papermario
Decompilation of Paper Mario
 
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stop_leech.c File Reference

Macros

#define NAMESPACE   action_command_stop_leech
 Differs from most mash commands by not having a fixed time limit and not having a rising sound effect as it fills.
 
#define METER_FILL_TICK   100
 

Enumerations

enum  { HIDX_BUTTON = 0 , HIDX_METER = 1 }
 

Functions

void N update (void)
 
void N draw (void)
 
void N free (void)
 

Variables

s32 actionCmdTableStopLeech []
 

Macro Definition Documentation

◆ METER_FILL_TICK

#define METER_FILL_TICK   100

Referenced by update().

◆ NAMESPACE

#define NAMESPACE   action_command_stop_leech

Differs from most mash commands by not having a fixed time limit and not having a rising sound effect as it fills.

Enumeration Type Documentation

◆ anonymous enum

anonymous enum
Enumerator
HIDX_BUTTON 
HIDX_METER 

Function Documentation

◆ draw()

void N draw ( void )

◆ free()

void N free ( void )

◆ update()

void N update ( void )

Variable Documentation

◆ actionCmdTableStopLeech

s32 actionCmdTableStopLeech[]
extern