papermario
Decompilation of Paper Mario
 
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ShatteringHammer2Block.c File Reference

Functions

 INCLUDE_IMG ("entity/model/ShatteringHammer2Block_texture.png", D_0A001060_E366D0)
 

Variables

Gfx D_0A001460_E36AD0 []
 
Mtx Entity_ShatteringHammer2Block_FragmentsMatrices []
 
Gfx D_0A001B58_E371C8 []
 
Gfx D_0A001BD0_E37240 []
 
Gfx D_0A001C30_E372A0 []
 
Gfx D_0A001C48_E372B8 []
 
Gfx D_0A001CE0_E37350 []
 
Gfx D_0A001D38_E373A8 []
 
Gfx D_0A001D50_E373C0 []
 
Gfx D_0A001DD0_E37440 []
 
Gfx D_0A001E30_E374A0 []
 
Gfx D_0A001E48_E374B8 []
 
Gfx D_0A001EC0_E37530 []
 
Gfx D_0A001F10_E37580 []
 
Gfx D_0A001F28_E37598 []
 
Gfx D_0A001FA8_E37618 []
 
Gfx D_0A001FE8_E37658 []
 
Gfx D_0A002000_E37670 []
 
Gfx D_0A002070_E376E0 []
 
Gfx D_0A0020C0_E37730 []
 
Gfx D_0A0020D8_E37748 []
 
Gfx D_0A002140_E377B0 []
 
Gfx D_0A002190_E37800 []
 
Gfx D_0A0021A8_E37818 []
 
Gfx D_0A002218_E37888 []
 
Gfx D_0A002260_E378D0 []
 
Gfx D_0A002278_E378E8 []
 
Gfx D_0A0022D8_E37948 []
 
Gfx D_0A002328_E37998 []
 
Gfx D_0A002340_E379B0 []
 
Gfx D_0A0023D0_E37A40 []
 
Gfx D_0A002418_E37A88 []
 
Gfx D_0A002430_E37AA0 []
 
Gfx D_0A0024D8_E37B48 []
 
Gfx D_0A002518_E37B88 []
 
Gfx D_0A002530_E37BA0 []
 
Gfx D_0A0025C0_E37C30 []
 
Gfx D_0A002608_E37C78 []
 
Gfx D_0A002620_E37C90 []
 
Gfx D_0A002698_E37D08 []
 
Gfx D_0A0026D8_E37D48 []
 
Gfx D_0A0026F0_E37D60 []
 
Gfx D_0A002760_E37DD0 []
 
Gfx D_0A0027A0_E37E10 []
 
Gfx D_0A0027B8_E37E28 []
 
Gfx D_0A002820_E37E90 []
 
Gfx D_0A002868_E37ED8 []
 
Gfx D_0A002880_E37EF0 []
 
Gfx D_0A0028F0_E37F60 []
 
Gfx D_0A002930_E37FA0 []
 
Gfx D_0A002948_E37FB8 []
 
Gfx D_0A0029A8_E38018 []
 
Gfx D_0A0029F0_E38060 []
 
Gfx D_0A002A08_E38078 []
 
Gfx D_0A002A88_E380F8 []
 
Gfx D_0A002AE0_E38150 []
 
Gfx D_0A002AF8_E38168 []
 
Gfx D_0A002B90_E38200 []
 
Gfx D_0A002BE0_E38250 []
 
Gfx D_0A002BF8_E38268 []
 
Gfx D_0A002C78_E382E8 []
 
Gfx D_0A002CD0_E38340 []
 
Gfx D_0A002CE8_E38358 []
 
Gfx D_0A002D58_E383C8 []
 
Gfx D_0A002DA8_E38418 []
 
Gfx D_0A002DC0_E38430 []
 
Gfx D_0A002E38_E384A8 []
 
Gfx D_0A002E78_E384E8 []
 
Gfx D_0A002E90_E38500 []
 
Gfx D_0A002EF8_E38568 []
 
Gfx D_0A002F48_E385B8 []
 
Gfx D_0A002F60_E385D0 []
 
Gfx D_0A002FC0_E38630 []
 
Gfx D_0A003010_E38680 []
 
Gfx D_0A003028_E38698 []
 
Gfx D_0A003090_E38700 []
 
Gfx D_0A0030D8_E38748 []
 
Gfx D_0A0030F0_E38760 []
 
Gfx D_0A003148_E387B8 []
 
Gfx D_0A003198_E38808 []
 
Gfx * Entity_ShatteringHammer2Block_FragmentsRender []
 

Function Documentation

◆ INCLUDE_IMG()

INCLUDE_IMG ( "entity/model/ShatteringHammer2Block_texture.png" ,
D_0A001060_E366D0  )

Variable Documentation

◆ D_0A001460_E36AD0

Gfx D_0A001460_E36AD0[]
Initial value:
= {
gsDPSetTextureLUT(G_TT_NONE),
gsSPTexture(0xFFFF, 0xFFFF, 0, G_TX_RENDERTILE, G_ON),
gsDPSetCombineMode(PM_CC_03, PM_CC_03),
gsDPSetTextureDetail(G_TD_CLAMP),
gsDPSetTextureLOD(G_TL_TILE),
gsDPLoadTextureBlock(D_0A001060_E366D0, G_IM_FMT_RGBA, G_IM_SIZ_16b, 16, 32, 0, G_TX_MIRROR | G_TX_WRAP, G_TX_MIRROR | G_TX_WRAP, 4, 5, G_TX_NOLOD, G_TX_NOLOD),
gsDPSetTexturePersp(G_TP_PERSP),
gsDPSetTextureFilter(G_TF_BILERP),
gsSPEndDisplayList(),
}
#define PM_CC_03
Definition macros.h:289

◆ D_0A001B58_E371C8

Gfx D_0A001B58_E371C8[]
Initial value:
= {
gsDPPipeSync(),
gsDPSetCycleType(G_CYC_1CYCLE),
gsDPSetCombineMode(PM_CC_03, PM_CC_03),
gsSPTexture(0x0080, 0x0080, 0, G_TX_RENDERTILE, G_OFF),
gsSPClearGeometryMode(G_LIGHTING),
gsSPSetGeometryMode(G_CULL_BACK | G_SHADING_SMOOTH),
gsSPVertex(&D_0A000000_E35670[137], 2, 0),
gsSPVertex(&D_0A000000_E35670[145], 2, 2),
gsSPVertex(&D_0A000000_E35670[160], 4, 4),
gsSPVertex(&D_0A000000_E35670[180], 2, 8),
gsSPVertex(&D_0A000000_E35670[186], 2, 10),
gsSP2Triangles(8, 0, 1, 0, 8, 1, 9, 0),
gsSP2Triangles(10, 2, 3, 0, 10, 3, 11, 0),
gsSP2Triangles(4, 5, 6, 0, 4, 6, 7, 0),
gsSPEndDisplayList(),
}

◆ D_0A001BD0_E37240

Gfx D_0A001BD0_E37240[]
Initial value:
= {
gsDPPipeSync(),
gsDPSetCycleType(G_CYC_1CYCLE),
gsSPDisplayList(D_0A001460_E36AD0),
gsSPClearGeometryMode(G_LIGHTING),
gsSPSetGeometryMode(G_CULL_BACK | G_SHADING_SMOOTH),
gsSPVertex(&D_0A000000_E35670[216], 1, 0),
gsSPVertex(&D_0A000000_E35670[219], 1, 1),
gsSPVertex(&D_0A000000_E35670[252], 10, 2),
gsSP2Triangles(0, 2, 3, 0, 0, 3, 1, 0),
gsSP2Triangles(4, 5, 6, 0, 4, 6, 7, 0),
gsSP2Triangles(8, 9, 10, 0, 8, 10, 11, 0),
gsSPEndDisplayList(),
}
Gfx D_0A001460_E36AD0[]
Definition ShatteringHammer2Block.c:7

◆ D_0A001C30_E372A0

Gfx D_0A001C30_E372A0[]
Initial value:
= {
gsSPDisplayList(D_0A001BD0_E37240),
gsSPDisplayList(D_0A001B58_E371C8),
gsSPEndDisplayList(),
}
Gfx D_0A001BD0_E37240[]
Definition ShatteringHammer2Block.c:352
Gfx D_0A001B58_E371C8[]
Definition ShatteringHammer2Block.c:334

