#include <effects.h>
Data Fields | |
s32 | flags |
s32 | effectIndex |
s32 | instanceCounter |
s32 | freeDelay |
void(* | update )(EffectInstance *effectInst) |
void(* | renderScene )(EffectInstance *effectInst) |
void(* | renderUI )(EffectInstance *effectInst) |
s32 * | graphics |
s32 EffectSharedData::effectIndex |
Referenced by load_effect().
s32 EffectSharedData::flags |
Referenced by clear_effect_data(), create_effect_instance(), and update_effects().
s32 EffectSharedData::freeDelay |
s32* EffectSharedData::graphics |
s32 EffectSharedData::instanceCounter |
void(* EffectSharedData::renderScene) (EffectInstance *effectInst) |
Referenced by render_effects_scene().
void(* EffectSharedData::renderUI) (EffectInstance *effectInst) |
Referenced by render_effects_UI().
void(* EffectSharedData::update) (EffectInstance *effectInst) |