Macros | |
#define | ui_battle_menu_unused_disabled_png ui_battle_menu_unused_png |
#define | ui_battle_menu_flee_disabled_png ui_battle_menu_flee_png |
#define | ui_battle_menu_defend_disabled_png ui_battle_menu_defend_png |
#define | ui_battle_menu_strategies_disabled_png ui_battle_menu_strategies_png |
#define | ui_battle_menu_nothing_disabled_png ui_battle_menu_nothing_png |
#define | ui_battle_menu_pouch_disabled_png ui_battle_menu_pouch_png |
Functions | |
INCLUDE_IMG ("ui/battle/menu/unused.png", ui_battle_menu_unused_png) | |
INCLUDE_PAL ("ui/battle/menu/unused.pal", ui_battle_menu_unused_pal) | |
INCLUDE_PAL ("ui/battle/menu/unused.disabled.pal", ui_battle_menu_unused_disabled_pal) | |
INCLUDE_IMG ("ui/battle/menu/flee.png", ui_battle_menu_flee_png) | |
INCLUDE_PAL ("ui/battle/menu/flee.pal", ui_battle_menu_flee_pal) | |
INCLUDE_PAL ("ui/battle/menu/flee.disabled.pal", ui_battle_menu_flee_disabled_pal) | |
INCLUDE_IMG ("ui/battle/menu/defend.png", ui_battle_menu_defend_png) | |
INCLUDE_PAL ("ui/battle/menu/defend.pal", ui_battle_menu_defend_pal) | |
INCLUDE_PAL ("ui/battle/menu/defend.disabled.pal", ui_battle_menu_defend_disabled_pal) | |
INCLUDE_IMG ("ui/battle/menu/strategies.png", ui_battle_menu_strategies_png) | |
INCLUDE_PAL ("ui/battle/menu/strategies.pal", ui_battle_menu_strategies_pal) | |
INCLUDE_PAL ("ui/battle/menu/strategies.disabled.pal", ui_battle_menu_strategies_disabled_pal) | |
INCLUDE_IMG ("ui/battle/menu/nothing.png", ui_battle_menu_nothing_png) | |
INCLUDE_PAL ("ui/battle/menu/nothing.pal", ui_battle_menu_nothing_pal) | |
INCLUDE_PAL ("ui/battle/menu/nothing.disabled.pal", ui_battle_menu_nothing_disabled_pal) | |
INCLUDE_IMG ("ui/battle/menu/pouch.png", ui_battle_menu_pouch_png) | |
INCLUDE_PAL ("ui/battle/menu/pouch.pal", ui_battle_menu_pouch_pal) | |
INCLUDE_PAL ("ui/battle/menu/pouch.disabled.pal", ui_battle_menu_pouch_disabled_pal) | |
INCLUDE_IMG ("ui/battle/swap_Z.png", ui_battle_swap_Z_png) | |
INCLUDE_PAL ("ui/battle/swap_Z.pal", ui_battle_swap_Z_pal) | |
INCLUDE_IMG ("ui/battle/swap_arrow_left.png", ui_battle_swap_arrow_left_png) | |
INCLUDE_PAL ("ui/battle/swap_arrow_left.pal", ui_battle_swap_arrow_left_pal) | |
INCLUDE_IMG ("ui/battle/swap_arrow_right.png", ui_battle_swap_arrow_right_png) | |
INCLUDE_PAL ("ui/battle/swap_arrow_right.pal", ui_battle_swap_arrow_right_pal) | |
INCLUDE_IMG ("ui/battle/menu/spirits.png", ui_battle_menu_spirits_png) | |
INCLUDE_PAL ("ui/battle/menu/spirits.pal", ui_battle_menu_spirits_pal) | |
INCLUDE_IMG ("ui/battle/yellow_arrow.png", ui_battle_yellow_arrow_png) | |
INCLUDE_PAL ("ui/battle/yellow_arrow.pal", ui_battle_yellow_arrow_pal) | |
