Data Structures | |
| struct | BadgeHint |
| struct | GameFlagHint |
Macros | |
| #define | STORY_REQ_ANY_TIME -10000 |
| #define | BADGE_REQ_MERLOW_SHOP 10002 |
Functions | |
| s32 N | PlayerHasBadge (s32 badgeID) |
| #define BADGE_REQ_MERLOW_SHOP 10002 |
| #define STORY_REQ_ANY_TIME -10000 |
| s32 N PlayerHasBadge | ( | s32 | badgeID | ) |