◆ D_0A001C48_E372B8

Gfx D_0A001C48_E372B8[]
Initial value:
= {
gsDPPipeSync(),
gsDPSetCycleType(G_CYC_1CYCLE),
gsDPSetCombineMode(PM_CC_03, PM_CC_03),
gsSPTexture(0x0080, 0x0080, 0, G_TX_RENDERTILE, G_OFF),
gsSPClearGeometryMode(G_LIGHTING),
gsSPSetGeometryMode(G_CULL_BACK | G_SHADING_SMOOTH),
gsSPVertex(&D_0A000000_E35670[124], 1, 0),
gsSPVertex(&D_0A000000_E35670[127], 1, 1),
gsSPVertex(&D_0A000000_E35670[137], 2, 2),
gsSPVertex(&D_0A000000_E35670[145], 2, 4),
gsSPVertex(&D_0A000000_E35670[160], 4, 6),
gsSPVertex(&D_0A000000_E35670[176], 2, 10),
gsSPVertex(&D_0A000000_E35670[180], 2, 12),
gsSPVertex(&D_0A000000_E35670[186], 2, 14),
gsSP2Triangles(0, 10, 11, 0, 0, 11, 1, 0),
gsSP2Triangles(12, 2, 3, 0, 12, 3, 13, 0),
gsSP2Triangles(14, 4, 5, 0, 14, 5, 15, 0),
gsSP2Triangles(6, 7, 8, 0, 6, 8, 9, 0),
gsSPEndDisplayList(),
}

◆ D_0A001CE0_E37350

Gfx D_0A001CE0_E37350[]
Initial value:
= {
gsDPPipeSync(),
gsDPSetCycleType(G_CYC_1CYCLE),
gsSPDisplayList(D_0A001460_E36AD0),
gsSPClearGeometryMode(G_LIGHTING),
gsSPSetGeometryMode(G_CULL_BACK | G_SHADING_SMOOTH),
gsSPVertex(&D_0A000000_E35670[208], 1, 0),
gsSPVertex(&D_0A000000_E35670[211], 1, 1),
gsSPVertex(&D_0A000000_E35670[246], 6, 2),
gsSP2Triangles(0, 2, 3, 0, 0, 3, 1, 0),
gsSP2Triangles(4, 5, 6, 0, 4, 6, 7, 0),
gsSPEndDisplayList(),
}

◆ D_0A001D38_E373A8

Gfx D_0A001D38_E373A8[]
Initial value:
= {
gsSPDisplayList(D_0A001CE0_E37350),
gsSPDisplayList(D_0A001C48_E372B8),
gsSPEndDisplayList(),
}
Gfx D_0A001C48_E372B8[]
Definition ShatteringHammer2Block.c:373
Gfx D_0A001CE0_E37350[]
Definition ShatteringHammer2Block.c:395

◆ D_0A001D50_E373C0

Gfx D_0A001D50_E373C0[]
Initial value:
= {
gsDPPipeSync(),
gsDPSetCycleType(G_CYC_1CYCLE),
gsDPSetCombineMode(PM_CC_03, PM_CC_03),
gsSPTexture(0x0080, 0x0080, 0, G_TX_RENDERTILE, G_OFF),
gsSPClearGeometryMode(G_LIGHTING),
gsSPSetGeometryMode(G_CULL_BACK | G_SHADING_SMOOTH),
gsSPVertex(&D_0A000000_E35670[124], 1, 0),
gsSPVertex(&D_0A000000_E35670[127], 1, 1),
gsSPVertex(&D_0A000000_E35670[137], 2, 2),
gsSPVertex(&D_0A000000_E35670[160], 4, 4),
gsSPVertex(&D_0A000000_E35670[176], 2, 8),
gsSPVertex(&D_0A000000_E35670[180], 2, 10),
gsSP2Triangles(0, 8, 9, 0, 0, 9, 1, 0),
gsSP2Triangles(10, 2, 3, 0, 10, 3, 11, 0),
gsSP2Triangles(4, 5, 6, 0, 4, 6, 7, 0),
gsSPEndDisplayList(),
}

◆ D_0A001DD0_E37440

Gfx D_0A001DD0_E37440[]
Initial value:
= {
gsDPPipeSync(),
gsDPSetCycleType(G_CYC_1CYCLE),
gsSPDisplayList(D_0A001460_E36AD0),
gsSPClearGeometryMode(G_LIGHTING),
gsSPSetGeometryMode(G_CULL_BACK | G_SHADING_SMOOTH),
gsSPVertex(&D_0A000000_E35670[196], 1, 0),
gsSPVertex(&D_0A000000_E35670[199], 1, 1),
gsSPVertex(&D_0A000000_E35670[236], 10, 2),
gsSP2Triangles(0, 2, 3, 0, 0, 3, 1, 0),
gsSP2Triangles(4, 5, 6, 0, 4, 6, 7, 0),
gsSP2Triangles(8, 9, 10, 0, 8, 10, 11, 0),
gsSPEndDisplayList(),
}

◆ D_0A001E30_E374A0

Gfx D_0A001E30_E374A0[]
Initial value:
= {
gsSPDisplayList(D_0A001DD0_E37440),
gsSPDisplayList(D_0A001D50_E373C0),
gsSPEndDisplayList(),
}
Gfx D_0A001D50_E373C0[]
Definition ShatteringHammer2Block.c:415
Gfx D_0A001DD0_E37440[]
Definition ShatteringHammer2Block.c:434

◆ D_0A001E48_E374B8

Gfx D_0A001E48_E374B8[]
Initial value:
= {
gsDPPipeSync(),
gsDPSetCycleType(G_CYC_1CYCLE),
gsDPSetCombineMode(PM_CC_03, PM_CC_03),
gsSPTexture(0x0080, 0x0080, 0, G_TX_RENDERTILE, G_OFF),
gsSPClearGeometryMode(G_LIGHTING),
gsSPSetGeometryMode(G_CULL_BACK | G_SHADING_SMOOTH),
gsSPVertex(&D_0A000000_E35670[128], 4, 0),
gsSPVertex(&D_0A000000_E35670[136], 4, 4),
gsSPVertex(&D_0A000000_E35670[144], 4, 8),
gsSPVertex(&D_0A000000_E35670[160], 4, 12),
gsSP2Triangles(0, 1, 2, 0, 0, 2, 3, 0),
gsSP2Triangles(4, 5, 6, 0, 4, 6, 7, 0),
gsSP2Triangles(8, 9, 10, 0, 8, 10, 11, 0),
gsSP2Triangles(12, 13, 14, 0, 12, 14, 15, 0),
gsSPEndDisplayList(),
}

◆ D_0A001EC0_E37530

Gfx D_0A001EC0_E37530[]
Initial value:
= {
gsDPPipeSync(),
gsDPSetCycleType(G_CYC_1CYCLE),
gsSPDisplayList(D_0A001460_E36AD0),
gsSPClearGeometryMode(G_LIGHTING),
gsSPSetGeometryMode(G_CULL_BACK | G_SHADING_SMOOTH),
gsSPVertex(&D_0A000000_E35670[216], 4, 0),
gsSPVertex(&D_0A000000_E35670[232], 4, 4),
gsSP2Triangles(0, 1, 2, 0, 0, 2, 3, 0),
gsSP2Triangles(4, 5, 6, 0, 4, 6, 7, 0),
gsSPEndDisplayList(),
}

◆ D_0A001F10_E37580

Gfx D_0A001F10_E37580[]
Initial value:
= {
gsSPDisplayList(D_0A001EC0_E37530),
gsSPDisplayList(D_0A001E48_E374B8),
gsSPEndDisplayList(),
}
Gfx D_0A001EC0_E37530[]
Definition ShatteringHammer2Block.c:473
Gfx D_0A001E48_E374B8[]
Definition ShatteringHammer2Block.c:455

◆ D_0A001F28_E37598

Gfx D_0A001F28_E37598[]
Initial value:
= {
gsDPPipeSync(),
gsDPSetCycleType(G_CYC_1CYCLE),
gsDPSetCombineMode(PM_CC_03, PM_CC_03),
gsSPTexture(0x0080, 0x0080, 0, G_TX_RENDERTILE, G_OFF),
gsSPClearGeometryMode(G_LIGHTING),
gsSPSetGeometryMode(G_CULL_BACK | G_SHADING_SMOOTH),
gsSPVertex(&D_0A000000_E35670[124], 8, 0),
gsSPVertex(&D_0A000000_E35670[136], 4, 8),
gsSPVertex(&D_0A000000_E35670[144], 4, 12),
gsSPVertex(&D_0A000000_E35670[160], 4, 16),
gsSP2Triangles(0, 1, 2, 0, 0, 2, 3, 0),
gsSP2Triangles(4, 5, 6, 0, 4, 6, 7, 0),
gsSP2Triangles(8, 9, 10, 0, 8, 10, 11, 0),
gsSP2Triangles(12, 13, 14, 0, 12, 14, 15, 0),
gsSP2Triangles(16, 17, 18, 0, 16, 18, 19, 0),
gsSPEndDisplayList(),
}