INCLUDE_IMG ("ui/battle/hp_bar.png", ui_battle_hp_bar_png) | |
INCLUDE_PAL ("ui/battle/hp_bar.pal", ui_battle_hp_bar_pal) | |
INCLUDE_IMG ("ui/battle/hp_0.png", ui_battle_hp_0_png) | |
INCLUDE_PAL ("ui/battle/hp_0.pal", ui_battle_hp_0_pal) | |
INCLUDE_IMG ("ui/battle/hp_1.png", ui_battle_hp_1_png) | |
INCLUDE_PAL ("ui/battle/hp_1.pal", ui_battle_hp_1_pal) | |
INCLUDE_IMG ("ui/battle/hp_2.png", ui_battle_hp_2_png) | |
INCLUDE_PAL ("ui/battle/hp_2.pal", ui_battle_hp_2_pal) | |
INCLUDE_IMG ("ui/battle/hp_3.png", ui_battle_hp_3_png) | |
INCLUDE_PAL ("ui/battle/hp_3.pal", ui_battle_hp_3_pal) | |
INCLUDE_IMG ("ui/battle/hp_4.png", ui_battle_hp_4_png) | |
INCLUDE_PAL ("ui/battle/hp_4.pal", ui_battle_hp_4_pal) | |
INCLUDE_IMG ("ui/battle/hp_5.png", ui_battle_hp_5_png) | |
INCLUDE_PAL ("ui/battle/hp_5.pal", ui_battle_hp_5_pal) | |
INCLUDE_IMG ("ui/battle/hp_6.png", ui_battle_hp_6_png) | |
INCLUDE_PAL ("ui/battle/hp_6.pal", ui_battle_hp_6_pal) | |
INCLUDE_IMG ("ui/battle/hp_7.png", ui_battle_hp_7_png) | |
INCLUDE_PAL ("ui/battle/hp_7.pal", ui_battle_hp_7_pal) | |
INCLUDE_IMG ("ui/battle/hp_8.png", ui_battle_hp_8_png) | |
INCLUDE_PAL ("ui/battle/hp_8.pal", ui_battle_hp_8_pal) | |
INCLUDE_IMG ("ui/battle/hp_9.png", ui_battle_hp_9_png) | |
INCLUDE_PAL ("ui/battle/hp_9.pal", ui_battle_hp_9_pal) | |
INCLUDE_IMG ("ui/battle/cont/b_up.png", ui_battle_cont_b_up_png) | |
INCLUDE_PAL ("ui/battle/cont/b_up.pal", ui_battle_cont_b_up_pal) | |
INCLUDE_IMG ("ui/battle/cont/b_down.png", ui_battle_cont_b_down_png) | |
INCLUDE_PAL ("ui/battle/cont/b_down.pal", ui_battle_cont_b_down_pal) | |
INCLUDE_IMG ("ui/battle/cont/c_left_up.png", ui_battle_cont_c_left_up_png) | |
INCLUDE_PAL ("ui/battle/cont/c_left_up.pal", ui_battle_cont_c_left_up_pal) | |
INCLUDE_IMG ("ui/battle/cont/c_left_down.png", ui_battle_cont_c_left_down_png) | |
INCLUDE_PAL ("ui/battle/cont/c_left_down.pal", ui_battle_cont_c_left_down_pal) | |
INCLUDE_IMG ("ui/battle/cont/c_right_up.png", ui_battle_cont_c_right_up_png) | |
INCLUDE_PAL ("ui/battle/cont/c_right_up.pal", ui_battle_cont_c_right_up_pal) | |
INCLUDE_IMG ("ui/battle/cont/c_right_down.png", ui_battle_cont_c_right_down_png) | |
INCLUDE_PAL ("ui/battle/cont/c_right_down.pal", ui_battle_cont_c_right_down_pal) | |
INCLUDE_IMG ("ui/battle/cont/c_up_up.png", ui_battle_cont_c_up_up_png) | |
INCLUDE_PAL ("ui/battle/cont/c_up_up.pal", ui_battle_cont_c_up_up_pal) | |
INCLUDE_IMG ("ui/battle/cont/c_up_down.png", ui_battle_cont_c_up_down_png) | |
INCLUDE_PAL ("ui/battle/cont/c_up_down.pal", ui_battle_cont_c_up_down_pal) | |
INCLUDE_IMG ("ui/battle/cont/c_down_up.png", ui_battle_cont_c_down_up_png) | |
INCLUDE_PAL ("ui/battle/cont/c_down_up.pal", ui_battle_cont_c_down_up_pal) | |
