Functions | |
void | load_map_bg (char *optAssetName) |
void | reset_background_settings (void) |
void | set_background (BackgroundHeader *bg) |
void | set_background_size (s16 startX, s16 startY, s16 sizeX, s16 sizeY) |
u16 | blend_background_channel (u16 arg0, s32 arg1, s32 alpha) |
void | appendGfx_background_texture (void) |
void | enable_background_wave (void) |
void | disable_background_wave (void) |
Variables | |
char | gCloudyFlowerFieldsBg [] = "fla_bg" |
char | gSunnyFlowerFieldsBg [] = "flb_bg" |
s8 | gBackroundWaveEnabled = FALSE |
s16 | gBackroundTextureYOffset = 0 |
f32 | gBackroundWavePhase = 0.0f |
BSS PAL_BIN | gBackgroundPalette [256] |
BSS f32 | gBackroundLastScrollValue |
BSS s32 | D_801595A4 [3] |
BSS s32 | D_801595AC |
Referenced by gfx_draw_background().
Referenced by appendGfx_background_texture().
Referenced by EnableBackgroundWave().
void set_background | ( | BackgroundHeader * | bg | ) |
Referenced by load_map_by_IDs(), state_step_end_battle(), state_step_exit_language_select(), and state_step_unpause().
Referenced by appendGfx_background_texture().
Referenced by appendGfx_background_texture(), and reset_background_settings().
s16 gBackroundTextureYOffset = 0 |
Referenced by appendGfx_background_texture().
f32 gBackroundWavePhase = 0.0f |
Referenced by appendGfx_background_texture().
char gCloudyFlowerFieldsBg[] = "fla_bg" |
Referenced by load_map_bg().
char gSunnyFlowerFieldsBg[] = "flb_bg" |
Referenced by load_map_bg().