◆ D_0A001FA8_E37618

Gfx D_0A001FA8_E37618[]
Initial value:
= {
gsDPPipeSync(),
gsDPSetCycleType(G_CYC_1CYCLE),
gsSPDisplayList(D_0A001460_E36AD0),
gsSPClearGeometryMode(G_LIGHTING),
gsSPSetGeometryMode(G_CULL_BACK | G_SHADING_SMOOTH),
gsSPVertex(&D_0A000000_E35670[208], 4, 0),
gsSP2Triangles(0, 1, 2, 0, 0, 2, 3, 0),
gsSPEndDisplayList(),
}

◆ D_0A001FE8_E37658

Gfx D_0A001FE8_E37658[]
Initial value:
= {
gsSPDisplayList(D_0A001FA8_E37618),
gsSPDisplayList(D_0A001F28_E37598),
gsSPEndDisplayList(),
}
Gfx D_0A001F28_E37598[]
Definition ShatteringHammer2Block.c:492
Gfx D_0A001FA8_E37618[]
Definition ShatteringHammer2Block.c:511

◆ D_0A002000_E37670

Gfx D_0A002000_E37670[]
Initial value:
= {
gsDPPipeSync(),
gsDPSetCycleType(G_CYC_1CYCLE),
gsDPSetCombineMode(PM_CC_03, PM_CC_03),
gsSPTexture(0x0080, 0x0080, 0, G_TX_RENDERTILE, G_OFF),
gsSPClearGeometryMode(G_LIGHTING),
gsSPSetGeometryMode(G_CULL_BACK | G_SHADING_SMOOTH),
gsSPVertex(&D_0A000000_E35670[124], 8, 0),
gsSPVertex(&D_0A000000_E35670[136], 4, 8),
gsSPVertex(&D_0A000000_E35670[160], 4, 12),
gsSP2Triangles(0, 1, 2, 0, 0, 2, 3, 0),
gsSP2Triangles(4, 5, 6, 0, 4, 6, 7, 0),
gsSP2Triangles(8, 9, 10, 0, 8, 10, 11, 0),
gsSP2Triangles(12, 13, 14, 0, 12, 14, 15, 0),
gsSPEndDisplayList(),
}

◆ D_0A002070_E376E0

Gfx D_0A002070_E376E0[]
Initial value:
= {
gsDPPipeSync(),
gsDPSetCycleType(G_CYC_1CYCLE),
gsSPDisplayList(D_0A001460_E36AD0),
gsSPClearGeometryMode(G_LIGHTING),
gsSPSetGeometryMode(G_CULL_BACK | G_SHADING_SMOOTH),
gsSPVertex(&D_0A000000_E35670[196], 4, 0),
gsSPVertex(&D_0A000000_E35670[228], 4, 4),
gsSP2Triangles(0, 1, 2, 0, 0, 2, 3, 0),
gsSP2Triangles(4, 5, 6, 0, 4, 6, 7, 0),
gsSPEndDisplayList(),
}

◆ D_0A0020C0_E37730

Gfx D_0A0020C0_E37730[]
Initial value:
= {
gsSPDisplayList(D_0A002070_E376E0),
gsSPDisplayList(D_0A002000_E37670),
gsSPEndDisplayList(),
}
Gfx D_0A002070_E376E0[]
Definition ShatteringHammer2Block.c:545
Gfx D_0A002000_E37670[]
Definition ShatteringHammer2Block.c:528

◆ D_0A0020D8_E37748

Gfx D_0A0020D8_E37748[]
Initial value:
= {
gsDPPipeSync(),
gsDPSetCycleType(G_CYC_1CYCLE),
gsDPSetCombineMode(PM_CC_03, PM_CC_03),
gsSPTexture(0x0080, 0x0080, 0, G_TX_RENDERTILE, G_OFF),
gsSPClearGeometryMode(G_LIGHTING),
gsSPSetGeometryMode(G_CULL_BACK | G_SHADING_SMOOTH),
gsSPVertex(&D_0A000000_E35670[128], 4, 0),
gsSPVertex(&D_0A000000_E35670[136], 4, 4),
gsSPVertex(&D_0A000000_E35670[144], 4, 8),
gsSP2Triangles(0, 1, 2, 0, 0, 2, 3, 0),
gsSP2Triangles(4, 5, 6, 0, 4, 6, 7, 0),
gsSP2Triangles(8, 9, 10, 0, 8, 10, 11, 0),
gsSPEndDisplayList(),
}

◆ D_0A002140_E377B0

Gfx D_0A002140_E377B0[]
Initial value:
= {
gsDPPipeSync(),
gsDPSetCycleType(G_CYC_1CYCLE),
gsSPDisplayList(D_0A001460_E36AD0),
gsSPClearGeometryMode(G_LIGHTING),
gsSPSetGeometryMode(G_CULL_BACK | G_SHADING_SMOOTH),
gsSPVertex(&D_0A000000_E35670[216], 12, 0),
gsSP2Triangles(0, 1, 2, 0, 0, 2, 3, 0),
gsSP2Triangles(4, 5, 6, 0, 4, 6, 7, 0),
gsSP2Triangles(8, 9, 10, 0, 8, 10, 11, 0),
gsSPEndDisplayList(),
}

◆ D_0A002190_E37800

Gfx D_0A002190_E37800[]
Initial value:
= {
gsSPDisplayList(D_0A002140_E377B0),
gsSPDisplayList(D_0A0020D8_E37748),
gsSPEndDisplayList(),
}
Gfx D_0A002140_E377B0[]
Definition ShatteringHammer2Block.c:580
Gfx D_0A0020D8_E37748[]
Definition ShatteringHammer2Block.c:564

◆ D_0A0021A8_E37818

Gfx D_0A0021A8_E37818[]
Initial value:
= {
gsDPPipeSync(),
gsDPSetCycleType(G_CYC_1CYCLE),
gsDPSetCombineMode(PM_CC_03, PM_CC_03),
gsSPTexture(0x0080, 0x0080, 0, G_TX_RENDERTILE, G_OFF),
gsSPClearGeometryMode(G_LIGHTING),
gsSPSetGeometryMode(G_CULL_BACK | G_SHADING_SMOOTH),
gsSPVertex(&D_0A000000_E35670[124], 8, 0),
gsSPVertex(&D_0A000000_E35670[136], 4, 8),
gsSPVertex(&D_0A000000_E35670[144], 4, 12),
gsSP2Triangles(0, 1, 2, 0, 0, 2, 3, 0),
gsSP2Triangles(4, 5, 6, 0, 4, 6, 7, 0),
gsSP2Triangles(8, 9, 10, 0, 8, 10, 11, 0),
gsSP2Triangles(12, 13, 14, 0, 12, 14, 15, 0),
gsSPEndDisplayList(),
}

◆ D_0A002218_E37888

Gfx D_0A002218_E37888[]
Initial value:
= {
gsDPPipeSync(),
gsDPSetCycleType(G_CYC_1CYCLE),
gsSPDisplayList(D_0A001460_E36AD0),
gsSPClearGeometryMode(G_LIGHTING),
gsSPSetGeometryMode(G_CULL_BACK | G_SHADING_SMOOTH),
gsSPVertex(&D_0A000000_E35670[208], 8, 0),
gsSP2Triangles(0, 1, 2, 0, 0, 2, 3, 0),
gsSP2Triangles(4, 5, 6, 0, 4, 6, 7, 0),
gsSPEndDisplayList(),
}

◆ D_0A002260_E378D0

Gfx D_0A002260_E378D0[]
Initial value:
= {
gsSPDisplayList(D_0A002218_E37888),
gsSPDisplayList(D_0A0021A8_E37818),
gsSPEndDisplayList(),
}
Gfx D_0A0021A8_E37818[]
Definition ShatteringHammer2Block.c:599
Gfx D_0A002218_E37888[]
Definition ShatteringHammer2Block.c:616

◆ D_0A002278_E378E8

Gfx D_0A002278_E378E8[]
Initial value:
= {
gsDPPipeSync(),
gsDPSetCycleType(G_CYC_1CYCLE),
gsDPSetCombineMode(PM_CC_03, PM_CC_03),
gsSPTexture(0x0080, 0x0080, 0, G_TX_RENDERTILE, G_OFF),
gsSPClearGeometryMode(G_LIGHTING),
gsSPSetGeometryMode(G_CULL_BACK | G_SHADING_SMOOTH),
gsSPVertex(&D_0A000000_E35670[124], 8, 0),
gsSPVertex(&D_0A000000_E35670[136], 4, 8),
gsSP2Triangles(0, 1, 2, 0, 0, 2, 3, 0),
gsSP2Triangles(4, 5, 6, 0, 4, 6, 7, 0),
gsSP2Triangles(8, 9, 10, 0, 8, 10, 11, 0),
gsSPEndDisplayList(),
}