INCLUDE_IMG ("ui/battle/cont/c_down_down.png", ui_battle_cont_c_down_down_png) | |
INCLUDE_PAL ("ui/battle/cont/c_down_down.pal", ui_battle_cont_c_down_down_pal) | |
INCLUDE_IMG ("ui/battle/cmd/timing_1_chance.png", ui_battle_cmd_timing_1_chance_png) | |
INCLUDE_PAL ("ui/battle/cmd/timing_1_chance.pal", ui_battle_cmd_timing_1_chance_pal) | |
INCLUDE_IMG ("ui/battle/cmd/timing_ready.png", ui_battle_cmd_timing_ready_png) | |
INCLUDE_PAL ("ui/battle/cmd/timing_ready.pal", ui_battle_cmd_timing_ready_pal) | |
INCLUDE_IMG ("ui/battle/cmd/timing_wait.png", ui_battle_cmd_timing_wait_png) | |
INCLUDE_PAL ("ui/battle/cmd/timing_wait.pal", ui_battle_cmd_timing_wait_pal) | |
INCLUDE_IMG ("ui/battle/cmd/charge_1.png", ui_battle_cmd_charge_1_png) | |
INCLUDE_PAL ("ui/battle/cmd/charge_1.pal", ui_battle_cmd_charge_1_pal) | |
INCLUDE_IMG ("ui/battle/cmd/charge_2.png", ui_battle_cmd_charge_2_png) | |
INCLUDE_PAL ("ui/battle/cmd/charge_2.pal", ui_battle_cmd_charge_2_pal) | |
INCLUDE_IMG ("ui/battle/cmd/charge_3.png", ui_battle_cmd_charge_3_png) | |
INCLUDE_PAL ("ui/battle/cmd/charge_3.pal", ui_battle_cmd_charge_3_pal) | |
INCLUDE_IMG ("ui/battle/cmd/charge_4.png", ui_battle_cmd_charge_4_png) | |
INCLUDE_PAL ("ui/battle/cmd/charge_4.pal", ui_battle_cmd_charge_4_pal) | |
INCLUDE_IMG ("ui/battle/cmd/timing_3_chances.png", ui_battle_cmd_timing_3_chances_png) | |
INCLUDE_PAL ("ui/battle/cmd/timing_3_chances.pal", ui_battle_cmd_timing_3_chances_pal) | |
INCLUDE_IMG ("ui/battle/cmd/gauge_result.png", ui_battle_cmd_gauge_result_png) | |
INCLUDE_PAL ("ui/battle/cmd/gauge_result.pal", ui_battle_cmd_gauge_result_pal) | |
INCLUDE_IMG ("ui/battle/cmd/timing_ok.png", ui_battle_cmd_timing_ok_png) | |
INCLUDE_PAL ("ui/battle/cmd/timing_ok.pal", ui_battle_cmd_timing_ok_pal) | |
INCLUDE_IMG ("ui/battle/cmd/timing_miss.png", ui_battle_cmd_timing_miss_png) | |
INCLUDE_PAL ("ui/battle/cmd/timing_miss.pal", ui_battle_cmd_timing_miss_pal) | |
INCLUDE_IMG ("ui/battle/cmd/flee_0.png", ui_battle_cmd_flee_0_png) | |
INCLUDE_PAL ("ui/battle/cmd/flee_0.pal", ui_battle_cmd_flee_0_pal) | |
INCLUDE_IMG ("ui/battle/cmd/flee_1.png", ui_battle_cmd_flee_1_png) | |
INCLUDE_PAL ("ui/battle/cmd/flee_1.pal", ui_battle_cmd_flee_1_pal) | |
INCLUDE_IMG ("ui/battle/cmd/flee_2.png", ui_battle_cmd_flee_2_png) | |
INCLUDE_PAL ("ui/battle/cmd/flee_2.pal", ui_battle_cmd_flee_2_pal) | |
INCLUDE_IMG ("ui/battle/cmd/100pct.png", ui_battle_cmd_100pct_png) | |
INCLUDE_PAL ("ui/battle/cmd/100pct.pal", ui_battle_cmd_100pct_pal) | |
INCLUDE_IMG ("ui/battle/cmd/right_on.png", ui_battle_cmd_right_on_png) | |
INCLUDE_PAL ("ui/battle/cmd/right_on.pal", ui_battle_cmd_right_on_pal) | |
