papermario
Decompilation of Paper Mario
 
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unused_flee.c File Reference

Macros

#define NAMESPACE   action_command_unused_flee
 Seems to be an unused, partially broken version of the Flee action command.
 
#define METER_FILL_TICK   600
 

Enumerations

enum  { HIDX_BUTTON = 0 , HIDX_METER = 1 , HIDX_OK = 2 }
 

Functions

void btl_message_unlock_box_pos (void)
 
void N update (void)
 
void N draw (void)
 
void N free (void)
 

Variables

s32 actionCmdTable07 []
 

Macro Definition Documentation

◆ METER_FILL_TICK

#define METER_FILL_TICK   600

Referenced by update().

◆ NAMESPACE

#define NAMESPACE   action_command_unused_flee

Seems to be an unused, partially broken version of the Flee action command.

The player must mash A to fill a meter up to an OK mark.

Unlike the normal flee command, the OK mark does not move and the command will only succeed of the meter is filled. Once filled, it rapidly drains and must be refilled.

Enumeration Type Documentation

◆ anonymous enum

anonymous enum
Enumerator
HIDX_BUTTON 
HIDX_METER 
HIDX_OK 

Function Documentation

◆ btl_message_unlock_box_pos()

void btl_message_unlock_box_pos ( void )

◆ draw()

void N draw ( void )

◆ free()

void N free ( void )

◆ update()

void N update ( void )

Variable Documentation

◆ actionCmdTable07

s32 actionCmdTable07[]
extern