Functions | |
| void | load_map_bg (char *optAssetName) |
| void | reset_background_settings (void) |
| void | set_background (BackgroundHeader *bg) |
| void | set_background_size (s16 startX, s16 startY, s16 sizeX, s16 sizeY) |
| u16 | blend_background_channel (u16 arg0, s32 arg1, s32 alpha) |
| void | appendGfx_background_texture (void) |
| void | enable_background_wave (void) |
| void | disable_background_wave (void) |
Variables | |
| char | gCloudyFlowerFieldsBg [] = "fla_bg" |
| char | gSunnyFlowerFieldsBg [] = "flb_bg" |
| s8 | gBackroundWaveEnabled = false |
| s16 | gBackroundTextureYOffset = 0 |
| f32 | gBackroundWavePhase = 0.0f |
| BSS PAL_BIN | gBackgroundPalette [256] |
| BSS f32 | gBackroundLastScrollValue |
| BSS s32 | D_801595A4 [3] |
| BSS s32 | D_801595AC |
Referenced by gfx_draw_background().
Referenced by appendGfx_background_texture().
Referenced by EnableBackgroundWave().
| void set_background | ( | BackgroundHeader * | bg | ) |
Referenced by load_map_by_IDs(), state_step_end_battle(), state_step_exit_language_select(), and state_step_unpause().
Referenced by appendGfx_background_texture().
Referenced by appendGfx_background_texture(), and reset_background_settings().
| s16 gBackroundTextureYOffset = 0 |
Referenced by appendGfx_background_texture().
| f32 gBackroundWavePhase = 0.0f |
Referenced by appendGfx_background_texture().
| char gCloudyFlowerFieldsBg[] = "fla_bg" |
Referenced by load_map_bg().
| char gSunnyFlowerFieldsBg[] = "flb_bg" |
Referenced by load_map_bg().