#include <common_structs.h>
◆ animationBuffer
| s16* ModelAnimator::animationBuffer |
◆ animReadPos
| s16* ModelAnimator::animReadPos |
◆ baseAddr
| void* ModelAnimator::baseAddr |
◆ flags
Referenced by animator_node_update_model_transform(), animator_update_model_transforms(), clear_animator_flags(), create_mesh_animator(), create_model_animator(), render_animated_model(), render_animated_model_with_vertices(), set_animator_flags(), step_model_animator(), update_model_animator(), and update_model_animator_with_transform().
◆ fpRenderCallback
| void(* ModelAnimator::fpRenderCallback) (void *) |
◆ mtx
◆ nextUniqueID
| u8 ModelAnimator::nextUniqueID |
◆ nextUpdateTime
| f32 ModelAnimator::nextUpdateTime |
◆ renderCallbackArg
| void* ModelAnimator::renderCallbackArg |
◆ renderMode
| s8 ModelAnimator::renderMode |
◆ rootNode
◆ savedReadPos
| s16* ModelAnimator::savedReadPos |
◆ savedTreePos
| s32 ModelAnimator::savedTreePos |
◆ staticNodeIDs
| u8 ModelAnimator::staticNodeIDs[0x7A] |
◆ staticNodes
◆ staticRoot
◆ timeScale
| f32 ModelAnimator::timeScale |
◆ treeIndexPos
| s32 ModelAnimator::treeIndexPos |
◆ unk_05
| char ModelAnimator::unk_05[3] |
◆ unk_08F
| char ModelAnimator::unk_08F[0x1] |
◆ unk_2DC
| char ModelAnimator::unk_2DC[4] |
The documentation for this struct was generated from the following file: