Data Structures | |
struct | AmbientSoundSettings |
Macros | |
#define | NO_EXTERN_VARIABLES |
Variables | |
BSS MusicSettings | gMusicSettings [2] |
BSS IMG_BIN | D_80159B50 [0x200] |
BSS Window | gWindows [64] |
BSS CollisionStatus | gCollisionStatus |
BSS HiddenPanelsData | gCurrentHiddenPanels |
BSS s32 | _PLS_NAME_ME [2] |
BSS TextureHandle | TextureHandles [128] |
BSS ScreenOverlay | ScreenOverlays [2] |
BSS AmbientSoundSettings | AmbientSoundData |
BSS s32 | CreateEntityVarArgBuffer [4] |
BSS PAL_BIN | D_8015C7E0 [0x10] |
BSS char | D_8015C800 [0x7800] |
BSS DisplayContext | D_80164000 [2] |
#define NO_EXTERN_VARIABLES |
BSS s32 _PLS_NAME_ME[2] |
BSS AmbientSoundSettings AmbientSoundData |
BSS s32 CreateEntityVarArgBuffer[4] |
BSS char D_8015C800[0x7800] |
BSS DisplayContext D_80164000[2] |
BSS CollisionStatus gCollisionStatus |
Referenced by action_hammer_end_swing(), action_update_land(), action_update_landing_on_switch(), action_update_peach_land(), action_update_peach_step_down_land(), action_update_sliding(), action_update_spin(), action_update_spin_jump(), action_update_step_down_land(), action_update_tornado_jump(), action_update_use_spinning_flower(), check_for_interactables(), check_input_jump(), clear_trigger_data(), entity_BlueWarpPipe_wait_for_player_to_get_off(), entity_get_collision_flags(), entity_StarBoxLauncher_check_launch(), func_800E06D8(), handle_floor_behavior(), initialize_jump(), phys_adjust_cam_on_landing(), should_continue_inspect(), test_for_water_level(), update_player(), update_player_shadow(), update_riding_physics(), update_riding_physics(), and update_triggers().
BSS HiddenPanelsData gCurrentHiddenPanels |
BSS MusicSettings gMusicSettings[2] |
BSS ScreenOverlay ScreenOverlays[2] |
BSS TextureHandle TextureHandles[128] |