#include <npc.h>
Data Fields | |
s32 | flags |
s32 | initialAnim |
void(* | onUpdate )(struct Npc *) |
void(* | onRender )(struct Npc *) |
s32 NpcBlueprint::flags |
Referenced by create_encounters(), create_npc_impl(), create_partner_npc(), and peach_make_disguise_npc().
s32 NpcBlueprint::initialAnim |
Referenced by create_encounters(), create_npc_impl(), create_partner_npc(), and peach_make_disguise_npc().
void(* NpcBlueprint::onRender) (struct Npc *) |
Referenced by create_encounters(), create_npc_impl(), create_partner_npc(), and peach_make_disguise_npc().
void(* NpcBlueprint::onUpdate) (struct Npc *) |
Referenced by create_encounters(), create_npc_impl(), create_partner_npc(), and peach_make_disguise_npc().