INCLUDE_IMG ("ui/battle/cmd/fill_result.png", ui_battle_cmd_fill_result_png) | |
INCLUDE_PAL ("ui/battle/cmd/fill_result.pal", ui_battle_cmd_fill_result_pal) | |
INCLUDE_IMG ("ui/battle/cmd/aim/marker_0.png", ui_battle_cmd_aim_marker_0_png) | |
INCLUDE_PAL ("ui/battle/cmd/aim/marker_0.pal", ui_battle_cmd_aim_marker_0_pal) | |
INCLUDE_IMG ("ui/battle/cmd/aim/marker_1.png", ui_battle_cmd_aim_marker_1_png) | |
INCLUDE_PAL ("ui/battle/cmd/aim/marker_1.pal", ui_battle_cmd_aim_marker_1_pal) | |
INCLUDE_IMG ("ui/battle/cmd/aim/marker_2.png", ui_battle_cmd_aim_marker_2_png) | |
INCLUDE_PAL ("ui/battle/cmd/aim/marker_2.pal", ui_battle_cmd_aim_marker_2_pal) | |
INCLUDE_IMG ("ui/battle/cmd/aim/marker_3.png", ui_battle_cmd_aim_marker_3_png) | |
INCLUDE_PAL ("ui/battle/cmd/aim/marker_3.pal", ui_battle_cmd_aim_marker_3_pal) | |
INCLUDE_IMG ("ui/battle/cmd/aim/marker_4.png", ui_battle_cmd_aim_marker_4_png) | |
INCLUDE_PAL ("ui/battle/cmd/aim/marker_4.pal", ui_battle_cmd_aim_marker_4_pal) | |
INCLUDE_IMG ("ui/battle/cmd/aim/marker_5.png", ui_battle_cmd_aim_marker_5_png) | |
INCLUDE_PAL ("ui/battle/cmd/aim/marker_5.pal", ui_battle_cmd_aim_marker_5_pal) | |
INCLUDE_IMG ("ui/battle/cmd/aim/marker_6.png", ui_battle_cmd_aim_marker_6_png) | |
INCLUDE_PAL ("ui/battle/cmd/aim/marker_6.pal", ui_battle_cmd_aim_marker_6_pal) | |
INCLUDE_IMG ("ui/battle/cmd/aim/marker_7.png", ui_battle_cmd_aim_marker_7_png) | |
INCLUDE_PAL ("ui/battle/cmd/aim/marker_7.pal", ui_battle_cmd_aim_marker_7_pal) | |
INCLUDE_IMG ("ui/battle/cmd/aim/shimmer_0.png", ui_battle_cmd_aim_shimmer_0_png) | |
INCLUDE_PAL ("ui/battle/cmd/aim/shimmer_0.pal", ui_battle_cmd_aim_shimmer_0_pal) | |
INCLUDE_IMG ("ui/battle/cmd/aim/shimmer_1.png", ui_battle_cmd_aim_shimmer_1_png) | |
INCLUDE_PAL ("ui/battle/cmd/aim/shimmer_1.pal", ui_battle_cmd_aim_shimmer_1_pal) | |
INCLUDE_IMG ("ui/battle/cmd/aim/shimmer_2.png", ui_battle_cmd_aim_shimmer_2_png) | |
INCLUDE_PAL ("ui/battle/cmd/aim/shimmer_2.pal", ui_battle_cmd_aim_shimmer_2_pal) | |
INCLUDE_IMG ("ui/battle/cmd/aim/shimmer_3.png", ui_battle_cmd_aim_shimmer_3_png) | |
INCLUDE_PAL ("ui/battle/cmd/aim/shimmer_3.pal", ui_battle_cmd_aim_shimmer_3_pal) | |
INCLUDE_IMG ("ui/battle/cmd/aim/shimmer_4.png", ui_battle_cmd_aim_shimmer_4_png) | |
INCLUDE_PAL ("ui/battle/cmd/aim/shimmer_4.pal", ui_battle_cmd_aim_shimmer_4_pal) | |
INCLUDE_IMG ("ui/battle/cmd/aim/shimmer_5.png", ui_battle_cmd_aim_shimmer_5_png) | |
INCLUDE_PAL ("ui/battle/cmd/aim/shimmer_5.pal", ui_battle_cmd_aim_shimmer_5_pal) | |
INCLUDE_IMG ("ui/battle/cmd/aim/shimmer_6.png", ui_battle_cmd_aim_shimmer_6_png) | |
INCLUDE_PAL ("ui/battle/cmd/aim/shimmer_6.pal", ui_battle_cmd_aim_shimmer_6_pal) | |
