Macros | |
| #define | TRACK_ID_DRUM 9 |
Enumerations | |
| enum | MseqMode { MSEQ_MODE_PLAYING = 0 , MSEQ_MODE_RESUMING = 1 , MSEQ_MODE_STOPPED = 2 , MSEQ_MODE_PAUSING = 3 } |
| enum | MseqFadeState { MSEQ_FADE_IN = 0 , MSEQ_FADE_OUT = 1 , MSEQ_FADE_OUT_PAUSING = 2 } |
| enum | MseqPlayState { MSEQ_PLAYER_PLAYING = 0 , MSEQ_PLAYER_STOPPED = 1 , MSEQ_PLAYER_STOPPING = 2 } |
| enum | MseqTrackFlags { MSEQ_TRACK_RESUMABLE = 1 } |
| enum | MseqCommand { MSEQ_CMD_80_STOP_SOUND = 0x80 , MSEQ_CMD_90_PLAY_SOUND = 0x90 , MSEQ_CMD_A0_SET_VOLUME_PAN = 0xA0 , MSEQ_CMD_B0_MULTI = 0xB0 , MSEQ_CMD_C0_SET_INSTRUMENT = 0xC0 , MSEQ_CMD_E0_TUNING = 0xE0 , MSEQ_CMD_SUB_66_START_LOOP = 0x66 , MSEQ_CMD_SUB_67_END_LOOP = 0x67 , MSEQ_CMD_SUB_68_SET_REVERB = 0x68 , MSEQ_CMD_SUB_69_SET_RESUMABLE = 0x69 } |
Variables | |
| u8 | BlankMseqData [] |
| #define TRACK_ID_DRUM 9 |
Referenced by au_mseq_player_update().
| enum MseqCommand |
| enum MseqFadeState |
| enum MseqMode |
| enum MseqPlayState |
| enum MseqTrackFlags |
| AuResult au_mseq_check_player_index | ( | u32 | index | ) |
| AuResult au_mseq_check_stopped | ( | s32 | index | ) |
Referenced by snd_ambient_is_stopped().
| void au_mseq_fade_setup | ( | AmbiencePlayer * | player | ) |
Referenced by au_mseq_manager_audio_frame_update(), and au_mseq_start().
| void au_mseq_load_track_fade_info | ( | AmbienceManager * | manager, |
| AmbiencePlayer * | player ) |
Referenced by au_mseq_manager_audio_frame_update().
| void au_mseq_load_tracks_fade | ( | s32 | arg0, |
| s32 | arg1 ) |
Referenced by snd_ambient_fade_out().
| void au_mseq_manager_audio_frame_update | ( | AmbienceManager * | manager | ) |
Referenced by au_update_clients_for_audio_frame().
| void au_mseq_manager_init | ( | AmbienceManager * | manager, |
| s8 | priority, | ||
| s8 | busID, | ||
| AuGlobals * | globals ) |
Referenced by au_engine_init().
| void au_mseq_pause | ( | s32 | index, |
| s32 | time ) |
Referenced by snd_ambient_pause().
| void au_mseq_play_sequence | ( | AmbienceManager * | manager, |
| MSEQHeader * | mseqFile, | ||
| s32 | index ) |
Referenced by au_mseq_start().
| void au_mseq_player_stop | ( | AmbienceManager * | manager, |
| AmbiencePlayer * | player ) |
Referenced by au_mseq_manager_audio_frame_update(), and au_mseq_player_update().
| void au_mseq_player_update | ( | AmbienceManager * | manager, |
| AmbiencePlayer * | player ) |
Referenced by au_mseq_manager_audio_frame_update().
| u8 au_mseq_read_next | ( | AmbiencePlayer * | state | ) |
Referenced by au_mseq_player_update().
| void au_mseq_restore_voices | ( | AmbienceManager * | manager, |
| AmbiencePlayer * | player ) |
Referenced by au_mseq_manager_audio_frame_update().
| void au_mseq_resume | ( | s32 | index, |
| s32 | time ) |
Referenced by snd_ambient_resume().
| void au_mseq_save_voices | ( | AmbienceManager * | manager, |
| AmbiencePlayer * | player ) |
Referenced by au_mseq_manager_audio_frame_update().
| void au_mseq_set_disabled | ( | s32 | index, |
| s32 | disable ) |
Referenced by snd_ambient_disable(), and snd_ambient_enable().
| void au_mseq_set_volume | ( | s32 | index, |
| s32 | time, | ||
| s32 | volume ) |
Referenced by snd_ambient_set_volume().
| AuResult au_mseq_start | ( | s32 | index, |
| s32 | time ) |
Referenced by snd_ambient_play().
| void au_mseq_stop_quick | ( | s32 | index | ) |
Referenced by snd_ambient_stop_quick().
| void au_mseq_stop_slow | ( | s32 | index, |
| s32 | time ) |
Referenced by snd_ambient_stop_slow().
|
extern |
Referenced by au_mseq_player_update(), and au_mseq_stop_quick().