◆ D_0A0022D8_E37948

Gfx D_0A0022D8_E37948[]
Initial value:
= {
gsDPPipeSync(),
gsDPSetCycleType(G_CYC_1CYCLE),
gsSPDisplayList(D_0A001460_E36AD0),
gsSPClearGeometryMode(G_LIGHTING),
gsSPSetGeometryMode(G_CULL_BACK | G_SHADING_SMOOTH),
gsSPVertex(&D_0A000000_E35670[196], 12, 0),
gsSP2Triangles(0, 1, 2, 0, 0, 2, 3, 0),
gsSP2Triangles(4, 5, 6, 0, 4, 6, 7, 0),
gsSP2Triangles(8, 9, 10, 0, 8, 10, 11, 0),
gsSPEndDisplayList(),
}

◆ D_0A002328_E37998

Gfx D_0A002328_E37998[]
Initial value:
= {
gsSPDisplayList(D_0A0022D8_E37948),
gsSPDisplayList(D_0A002278_E378E8),
gsSPEndDisplayList(),
}
Gfx D_0A0022D8_E37948[]
Definition ShatteringHammer2Block.c:649
Gfx D_0A002278_E378E8[]
Definition ShatteringHammer2Block.c:634

◆ D_0A002340_E379B0

Gfx D_0A002340_E379B0[]
Initial value:
= {
gsDPPipeSync(),
gsDPSetCycleType(G_CYC_1CYCLE),
gsDPSetCombineMode(PM_CC_03, PM_CC_03),
gsSPTexture(0x0080, 0x0080, 0, G_TX_RENDERTILE, G_OFF),
gsSPClearGeometryMode(G_LIGHTING),
gsSPSetGeometryMode(G_CULL_BACK | G_SHADING_SMOOTH),
gsSPVertex(&D_0A000000_E35670[132], 1, 0),
gsSPVertex(&D_0A000000_E35670[135], 1, 1),
gsSPVertex(&D_0A000000_E35670[137], 2, 2),
gsSPVertex(&D_0A000000_E35670[145], 2, 4),
gsSPVertex(&D_0A000000_E35670[160], 4, 6),
gsSPVertex(&D_0A000000_E35670[178], 4, 10),
gsSPVertex(&D_0A000000_E35670[186], 2, 14),
gsSP2Triangles(0, 10, 11, 0, 0, 11, 1, 0),
gsSP2Triangles(12, 2, 3, 0, 12, 3, 13, 0),
gsSP2Triangles(14, 4, 5, 0, 14, 5, 15, 0),
gsSP2Triangles(6, 7, 8, 0, 6, 8, 9, 0),
gsSPEndDisplayList(),
}

◆ D_0A0023D0_E37A40

Gfx D_0A0023D0_E37A40[]
Initial value:
= {
gsDPPipeSync(),
gsDPSetCycleType(G_CYC_1CYCLE),
gsSPDisplayList(D_0A001460_E36AD0),
gsSPClearGeometryMode(G_LIGHTING),
gsSPSetGeometryMode(G_CULL_BACK | G_SHADING_SMOOTH),
gsSPVertex(&D_0A000000_E35670[188], 8, 0),
gsSP2Triangles(0, 1, 2, 0, 0, 2, 3, 0),
gsSP2Triangles(4, 5, 6, 0, 4, 6, 7, 0),
gsSPEndDisplayList(),
}

◆ D_0A002418_E37A88

Gfx D_0A002418_E37A88[]
Initial value:
= {
gsSPDisplayList(D_0A0023D0_E37A40),
gsSPDisplayList(D_0A002340_E379B0),
gsSPEndDisplayList(),
}
Gfx D_0A0023D0_E37A40[]
Definition ShatteringHammer2Block.c:689
Gfx D_0A002340_E379B0[]
Definition ShatteringHammer2Block.c:668

◆ D_0A002430_E37AA0

Gfx D_0A002430_E37AA0[]
Initial value:
= {
gsDPPipeSync(),
gsDPSetCycleType(G_CYC_1CYCLE),
gsDPSetCombineMode(PM_CC_03, PM_CC_03),
gsSPTexture(0x0080, 0x0080, 0, G_TX_RENDERTILE, G_OFF),
gsSPClearGeometryMode(G_LIGHTING),
gsSPSetGeometryMode(G_CULL_BACK | G_SHADING_SMOOTH),
gsSPVertex(&D_0A000000_E35670[124], 1, 0),
gsSPVertex(&D_0A000000_E35670[127], 1, 1),
gsSPVertex(&D_0A000000_E35670[132], 1, 2),
gsSPVertex(&D_0A000000_E35670[135], 1, 3),
gsSPVertex(&D_0A000000_E35670[137], 2, 4),
gsSPVertex(&D_0A000000_E35670[145], 2, 6),
gsSPVertex(&D_0A000000_E35670[160], 4, 8),
gsSPVertex(&D_0A000000_E35670[176], 6, 12),
gsSPVertex(&D_0A000000_E35670[186], 2, 18),
gsSP2Triangles(0, 12, 13, 0, 0, 13, 1, 0),
gsSP2Triangles(2, 14, 15, 0, 2, 15, 3, 0),
gsSP2Triangles(16, 4, 5, 0, 16, 5, 17, 0),
gsSP2Triangles(18, 6, 7, 0, 18, 7, 19, 0),
gsSP2Triangles(8, 9, 10, 0, 8, 10, 11, 0),
gsSPEndDisplayList(),
}

◆ D_0A0024D8_E37B48

Gfx D_0A0024D8_E37B48[]
Initial value:
= {
gsDPPipeSync(),
gsDPSetCycleType(G_CYC_1CYCLE),
gsSPDisplayList(D_0A001460_E36AD0),
gsSPClearGeometryMode(G_LIGHTING),
gsSPSetGeometryMode(G_CULL_BACK | G_SHADING_SMOOTH),
gsSPVertex(&D_0A000000_E35670[182], 4, 0),
gsSP2Triangles(0, 1, 2, 0, 0, 2, 3, 0),
gsSPEndDisplayList(),
}

◆ D_0A002518_E37B88

Gfx D_0A002518_E37B88[]
Initial value:
= {
gsSPDisplayList(D_0A0024D8_E37B48),
gsSPDisplayList(D_0A002430_E37AA0),
gsSPEndDisplayList(),
}
Gfx D_0A002430_E37AA0[]
Definition ShatteringHammer2Block.c:707
Gfx D_0A0024D8_E37B48[]
Definition ShatteringHammer2Block.c:731

◆ D_0A002530_E37BA0

Gfx D_0A002530_E37BA0[]
Initial value:
= {
gsDPPipeSync(),
gsDPSetCycleType(G_CYC_1CYCLE),
gsDPSetCombineMode(PM_CC_03, PM_CC_03),
gsSPTexture(0x0080, 0x0080, 0, G_TX_RENDERTILE, G_OFF),
gsSPClearGeometryMode(G_LIGHTING),
gsSPSetGeometryMode(G_CULL_BACK | G_SHADING_SMOOTH),
gsSPVertex(&D_0A000000_E35670[124], 1, 0),
gsSPVertex(&D_0A000000_E35670[127], 1, 1),
gsSPVertex(&D_0A000000_E35670[132], 1, 2),
gsSPVertex(&D_0A000000_E35670[135], 1, 3),
gsSPVertex(&D_0A000000_E35670[137], 2, 4),
gsSPVertex(&D_0A000000_E35670[160], 4, 6),
gsSPVertex(&D_0A000000_E35670[176], 6, 10),
gsSP2Triangles(0, 10, 11, 0, 0, 11, 1, 0),
gsSP2Triangles(2, 12, 13, 0, 2, 13, 3, 0),
gsSP2Triangles(14, 4, 5, 0, 14, 5, 15, 0),
gsSP2Triangles(6, 7, 8, 0, 6, 8, 9, 0),
gsSPEndDisplayList(),
}

◆ D_0A0025C0_E37C30

Gfx D_0A0025C0_E37C30[]
Initial value:
= {
gsDPPipeSync(),
gsDPSetCycleType(G_CYC_1CYCLE),
gsSPDisplayList(D_0A001460_E36AD0),
gsSPClearGeometryMode(G_LIGHTING),
gsSPSetGeometryMode(G_CULL_BACK | G_SHADING_SMOOTH),
gsSPVertex(&D_0A000000_E35670[168], 8, 0),
gsSP2Triangles(0, 1, 2, 0, 0, 2, 3, 0),
gsSP2Triangles(4, 5, 6, 0, 4, 6, 7, 0),
gsSPEndDisplayList(),
}

◆ D_0A002608_E37C78

Gfx D_0A002608_E37C78[]
Initial value:
= {
gsSPDisplayList(D_0A0025C0_E37C30),
gsSPDisplayList(D_0A002530_E37BA0),
gsSPEndDisplayList(),
}
Gfx D_0A0025C0_E37C30[]
Definition ShatteringHammer2Block.c:769
Gfx D_0A002530_E37BA0[]
Definition ShatteringHammer2Block.c:748