INCLUDE_IMG ("ui/battle/cmd/aim/shimmer_7.png", ui_battle_cmd_aim_shimmer_7_png) | |
INCLUDE_PAL ("ui/battle/cmd/aim/shimmer_7.pal", ui_battle_cmd_aim_shimmer_7_pal) | |
INCLUDE_IMG ("ui/battle/cmd/aim/reticle_0.png", ui_battle_cmd_aim_reticle_0_png) | |
INCLUDE_PAL ("ui/battle/cmd/aim/reticle_0.pal", ui_battle_cmd_aim_reticle_0_pal) | |
INCLUDE_IMG ("ui/battle/cmd/aim/reticle_1.png", ui_battle_cmd_aim_reticle_1_png) | |
INCLUDE_PAL ("ui/battle/cmd/aim/reticle_1.pal", ui_battle_cmd_aim_reticle_1_pal) | |
INCLUDE_IMG ("ui/battle/cmd/aim/target_0.png", ui_battle_cmd_aim_target_0_png) | |
INCLUDE_PAL ("ui/battle/cmd/aim/target_0.pal", ui_battle_cmd_aim_target_0_pal) | |
INCLUDE_IMG ("ui/battle/cmd/aim/target_1.png", ui_battle_cmd_aim_target_1_png) | |
INCLUDE_PAL ("ui/battle/cmd/aim/target_1.pal", ui_battle_cmd_aim_target_1_pal) | |
INCLUDE_IMG ("ui/battle/solid_star.png", ui_battle_solid_star_png) | |
INCLUDE_PAL ("ui/battle/solid_star.pal", ui_battle_solid_star_pal) | |
INCLUDE_IMG ("ui/battle/projector_spot.png", ui_battle_projector_spot_png) | |
INCLUDE_IMG ("ui/battle/projector_beam.png", ui_battle_projector_beam_png) | |
INCLUDE_IMG ("ui/battle/projector_reel.png", ui_battle_projector_reel_png) | |
INCLUDE_IMG ("ui/battle/swap_background.png", ui_battle_swap_background_png) | |
#define ui_battle_menu_defend_disabled_png ui_battle_menu_defend_png |
#define ui_battle_menu_flee_disabled_png ui_battle_menu_flee_png |
#define ui_battle_menu_nothing_disabled_png ui_battle_menu_nothing_png |
#define ui_battle_menu_pouch_disabled_png ui_battle_menu_pouch_png |
#define ui_battle_menu_strategies_disabled_png ui_battle_menu_strategies_png |
#define ui_battle_menu_unused_disabled_png ui_battle_menu_unused_png |
INCLUDE_IMG | ( | "ui/battle/cmd/100pct.png" | , |
ui_battle_cmd_100pct_png | ) |
INCLUDE_IMG | ( | "ui/battle/cmd/aim/marker_0.png" | , |
ui_battle_cmd_aim_marker_0_png | ) |
INCLUDE_IMG | ( | "ui/battle/cmd/aim/marker_1.png" | , |
ui_battle_cmd_aim_marker_1_png | ) |
INCLUDE_IMG | ( | "ui/battle/cmd/aim/marker_2.png" | , |
ui_battle_cmd_aim_marker_2_png | ) |
INCLUDE_IMG | ( | "ui/battle/cmd/aim/marker_3.png" | , |
ui_battle_cmd_aim_marker_3_png | ) |
INCLUDE_IMG | ( | "ui/battle/cmd/aim/marker_4.png" | , |
ui_battle_cmd_aim_marker_4_png | ) |
INCLUDE_IMG | ( | "ui/battle/cmd/aim/marker_5.png" | , |
ui_battle_cmd_aim_marker_5_png | ) |
INCLUDE_IMG | ( | "ui/battle/cmd/aim/marker_6.png" | , |
ui_battle_cmd_aim_marker_6_png | ) |
INCLUDE_IMG | ( | "ui/battle/cmd/aim/marker_7.png" | , |
ui_battle_cmd_aim_marker_7_png | ) |
INCLUDE_IMG | ( | "ui/battle/cmd/aim/reticle_0.png" | , |
ui_battle_cmd_aim_reticle_0_png | ) |
INCLUDE_IMG | ( | "ui/battle/cmd/aim/reticle_1.png" | , |
