papermario
Decompilation of Paper Mario
 
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merluvlee.c File Reference

Data Structures

struct  BadgeHint
 
struct  GameFlagHint
 

Macros

#define STORY_REQ_ANY_TIME   -10000
 
#define BADGE_REQ_MERLOW_SHOP   10002
 

Functions

s32 N PlayerHasBadge (s32 badgeID)
 

Data Structure Documentation

◆ BadgeHint

struct BadgeHint
Data Fields
s32 hintMsg
s32 itemID
s32 requiredProgress

◆ GameFlagHint

struct GameFlagHint
Data Fields
s32 doneFlag
s32 hintMsg
s32 requiredProgress

Macro Definition Documentation

◆ BADGE_REQ_MERLOW_SHOP

#define BADGE_REQ_MERLOW_SHOP   10002

◆ STORY_REQ_ANY_TIME

#define STORY_REQ_ANY_TIME   -10000

Function Documentation

◆ PlayerHasBadge()

s32 N PlayerHasBadge ( s32 badgeID)