◆ D_0A002620_E37C90

Gfx D_0A002620_E37C90[]
Initial value:
= {
gsDPPipeSync(),
gsDPSetCycleType(G_CYC_1CYCLE),
gsDPSetCombineMode(PM_CC_03, PM_CC_03),
gsSPTexture(0x0080, 0x0080, 0, G_TX_RENDERTILE, G_OFF),
gsSPClearGeometryMode(G_LIGHTING),
gsSPSetGeometryMode(G_CULL_BACK | G_SHADING_SMOOTH),
gsSPVertex(&D_0A000000_E35670[128], 12, 0),
gsSPVertex(&D_0A000000_E35670[144], 4, 12),
gsSPVertex(&D_0A000000_E35670[160], 4, 16),
gsSP2Triangles(0, 1, 2, 0, 0, 2, 3, 0),
gsSP2Triangles(4, 5, 6, 0, 4, 6, 7, 0),
gsSP2Triangles(8, 9, 10, 0, 8, 10, 11, 0),
gsSP2Triangles(12, 13, 14, 0, 12, 14, 15, 0),
gsSP2Triangles(16, 17, 18, 0, 16, 18, 19, 0),
gsSPEndDisplayList(),
}

◆ D_0A002698_E37D08

Gfx D_0A002698_E37D08[]
Initial value:
= {
gsDPPipeSync(),
gsDPSetCycleType(G_CYC_1CYCLE),
gsSPDisplayList(D_0A001460_E36AD0),
gsSPClearGeometryMode(G_LIGHTING),
gsSPSetGeometryMode(G_CULL_BACK | G_SHADING_SMOOTH),
gsSPVertex(&D_0A000000_E35670[164], 4, 0),
gsSP2Triangles(0, 1, 2, 0, 0, 2, 3, 0),
gsSPEndDisplayList(),
}

◆ D_0A0026D8_E37D48

Gfx D_0A0026D8_E37D48[]
Initial value:
= {
gsSPDisplayList(D_0A002698_E37D08),
gsSPDisplayList(D_0A002620_E37C90),
gsSPEndDisplayList(),
}
Gfx D_0A002698_E37D08[]
Definition ShatteringHammer2Block.c:805
Gfx D_0A002620_E37C90[]
Definition ShatteringHammer2Block.c:787

◆ D_0A0026F0_E37D60

Gfx D_0A0026F0_E37D60[]
Initial value:
= {
gsDPPipeSync(),
gsDPSetCycleType(G_CYC_1CYCLE),
gsDPSetCombineMode(PM_CC_03, PM_CC_03),
gsSPTexture(0x0080, 0x0080, 0, G_TX_RENDERTILE, G_OFF),
gsSPClearGeometryMode(G_LIGHTING),
gsSPSetGeometryMode(G_CULL_BACK | G_SHADING_SMOOTH),
gsSPVertex(&D_0A000000_E35670[124], 16, 0),
gsSPVertex(&D_0A000000_E35670[160], 4, 16),
gsSP2Triangles(0, 1, 2, 0, 0, 2, 3, 0),
gsSP2Triangles(4, 5, 6, 0, 4, 6, 7, 0),
gsSP2Triangles(8, 9, 10, 0, 8, 10, 11, 0),
gsSP2Triangles(12, 13, 14, 0, 12, 14, 15, 0),
gsSP2Triangles(16, 17, 18, 0, 16, 18, 19, 0),
gsSPEndDisplayList(),
}

◆ D_0A002760_E37DD0

Gfx D_0A002760_E37DD0[]
Initial value:
= {
gsDPPipeSync(),
gsDPSetCycleType(G_CYC_1CYCLE),
gsSPDisplayList(D_0A001460_E36AD0),
gsSPClearGeometryMode(G_LIGHTING),
gsSPSetGeometryMode(G_CULL_BACK | G_SHADING_SMOOTH),
gsSPVertex(&D_0A000000_E35670[156], 4, 0),
gsSP2Triangles(0, 1, 2, 0, 0, 2, 3, 0),
gsSPEndDisplayList(),
}

◆ D_0A0027A0_E37E10

Gfx D_0A0027A0_E37E10[]
Initial value:
= {
gsSPDisplayList(D_0A002760_E37DD0),
gsSPDisplayList(D_0A0026F0_E37D60),
gsSPEndDisplayList(),
}
Gfx D_0A0026F0_E37D60[]
Definition ShatteringHammer2Block.c:822
Gfx D_0A002760_E37DD0[]
Definition ShatteringHammer2Block.c:839

◆ D_0A0027B8_E37E28

Gfx D_0A0027B8_E37E28[]
Initial value:
= {
gsDPPipeSync(),
gsDPSetCycleType(G_CYC_1CYCLE),
gsDPSetCombineMode(PM_CC_03, PM_CC_03),
gsSPTexture(0x0080, 0x0080, 0, G_TX_RENDERTILE, G_OFF),
gsSPClearGeometryMode(G_LIGHTING),
gsSPSetGeometryMode(G_CULL_BACK | G_SHADING_SMOOTH),
gsSPVertex(&D_0A000000_E35670[128], 12, 0),
gsSPVertex(&D_0A000000_E35670[144], 4, 12),
gsSP2Triangles(0, 1, 2, 0, 0, 2, 3, 0),
gsSP2Triangles(4, 5, 6, 0, 4, 6, 7, 0),
gsSP2Triangles(8, 9, 10, 0, 8, 10, 11, 0),
gsSP2Triangles(12, 13, 14, 0, 12, 14, 15, 0),
gsSPEndDisplayList(),
}

◆ D_0A002820_E37E90

Gfx D_0A002820_E37E90[]
Initial value:
= {
gsDPPipeSync(),
gsDPSetCycleType(G_CYC_1CYCLE),
gsSPDisplayList(D_0A001460_E36AD0),
gsSPClearGeometryMode(G_LIGHTING),
gsSPSetGeometryMode(G_CULL_BACK | G_SHADING_SMOOTH),
gsSPVertex(&D_0A000000_E35670[148], 8, 0),
gsSP2Triangles(0, 1, 2, 0, 0, 2, 3, 0),
gsSP2Triangles(4, 5, 6, 0, 4, 6, 7, 0),
gsSPEndDisplayList(),
}

◆ D_0A002868_E37ED8

Gfx D_0A002868_E37ED8[]
Initial value:
= {
gsSPDisplayList(D_0A002820_E37E90),
gsSPDisplayList(D_0A0027B8_E37E28),
gsSPEndDisplayList(),
}
Gfx D_0A0027B8_E37E28[]
Definition ShatteringHammer2Block.c:856
Gfx D_0A002820_E37E90[]
Definition ShatteringHammer2Block.c:872

◆ D_0A002880_E37EF0

Gfx D_0A002880_E37EF0[]
Initial value:
= {
gsDPPipeSync(),
gsDPSetCycleType(G_CYC_1CYCLE),
gsDPSetCombineMode(PM_CC_03, PM_CC_03),
gsSPTexture(0x0080, 0x0080, 0, G_TX_RENDERTILE, G_OFF),
gsSPClearGeometryMode(G_LIGHTING),
gsSPSetGeometryMode(G_CULL_BACK | G_SHADING_SMOOTH),
gsSPVertex(&D_0A000000_E35670[124], 16, 0),
gsSPVertex(&D_0A000000_E35670[144], 4, 16),
gsSP2Triangles(0, 1, 2, 0, 0, 2, 3, 0),
gsSP2Triangles(4, 5, 6, 0, 4, 6, 7, 0),
gsSP2Triangles(8, 9, 10, 0, 8, 10, 11, 0),
gsSP2Triangles(12, 13, 14, 0, 12, 14, 15, 0),
gsSP2Triangles(16, 17, 18, 0, 16, 18, 19, 0),
gsSPEndDisplayList(),
}

◆ D_0A0028F0_E37F60

Gfx D_0A0028F0_E37F60[]
Initial value:
= {
gsDPPipeSync(),
gsDPSetCycleType(G_CYC_1CYCLE),
gsSPDisplayList(D_0A001460_E36AD0),
gsSPClearGeometryMode(G_LIGHTING),
gsSPSetGeometryMode(G_CULL_BACK | G_SHADING_SMOOTH),
gsSPVertex(&D_0A000000_E35670[140], 4, 0),
gsSP2Triangles(0, 1, 2, 0, 0, 2, 3, 0),
gsSPEndDisplayList(),
}

