papermario
Decompilation of Paper Mario
 
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water_fountain.c File Reference

Data Structures

struct  UnkStruct
 

Functions

void water_fountain_init (EffectInstance *effect)
 
void water_fountain_update (EffectInstance *effect)
 
void water_fountain_render (EffectInstance *effect)
 
void water_fountain_appendGfx (void *effect)
 
EffectInstancewater_fountain_main (s32 arg0, f32 posX, f32 posY, f32 posZ, f32 arg4, s32 arg5)
 
void func_E00B8200 (void)
 

Variables

Gfx D_09000280_3B8AE0 []
 
Gfx D_09000328_3B8B88 []
 
Gfx D_09000348_3B8BA8 []
 
UnkStruct D_E00B8900 []
 
UnkStruct D_E00B8B58 []
 
s32 D_E00B8CA4 [] = { 0, 40, 55, 190, 20, 130, 270, 300 }
 

Data Structure Documentation

◆ UnkStruct

struct UnkStruct
Data Fields
Gfx * displayList
s16 height
u8 sizeScale
s32 unk_00
u8 unk_00
s8 unk_00
u8 unk_01
s8 unk_01
u8 unk_02
s16 unk_02
u8 unk_03
s32 unk_04
Gfx * unk_04
s16 unk_04
s16 unk_06
f32 unk_08
Gfx * unk_08
s32 unk_08
char unk_09[1]
f32 unk_0C
s32 unk_10
s32 unk_14
s16 width
s16 x
s16 y

Function Documentation

◆ func_E00B8200()

void func_E00B8200 ( void )

◆ water_fountain_appendGfx()

void water_fountain_appendGfx ( void * effect)

Referenced by water_fountain_render().

◆ water_fountain_init()

void water_fountain_init ( EffectInstance * effect)

Referenced by water_fountain_main().

◆ water_fountain_main()

EffectInstance * water_fountain_main ( s32 arg0,
f32 posX,
f32 posY,
f32 posZ,
f32 arg4,
s32 arg5 )

◆ water_fountain_render()

void water_fountain_render ( EffectInstance * effect)

Referenced by water_fountain_main().

◆ water_fountain_update()

void water_fountain_update ( EffectInstance * effect)

Referenced by water_fountain_main().

Variable Documentation

◆ D_09000280_3B8AE0

Gfx D_09000280_3B8AE0[]
extern

◆ D_09000328_3B8B88

Gfx D_09000328_3B8B88[]
extern

◆ D_09000348_3B8BA8

Gfx D_09000348_3B8BA8[]
extern

◆ D_E00B8900

UnkStruct D_E00B8900[]

◆ D_E00B8B58

UnkStruct D_E00B8B58[]

◆ D_E00B8CA4

s32 D_E00B8CA4[] = { 0, 40, 55, 190, 20, 130, 270, 300 }