Functions | |
void | btl_render_actors (void) |
void | tattle_cam_pre_render (Camera *) |
void | tattle_cam_post_render (Camera *) |
void | btl_draw_enemy_health_bars (void) |
void | btl_update_starpoints_display (void) |
void | get_stick_input_radial (f32 *angle, f32 *magnitude) |
void | func_8023E104 (void) |
void | func_8023E11C (void) |
void | initialize_battle (void) |
void | func_8023E3FC (void) |
void | update_nonplayer_actor_shadows (void) |
void | btl_update (void) |
void | btl_draw_ui (void) |
u16 | blend_tattle_background_channel (u16 a, s32 b, s32 alpha) |
void | btl_save_world_cameras (void) |
void | btl_restore_world_cameras (void) |
void | btl_delete_actor (Actor *actor) |
void | btl_delete_player_actor (Actor *player) |
u16 blend_tattle_background_channel | ( | u16 | a, |
s32 | b, | ||
s32 | alpha ) |
Referenced by tattle_cam_pre_render().
void btl_delete_actor | ( | Actor * | actor | ) |
void btl_delete_player_actor | ( | Actor * | player | ) |
Referenced by btl_state_update_end_battle(), and btl_state_update_end_demo_battle().
void btl_draw_enemy_health_bars | ( | void | ) |
Referenced by btl_draw_ui().
void btl_draw_ui | ( | void | ) |
Referenced by state_drawUI_battle().
void btl_render_actors | ( | void | ) |
Referenced by initialize_battle().
void btl_restore_world_cameras | ( | void | ) |
Referenced by state_step_end_battle().
void btl_save_world_cameras | ( | void | ) |
Referenced by state_step_battle().
void btl_update | ( | void | ) |
Referenced by state_step_battle().
NOP_FIX void btl_update_starpoints_display | ( | void | ) |
Referenced by btl_draw_ui().
void func_8023E104 | ( | void | ) |
Referenced by btl_state_update_run_away().
void func_8023E11C | ( | void | ) |
Referenced by btl_state_update_run_away().
void func_8023E3FC | ( | void | ) |
void get_stick_input_radial | ( | f32 * | angle, |
f32 * | magnitude ) |
Referenced by btl_update().
void initialize_battle | ( | void | ) |
Referenced by state_step_battle().
void tattle_cam_post_render | ( | Camera * | camera | ) |
Referenced by initialize_battle().
void tattle_cam_pre_render | ( | Camera * | camera | ) |
Referenced by initialize_battle().
void update_nonplayer_actor_shadows | ( | void | ) |
Referenced by btl_update().
s32 BattleScreenFadeAmt = 255 |
Referenced by btl_state_draw_end_battle(), btl_state_draw_end_demo_battle(), btl_state_draw_enemy_striking_first(), btl_state_draw_first_stike(), btl_state_draw_normal_start(), btl_state_draw_partner_striking_first(), btl_state_update_end_battle(), btl_state_update_end_demo_battle(), btl_state_update_normal_start(), and btl_state_update_run_away().
HudScript* bHPDigitHudScripts[] |
Referenced by btl_draw_enemy_health_bars().
BSS s32 bSavedOverrideFlags |
Referenced by btl_restore_world_cameras(), and initialize_battle().
BSS s32 bSavedPartner |
Referenced by btl_restore_world_cameras(), and initialize_battle().
EvtScript BtlBringPartnerOut |
Referenced by btl_state_update_change_partner().
EvtScript BtlPutPartnerAway |
Referenced by btl_state_update_change_partner().
Referenced by btl_update_starpoints_display(), and initialize_battle().
Referenced by btl_update_starpoints_display(), and initialize_battle().
Referenced by btl_update_starpoints_display(), and initialize_battle().
f32 D_802809F0 = 0.0f |
Referenced by btl_update_starpoints_display().
s8 D_802809F4 = 0 |
Referenced by btl_update_starpoints_display(), func_8023E104(), and func_8023E11C().
s8 D_802809F5 = 0 |
Referenced by btl_update_starpoints_display(), func_8023E104(), and func_8023E11C().
s16 D_802809F6 = -1 |
BSS s32 D_8029DA38 |
BSS s32 D_8029DA3C |
BSS s32 D_8029DA4C |
Referenced by btl_update_starpoints_display().
s16 DemoBattleBeginDelay = 0 |
Referenced by btl_state_update_end_demo_battle().
Referenced by tattle_cam_pre_render().
u16 gTattleBgTextureYOffset = 0 |
Referenced by tattle_cam_pre_render().
|
extern |
Referenced by btl_draw_enemy_health_bars(), and initialize_battle().
|
extern |
|
extern |
|
extern |
|
extern |
|
extern |
|
extern |
|
extern |
|
extern |
|
extern |
|
extern |
|
extern |
Referenced by btl_update_starpoints_display(), and initialize_battle().
|
extern |
Referenced by btl_update_starpoints_display(), and initialize_battle().
|
extern |
Referenced by btl_update_starpoints_display(), and initialize_battle().
Referenced by btl_draw_enemy_health_bars(), and initialize_battle().
BSS Camera SavedWorldCameras[ARRAY_COUNT(gCameras)] |
Referenced by btl_restore_world_cameras(), and btl_save_world_cameras().
BSS f32 SavedWorldPlayerPosX |
Referenced by btl_restore_world_cameras(), and btl_save_world_cameras().
BSS f32 SavedWorldPlayerPosY |
Referenced by btl_restore_world_cameras(), and btl_save_world_cameras().
BSS f32 SavedWorldPlayerPosZ |
Referenced by btl_restore_world_cameras(), and btl_save_world_cameras().
BSS s32 StarPointsBasePosX |
Referenced by btl_update_starpoints_display().
BSS s32 StarPointsBasePosY |
Referenced by btl_update_starpoints_display().
BSS s32 StarPointsMoveInterpAmt |
Referenced by btl_update_starpoints_display().