◆ D_0A002930_E37FA0

Gfx D_0A002930_E37FA0[]
Initial value:
= {
gsSPDisplayList(D_0A0028F0_E37F60),
gsSPDisplayList(D_0A002880_E37EF0),
gsSPEndDisplayList(),
}
Gfx D_0A002880_E37EF0[]
Definition ShatteringHammer2Block.c:890
Gfx D_0A0028F0_E37F60[]
Definition ShatteringHammer2Block.c:907

◆ D_0A002948_E37FB8

Gfx D_0A002948_E37FB8[]
Initial value:
= {
gsDPPipeSync(),
gsDPSetCycleType(G_CYC_1CYCLE),
gsDPSetCombineMode(PM_CC_03, PM_CC_03),
gsSPTexture(0x0080, 0x0080, 0, G_TX_RENDERTILE, G_OFF),
gsSPClearGeometryMode(G_LIGHTING),
gsSPSetGeometryMode(G_CULL_BACK | G_SHADING_SMOOTH),
gsSPVertex(&D_0A000000_E35670[124], 16, 0),
gsSP2Triangles(0, 1, 2, 0, 0, 2, 3, 0),
gsSP2Triangles(4, 5, 6, 0, 4, 6, 7, 0),
gsSP2Triangles(8, 9, 10, 0, 8, 10, 11, 0),
gsSP2Triangles(12, 13, 14, 0, 12, 14, 15, 0),
gsSPEndDisplayList(),
}

◆ D_0A0029A8_E38018

Gfx D_0A0029A8_E38018[]
Initial value:
= {
gsDPPipeSync(),
gsDPSetCycleType(G_CYC_1CYCLE),
gsSPDisplayList(D_0A001460_E36AD0),
gsSPClearGeometryMode(G_LIGHTING),
gsSPSetGeometryMode(G_CULL_BACK | G_SHADING_SMOOTH),
gsSPVertex(&D_0A000000_E35670[116], 8, 0),
gsSP2Triangles(0, 1, 2, 0, 0, 2, 3, 0),
gsSP2Triangles(4, 5, 6, 0, 4, 6, 7, 0),
gsSPEndDisplayList(),
}

◆ D_0A0029F0_E38060

Gfx D_0A0029F0_E38060[]
Initial value:
= {
gsSPDisplayList(D_0A0029A8_E38018),
gsSPDisplayList(D_0A002948_E37FB8),
gsSPEndDisplayList(),
}
Gfx D_0A0029A8_E38018[]
Definition ShatteringHammer2Block.c:939
Gfx D_0A002948_E37FB8[]
Definition ShatteringHammer2Block.c:924

◆ D_0A002A08_E38078

Gfx D_0A002A08_E38078[]
Initial value:
= {
gsDPPipeSync(),
gsDPSetCycleType(G_CYC_1CYCLE),
gsDPSetCombineMode(PM_CC_03, PM_CC_03),
gsSPTexture(0x0080, 0x0080, 0, G_TX_RENDERTILE, G_OFF),
gsSPClearGeometryMode(G_LIGHTING),
gsSPSetGeometryMode(G_CULL_BACK | G_SHADING_SMOOTH),
gsSPVertex(&D_0A000000_E35670[36], 1, 0),
gsSPVertex(&D_0A000000_E35670[39], 1, 1),
gsSPVertex(&D_0A000000_E35670[57], 2, 2),
gsSPVertex(&D_0A000000_E35670[76], 4, 4),
gsSPVertex(&D_0A000000_E35670[94], 2, 8),
gsSPVertex(&D_0A000000_E35670[104], 2, 10),
gsSP2Triangles(0, 8, 9, 0, 0, 9, 1, 0),
gsSP2Triangles(10, 2, 3, 0, 10, 3, 11, 0),
gsSP2Triangles(4, 5, 6, 0, 4, 6, 7, 0),
gsSPEndDisplayList(),
}

◆ D_0A002A88_E380F8

Gfx D_0A002A88_E380F8[]
Initial value:
= {
gsDPPipeSync(),
gsDPSetCycleType(G_CYC_1CYCLE),
gsSPDisplayList(D_0A001460_E36AD0),
gsSPClearGeometryMode(G_LIGHTING),
gsSPSetGeometryMode(G_CULL_BACK | G_SHADING_SMOOTH),
gsSPVertex(&D_0A000000_E35670[61], 2, 0),
gsSPVertex(&D_0A000000_E35670[106], 10, 2),
gsSP2Triangles(2, 0, 1, 0, 2, 1, 3, 0),
gsSP2Triangles(4, 5, 6, 0, 4, 6, 7, 0),
gsSP2Triangles(8, 9, 10, 0, 8, 10, 11, 0),
gsSPEndDisplayList(),
}

◆ D_0A002AE0_E38150

Gfx D_0A002AE0_E38150[]
Initial value:
= {
gsSPDisplayList(D_0A002A88_E380F8),
gsSPDisplayList(D_0A002A08_E38078),
gsSPEndDisplayList(),
}
Gfx D_0A002A88_E380F8[]
Definition ShatteringHammer2Block.c:976
Gfx D_0A002A08_E38078[]
Definition ShatteringHammer2Block.c:957

◆ D_0A002AF8_E38168

Gfx D_0A002AF8_E38168[]
Initial value:
= {
gsDPPipeSync(),
gsDPSetCycleType(G_CYC_1CYCLE),
gsDPSetCombineMode(PM_CC_03, PM_CC_03),
gsSPTexture(0x0080, 0x0080, 0, G_TX_RENDERTILE, G_OFF),
gsSPClearGeometryMode(G_LIGHTING),
gsSPSetGeometryMode(G_CULL_BACK | G_SHADING_SMOOTH),
gsSPVertex(&D_0A000000_E35670[36], 1, 0),
gsSPVertex(&D_0A000000_E35670[39], 1, 1),
gsSPVertex(&D_0A000000_E35670[44], 1, 2),
gsSPVertex(&D_0A000000_E35670[47], 1, 3),
gsSPVertex(&D_0A000000_E35670[57], 2, 4),
gsSPVertex(&D_0A000000_E35670[76], 4, 6),
gsSPVertex(&D_0A000000_E35670[94], 4, 10),
gsSPVertex(&D_0A000000_E35670[104], 2, 14),
gsSP2Triangles(0, 10, 11, 0, 0, 11, 1, 0),
gsSP2Triangles(2, 12, 13, 0, 2, 13, 3, 0),
gsSP2Triangles(14, 4, 5, 0, 14, 5, 15, 0),
gsSP2Triangles(6, 7, 8, 0, 6, 8, 9, 0),
gsSPEndDisplayList(),
}

◆ D_0A002B90_E38200

Gfx D_0A002B90_E38200[]
Initial value:
= {
gsDPPipeSync(),
gsDPSetCycleType(G_CYC_1CYCLE),
gsSPDisplayList(D_0A001460_E36AD0),
gsSPClearGeometryMode(G_LIGHTING),
gsSPSetGeometryMode(G_CULL_BACK | G_SHADING_SMOOTH),
gsSPVertex(&D_0A000000_E35670[49], 2, 0),
gsSPVertex(&D_0A000000_E35670[98], 6, 2),
gsSP2Triangles(2, 0, 1, 0, 2, 1, 3, 0),
gsSP2Triangles(4, 5, 6, 0, 4, 6, 7, 0),
gsSPEndDisplayList(),
}

◆ D_0A002BE0_E38250

Gfx D_0A002BE0_E38250[]
Initial value:
= {
gsSPDisplayList(D_0A002B90_E38200),
gsSPDisplayList(D_0A002AF8_E38168),
gsSPEndDisplayList(),
}
Gfx D_0A002B90_E38200[]
Definition ShatteringHammer2Block.c:1018
Gfx D_0A002AF8_E38168[]
Definition ShatteringHammer2Block.c:996

◆ D_0A002BF8_E38268

Gfx D_0A002BF8_E38268[]
Initial value:
= {
gsDPPipeSync(),
gsDPSetCycleType(G_CYC_1CYCLE),
gsDPSetCombineMode(PM_CC_03, PM_CC_03),
gsSPTexture(0x0080, 0x0080, 0, G_TX_RENDERTILE, G_OFF),
gsSPClearGeometryMode(G_LIGHTING),
gsSPSetGeometryMode(G_CULL_BACK | G_SHADING_SMOOTH),
gsSPVertex(&D_0A000000_E35670[36], 1, 0),
gsSPVertex(&D_0A000000_E35670[39], 1, 1),
gsSPVertex(&D_0A000000_E35670[44], 1, 2),
gsSPVertex(&D_0A000000_E35670[47], 1, 3),
gsSPVertex(&D_0A000000_E35670[76], 4, 4),
gsSPVertex(&D_0A000000_E35670[94], 4, 8),
gsSP2Triangles(0, 8, 9, 0, 0, 9, 1, 0),
gsSP2Triangles(2, 10, 11, 0, 2, 11, 3, 0),
gsSP2Triangles(4, 5, 6, 0, 4, 6, 7, 0),
gsSPEndDisplayList(),
}

