Data Structures | |
struct | HudElementSize |
Macros | |
#define | MAX_HUD_CACHE_ENTRIES 192 |
#define MAX_HUD_CACHE_ENTRIES 192 |
Referenced by ALT_clear_hud_element_cache(), hud_element_clear_cache(), hud_element_load_script(), and hud_element_update().
Referenced by reset_status_bar().
Referenced by hud_element_draw_clipped(), hud_element_draw_next(), and hud_element_draw_without_clipping().
Referenced by func_80144218(), func_80144238(), func_80144258(), and func_80144278().
Referenced by btl_main_menu_draw(), btl_message_popup_draw_content(), and btl_state_draw_celebration().
Referenced by btl_main_menu_draw(), and btl_state_draw_celebration().
HudElement * get_hud_element | ( | s32 | id | ) |
Referenced by update_all_status_icons().
Referenced by load_demo_battle(), load_engine_data(), load_map_by_IDs(), state_init_file_select(), state_init_language_select(), state_init_logos(), state_init_title_screen(), state_step_battle(), state_step_demo(), state_step_intro(), state_step_language_select(), state_step_pause(), state_step_startup(), and state_step_title_screen().
Turns off the given flags.
Referenced by btl_main_menu_draw(), btl_main_menu_update(), btl_state_update_celebration(), btl_update_starpoints_display(), draw_all_status_icons(), initialize_status_bar(), pause_badges_draw_contents(), pause_items_draw_contents(), pause_tabs_draw_badges(), pause_tabs_draw_items(), pause_tabs_draw_map(), pause_tabs_draw_party(), pause_tabs_draw_spirits(), pause_tabs_draw_stats(), pause_textbox_draw_contents(), status_bar_draw_number(), status_bar_draw_stat(), update(), and worker_update_phonograph_hud().
Creates a new HUD element and returns its ID.
Referenced by btl_main_menu_update(), btl_state_update_celebration(), btl_state_update_select_target(), btl_submenu_moves_update(), btl_update_message_popup(), btl_update_strats_menu(), create_status_icon_boost_hammer(), create_status_icon_boost_jump(), create_status_icon_boost_partner(), create_status_icon_danger(), create_status_icon_peril(), create_status_icon_surprise(), filemenu_choose_name_init(), filemenu_init(), filemenu_main_init(), filemenu_selectlanguage_init(), initialize_battle(), initialize_status_bar(), pause_badges_init(), pause_init(), pause_items_init(), pause_map_init(), pause_partners_init(), pause_stats_init(), pause_tabs_init(), popup_menu_update(), show_coin_counter(), update_all_status_icons(), and update_item_entity_pickup().
Referenced by btl_main_menu_update(), btl_state_update_celebration(), and btl_update_message_popup().
Referenced by appendGfx_score_display(), btl_draw_enemy_health_bars(), btl_main_menu_draw(), btl_menu_moves_draw_content(), btl_menu_moves_show_icon(), btl_menu_strats_draw_content(), btl_message_popup_draw_content(), btl_state_draw_celebration(), btl_update_starpoints_display(), coin_counter_draw_content(), draw(), draw_shop_items(), popup_draw_cost_icon(), popup_draw_star_pieces_content(), worker_draw_mixing_game_ui(), and worker_draw_phonograph_hud().
Referenced by btl_draw_enemy_health_bars(), draw_all_status_icons(), draw_content_pickup_item_header(), filemenu_draw_contents_file_create_header(), filemenu_draw_contents_file_info(), pause_badges_draw_contents(), pause_items_draw_contents(), pause_stats_draw_contents(), popup_draw_menu_content(), status_bar_draw_number(), status_bar_draw_stat(), and update_status_bar().
void hud_element_draw_rect | ( | HudElement * | hudElement, |
s16 | texSizeX, | ||
s16 | texSizeY, | ||
s16 | drawSizeX, | ||
s16 | drawSizeY, | ||
s16 | offsetX, | ||
s16 | offsetY, | ||
s32 | clamp, | ||
s32 | dropShadow ) |
clamp | 0 = repeat; 1 = clamp |
dropShadow | Whether to render a drop shadow or not |
Referenced by draw_hud_element_internal(), render_hud_elements_backUI(), and render_hud_elements_frontUI().
