clear_hud_element_cache(), hud_element_clear_cache(), and init_hud_element_list().
s32 gHudElementCacheCapacity = 0x11000 |
s32* gHudElementCacheSize |
BSS s32 gHudElementCacheSizeBattle |
Referenced by ALT_clear_hud_element_cache(), hud_element_clear_cache(), and init_hud_element_list().
BSS s32 gHudElementCacheSizeWorld |
Referenced by ALT_clear_hud_element_cache(), hud_element_clear_cache(), and init_hud_element_list().
HudCacheEntry* gHudElementCacheTablePalette |
BSS HudCacheEntry gHudElementCacheTablePaletteBattle[192] |
Referenced by ALT_clear_hud_element_cache(), hud_element_clear_cache(), hud_element_update(), and init_hud_element_list().
BSS HudCacheEntry gHudElementCacheTablePaletteWorld[192] |
Referenced by ALT_clear_hud_element_cache(), hud_element_clear_cache(), hud_element_update(), and init_hud_element_list().
HudCacheEntry* gHudElementCacheTableRaster |
BSS HudCacheEntry gHudElementCacheTableRasterBattle[192] |
Referenced by ALT_clear_hud_element_cache(), hud_element_clear_cache(), hud_element_update(), and init_hud_element_list().
BSS HudCacheEntry gHudElementCacheTableRasterWorld[192] |
Referenced by ALT_clear_hud_element_cache(), hud_element_clear_cache(), hud_element_update(), and init_hud_element_list().
BSS HudElementList* gHudElements |
BSS HudElementList gHudElementsBattle |
Referenced by copy_world_hud_element_ref_to_battle(), hud_element_clear_cache(), and init_hud_element_list().
Gfx gHudElementsDLBackUI[] |
Referenced by render_hud_elements_backUI().
Gfx gHudElementsDLFrontUI[] |
Referenced by render_hud_elements_frontUI().
HudElementSize gHudElementSizes[] |
Referenced by draw_hud_element_internal(), hud_element_load_script(), hud_element_set_scale(), hud_element_update(), render_hud_element(), render_hud_elements_backUI(), and render_hud_elements_frontUI().
s32 gHudElementsNumber |
Referenced by hud_element_clear_cache(), hud_element_create(), hud_element_free(), and init_hud_element_list().
BSS HudElementList gHudElementsWorld |
Referenced by copy_world_hud_element_ref_to_battle(), hud_element_clear_cache(), and init_hud_element_list().
HudScript HES_Empty |
Referenced by hud_element_create(), and hud_element_set_script().
Lights1 HudElementLights = gdSPDefLights1(255, 255, 255, 0, 0, 0, 0, 0, 0) |
Referenced by func_80143C48(), and render_transformed_hud_elements().