papermario
Decompilation of Paper Mario
 
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main.c File Reference

Data Structures

struct  IngredientSouce
 

Functions

void N worker_update_ingredient_windows (void)
 
void N draw_content_ingredient_name (MenuPanel *menu, s32 baseX, s32 baseY, s32 width, s32 height, s32 opacity, s32 darkening)
 
void N draw_content_ingredient_desc (MenuPanel *menu, s32 baseX, s32 baseY, s32 width, s32 height, s32 opacity, s32 darkening)
 

Data Structure Documentation

◆ IngredientSouce

struct IngredientSouce
Data Fields
s32 colliderID
s32 itemID
s32 overrideDescMsg

Function Documentation

◆ draw_content_ingredient_desc()

void N draw_content_ingredient_desc ( MenuPanel * menu,
s32 baseX,
s32 baseY,
s32 width,
s32 height,
s32 opacity,
s32 darkening )

◆ draw_content_ingredient_name()

void N draw_content_ingredient_name ( MenuPanel * menu,
s32 baseX,
s32 baseY,
s32 width,
s32 height,
s32 opacity,
s32 darkening )

◆ worker_update_ingredient_windows()

void N worker_update_ingredient_windows ( void )