Referenced by btl_menu_moves_draw_content(), btl_menu_strats_draw_content(), filemenu_draw_contents_choose_name(), filemenu_draw_contents_file_create_header(), filemenu_draw_contents_file_info(), filemenu_draw_contents_mono(), filemenu_draw_contents_stereo(), filemenu_draw_cursor(), pause_badges_draw_contents(), pause_draw_cursor(), pause_items_draw_contents(), pause_map_draw_contents(), pause_partners_draw_movelist(), pause_partners_draw_movelist_flower(), pause_partners_draw_title(), pause_stats_draw_contents(), pause_tabs_draw_badges(), pause_tabs_draw_items(), pause_tabs_draw_map(), pause_tabs_draw_party(), pause_tabs_draw_spirits(), pause_tabs_draw_stats(), pause_textbox_draw_contents(), pause_tutorial_draw_contents(), and popup_draw_menu_content().
Referenced by btl_main_menu_destroy(), btl_state_update_celebration(), btl_state_update_select_target(), btl_update_message_popup(), destroy_popup_menu(), filemenu_choose_name_cleanup(), filemenu_cleanup(), filemenu_main_cleanup(), filemenu_selectlanguage_cleanup(), free(), func_802A27E4(), func_802A472C(), pause_badges_cleanup(), pause_cleanup(), pause_items_cleanup(), pause_map_cleanup(), pause_partners_cleanup(), pause_stats_cleanup(), pause_tabs_cleanup(), remove_status_icon_boost_partner(), remove_status_icon_danger(), remove_status_icon_peril(), remove_status_icon_surprise(), show_coin_counter(), update_all_status_icons(), update_coin_counter(), update_hud_elements(), and update_item_entity_pickup().
Referenced by hud_element_free().
Referenced by btl_draw_upgrade_windows(), btl_state_update_celebration(), draw(), and worker_draw_phonograph_hud().
Referenced by btl_state_draw_celebration(), btl_state_draw_select_target(), btl_update_starpoints_display(), draw(), and update().
void hud_element_load_script | ( | HudElement * | hudElement, |
HudScript * | anim ) |
Referenced by hud_element_create(), hud_element_set_script(), and hud_element_update().
opacity | 0 = invisible; 255 = opaque |
Referenced by btl_main_menu_draw(), btl_main_menu_update(), btl_menu_moves_draw_content(), btl_menu_moves_show_icon(), btl_menu_strats_draw_content(), btl_message_popup_draw_content(), btl_state_draw_select_target(), btl_state_update_celebration(), filemenu_draw_cursor(), pause_draw_cursor(), pause_tabs_draw_badges(), pause_tabs_draw_items(), pause_tabs_draw_map(), pause_tabs_draw_party(), pause_tabs_draw_spirits(), pause_tabs_draw_stats(), popup_draw_cost_icon(), popup_draw_menu_content(), popup_draw_star_pieces_content(), update(), and worker_update_phonograph_hud().
Turns on the given flags.