◆ D_0A002C78_E382E8

Gfx D_0A002C78_E382E8[]
Initial value:
= {
gsDPPipeSync(),
gsDPSetCycleType(G_CYC_1CYCLE),
gsSPDisplayList(D_0A001460_E36AD0),
gsSPClearGeometryMode(G_LIGHTING),
gsSPSetGeometryMode(G_CULL_BACK | G_SHADING_SMOOTH),
gsSPVertex(&D_0A000000_E35670[25], 2, 0),
gsSPVertex(&D_0A000000_E35670[84], 10, 2),
gsSP2Triangles(2, 0, 1, 0, 2, 1, 3, 0),
gsSP2Triangles(4, 5, 6, 0, 4, 6, 7, 0),
gsSP2Triangles(8, 9, 10, 0, 8, 10, 11, 0),
gsSPEndDisplayList(),
}

◆ D_0A002CD0_E38340

Gfx D_0A002CD0_E38340[]
Initial value:
= {
gsSPDisplayList(D_0A002C78_E382E8),
gsSPDisplayList(D_0A002BF8_E38268),
gsSPEndDisplayList(),
}
Gfx D_0A002BF8_E38268[]
Definition ShatteringHammer2Block.c:1037
Gfx D_0A002C78_E382E8[]
Definition ShatteringHammer2Block.c:1056

◆ D_0A002CE8_E38358

Gfx D_0A002CE8_E38358[]
Initial value:
= {
gsDPPipeSync(),
gsDPSetCycleType(G_CYC_1CYCLE),
gsDPSetCombineMode(PM_CC_03, PM_CC_03),
gsSPTexture(0x0080, 0x0080, 0, G_TX_RENDERTILE, G_OFF),
gsSPClearGeometryMode(G_LIGHTING),
gsSPSetGeometryMode(G_CULL_BACK | G_SHADING_SMOOTH),
gsSPVertex(&D_0A000000_E35670[36], 8, 0),
gsSPVertex(&D_0A000000_E35670[56], 4, 8),
gsSPVertex(&D_0A000000_E35670[76], 4, 12),
gsSP2Triangles(0, 1, 2, 0, 0, 2, 3, 0),
gsSP2Triangles(4, 5, 6, 0, 4, 6, 7, 0),
gsSP2Triangles(8, 9, 10, 0, 8, 10, 11, 0),
gsSP2Triangles(12, 13, 14, 0, 12, 14, 15, 0),
gsSPEndDisplayList(),
}

◆ D_0A002D58_E383C8

Gfx D_0A002D58_E383C8[]
Initial value:
= {
gsDPPipeSync(),
gsDPSetCycleType(G_CYC_1CYCLE),
gsSPDisplayList(D_0A001460_E36AD0),
gsSPClearGeometryMode(G_LIGHTING),
gsSPSetGeometryMode(G_CULL_BACK | G_SHADING_SMOOTH),
gsSPVertex(&D_0A000000_E35670[60], 4, 0),
gsSPVertex(&D_0A000000_E35670[80], 4, 4),
gsSP2Triangles(0, 1, 2, 0, 0, 2, 3, 0),
gsSP2Triangles(4, 5, 6, 0, 4, 6, 7, 0),
gsSPEndDisplayList(),
}

◆ D_0A002DA8_E38418

Gfx D_0A002DA8_E38418[]
Initial value:
= {
gsSPDisplayList(D_0A002D58_E383C8),
gsSPDisplayList(D_0A002CE8_E38358),
gsSPEndDisplayList(),
}
Gfx D_0A002CE8_E38358[]
Definition ShatteringHammer2Block.c:1076
Gfx D_0A002D58_E383C8[]
Definition ShatteringHammer2Block.c:1093

◆ D_0A002DC0_E38430

Gfx D_0A002DC0_E38430[]
Initial value:
= {
gsDPPipeSync(),
gsDPSetCycleType(G_CYC_1CYCLE),
gsDPSetCombineMode(PM_CC_03, PM_CC_03),
gsSPTexture(0x0080, 0x0080, 0, G_TX_RENDERTILE, G_OFF),
gsSPClearGeometryMode(G_LIGHTING),
gsSPSetGeometryMode(G_CULL_BACK | G_SHADING_SMOOTH),
gsSPVertex(&D_0A000000_E35670[36], 12, 0),
gsSPVertex(&D_0A000000_E35670[56], 4, 12),
gsSPVertex(&D_0A000000_E35670[76], 4, 16),
gsSP2Triangles(0, 1, 2, 0, 0, 2, 3, 0),
gsSP2Triangles(4, 5, 6, 0, 4, 6, 7, 0),
gsSP2Triangles(8, 9, 10, 0, 8, 10, 11, 0),
gsSP2Triangles(12, 13, 14, 0, 12, 14, 15, 0),
gsSP2Triangles(16, 17, 18, 0, 16, 18, 19, 0),
gsSPEndDisplayList(),
}

◆ D_0A002E38_E384A8

Gfx D_0A002E38_E384A8[]
Initial value:
= {
gsDPPipeSync(),
gsDPSetCycleType(G_CYC_1CYCLE),
gsSPDisplayList(D_0A001460_E36AD0),
gsSPClearGeometryMode(G_LIGHTING),
gsSPSetGeometryMode(G_CULL_BACK | G_SHADING_SMOOTH),
gsSPVertex(&D_0A000000_E35670[48], 4, 0),
gsSP2Triangles(0, 1, 2, 0, 0, 2, 3, 0),
gsSPEndDisplayList(),
}

◆ D_0A002E78_E384E8

Gfx D_0A002E78_E384E8[]
Initial value:
= {
gsSPDisplayList(D_0A002E38_E384A8),
gsSPDisplayList(D_0A002DC0_E38430),
gsSPEndDisplayList(),
}
Gfx D_0A002E38_E384A8[]
Definition ShatteringHammer2Block.c:1130
Gfx D_0A002DC0_E38430[]
Definition ShatteringHammer2Block.c:1112

◆ D_0A002E90_E38500

Gfx D_0A002E90_E38500[]
Initial value:
= {
gsDPPipeSync(),
gsDPSetCycleType(G_CYC_1CYCLE),
gsDPSetCombineMode(PM_CC_03, PM_CC_03),
gsSPTexture(0x0080, 0x0080, 0, G_TX_RENDERTILE, G_OFF),
gsSPClearGeometryMode(G_LIGHTING),
gsSPSetGeometryMode(G_CULL_BACK | G_SHADING_SMOOTH),
gsSPVertex(&D_0A000000_E35670[36], 12, 0),
gsSPVertex(&D_0A000000_E35670[76], 4, 12),
gsSP2Triangles(0, 1, 2, 0, 0, 2, 3, 0),
gsSP2Triangles(4, 5, 6, 0, 4, 6, 7, 0),
gsSP2Triangles(8, 9, 10, 0, 8, 10, 11, 0),
gsSP2Triangles(12, 13, 14, 0, 12, 14, 15, 0),
gsSPEndDisplayList(),
}

◆ D_0A002EF8_E38568

Gfx D_0A002EF8_E38568[]
Initial value:
= {
gsDPPipeSync(),
gsDPSetCycleType(G_CYC_1CYCLE),
gsSPDisplayList(D_0A001460_E36AD0),
gsSPClearGeometryMode(G_LIGHTING),
gsSPSetGeometryMode(G_CULL_BACK | G_SHADING_SMOOTH),
gsSPVertex(&D_0A000000_E35670[24], 4, 0),
gsSPVertex(&D_0A000000_E35670[72], 4, 4),
gsSP2Triangles(0, 1, 2, 0, 0, 2, 3, 0),
gsSP2Triangles(4, 5, 6, 0, 4, 6, 7, 0),
gsSPEndDisplayList(),
}

◆ D_0A002F48_E385B8

Gfx D_0A002F48_E385B8[]
Initial value:
= {
gsSPDisplayList(D_0A002EF8_E38568),
gsSPDisplayList(D_0A002E90_E38500),
gsSPEndDisplayList(),
}
Gfx D_0A002EF8_E38568[]
Definition ShatteringHammer2Block.c:1163
Gfx D_0A002E90_E38500[]
Definition ShatteringHammer2Block.c:1147

◆ D_0A002F60_E385D0

Gfx D_0A002F60_E385D0[]
Initial value:
= {
gsDPPipeSync(),
gsDPSetCycleType(G_CYC_1CYCLE),
gsDPSetCombineMode(PM_CC_03, PM_CC_03),
gsSPTexture(0x0080, 0x0080, 0, G_TX_RENDERTILE, G_OFF),
gsSPClearGeometryMode(G_LIGHTING),
gsSPSetGeometryMode(G_CULL_BACK | G_SHADING_SMOOTH),
gsSPVertex(&D_0A000000_E35670[36], 8, 0),
gsSPVertex(&D_0A000000_E35670[56], 4, 8),
gsSP2Triangles(0, 1, 2, 0, 0, 2, 3, 0),
gsSP2Triangles(4, 5, 6, 0, 4, 6, 7, 0),
gsSP2Triangles(8, 9, 10, 0, 8, 10, 11, 0),
gsSPEndDisplayList(),
}

