papermario
Decompilation of Paper Mario
 
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lee.c File Reference

Macros

#define NAMESPACE   A(lee)
 
#define WATT(x)   A( watt_lee_##x )
 
#define NAMESPACE   A(lee)
 

Functions

ActorBlueprint A (lee)
 
EvtScript A (EVS_Lee_RemoveParentActor)
 
EvtScript A (EVS_Lee_LoseDisguise)
 
EvtScript A (EVS_Lee_ShockKnockback)
 
Vec3i A (Lee_SummonPos)
 

Variables

BSS s32 PartnerCopyHistory [12]
 
BSS s32 LastPartnerCopied
 

Macro Definition Documentation

◆ NAMESPACE [1/2]

#define NAMESPACE   A(lee)

◆ NAMESPACE [2/2]

#define NAMESPACE   A(lee)

◆ WATT

#define WATT ( x)    A( watt_lee_##x )

Function Documentation

◆ A() [1/5]

EvtScript A ( EVS_Lee_LoseDisguise )

◆ A() [2/5]

EvtScript A ( EVS_Lee_RemoveParentActor )

◆ A() [3/5]

EvtScript A ( EVS_Lee_ShockKnockback )

◆ A() [4/5]

ActorBlueprint A ( lee )

◆ A() [5/5]

Vec3i A ( Lee_SummonPos )

Variable Documentation

◆ LastPartnerCopied

BSS s32 LastPartnerCopied

◆ PartnerCopyHistory

BSS s32 PartnerCopyHistory[12]