Data Structures | |
struct | DemoSceneData |
Enumerations | |
enum | DemoSceneType { DEMO_SCENE_WORLD = 0 , DEMO_SCENE_PEACH = 1 , DEMO_SCENE_BATTLE = 2 , DEMO_SCENE_DONE = 3 , DEMO_SCENE_EXIT = 4 } |
Functions | |
void | state_init_demo (void) |
void | state_step_demo (void) |
void | state_drawUI_demo (void) |
Variables | |
DemoSceneData | DemoScenes [] |
char | versionString [] = "Prg Ver.??/??/?? ??:??" |
struct DemoSceneData |
enum DemoSceneType |
void state_drawUI_demo | ( | void | ) |
void state_init_demo | ( | void | ) |
void state_step_demo | ( | void | ) |
DemoSceneData DemoScenes[] |
Referenced by state_step_demo().
char versionString[] = "Prg Ver.??/??/?? ??:??" |