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Decompilation of Paper Mario
 
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SimpleSpring_anim.c File Reference

Variables

Gfx Entity_SimpleSpring_RenderPart1 []
 
Gfx Entity_SimpleSpring_RenderPart2 []
 
Gfx Entity_SimpleSpring_RenderPart3 []
 
Gfx Entity_SimpleSpring_RenderPart4 []
 
Gfx Entity_SimpleSpring_RenderPart5 []
 
Gfx Entity_SimpleSpring_RenderPart6 []
 
Gfx Entity_SimpleSpring_RenderPart7 []
 
StaticAnimatorNode Entity_SimpleSpring_NodePart9
 
StaticAnimatorNode Entity_SimpleSpring_NodePart8
 
StaticAnimatorNode Entity_SimpleSpring_NodePart7
 
StaticAnimatorNode Entity_SimpleSpring_NodePart6
 
StaticAnimatorNode Entity_SimpleSpring_NodePart5
 
StaticAnimatorNode Entity_SimpleSpring_NodePart4
 
StaticAnimatorNode Entity_SimpleSpring_NodePart3
 
StaticAnimatorNode Entity_SimpleSpring_NodePart2
 
StaticAnimatorNode Entity_SimpleSpring_NodePart1
 
StaticAnimatorNode Entity_SimpleSpring_ParentNode
 
StaticAnimatorNodeEntity_SimpleSpring_Mesh []
 
AnimScript Entity_SimpleSpring_AnimLaunch
 
AnimScript Entity_SimpleSpring_AnimIdle
 

Variable Documentation

◆ Entity_SimpleSpring_AnimIdle

AnimScript Entity_SimpleSpring_AnimIdle

◆ Entity_SimpleSpring_AnimLaunch

AnimScript Entity_SimpleSpring_AnimLaunch

◆ Entity_SimpleSpring_Mesh

StaticAnimatorNode* Entity_SimpleSpring_Mesh[]
Initial value:
= {
}
StaticAnimatorNode Entity_SimpleSpring_NodePart2
Definition SimpleSpring_anim.c:60
StaticAnimatorNode Entity_SimpleSpring_NodePart1
Definition SimpleSpring_anim.c:67
StaticAnimatorNode Entity_SimpleSpring_NodePart7
Definition SimpleSpring_anim.c:26
StaticAnimatorNode Entity_SimpleSpring_ParentNode
Definition SimpleSpring_anim.c:74
StaticAnimatorNode Entity_SimpleSpring_NodePart9
Definition SimpleSpring_anim.c:12
StaticAnimatorNode Entity_SimpleSpring_NodePart6
Definition SimpleSpring_anim.c:32
StaticAnimatorNode Entity_SimpleSpring_NodePart4
Definition SimpleSpring_anim.c:46
StaticAnimatorNode Entity_SimpleSpring_NodePart3
Definition SimpleSpring_anim.c:53
StaticAnimatorNode Entity_SimpleSpring_NodePart5
Definition SimpleSpring_anim.c:39
StaticAnimatorNode Entity_SimpleSpring_NodePart8
Definition SimpleSpring_anim.c:19
#define ENTITY_ANIM_NULL
Definition animation_script.h:48

◆ Entity_SimpleSpring_NodePart1

StaticAnimatorNode Entity_SimpleSpring_NodePart1
Initial value:
= {
.pos = { 0.0f, 20.0f, 0.0f },
}
Gfx Entity_SimpleSpring_RenderPart1[]
Definition SimpleSpring_gfx.c:83
struct StaticAnimatorNode * child
Definition common_structs.h:1117

◆ Entity_SimpleSpring_NodePart2

StaticAnimatorNode Entity_SimpleSpring_NodePart2
Initial value:
= {
.pos = { 0.0f, 20.0f, 0.0f },
}
Gfx Entity_SimpleSpring_RenderPart2[]
Definition SimpleSpring_gfx.c:54

◆ Entity_SimpleSpring_NodePart3

StaticAnimatorNode Entity_SimpleSpring_NodePart3
Initial value:
= {
.pos = { 0.0f, 16.0f, 0.0f },
}
Gfx Entity_SimpleSpring_RenderPart3[]
Definition SimpleSpring_gfx.c:107

◆ Entity_SimpleSpring_NodePart4

StaticAnimatorNode Entity_SimpleSpring_NodePart4
Initial value:
= {
.pos = { 0.0f, 12.0f, 0.0f },
}
Gfx Entity_SimpleSpring_RenderPart4[]
Definition SimpleSpring_gfx.c:122

◆ Entity_SimpleSpring_NodePart5

StaticAnimatorNode Entity_SimpleSpring_NodePart5
Initial value:
= {
.pos = { 0.0f, 8.0f, 0.0f },
}
Gfx Entity_SimpleSpring_RenderPart5[]
Definition SimpleSpring_gfx.c:137

◆ Entity_SimpleSpring_NodePart6

StaticAnimatorNode Entity_SimpleSpring_NodePart6
Initial value:
= {
.pos = { 0.0f, 20.0f, 0.0f },
}
Gfx Entity_SimpleSpring_RenderPart6[]
Definition SimpleSpring_gfx.c:68

◆ Entity_SimpleSpring_NodePart7

StaticAnimatorNode Entity_SimpleSpring_NodePart7
Initial value:
= {
}
Gfx Entity_SimpleSpring_RenderPart7[]
Definition SimpleSpring_gfx.c:152

◆ Entity_SimpleSpring_NodePart8

StaticAnimatorNode Entity_SimpleSpring_NodePart8
Initial value:
= {
.displayList = ENTITY_ANIM_NULL,
.pos = { 0.0f, 20.0f, 0.0f },
}

◆ Entity_SimpleSpring_NodePart9

StaticAnimatorNode Entity_SimpleSpring_NodePart9
Initial value:
= {
.displayList = ENTITY_ANIM_NULL,
.pos = { 0.0f, 5.0f, 0.0f },
.sibling = ENTITY_ANIM_NULL,
.child = ENTITY_ANIM_NULL,
}

◆ Entity_SimpleSpring_ParentNode

StaticAnimatorNode Entity_SimpleSpring_ParentNode
Initial value:
= {
.displayList = ENTITY_ANIM_NULL,
.sibling = ENTITY_ANIM_NULL,
}

◆ Entity_SimpleSpring_RenderPart1

Gfx Entity_SimpleSpring_RenderPart1[]
extern

◆ Entity_SimpleSpring_RenderPart2

Gfx Entity_SimpleSpring_RenderPart2[]
extern

◆ Entity_SimpleSpring_RenderPart3

Gfx Entity_SimpleSpring_RenderPart3[]
extern

◆ Entity_SimpleSpring_RenderPart4

Gfx Entity_SimpleSpring_RenderPart4[]
extern

◆ Entity_SimpleSpring_RenderPart5

Gfx Entity_SimpleSpring_RenderPart5[]
extern

◆ Entity_SimpleSpring_RenderPart6

Gfx Entity_SimpleSpring_RenderPart6[]
extern

◆ Entity_SimpleSpring_RenderPart7

Gfx Entity_SimpleSpring_RenderPart7[]
extern