papermario
Decompilation of Paper Mario
 
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speech_bubble.c File Reference

Macros

#define NAMESPACE   speech_bubble
 

Enumerations

enum  { SPEECH_BUBBLE_APPEAR = 0 , SPEECH_BUBBLE_HOLD = 1 , SPEECH_BUBBLE_IDLE = 2 , SPEECH_BUBBLE_VANISH = 3 }
 

Functions

 INCLUDE_IMG ("speech_bubble.png", speech_bubble_img)
 
 INCLUDE_PAL ("speech_bubble.pal", speech_bubble_pal)
 
void interact_speech_update (void)
 
void interact_speech_setup (void)
 
void appendGfx_speech_bubble (void)
 

Variables

BSS SpeechBubbleData SpeechBubble
 
SpeechBubbleDataSpeechBubblePtr = &SpeechBubble
 

Macro Definition Documentation

◆ NAMESPACE

#define NAMESPACE   speech_bubble

Enumeration Type Documentation

◆ anonymous enum

anonymous enum
Enumerator
SPEECH_BUBBLE_APPEAR 
SPEECH_BUBBLE_HOLD 
SPEECH_BUBBLE_IDLE 
SPEECH_BUBBLE_VANISH 

Function Documentation

◆ appendGfx_speech_bubble()

void appendGfx_speech_bubble ( void )

◆ INCLUDE_IMG()

INCLUDE_IMG ( "speech_bubble.png" ,
speech_bubble_img  )

◆ INCLUDE_PAL()

INCLUDE_PAL ( "speech_bubble.pal" ,
speech_bubble_pal  )

◆ interact_speech_setup()

void interact_speech_setup ( void )

◆ interact_speech_update()

void interact_speech_update ( void )

Referenced by interact_speech_setup().

Variable Documentation

◆ SpeechBubble

BSS SpeechBubbleData SpeechBubble

◆ SpeechBubblePtr