AuResult au_bgm_adjust_volume | ( | SongStartRequest * | update | ) |
Referenced by snd_song_set_volume_full(), and snd_song_set_volume_quiet().
Referenced by au_update_clients_for_video_frame().
Referenced by au_bgm_player_initialize(), and au_BGMCmd_FF_Special().
Referenced by au_bgm_update_fade().
Referenced by au_bgm_player_read_composition().
Referenced by snd_song_is_playing().
Referenced by au_bgm_player_read_composition().
Referenced by au_update_clients_for_audio_frame().
Referenced by au_engine_init().
Referenced by au_bgm_player_audio_frame_update(), and au_bgm_process_init_song().
Referenced by au_bgm_process_resume(), and au_load_song_files().
Referenced by au_bgm_player_audio_frame_update().
Referenced by snd_song_set_detune().
play next tick
Referenced by au_bgm_player_audio_frame_update().
Referenced by au_bgm_player_audio_frame_update().
AuResult au_bgm_process_fade_out | ( | SongFadeOutRequest * | s | ) |
Referenced by snd_song_request_fade_out(), and snd_song_request_push_fade_out().
AuResult au_bgm_process_init_song | ( | SongStartRequest * | event | ) |
AuResult au_bgm_process_resume | ( | SongResumeRequest * | update | ) |
Referenced by snd_song_request_pop(), and snd_song_request_unpause().
AuResult au_bgm_process_suspend | ( | SongSuspendRequest * | update, |
b32 | skipStop ) |
Referenced by au_bgm_complete_push(), snd_song_push_stop(), snd_song_request_pause(), and snd_song_request_snapshot().
Referenced by au_bgm_player_initialize(), au_bgm_player_update_stop(), and au_bgm_process_suspend().
Referenced by au_update_clients_for_audio_frame().
Referenced by au_engine_init().
AuResult au_bgm_set_linked_tracks | ( | SongSwapLinkedRequest * | arg0 | ) |
Referenced by snd_song_set_linked_mode().
Referenced by snd_song_set_playback_rate().
void au_bgm_set_prox_mix_fade | ( | BGMPlayer * | player, |
BGMPlayerTrack * | track, | ||
s32 | target, | ||
s32 | duration ) |
Referenced by au_BGMCmd_FC_Branch(), and au_BGMCmd_FF_Special().
Referenced by au_bgm_begin_video_frame(), au_bgm_player_init(), and au_bgm_process_init_song().
Referenced by snd_song_clear_track_volumes(), and snd_song_set_track_volumes().
Referenced by snd_song_stop_all().
Referenced by snd_song_stop().
Referenced by au_bgm_update_fade(), and au_update_clients_for_audio_frame().
Referenced by au_update_clients_for_audio_frame().
void au_BGMCmd_E0_MasterTempo | ( | BGMPlayer * | player, |
BGMPlayerTrack * | track ) |
void au_BGMCmd_E1_MasterVolume | ( | BGMPlayer * | player, |
BGMPlayerTrack * | track ) |
void au_BGMCmd_E2_MasterDetune | ( | BGMPlayer * | player, |
BGMPlayerTrack * | track ) |
void au_BGMCmd_E3 | ( | BGMPlayer * | player, |
BGMPlayerTrack * | track ) |
void au_BGMCmd_E4_MasterTempoFade | ( | BGMPlayer * | player, |
BGMPlayerTrack * | track ) |
void au_BGMCmd_E5_MasterVolumeFade | ( | BGMPlayer * | player, |
BGMPlayerTrack * | track ) |
void au_BGMCmd_E6_MasterEffect | ( | BGMPlayer * | player, |
BGMPlayerTrack * | track ) |
Referenced by au_bgm_restore_copied_player().
void au_BGMCmd_E8_TrackOverridePatch | ( | BGMPlayer * | player, |
BGMPlayerTrack * | track ) |
void au_BGMCmd_E9_InstrumentVolume | ( | BGMPlayer * | arg0, |
BGMPlayerTrack * | track ) |
Referenced by au_bgm_set_linked_tracks().
void au_BGMCmd_EA_InstrumentPan | ( | BGMPlayer * | player, |
BGMPlayerTrack * | track ) |
void au_BGMCmd_EB_InstrumentReverb | ( | BGMPlayer * | player, |
BGMPlayerTrack * | track ) |
void au_BGMCmd_EC_TrackDetune | ( | BGMPlayer * | player, |
BGMPlayerTrack * | track ) |
void au_BGMCmd_EC_TrackVolume | ( | BGMPlayer * | player, |
BGMPlayerTrack * | track ) |
void au_BGMCmd_ED_InstrumentCoarseTune | ( | BGMPlayer * | player, |
BGMPlayerTrack * | track ) |
void au_BGMCmd_EE_InstrumentFineTune | ( | BGMPlayer * | player, |
BGMPlayerTrack * | track ) |
void au_BGMCmd_F0_TrackTremolo | ( | BGMPlayer * | player, |
BGMPlayerTrack * | track ) |
void au_BGMCmd_F1_TrackTremoloRate | ( | BGMPlayer * | player, |
BGMPlayerTrack * | track ) |
void au_BGMCmd_F2_TrackTremoloDepth | ( | BGMPlayer * | player, |
BGMPlayerTrack * | track ) |
void au_BGMCmd_F3_TrackTremoloStop | ( | BGMPlayer * | player, |
BGMPlayerTrack * | track ) |
void au_BGMCmd_F4_SubTrackRandomPan | ( | BGMPlayer * | player, |
BGMPlayerTrack * | track ) |
void au_BGMCmd_F5_UseInstrument | ( | BGMPlayer * | player, |
BGMPlayerTrack * | track ) |
void au_BGMCmd_F6_InstrumentVolumeLerp | ( | BGMPlayer * | player, |
BGMPlayerTrack * | track ) |
Referenced by au_bgm_change_track_volume(), au_bgm_player_update_playing(), and au_bgm_set_linked_tracks().
