papermario
Decompilation of Paper Mario
 
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Window Struct Reference

#include <common_structs.h>

Data Fields

u8 flags
 
u8 priority
 
u8 originalPriority
 
s8 parent
 
WindowUpdateFunc fpUpdate
 
WindowUpdateFunc fpPending
 
Vec2s pos
 
s16 width
 
s16 height
 
void(* fpDrawContents )(void)
 
void * drawContentsArg0
 
u8 updateCounter
 
char unk_1D [3]
 

Field Documentation

◆ drawContentsArg0

void* Window::drawContentsArg0

◆ flags

◆ fpDrawContents

void(* Window::fpDrawContents) (void)

◆ fpPending

◆ fpUpdate

◆ height

◆ originalPriority

◆ parent

◆ pos

◆ priority

u8 Window::priority

◆ unk_1D

char Window::unk_1D[3]

◆ updateCounter

◆ width


The documentation for this struct was generated from the following file: