papermario
Decompilation of Paper Mario
 
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boss.h File Reference

Enumerations

enum  {
  AVAR_Boss_Flags = 0 , AVAR_Boss_TowerState = 1 , AVAR_Boss_BowserTaunts = 2 , AVAR_Boss_TowerHeight = 3 ,
  AVAR_Boss_TopKoopaID = 4 , AVAR_Boss_LeadKoopaID = 5 , AFLAG_Boss_KoopaBrosRevealed = 0x001 , AFLAG_Boss_Dialogue_HaveATaste = 0x002 ,
  AFLAG_Boss_Dialogue_SpinAttack = 0x004 , AFLAG_Boss_Dialogue_BowserReveal = 0x008 , AFLAG_Boss_TowerUnstable = 0x010 , AFLAG_Boss_Dialogue_WereGoingOver = 0x020 ,
  AFLAG_Boss_PlayerHitTower = 0x040 , AFLAG_Boss_PartnerHitTower = 0x080 , AFLAG_Boss_DoneTowerUpdate = 0x100 , AFLAG_Boss_DoingSoloAttack = 0x200 ,
  AVAL_Boss_TowerState_None = 0 , AVAL_Boss_TowerState_Stable = 1 , AVAL_Boss_TowerState_Unstable = 2 , AVAL_Boss_TowerState_Toppled = 3 ,
  AVAR_Koopa_State = 1 , AVAR_Koopa_ToppleTurns = 2 , AVAL_Koopa_State_Ready = 0 , AVAL_Koopa_State_Toppled = 1 ,
  AVAL_Koopa_State_GotUp = 2 , AVAL_Koopa_State_PosA = 3 , AVAL_Koopa_State_PosD = 4 , AVAL_Koopa_State_PosC = 5 ,
  AVAL_Koopa_State_PosB = 6 , TOWER_TOP = 0 , TOWER_DOWN_1 = 1 , TOWER_DOWN_2 = 2 ,
  TOWER_DOWN_3 = 3 , BOSS_CMD_STABLE = 0 , BOSS_CMD_UNSTABLE = 1 , BOSS_CMD_HIT = 2 ,
  BOSS_CMD_BURN_HIT = 3 , BOSS_CMD_NO_DAMAGE_HIT = 4 , BOSS_CMD_TOPPLE_HIT = 5 , BOSS_CMD_TOPPLE_BURN_HIT = 6 ,
  BOSS_CMD_SPIN_ATTACK = 7 , BOSS_CMD_SOLO_ATTACK = 8 , BOSS_CMD_TRY_GET_UP = 9 , BOSS_CMD_GET_READY = 10
}
 

Enumeration Type Documentation

◆ anonymous enum

anonymous enum
Enumerator
AVAR_Boss_Flags 
AVAR_Boss_TowerState 
AVAR_Boss_BowserTaunts 
AVAR_Boss_TowerHeight 
AVAR_Boss_TopKoopaID 
AVAR_Boss_LeadKoopaID 
AFLAG_Boss_KoopaBrosRevealed 
AFLAG_Boss_Dialogue_HaveATaste 
AFLAG_Boss_Dialogue_SpinAttack 
AFLAG_Boss_Dialogue_BowserReveal 
AFLAG_Boss_TowerUnstable 
AFLAG_Boss_Dialogue_WereGoingOver 
AFLAG_Boss_PlayerHitTower 
AFLAG_Boss_PartnerHitTower 
AFLAG_Boss_DoneTowerUpdate 
AFLAG_Boss_DoingSoloAttack 
AVAL_Boss_TowerState_None 
AVAL_Boss_TowerState_Stable 
AVAL_Boss_TowerState_Unstable 
AVAL_Boss_TowerState_Toppled 
AVAR_Koopa_State 
AVAR_Koopa_ToppleTurns 
AVAL_Koopa_State_Ready 
AVAL_Koopa_State_Toppled 
AVAL_Koopa_State_GotUp 
AVAL_Koopa_State_PosA 
AVAL_Koopa_State_PosD 
AVAL_Koopa_State_PosC 
AVAL_Koopa_State_PosB 
TOWER_TOP 
TOWER_DOWN_1 
TOWER_DOWN_2 
TOWER_DOWN_3 
BOSS_CMD_STABLE 
BOSS_CMD_UNSTABLE 
BOSS_CMD_HIT 
BOSS_CMD_BURN_HIT 
BOSS_CMD_NO_DAMAGE_HIT 
BOSS_CMD_TOPPLE_HIT 
BOSS_CMD_TOPPLE_BURN_HIT 
BOSS_CMD_SPIN_ATTACK 
BOSS_CMD_SOLO_ATTACK 
BOSS_CMD_TRY_GET_UP 
BOSS_CMD_GET_READY