Data Structures | |
struct | BadgeHint |
struct | GameFlagHint |
Macros | |
#define | STORY_REQ_ANY_TIME -10000 |
#define | BADGE_REQ_MERLOW_SHOP 10002 |
Functions | |
s32 N | PlayerHasBadge (s32 badgeID) |
#define BADGE_REQ_MERLOW_SHOP 10002 |
#define STORY_REQ_ANY_TIME -10000 |
s32 N PlayerHasBadge | ( | s32 | badgeID | ) |