Data Structures | |
struct | HammerHitData |
Enumerations | |
enum | { SUBSTATE_HAMMER_0 = 0 , SUBSTATE_HAMMER_1 = 1 , SUBSTATE_HAMMER_2 = 2 } |
Functions | |
void | action_hammer_end_swing (void) |
s32 | action_hammer_is_swinging_away (s32 animID) |
void | action_hammer_play_hit_fx (s32 hitID) |
HitID | action_hammer_test_swing_collision (void) |
void | action_update_hammer (void) |
Variables | |
BSS HammerHitData | D_802B6E90 |
HammerHitData * | HammerHit = &D_802B6E90 |
Referenced by action_update_hammer().
Referenced by action_hammer_end_swing(), and action_hammer_test_swing_collision().
Referenced by action_hammer_end_swing().
Referenced by action_update_hammer().
BSS HammerHitData D_802B6E90 |
HammerHitData* HammerHit = &D_802B6E90 |