ui_battle_cmd_aim_reticle_1_png | ) |
INCLUDE_IMG | ( | "ui/battle/cmd/aim/shimmer_0.png" | , |
ui_battle_cmd_aim_shimmer_0_png | ) |
INCLUDE_IMG | ( | "ui/battle/cmd/aim/shimmer_1.png" | , |
ui_battle_cmd_aim_shimmer_1_png | ) |
INCLUDE_IMG | ( | "ui/battle/cmd/aim/shimmer_2.png" | , |
ui_battle_cmd_aim_shimmer_2_png | ) |
INCLUDE_IMG | ( | "ui/battle/cmd/aim/shimmer_3.png" | , |
ui_battle_cmd_aim_shimmer_3_png | ) |
INCLUDE_IMG | ( | "ui/battle/cmd/aim/shimmer_4.png" | , |
ui_battle_cmd_aim_shimmer_4_png | ) |
INCLUDE_IMG | ( | "ui/battle/cmd/aim/shimmer_5.png" | , |
ui_battle_cmd_aim_shimmer_5_png | ) |
INCLUDE_IMG | ( | "ui/battle/cmd/aim/shimmer_6.png" | , |
ui_battle_cmd_aim_shimmer_6_png | ) |
INCLUDE_IMG | ( | "ui/battle/cmd/aim/shimmer_7.png" | , |
ui_battle_cmd_aim_shimmer_7_png | ) |
INCLUDE_IMG | ( | "ui/battle/cmd/aim/target_0.png" | , |
ui_battle_cmd_aim_target_0_png | ) |
INCLUDE_IMG | ( | "ui/battle/cmd/aim/target_1.png" | , |
ui_battle_cmd_aim_target_1_png | ) |
INCLUDE_IMG | ( | "ui/battle/cmd/charge_1.png" | , |
ui_battle_cmd_charge_1_png | ) |
INCLUDE_IMG | ( | "ui/battle/cmd/charge_2.png" | , |
ui_battle_cmd_charge_2_png | ) |
INCLUDE_IMG | ( | "ui/battle/cmd/charge_3.png" | , |
ui_battle_cmd_charge_3_png | ) |
INCLUDE_IMG | ( | "ui/battle/cmd/charge_4.png" | , |
ui_battle_cmd_charge_4_png | ) |
INCLUDE_IMG | ( | "ui/battle/cmd/fill_result.png" | , |
ui_battle_cmd_fill_result_png | ) |
INCLUDE_IMG | ( | "ui/battle/cmd/flee_0.png" | , |
ui_battle_cmd_flee_0_png | ) |
INCLUDE_IMG | ( | "ui/battle/cmd/flee_1.png" | , |
ui_battle_cmd_flee_1_png | ) |
INCLUDE_IMG | ( | "ui/battle/cmd/flee_2.png" | , |
ui_battle_cmd_flee_2_png | ) |
INCLUDE_IMG | ( | "ui/battle/cmd/gauge_result.png" | , |
ui_battle_cmd_gauge_result_png | ) |
INCLUDE_IMG | ( | "ui/battle/cmd/right_on.png" | , |
ui_battle_cmd_right_on_png | ) |
INCLUDE_IMG | ( | "ui/battle/cmd/timing_1_chance.png" | , |
ui_battle_cmd_timing_1_chance_png | ) |
INCLUDE_IMG | ( | "ui/battle/cmd/timing_3_chances.png" | , |
ui_battle_cmd_timing_3_chances_png | ) |
INCLUDE_IMG | ( | "ui/battle/cmd/timing_miss.png" | , |
ui_battle_cmd_timing_miss_png | ) |
INCLUDE_IMG | ( | "ui/battle/cmd/timing_ok.png" | , |
ui_battle_cmd_timing_ok_png | ) |
INCLUDE_IMG | ( | "ui/battle/cmd/timing_ready.png" | , |
ui_battle_cmd_timing_ready_png | ) |
INCLUDE_IMG | ( | "ui/battle/cmd/timing_wait.png" | , |
ui_battle_cmd_timing_wait_png | ) |
INCLUDE_IMG | ( | "ui/battle/cont/b_down.png" | , |
ui_battle_cont_b_down_png | ) |
INCLUDE_IMG | ( | "ui/battle/cont/b_up.png" | , |
ui_battle_cont_b_up_png | ) |
INCLUDE_IMG | ( | "ui/battle/cont/c_down_down.png" | , |
ui_battle_cont_c_down_down_png | ) |