Referenced by btl_main_menu_draw(), btl_main_menu_update(), btl_state_update_celebration(), btl_submenu_moves_update(), btl_update_message_popup(), btl_update_starpoints_display(), btl_update_strats_menu(), create_status_icon_boost_hammer(), create_status_icon_boost_jump(), create_status_icon_boost_partner(), create_status_icon_danger(), create_status_icon_peril(), create_status_icon_surprise(), draw_all_status_icons(), filemenu_choose_name_init(), filemenu_init(), filemenu_main_init(), filemenu_selectlanguage_init(), initialize_battle(), initialize_status_bar(), pause_badges_draw_contents(), pause_badges_init(), pause_init(), pause_items_draw_contents(), pause_items_init(), pause_map_init(), pause_partners_init(), pause_stats_init(), pause_tabs_draw_badges(), pause_tabs_draw_items(), pause_tabs_draw_map(), pause_tabs_draw_party(), pause_tabs_draw_spirits(), pause_tabs_draw_stats(), pause_tabs_init(), pause_textbox_draw_contents(), pause_tutorial_draw_contents(), popup_menu_update(), show_coin_counter(), update(), update_all_status_icons(), and update_item_entity_pickup().
Referenced by appendGfx_score_display(), btl_draw_enemy_health_bars(), btl_main_menu_draw(), btl_main_menu_update(), btl_menu_moves_draw_content(), btl_menu_moves_show_icon(), btl_menu_strats_draw_content(), btl_message_popup_draw_content(), btl_state_draw_celebration(), btl_state_draw_select_target(), btl_state_update_celebration(), btl_state_update_select_target(), btl_submenu_moves_update(), btl_update_message_popup(), btl_update_starpoints_display(), btl_update_strats_menu(), coin_counter_draw_content(), draw(), draw_all_status_icons(), draw_content_pickup_item_header(), draw_shop_items(), filemenu_draw_contents_choose_name(), filemenu_draw_contents_file_create_header(), filemenu_draw_contents_file_info(), filemenu_draw_contents_mono(), filemenu_draw_contents_stereo(), filemenu_draw_cursor(), pause_badges_draw_contents(), pause_draw_cursor(), pause_items_draw_contents(), pause_map_draw_contents(), pause_partners_draw_movelist(), pause_partners_draw_movelist_flower(), pause_partners_draw_title(), pause_stats_draw_contents(), pause_tabs_draw_badges(), pause_tabs_draw_items(), pause_tabs_draw_map(), pause_tabs_draw_party(), pause_tabs_draw_spirits(), pause_tabs_draw_stats(), pause_textbox_draw_contents(), pause_tutorial_draw_contents(), popup_draw_cost_icon(), popup_draw_menu_content(), popup_draw_star_pieces_content(), status_bar_draw_number(), status_bar_draw_stat(), update(), update_item_entity_pickup(), update_status_bar(), and worker_update_phonograph_hud().
Referenced by btl_main_menu_draw(), btl_main_menu_update(), btl_message_popup_draw_content(), btl_state_update_celebration(), btl_submenu_moves_update(), btl_update_strats_menu(), draw_shop_items(), pause_badges_draw_contents(), pause_items_draw_contents(), pause_partners_draw_movelist(), pause_textbox_draw_contents(), pause_tutorial_draw_contents(), popup_draw_menu_content(), popup_menu_update(), and update().
Referenced by btl_draw_enemy_health_bars(), btl_menu_moves_draw_content(), btl_state_draw_celebration(), btl_state_draw_select_target(), btl_state_update_celebration(), btl_state_update_select_target(), btl_submenu_moves_update(), btl_update_message_popup(), btl_update_starpoints_display(), btl_update_strats_menu(), draw(), func_800F16CC(), func_802A2910(), func_802A2AB8(), func_802A47E0(), func_802A48FC(), pause_badges_draw_contents(), pause_items_draw_contents(), pause_stats_draw_contents(), pause_textbox_draw_contents(), popup_draw_menu_content(), popup_menu_update(), remove_status_icon_boost_hammer(), remove_status_icon_boost_jump(), status_bar_draw_number(), status_bar_draw_stat(), update(), update_all_status_icons(), update_item_entity_pickup(), update_status_bar(), and worker_update_phonograph_hud().
Referenced by btl_main_menu_draw().
Referenced by btl_main_menu_draw(), btl_main_menu_update(), btl_state_draw_celebration(), and btl_state_update_celebration().
