papermario
Decompilation of Paper Mario
 
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falling.c File Reference

Data Structures

struct  FallingSprite
 

Functions

void N appendGfx_FallingSprite (void)
 

Data Structure Documentation

◆ FallingSprite

struct FallingSprite
Data Fields
s32 animationEnabled
f32 height
s32 imgfxIdx
s32 playerSpriteID
Vec3f pos
s32 rasterID
Vec3f rot
Vec3f scale
f32 width
s32 workerID

Function Documentation

◆ appendGfx_FallingSprite()

void N appendGfx_FallingSprite ( void )