Data Structures | |
| struct | HurricaneState |
Macros | |
| #define | NAMESPACE battle_partner_lakilester |
| #define | HURRICANE_PARTNER_MOVE_TIME 165 |
| #define | HURRICANE_UNUSED_TIME 177 |
Enumerations | |
| enum | { STATE_INHALE = -1 , STATE_DISABLED = 0 , STATE_EXHALE = 1 } |
Functions | |
| MATCHING_BSS (0xCC0) | |
Variables | |
| HudScript | HES_AimBlinkA |
| HudScript | HES_AimReticle |
| HudScript | HES_AimTarget |
| HudScript | HES_StickTapRight |
| ActorBlueprint | battle_partner_lakilester |
| struct HurricaneState |
| #define HURRICANE_PARTNER_MOVE_TIME 165 |
| #define HURRICANE_UNUSED_TIME 177 |
| #define NAMESPACE battle_partner_lakilester |
| MATCHING_BSS | ( | 0xCC0 | ) |
| ActorBlueprint battle_partner_lakilester |
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