Data Structures | |
| struct | DemoSceneData |
Enumerations | |
| enum | DemoSceneType { DEMO_SCENE_WORLD = 0 , DEMO_SCENE_PEACH = 1 , DEMO_SCENE_BATTLE = 2 , DEMO_SCENE_DONE = 3 , DEMO_SCENE_EXIT = 4 } |
Functions | |
| void | state_init_demo (void) |
| void | state_step_demo (void) |
| void | state_drawUI_demo (void) |
Variables | |
| DemoSceneData | DemoScenes [] |
| char | versionString [] = "Prg Ver.??/??/?? ??:??" |
| struct DemoSceneData |
| DemoSceneData DemoScenes[] |
Referenced by state_step_demo().
| char versionString[] = "Prg Ver.??/??/?? ??:??" |