Referenced by btl_main_menu_draw(), btl_main_menu_update(), and btl_state_update_celebration().
Referenced by btl_main_menu_draw(), and btl_state_update_celebration().
s32 hud_element_update | ( | HudElement * | hudElement | ) |
Referenced by hud_element_create(), hud_element_set_script(), and update_hud_elements().
Referenced by state_step_end_battle(), state_step_exit_language_select(), and state_step_unpause().
void render_hud_element | ( | HudElement * | hudElement | ) |
Referenced by func_80143C48(), and render_transformed_hud_elements().
Referenced by gfx_draw_frame().
Referenced by gfx_draw_frame().
Referenced by render_frame().
Referenced by step_game_loop().
s16 D_8014F068[] = { 34, 32, 0, 40, 40, 968, 0, 0 } |
Vtx D_8014F0C8[] |
Referenced by render_hud_element().
Referenced by hud_element_clear_cache(), init_hud_element_list(), render_hud_element(), and render_hud_elements_backUI().
Referenced by ALT_clear_hud_element_cache(), hud_element_clear_cache(), and hud_element_set_aux_cache().
u8* gHudElementCacheBuffer |
Referenced by ALT_clear_hud_element_cache(), hud_element_clear_cache(), and init_hud_element_list().
Referenced by ALT_clear_hud_element_cache(), hud_element_clear_cache(), and init_hud_element_list().
s32 gHudElementCacheCapacity = 0x11000 |
s32* gHudElementCacheSize |
Referenced by ALT_clear_hud_element_cache(), hud_element_clear_cache(), and init_hud_element_list().
Referenced by ALT_clear_hud_element_cache(), hud_element_clear_cache(), and init_hud_element_list().
HudCacheEntry* gHudElementCacheTablePalette |
BSS HudCacheEntry gHudElementCacheTablePaletteBattle[192] |
Referenced by ALT_clear_hud_element_cache(), hud_element_clear_cache(), hud_element_update(), and init_hud_element_list().
BSS HudCacheEntry gHudElementCacheTablePaletteWorld[192] |
Referenced by ALT_clear_hud_element_cache(), hud_element_clear_cache(), hud_element_update(), and init_hud_element_list().
HudCacheEntry* gHudElementCacheTableRaster |
BSS HudCacheEntry gHudElementCacheTableRasterBattle[192] |
Referenced by ALT_clear_hud_element_cache(), hud_element_clear_cache(), hud_element_update(), and init_hud_element_list().
BSS HudCacheEntry gHudElementCacheTableRasterWorld[192] |
Referenced by ALT_clear_hud_element_cache(), hud_element_clear_cache(), hud_element_update(), and init_hud_element_list().
BSS HudElementList* gHudElements |
BSS HudElementList gHudElementsBattle |
Referenced by copy_world_hud_element_ref_to_battle(), hud_element_clear_cache(), and init_hud_element_list().
Gfx gHudElementsDLBackUI[] |
Referenced by render_hud_elements_backUI().
Gfx gHudElementsDLFrontUI[] |
Referenced by render_hud_elements_frontUI().
HudElementSize gHudElementSizes[] |
Referenced by draw_hud_element_internal(), hud_element_load_script(), hud_element_set_scale(), hud_element_update(), render_hud_element(), render_hud_elements_backUI(), and render_hud_elements_frontUI().
s32 gHudElementsNumber |
Referenced by hud_element_clear_cache(), hud_element_create(), hud_element_free(), and init_hud_element_list().
BSS HudElementList gHudElementsWorld |
Referenced by copy_world_hud_element_ref_to_battle(), hud_element_clear_cache(), and init_hud_element_list().
HudScript HES_Empty |
Referenced by hud_element_create(), and hud_element_set_script().
Lights1 HudElementLights = gdSPDefLights1(255, 255, 255, 0, 0, 0, 0, 0, 0) |
Referenced by func_80143C48(), and render_transformed_hud_elements().