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Decompilation of Paper Mario
 
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level_up_letters_es.c File Reference

Functions

 INCLUDE_IMG ("es/level_up/big_inverted_excl_mark_S.png", D_PAL_802A67B8_8069A8)
 
 INCLUDE_IMG ("es/level_up/big_UB.png", D_PAL_802A7830_807A20)
 
 INCLUDE_IMG ("es/level_up/big_ES.png", D_PAL_802A88A8_808A98)
 
 INCLUDE_IMG ("es/level_up/big_UN.png", D_PAL_802A9920_809B10)
 
 INCLUDE_IMG ("es/level_up/big_NI.png", D_PAL_802AA998_80AB88)
 
 INCLUDE_IMG ("es/level_up/big_VE.png", D_PAL_802ABA10_80BC00)
 
 INCLUDE_IMG ("es/level_up/big_L_exclamation_mark.png", D_PAL_802ACA88_80CC78)
 

Variables

Lights1 level_up_letters_es_lights = gdSPDefLights1(0, 0, 0, 0, 0, 0, 0, 0, 0)
 
Gfx D_PAL_802ADB00_80DCF0 []
 
Gfx D_PAL_802ADB68_80DD58 []
 
Gfx D_PAL_802ADBD0_80DDC0 []
 
Gfx D_PAL_802ADC38_80DE28 []
 
Gfx D_PAL_802ADCA0_80DE90 []
 
Gfx D_PAL_802ADD08_80DEF8 []
 
Gfx D_PAL_802ADD70_80DF60 []
 
Gfx D_PAL_802ADDD8_80DFC8 []
 
Gfx D_PAL_802ADE30_80E020 []
 
EntityModelScript EMS_level_up_es = STANDARD_ENTITY_MODEL_SCRIPT(D_PAL_802ADE30_80E020, RENDER_MODE_CLOUD_NO_ZCMP)
 

Function Documentation

◆ INCLUDE_IMG() [1/7]

INCLUDE_IMG ( "es/level_up/big_ES.png" ,
D_PAL_802A88A8_808A98  )

◆ INCLUDE_IMG() [2/7]

INCLUDE_IMG ( "es/level_up/big_inverted_excl_mark_S.png" ,
D_PAL_802A67B8_8069A8  )

◆ INCLUDE_IMG() [3/7]

INCLUDE_IMG ( "es/level_up/big_L_exclamation_mark.png" ,
D_PAL_802ACA88_80CC78  )

◆ INCLUDE_IMG() [4/7]

INCLUDE_IMG ( "es/level_up/big_NI.png" ,
D_PAL_802AA998_80AB88  )

◆ INCLUDE_IMG() [5/7]

INCLUDE_IMG ( "es/level_up/big_UB.png" ,
D_PAL_802A7830_807A20  )

◆ INCLUDE_IMG() [6/7]

INCLUDE_IMG ( "es/level_up/big_UN.png" ,
D_PAL_802A9920_809B10  )

◆ INCLUDE_IMG() [7/7]

INCLUDE_IMG ( "es/level_up/big_VE.png" ,
D_PAL_802ABA10_80BC00  )

Variable Documentation

◆ D_PAL_802ADB00_80DCF0

Gfx D_PAL_802ADB00_80DCF0[]
Initial value:
= {
gsSPSetLights1(level_up_letters_es_lights),
gsDPPipeSync(),
gsDPSetCycleType(G_CYC_1CYCLE),
gsDPSetRenderMode(G_RM_XLU_SURF, G_RM_XLU_SURF2),
gsSPDisplayList(D_PAL_802ACA10_80CC00),
gsSPClearGeometryMode(G_LIGHTING),
gsSPSetGeometryMode(G_CULL_BACK | G_SHADING_SMOOTH),
gsSPVertex(&D_PAL_802A6738_806928[0], 8, 0),
gsSP2Triangles(0, 1, 2, 0, 0, 2, 3, 0),
gsSP2Triangles(4, 5, 6, 0, 4, 6, 7, 0),
gsSPEndDisplayList(),
}
Lights1 level_up_letters_es_lights
Definition level_up_letters_es.c:5

◆ D_PAL_802ADB68_80DD58

Gfx D_PAL_802ADB68_80DD58[]
Initial value:
= {
gsSPSetLights1(level_up_letters_es_lights),
gsDPPipeSync(),
gsDPSetCycleType(G_CYC_1CYCLE),
gsDPSetRenderMode(G_RM_XLU_SURF, G_RM_XLU_SURF2),
gsSPDisplayList(D_PAL_802ADA88_80DC78),
gsSPClearGeometryMode(G_LIGHTING),
gsSPSetGeometryMode(G_CULL_BACK | G_SHADING_SMOOTH),
gsSPVertex(&D_PAL_802A66B8_8068A8[0], 8, 0),
gsSP2Triangles(0, 1, 2, 0, 0, 2, 3, 0),
gsSP2Triangles(4, 5, 6, 0, 4, 6, 7, 0),
gsSPEndDisplayList(),
}

◆ D_PAL_802ADBD0_80DDC0

Gfx D_PAL_802ADBD0_80DDC0[]
Initial value:
= {
gsSPSetLights1(level_up_letters_es_lights),
gsDPPipeSync(),
gsDPSetCycleType(G_CYC_1CYCLE),
gsDPSetRenderMode(G_RM_XLU_SURF, G_RM_XLU_SURF2),
gsSPDisplayList(D_PAL_802AB998_80BB88),
gsSPClearGeometryMode(G_LIGHTING),
gsSPSetGeometryMode(G_CULL_BACK | G_SHADING_SMOOTH),
gsSPVertex(&D_PAL_802A6638_806828[0], 8, 0),
gsSP2Triangles(0, 1, 2, 0, 0, 2, 3, 0),
gsSP2Triangles(4, 5, 6, 0, 4, 6, 7, 0),
gsSPEndDisplayList(),
}

