= {
}
@ ROOM_DROP_DOOR_ENTER
Definition enums.h:4542
@ ROOM_DROP_DOOR_EXIT
Definition enums.h:4545
@ ROOM_DROP_DOOR_2
Definition enums.h:4544
@ ROOM_DROP_DOOR_1
Definition enums.h:4543
@ EASING_CUBIC_IN
Definition enums.h:512
@ EASING_CUBIC_OUT
Definition enums.h:515
ApiStatus UpdateLerp(Evt *script, bool isInitialCall)
ApiStatus MakeLerp(Evt *script, bool isInitialCall)
#define Switch(LVAR)
Marks the start of a switch statement.
Definition macros.h:355
#define Set(VAR, INT_VALUE)
Sets the given variable to a given value casted to an integer.
Definition macros.h:409
#define CaseEq(RVAR)
Marks the start of a switch case that executes only if LVAR == RVAR. It also marks the end of any pre...
Definition macros.h:363
#define End
Signals the end of EVT script data. A script missing this will likely crash on load.
Definition macros.h:257
#define Goto(LABEL_ID)
Moves execution to the given label.
Definition macros.h:276
#define Label(LABEL_ID)
Marks this point in the script as a Goto target.
Definition macros.h:271
#define EndIf
Marks the end of an if statement or an else block.
Definition macros.h:342
#define LVar2
Definition macros.h:178
#define LVar1
Definition macros.h:177
#define Wait(NUM_FRAMES)
Blocks for the given number of frames.
Definition macros.h:298
#define EndSwitch
Marks the end of a switch statement and any case.
Definition macros.h:406
#define IfEq(LVAR, RVAR)
Marks the beginning of an if statement that only executes if LVAR == RVAR.
Definition macros.h:313
#define Call(FUNC, ARGS...)
Calls a given C EVT API function with any number of arguments.
Definition macros.h:620
#define LVar0
Definition macros.h:176
#define Exec(EVT_SOURCE)
Launches a new thread.
Definition macros.h:499
#define Return
Kills the current EVT thread.
Definition macros.h:261
@ ROOM_DATA_EVT_DROP_DOOR
Definition rooms.c:51