INCLUDE_IMG | ( | "ui/battle/cont/c_down_up.png" | , |
ui_battle_cont_c_down_up_png | ) |
INCLUDE_IMG | ( | "ui/battle/cont/c_left_down.png" | , |
ui_battle_cont_c_left_down_png | ) |
INCLUDE_IMG | ( | "ui/battle/cont/c_left_up.png" | , |
ui_battle_cont_c_left_up_png | ) |
INCLUDE_IMG | ( | "ui/battle/cont/c_right_down.png" | , |
ui_battle_cont_c_right_down_png | ) |
INCLUDE_IMG | ( | "ui/battle/cont/c_right_up.png" | , |
ui_battle_cont_c_right_up_png | ) |
INCLUDE_IMG | ( | "ui/battle/cont/c_up_down.png" | , |
ui_battle_cont_c_up_down_png | ) |
INCLUDE_IMG | ( | "ui/battle/cont/c_up_up.png" | , |
ui_battle_cont_c_up_up_png | ) |
INCLUDE_IMG | ( | "ui/battle/hp_0.png" | , |
ui_battle_hp_0_png | ) |
INCLUDE_IMG | ( | "ui/battle/hp_1.png" | , |
ui_battle_hp_1_png | ) |
INCLUDE_IMG | ( | "ui/battle/hp_2.png" | , |
ui_battle_hp_2_png | ) |
INCLUDE_IMG | ( | "ui/battle/hp_3.png" | , |
ui_battle_hp_3_png | ) |
INCLUDE_IMG | ( | "ui/battle/hp_4.png" | , |
ui_battle_hp_4_png | ) |
INCLUDE_IMG | ( | "ui/battle/hp_5.png" | , |
ui_battle_hp_5_png | ) |
INCLUDE_IMG | ( | "ui/battle/hp_6.png" | , |
ui_battle_hp_6_png | ) |
INCLUDE_IMG | ( | "ui/battle/hp_7.png" | , |
ui_battle_hp_7_png | ) |
INCLUDE_IMG | ( | "ui/battle/hp_8.png" | , |
ui_battle_hp_8_png | ) |
INCLUDE_IMG | ( | "ui/battle/hp_9.png" | , |
ui_battle_hp_9_png | ) |
INCLUDE_IMG | ( | "ui/battle/hp_bar.png" | , |
ui_battle_hp_bar_png | ) |
INCLUDE_IMG | ( | "ui/battle/menu/defend.png" | , |
ui_battle_menu_defend_png | ) |
INCLUDE_IMG | ( | "ui/battle/menu/flee.png" | , |
ui_battle_menu_flee_png | ) |
INCLUDE_IMG | ( | "ui/battle/menu/nothing.png" | , |
ui_battle_menu_nothing_png | ) |
INCLUDE_IMG | ( | "ui/battle/menu/pouch.png" | , |
ui_battle_menu_pouch_png | ) |
INCLUDE_IMG | ( | "ui/battle/menu/spirits.png" | , |
ui_battle_menu_spirits_png | ) |
INCLUDE_IMG | ( | "ui/battle/menu/strategies.png" | , |
ui_battle_menu_strategies_png | ) |
INCLUDE_IMG | ( | "ui/battle/menu/unused.png" | , |
ui_battle_menu_unused_png | ) |
INCLUDE_IMG | ( | "ui/battle/projector_beam.png" | , |
ui_battle_projector_beam_png | ) |
INCLUDE_IMG | ( | "ui/battle/projector_reel.png" | , |
ui_battle_projector_reel_png | ) |
INCLUDE_IMG | ( | "ui/battle/projector_spot.png" | , |
ui_battle_projector_spot_png | ) |
INCLUDE_IMG | ( | "ui/battle/solid_star.png" | , |
ui_battle_solid_star_png | ) |
INCLUDE_IMG | ( | "ui/battle/swap_arrow_left.png" | , |
ui_battle_swap_arrow_left_png | ) |
INCLUDE_IMG | ( | "ui/battle/swap_arrow_right.png" | , |
ui_battle_swap_arrow_right_png | ) |
INCLUDE_IMG | ( | "ui/battle/swap_background.png" | , |
ui_battle_swap_background_png | ) |
INCLUDE_IMG | ( | "ui/battle/swap_Z.png" | , |
