papermario
Decompilation of Paper Mario
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npc.c File Reference
Data Structures
struct
FuzzyThread
Macros
#define
NUM_THREAD_SEGMENTS
16
Functions
void N
build_gfx_thread
(void)
Data Structure Documentation
◆
FuzzyThread
struct FuzzyThread
Data Fields
Vec3f
anchorPos
f32
angleStep
Npc
*
backNpc
f32
curAngle
f32
curLength
f32
duration
Vec3f
endPoint
Npc
*
frontNpc
f32
lengthStep
f32
overshootAngleVel
f32
overshootVel
f32
targetAngle
f32
targetLength
f32
time
Macro Definition Documentation
◆
NUM_THREAD_SEGMENTS
#define NUM_THREAD_SEGMENTS 16
Referenced by
build_gfx_thread()
.
Function Documentation
◆
build_gfx_thread()
void N build_gfx_thread
(
void
)
src
world
area_nok
nok_04
npc.c
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