Macros | |
| #define | NAMESPACE A(green_shy_guy) |
| #define | ANIM_SHYGUY_Still ANIM_ShyGuy_Green_Still |
| #define | ANIM_SHYGUY_Idle ANIM_ShyGuy_Green_Idle |
| #define | ANIM_SHYGUY_Walk ANIM_ShyGuy_Green_Walk |
| #define | ANIM_SHYGUY_Run ANIM_ShyGuy_Green_Run |
| #define | ANIM_SHYGUY_Dash ANIM_ShyGuy_Green_Dash |
| #define | ANIM_SHYGUY_Tackle ANIM_ShyGuy_Green_Tackle |
| #define | ANIM_SHYGUY_ArmsUp ANIM_ShyGuy_Green_ArmsUp |
| #define | ANIM_SHYGUY_Bow ANIM_ShyGuy_Green_Bow |
| #define | ANIM_SHYGUY_Neutral ANIM_ShyGuy_Green_Neutral |
| #define | ANIM_SHYGUY_Jump ANIM_ShyGuy_Green_Jump |
| #define | ANIM_SHYGUY_FallingKick ANIM_ShyGuy_Green_FallingKick |
| #define | ANIM_SHYGUY_NeutralAlt ANIM_ShyGuy_Green_NeutralAlt |
| #define | ANIM_SHYGUY_Hurt ANIM_ShyGuy_Green_Hurt |
| #define | ANIM_SHYGUY_BurnHurt ANIM_ShyGuy_Green_BurnHurt |
| #define | ANIM_SHYGUY_BurnStill ANIM_ShyGuy_Green_BurnStill |
| #define | ANIM_SHYGUY_Smoke ANIM_ShyGuy_Green_Smoke |
| #define | ANIM_SHYGUY_Crashed ANIM_ShyGuy_Green_Crashed |
| #define | ANIM_SHYGUY_Excited ANIM_ShyGuy_Green_Excited |
| #define | ANIM_SHYGUY_Slouch ANIM_ShyGuy_Green_Slouch |
| #define | ANIM_SHYGUY_Dizzy ANIM_ShyGuy_Green_Dizzy |
| #define | ANIM_SHYGUY_Scared ANIM_ShyGuy_Green_Scared |
| #define | ANIM_SHYGUY_Hiding ANIM_ShyGuy_Green_Hiding |
| #define ANIM_SHYGUY_ArmsUp ANIM_ShyGuy_Green_ArmsUp |
| #define ANIM_SHYGUY_Bow ANIM_ShyGuy_Green_Bow |
| #define ANIM_SHYGUY_BurnHurt ANIM_ShyGuy_Green_BurnHurt |
| #define ANIM_SHYGUY_BurnStill ANIM_ShyGuy_Green_BurnStill |
| #define ANIM_SHYGUY_Crashed ANIM_ShyGuy_Green_Crashed |
| #define ANIM_SHYGUY_Dash ANIM_ShyGuy_Green_Dash |
| #define ANIM_SHYGUY_Dizzy ANIM_ShyGuy_Green_Dizzy |
| #define ANIM_SHYGUY_Excited ANIM_ShyGuy_Green_Excited |
| #define ANIM_SHYGUY_FallingKick ANIM_ShyGuy_Green_FallingKick |
| #define ANIM_SHYGUY_Hiding ANIM_ShyGuy_Green_Hiding |
| #define ANIM_SHYGUY_Hurt ANIM_ShyGuy_Green_Hurt |
| #define ANIM_SHYGUY_Idle ANIM_ShyGuy_Green_Idle |
| #define ANIM_SHYGUY_Jump ANIM_ShyGuy_Green_Jump |
| #define ANIM_SHYGUY_Neutral ANIM_ShyGuy_Green_Neutral |
| #define ANIM_SHYGUY_NeutralAlt ANIM_ShyGuy_Green_NeutralAlt |
| #define ANIM_SHYGUY_Run ANIM_ShyGuy_Green_Run |
| #define ANIM_SHYGUY_Scared ANIM_ShyGuy_Green_Scared |
| #define ANIM_SHYGUY_Slouch ANIM_ShyGuy_Green_Slouch |
| #define ANIM_SHYGUY_Smoke ANIM_ShyGuy_Green_Smoke |
| #define ANIM_SHYGUY_Still ANIM_ShyGuy_Green_Still |
| #define ANIM_SHYGUY_Tackle ANIM_ShyGuy_Green_Tackle |
| #define ANIM_SHYGUY_Walk ANIM_ShyGuy_Green_Walk |
| #define NAMESPACE A(green_shy_guy) |