= {
gsDPPipeSync(),
gsDPSetCycleType(G_CYC_1CYCLE),
gsSPClearGeometryMode(G_LIGHTING | G_SHADING_SMOOTH),
gsSPSetGeometryMode(G_CULL_BACK),
gsSPVertex(D_0A000600_E9DC50, 18, 0),
gsSP2Triangles(0, 1, 2, 0, 1, 3, 4, 0),
gsSP2Triangles(1, 4, 2, 0, 2, 5, 0, 0),
gsSP2Triangles(2, 4, 6, 0, 2, 6, 5, 0),
gsSP2Triangles(4, 3, 6, 0, 6, 7, 8, 0),
gsSP2Triangles(6, 8, 9, 0, 6, 9, 5, 0),
gsSP2Triangles(10, 7, 6, 0, 10, 6, 3, 0),
gsSP2Triangles(5, 9, 11, 0, 5, 11, 0, 0),
gsSP2Triangles(7, 11, 9, 0, 7, 9, 8, 0),
gsSP2Triangles(3, 1, 12, 0, 3, 12, 13, 0),
gsSP2Triangles(13, 10, 3, 0, 7, 10, 14, 0),
gsSP2Triangles(7, 14, 11, 0, 15, 16, 17, 0),
gsSP2Triangles(13, 12, 14, 0, 13, 14, 10, 0),
gsSP2Triangles(14, 12, 1, 0, 0, 14, 1, 0),
gsSPEndDisplayList(),
}