◆ D_PAL_802ADC38_80DE28

Gfx D_PAL_802ADC38_80DE28[]
Initial value:
= {
gsSPSetLights1(level_up_letters_es_lights),
gsDPPipeSync(),
gsDPSetCycleType(G_CYC_1CYCLE),
gsDPSetRenderMode(G_RM_XLU_SURF, G_RM_XLU_SURF2),
gsSPDisplayList(D_PAL_802A77B8_8079A8),
gsSPClearGeometryMode(G_LIGHTING),
gsSPSetGeometryMode(G_CULL_BACK | G_SHADING_SMOOTH),
gsSPVertex(&D_PAL_802A65B8_8067A8[0], 8, 0),
gsSP2Triangles(0, 1, 2, 0, 0, 2, 3, 0),
gsSP2Triangles(4, 5, 6, 0, 4, 6, 7, 0),
gsSPEndDisplayList(),
}

◆ D_PAL_802ADCA0_80DE90

Gfx D_PAL_802ADCA0_80DE90[]
Initial value:
= {
gsSPSetLights1(level_up_letters_es_lights),
gsDPPipeSync(),
gsDPSetCycleType(G_CYC_1CYCLE),
gsDPSetRenderMode(G_RM_XLU_SURF, G_RM_XLU_SURF2),
gsSPDisplayList(D_PAL_802AA920_80AB10),
gsSPClearGeometryMode(G_LIGHTING),
gsSPSetGeometryMode(G_CULL_BACK | G_SHADING_SMOOTH),
gsSPVertex(&D_PAL_802A6538_806728[0], 8, 0),
gsSP2Triangles(0, 1, 2, 0, 0, 2, 3, 0),
gsSP2Triangles(4, 5, 6, 0, 4, 6, 7, 0),
gsSPEndDisplayList(),
}

◆ D_PAL_802ADD08_80DEF8

Gfx D_PAL_802ADD08_80DEF8[]
Initial value:
= {
gsSPSetLights1(level_up_letters_es_lights),
gsDPPipeSync(),
gsDPSetCycleType(G_CYC_1CYCLE),
gsDPSetRenderMode(G_RM_XLU_SURF, G_RM_XLU_SURF2),
gsSPDisplayList(D_PAL_802A98A8_809A98),
gsSPClearGeometryMode(G_LIGHTING),
gsSPSetGeometryMode(G_CULL_BACK | G_SHADING_SMOOTH),
gsSPVertex(&D_PAL_802A64B8_8066A8[0], 8, 0),
gsSP2Triangles(0, 1, 2, 0, 0, 2, 3, 0),
gsSP2Triangles(4, 5, 6, 0, 4, 6, 7, 0),
gsSPEndDisplayList(),
}

◆ D_PAL_802ADD70_80DF60

Gfx D_PAL_802ADD70_80DF60[]
Initial value:
= {
gsSPSetLights1(level_up_letters_es_lights),
gsDPPipeSync(),
gsDPSetCycleType(G_CYC_1CYCLE),
gsDPSetRenderMode(G_RM_XLU_SURF, G_RM_XLU_SURF2),
gsSPDisplayList(D_PAL_802A8830_808A20),
gsSPClearGeometryMode(G_LIGHTING),
gsSPSetGeometryMode(G_CULL_BACK | G_SHADING_SMOOTH),
gsSPVertex(&D_PAL_802A6438_806628[0], 8, 0),
gsSP2Triangles(0, 1, 2, 0, 0, 2, 3, 0),
gsSP2Triangles(4, 5, 6, 0, 4, 6, 7, 0),
gsSPEndDisplayList(),
}

◆ D_PAL_802ADDD8_80DFC8

Gfx D_PAL_802ADDD8_80DFC8[]
Initial value:
= {
gsSPSetLights1(level_up_letters_es_lights),
gsSPDisplayList(D_PAL_802ADD70_80DF60),
gsSPDisplayList(D_PAL_802ADD08_80DEF8),
gsSPDisplayList(D_PAL_802ADCA0_80DE90),
gsSPDisplayList(D_PAL_802ADC38_80DE28),
gsSPDisplayList(D_PAL_802ADBD0_80DDC0),
gsSPDisplayList(D_PAL_802ADB68_80DD58),
gsSPDisplayList(D_PAL_802ADB00_80DCF0),
gsSPEndDisplayList(),
}
Gfx D_PAL_802ADBD0_80DDC0[]
Definition level_up_letters_es.c:58
Gfx D_PAL_802ADB00_80DCF0[]
Definition level_up_letters_es.c:30
Gfx D_PAL_802ADB68_80DD58[]
Definition level_up_letters_es.c:44
Gfx D_PAL_802ADC38_80DE28[]
Definition level_up_letters_es.c:72
Gfx D_PAL_802ADD70_80DF60[]
Definition level_up_letters_es.c:114
Gfx D_PAL_802ADD08_80DEF8[]
Definition level_up_letters_es.c:100
Gfx D_PAL_802ADCA0_80DE90[]
Definition level_up_letters_es.c:86

◆ D_PAL_802ADE30_80E020

Gfx D_PAL_802ADE30_80E020[]
Initial value:
= {
gsSPSetLights1(level_up_letters_es_lights),
gsSPDisplayList(D_PAL_802ADDD8_80DFC8),
gsSPEndDisplayList(),
}
Gfx D_PAL_802ADDD8_80DFC8[]
Definition level_up_letters_es.c:128

◆ EMS_level_up_es

◆ level_up_letters_es_lights

Lights1 level_up_letters_es_lights = gdSPDefLights1(0, 0, 0, 0, 0, 0, 0, 0, 0)