◆ D_0A002FC0_E38630

Gfx D_0A002FC0_E38630[]
Initial value:
= {
gsDPPipeSync(),
gsDPSetCycleType(G_CYC_1CYCLE),
gsSPDisplayList(D_0A001460_E36AD0),
gsSPClearGeometryMode(G_LIGHTING),
gsSPSetGeometryMode(G_CULL_BACK | G_SHADING_SMOOTH),
gsSPVertex(&D_0A000000_E35670[60], 12, 0),
gsSP2Triangles(0, 1, 2, 0, 0, 2, 3, 0),
gsSP2Triangles(4, 5, 6, 0, 4, 6, 7, 0),
gsSP2Triangles(8, 9, 10, 0, 8, 10, 11, 0),
gsSPEndDisplayList(),
}

◆ D_0A003010_E38680

Gfx D_0A003010_E38680[]
Initial value:
= {
gsSPDisplayList(D_0A002FC0_E38630),
gsSPDisplayList(D_0A002F60_E385D0),
gsSPEndDisplayList(),
}
Gfx D_0A002F60_E385D0[]
Definition ShatteringHammer2Block.c:1182
Gfx D_0A002FC0_E38630[]
Definition ShatteringHammer2Block.c:1197

◆ D_0A003028_E38698

Gfx D_0A003028_E38698[]
Initial value:
= {
gsDPPipeSync(),
gsDPSetCycleType(G_CYC_1CYCLE),
gsDPSetCombineMode(PM_CC_03, PM_CC_03),
gsSPTexture(0x0080, 0x0080, 0, G_TX_RENDERTILE, G_OFF),
gsSPClearGeometryMode(G_LIGHTING),
gsSPSetGeometryMode(G_CULL_BACK | G_SHADING_SMOOTH),
gsSPVertex(&D_0A000000_E35670[36], 12, 0),
gsSPVertex(&D_0A000000_E35670[56], 4, 12),
gsSP2Triangles(0, 1, 2, 0, 0, 2, 3, 0),
gsSP2Triangles(4, 5, 6, 0, 4, 6, 7, 0),
gsSP2Triangles(8, 9, 10, 0, 8, 10, 11, 0),
gsSP2Triangles(12, 13, 14, 0, 12, 14, 15, 0),
gsSPEndDisplayList(),
}

◆ D_0A003090_E38700

Gfx D_0A003090_E38700[]
Initial value:
= {
gsDPPipeSync(),
gsDPSetCycleType(G_CYC_1CYCLE),
gsSPDisplayList(D_0A001460_E36AD0),
gsSPClearGeometryMode(G_LIGHTING),
gsSPSetGeometryMode(G_CULL_BACK | G_SHADING_SMOOTH),
gsSPVertex(&D_0A000000_E35670[48], 8, 0),
gsSP2Triangles(0, 1, 2, 0, 0, 2, 3, 0),
gsSP2Triangles(4, 5, 6, 0, 4, 6, 7, 0),
gsSPEndDisplayList(),
}

◆ D_0A0030D8_E38748

Gfx D_0A0030D8_E38748[]
Initial value:
= {
gsSPDisplayList(D_0A003090_E38700),
gsSPDisplayList(D_0A003028_E38698),
gsSPEndDisplayList(),
}
Gfx D_0A003028_E38698[]
Definition ShatteringHammer2Block.c:1216
Gfx D_0A003090_E38700[]
Definition ShatteringHammer2Block.c:1232

◆ D_0A0030F0_E38760

Gfx D_0A0030F0_E38760[]
Initial value:
= {
gsDPPipeSync(),
gsDPSetCycleType(G_CYC_1CYCLE),
gsDPSetCombineMode(PM_CC_03, PM_CC_03),
gsSPTexture(0x0080, 0x0080, 0, G_TX_RENDERTILE, G_OFF),
gsSPClearGeometryMode(G_LIGHTING),
gsSPSetGeometryMode(G_CULL_BACK | G_SHADING_SMOOTH),
gsSPVertex(&D_0A000000_E35670[36], 12, 0),
gsSP2Triangles(0, 1, 2, 0, 0, 2, 3, 0),
gsSP2Triangles(4, 5, 6, 0, 4, 6, 7, 0),
gsSP2Triangles(8, 9, 10, 0, 8, 10, 11, 0),
gsSPEndDisplayList(),
}

◆ D_0A003148_E387B8

Gfx D_0A003148_E387B8[]
Initial value:
= {
gsDPPipeSync(),
gsDPSetCycleType(G_CYC_1CYCLE),
gsSPDisplayList(D_0A001460_E36AD0),
gsSPClearGeometryMode(G_LIGHTING),
gsSPSetGeometryMode(G_CULL_BACK | G_SHADING_SMOOTH),
gsSPVertex(&D_0A000000_E35670[24], 12, 0),
gsSP2Triangles(0, 1, 2, 0, 0, 2, 3, 0),
gsSP2Triangles(4, 5, 6, 0, 4, 6, 7, 0),
gsSP2Triangles(8, 9, 10, 0, 8, 10, 11, 0),
gsSPEndDisplayList(),
}

◆ D_0A003198_E38808

Gfx D_0A003198_E38808[]
Initial value:
= {
gsSPDisplayList(D_0A003148_E387B8),
gsSPDisplayList(D_0A0030F0_E38760),
gsSPEndDisplayList(),
}
Gfx D_0A0030F0_E38760[]
Definition ShatteringHammer2Block.c:1250
Gfx D_0A003148_E387B8[]
Definition ShatteringHammer2Block.c:1264

◆ Entity_ShatteringHammer2Block_FragmentsMatrices

Mtx Entity_ShatteringHammer2Block_FragmentsMatrices[]

◆ Entity_ShatteringHammer2Block_FragmentsRender

Gfx* Entity_ShatteringHammer2Block_FragmentsRender[]
Initial value:
= {
}
Gfx D_0A003010_E38680[]
Definition ShatteringHammer2Block.c:1210
Gfx D_0A002190_E37800[]
Definition ShatteringHammer2Block.c:593
Gfx D_0A002DA8_E38418[]
Definition ShatteringHammer2Block.c:1106
Gfx D_0A002608_E37C78[]
Definition ShatteringHammer2Block.c:781
Gfx D_0A001E30_E374A0[]
Definition ShatteringHammer2Block.c:449
Gfx D_0A001F10_E37580[]
Definition ShatteringHammer2Block.c:486
Gfx D_0A002418_E37A88[]
Definition ShatteringHammer2Block.c:701
Gfx D_0A0029F0_E38060[]
Definition ShatteringHammer2Block.c:951
Gfx D_0A001FE8_E37658[]
Definition ShatteringHammer2Block.c:522
Gfx D_0A002518_E37B88[]
Definition ShatteringHammer2Block.c:742
Gfx D_0A002F48_E385B8[]
Definition ShatteringHammer2Block.c:1176
Gfx D_0A0026D8_E37D48[]
Definition ShatteringHammer2Block.c:816
Gfx D_0A002AE0_E38150[]
Definition ShatteringHammer2Block.c:990
Gfx D_0A0027A0_E37E10[]
Definition ShatteringHammer2Block.c:850
Gfx D_0A002E78_E384E8[]
Definition ShatteringHammer2Block.c:1141
Gfx D_0A002CD0_E38340[]
Definition ShatteringHammer2Block.c:1070
Gfx D_0A0030D8_E38748[]
Definition ShatteringHammer2Block.c:1244
Gfx D_0A002260_E378D0[]
Definition ShatteringHammer2Block.c:628
Gfx D_0A002930_E37FA0[]
Definition ShatteringHammer2Block.c:918
Gfx D_0A001C30_E372A0[]
Definition ShatteringHammer2Block.c:367
Gfx D_0A002328_E37998[]
Definition ShatteringHammer2Block.c:662
Gfx D_0A003198_E38808[]
Definition ShatteringHammer2Block.c:1277
Gfx D_0A001D38_E373A8[]
Definition ShatteringHammer2Block.c:409
Gfx D_0A0020C0_E37730[]
Definition ShatteringHammer2Block.c:558
Gfx D_0A002BE0_E38250[]
Definition ShatteringHammer2Block.c:1031
Gfx D_0A002868_E37ED8[]
Definition ShatteringHammer2Block.c:884

Referenced by entity_shattering_block_init().