Macros | |
#define | WORLD_TEXTURE_MEMORY_SIZE 0x20000 |
#define | BATTLE_TEXTURE_MEMORY_SIZE 0x8000 |
Variables | |
BSS u8 | TextureHeap [0x20000+0x8000] |
#define BATTLE_TEXTURE_MEMORY_SIZE 0x8000 |
#define WORLD_TEXTURE_MEMORY_SIZE 0x20000 |
BSS u8 TextureHeap[0x20000+ 0x8000] |