#include <common_structs.h>
Data Fields | |
s32 | flags |
s16 | varIndex |
char | unk_06 [2] |
s32 | colliderID |
s32(* | onActivateFunc )(struct Trigger *) |
char | unk_10 [4] |
s32 | tattleMsg |
s32 | hasPlayerInteractPrompt |
s32 * | itemList |
s32 TriggerBlueprint::colliderID |
s32 TriggerBlueprint::flags |
Referenced by bind_trigger(), evt_handle_bind(), and evt_handle_bind_lock().
s32 TriggerBlueprint::hasPlayerInteractPrompt |
s32* TriggerBlueprint::itemList |
s32 TriggerBlueprint::tattleMsg |
char TriggerBlueprint::unk_06[2] |
char TriggerBlueprint::unk_10[4] |
s16 TriggerBlueprint::varIndex |