void au_BGMCmd_F7_ReverbType | ( | BGMPlayer * | player, |
BGMPlayerTrack * | track ) |
void au_BGMCmd_FC_Branch | ( | BGMPlayer * | player, |
BGMPlayerTrack * | track ) |
void au_BGMCmd_FD_EventTrigger | ( | BGMPlayer * | player, |
BGMPlayerTrack * | track ) |
void au_BGMCmd_FE_Detour | ( | BGMPlayer * | player, |
BGMPlayerTrack * | track ) |
void au_BGMCmd_FF_Special | ( | BGMPlayer * | player, |
BGMPlayerTrack * | track ) |
void au_BGMCmd_NOP | ( | BGMPlayer * | player, |
BGMPlayerTrack * | track ) |
Referenced by au_engine_init().
Referenced by snd_ambient_is_stopped().
void au_mseq_fade_setup | ( | AmbiencePlayer * | arg0 | ) |
Referenced by au_mseq_manager_audio_frame_update(), and au_mseq_start().
void au_mseq_load_track_fade_info | ( | AmbienceManager * | manager, |
AmbiencePlayer * | lambda ) |
Referenced by au_mseq_manager_audio_frame_update().
Referenced by snd_ambient_fade_out().
void au_mseq_manager_audio_frame_update | ( | AmbienceManager * | arg0 | ) |
Referenced by au_update_clients_for_audio_frame().
void au_mseq_manager_init | ( | AmbienceManager * | arg0, |
s8 | arg1, | ||
s8 | reverbType, | ||
AuGlobals * | arg3 ) |
Referenced by au_engine_init().
Referenced by snd_ambient_pause().
void au_mseq_play_sequence | ( | AmbienceManager * | arg0, |
MSEQHeader * | mseq, | ||
s32 | index ) |
Referenced by au_mseq_start().
void au_mseq_player_stop | ( | AmbienceManager * | arg0, |
AmbiencePlayer * | arg1 ) |
Referenced by au_mseq_manager_audio_frame_update(), and au_mseq_player_update().
void au_mseq_player_update | ( | AmbienceManager * | manager, |
AmbiencePlayer * | lambda ) |
Referenced by au_mseq_manager_audio_frame_update().
u8 au_mseq_read_next | ( | AmbiencePlayer * | arg0 | ) |
Referenced by au_mseq_player_update().
void au_mseq_restore_voices | ( | AmbienceManager * | manager, |
AmbiencePlayer * | lambda ) |
Referenced by au_mseq_manager_audio_frame_update().
Referenced by snd_ambient_resume().
void au_mseq_save_voices | ( | AmbienceManager * | arg0, |
AmbiencePlayer * | lambda ) |
Referenced by au_mseq_manager_audio_frame_update().
Referenced by snd_ambient_disable(), and snd_ambient_enable().
Referenced by snd_ambient_set_volume().
Referenced by snd_ambient_play().
Referenced by snd_ambient_stop_quick().
Referenced by snd_ambient_stop_slow().
void au_sfx_begin_video_frame | ( | SoundManager * | manager | ) |
Referenced by au_update_clients_for_video_frame().
void au_sfx_clear_queue | ( | SoundManager * | manager | ) |
Referenced by au_sfx_init().
Referenced by au_engine_init().
void au_sfx_load_groups_from_SEF | ( | SoundManager * | sndMgr | ) |
Referenced by au_engine_init().
s16 au_sfx_manager_audio_frame_update | ( | SoundManager * | manager | ) |
Referenced by au_update_clients_for_audio_frame().
s32 au_sfx_set_reverb_type | ( | SoundManager * | manager, |
s32 | arg1 ) |
Referenced by au_set_reverb_type(), and au_sfx_init().
void au_sfx_set_state | ( | SoundManager * | manager, |
s32 | arg1 ) |
Referenced by au_sfx_init(), snd_disable_sfx(), and snd_enable_sfx().
void au_sfx_try_sound | ( | SoundManager * | manager, |
SoundRequest * | request, | ||
SoundManagerCustomCmdList * | customSEF ) |
Referenced by au_sfx_begin_video_frame().
SoundInstance * sfx_get_env_sound_instance | ( | s32 | soundID | ) |
Referenced by sfx_adjust_env_sound_params(), sfx_adjust_env_sound_pos(), and sfx_stop_tracking_env_sound_pos().
Part of an unused system for inter-thread communication with a BGM player using commands.
Use functions in bgm_control to manipualte gMusicControlData instead.
Referenced by au_bgm_player_init().
AuResult snd_song_clear_track_volumes | ( | s32 | songName, |
MusicTrackVols | arg1 ) |
Referenced by bgm_clear_track_volumes().
Referenced by bgm_adjust_proximity().
Referenced by bgm_adjust_proximity().
Referenced by bgm_adjust_proximity().
AuResult snd_song_set_track_volumes | ( | s32 | songName, |
MusicTrackVols | arg1 ) |
Referenced by bgm_set_track_volumes().