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Decompilation of Paper Mario
 
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spiny_surge.h File Reference

Enumerations

enum  {
  SPINY_SURGE_RESET = -1 , SPINY_SURGE_NONE = 0 , SPINY_SURGE_HOLD = 1 , SPINY_SURGE_THROW = 2 ,
  SPINY_SURGE_IGNORE = 3
}
 

Functions

void action_command_spiny_surge_update (void)
 
void action_command_spiny_surge_draw (void)
 
void action_command_spiny_surge_free (void)
 

Enumeration Type Documentation

◆ anonymous enum

anonymous enum
Enumerator
SPINY_SURGE_RESET 
SPINY_SURGE_NONE 
SPINY_SURGE_HOLD 
SPINY_SURGE_THROW 
SPINY_SURGE_IGNORE 

Function Documentation

◆ action_command_spiny_surge_draw()

void action_command_spiny_surge_draw ( void )

Referenced by action_command_draw().

◆ action_command_spiny_surge_free()

void action_command_spiny_surge_free ( void )

Referenced by action_command_free().

◆ action_command_spiny_surge_update()

void action_command_spiny_surge_update ( void )

Referenced by action_command_update().