Data Structures | |
struct | RitualCard |
Enumerations | |
enum | { RITUAL_VAR_SHUFFLE_IMGFX = ArrayVar(0) , RITUAL_VAR_FILP1_IMGFX = ArrayVar(1) , RITUAL_VAR_FILP2_IMGFX = ArrayVar(2) , RITUAL_VAR_FILP3_IMGFX = ArrayVar(3) , RITUAL_VAR_POS_X = ArrayVar(4) , RITUAL_VAR_POS_Y = ArrayVar(5) , RITUAL_VAR_POS_Z = ArrayVar(6) , RITUAL_VAR_WORKER = ArrayVar(7) , RITUAL_VAR_ORB_EFFECT = ArrayVar(8) , RITUAL_VAR_STATE = ArrayVar(9) } |
enum | { RITUAL_STATE_INIT = 0 , RITUAL_STATE_APPEAR = 1 , RITUAL_STATE_2 = 2 , RITUAL_STATE_3 = 3 , RITUAL_STATE_4 = 4 , RITUAL_STATE_FLIP_LEFT = 5 , RITUAL_STATE_FLIP_MIDDLE = 6 , RITUAL_STATE_FLIP_RIGHT = 7 , RITUAL_STATE_8 = 8 , RITUAL_STATE_9 = 9 , RITUAL_STATE_A = 10 , RITUAL_STATE_B = 11 , RITUAL_STATE_C = 12 , RITUAL_STATE_D = 13 } |
Functions | |
MAP_STATIC_PAD (1, merlee) | |
INCLUDE_IMG ("world/area_dro/dro_02/card.png", dro_02_card) | |
INCLUDE_PAL ("world/area_dro/dro_02/card.pal", dro_02_card_pal) | |
void N | card_worker_update (void) |
void N | card_worker_render (void) |
u32 N | appendGfx_ritual_card (RitualCard *card, Matrix4f mtxParent) |
void N | GetCardOrientation (s32 index, f32 *outX, f32 *outY, f32 *outZ, f32 *outAngle) |
struct RitualCard |
Data Fields | ||
---|---|---|
f32 | pitch | |
Vec3f | pos | |
s32 | rasterIndex | |
s32 | spriteID | |
s32 | unk_00 | |
s32 | xoffset | |
f32 | yaw |
anonymous enum |
anonymous enum |
u32 N appendGfx_ritual_card | ( | RitualCard * | card, |
Matrix4f | mtxParent ) |
Referenced by card_worker_render().
void N card_worker_render | ( | void | ) |
void N card_worker_update | ( | void | ) |
void N GetCardOrientation | ( | s32 | index, |
f32 * | outX, | ||
f32 * | outY, | ||
f32 * | outZ, | ||
f32 * | outAngle ) |
Referenced by card_worker_update().
INCLUDE_IMG | ( | "world/area_dro/dro_02/card.png" | , |
dro_02_card | ) |
INCLUDE_PAL | ( | "world/area_dro/dro_02/card.pal" | , |
dro_02_card_pal | ) |
MAP_STATIC_PAD | ( | 1 | , |
merlee | ) |