ui_battle_swap_Z_png | ) |
INCLUDE_IMG | ( | "ui/battle/yellow_arrow.png" | , |
ui_battle_yellow_arrow_png | ) |
INCLUDE_PAL | ( | "ui/battle/cmd/100pct.pal" | , |
ui_battle_cmd_100pct_pal | ) |
INCLUDE_PAL | ( | "ui/battle/cmd/aim/marker_0.pal" | , |
ui_battle_cmd_aim_marker_0_pal | ) |
INCLUDE_PAL | ( | "ui/battle/cmd/aim/marker_1.pal" | , |
ui_battle_cmd_aim_marker_1_pal | ) |
INCLUDE_PAL | ( | "ui/battle/cmd/aim/marker_2.pal" | , |
ui_battle_cmd_aim_marker_2_pal | ) |
INCLUDE_PAL | ( | "ui/battle/cmd/aim/marker_3.pal" | , |
ui_battle_cmd_aim_marker_3_pal | ) |
INCLUDE_PAL | ( | "ui/battle/cmd/aim/marker_4.pal" | , |
ui_battle_cmd_aim_marker_4_pal | ) |
INCLUDE_PAL | ( | "ui/battle/cmd/aim/marker_5.pal" | , |
ui_battle_cmd_aim_marker_5_pal | ) |
INCLUDE_PAL | ( | "ui/battle/cmd/aim/marker_6.pal" | , |
ui_battle_cmd_aim_marker_6_pal | ) |
INCLUDE_PAL | ( | "ui/battle/cmd/aim/marker_7.pal" | , |
ui_battle_cmd_aim_marker_7_pal | ) |
INCLUDE_PAL | ( | "ui/battle/cmd/aim/reticle_0.pal" | , |
ui_battle_cmd_aim_reticle_0_pal | ) |
INCLUDE_PAL | ( | "ui/battle/cmd/aim/reticle_1.pal" | , |
ui_battle_cmd_aim_reticle_1_pal | ) |
INCLUDE_PAL | ( | "ui/battle/cmd/aim/shimmer_0.pal" | , |
ui_battle_cmd_aim_shimmer_0_pal | ) |
INCLUDE_PAL | ( | "ui/battle/cmd/aim/shimmer_1.pal" | , |
ui_battle_cmd_aim_shimmer_1_pal | ) |
INCLUDE_PAL | ( | "ui/battle/cmd/aim/shimmer_2.pal" | , |
ui_battle_cmd_aim_shimmer_2_pal | ) |
INCLUDE_PAL | ( | "ui/battle/cmd/aim/shimmer_3.pal" | , |
ui_battle_cmd_aim_shimmer_3_pal | ) |
INCLUDE_PAL | ( | "ui/battle/cmd/aim/shimmer_4.pal" | , |
ui_battle_cmd_aim_shimmer_4_pal | ) |
INCLUDE_PAL | ( | "ui/battle/cmd/aim/shimmer_5.pal" | , |
ui_battle_cmd_aim_shimmer_5_pal | ) |
INCLUDE_PAL | ( | "ui/battle/cmd/aim/shimmer_6.pal" | , |
ui_battle_cmd_aim_shimmer_6_pal | ) |
INCLUDE_PAL | ( | "ui/battle/cmd/aim/shimmer_7.pal" | , |
ui_battle_cmd_aim_shimmer_7_pal | ) |
INCLUDE_PAL | ( | "ui/battle/cmd/aim/target_0.pal" | , |
ui_battle_cmd_aim_target_0_pal | ) |
INCLUDE_PAL | ( | "ui/battle/cmd/aim/target_1.pal" | , |
ui_battle_cmd_aim_target_1_pal | ) |
INCLUDE_PAL | ( | "ui/battle/cmd/charge_1.pal" | , |
ui_battle_cmd_charge_1_pal | ) |
INCLUDE_PAL | ( | "ui/battle/cmd/charge_2.pal" | , |
ui_battle_cmd_charge_2_pal | ) |
INCLUDE_PAL | ( | "ui/battle/cmd/charge_3.pal" | , |
ui_battle_cmd_charge_3_pal | ) |
INCLUDE_PAL | ( | "ui/battle/cmd/charge_4.pal" | , |
ui_battle_cmd_charge_4_pal | ) |
INCLUDE_PAL | ( | "ui/battle/cmd/fill_result.pal" | , |
ui_battle_cmd_fill_result_pal | ) |
INCLUDE_PAL | ( | "ui/battle/cmd/flee_0.pal" | , |
ui_battle_cmd_flee_0_pal | ) |
INCLUDE_PAL | ( | "ui/battle/cmd/flee_1.pal" | , |
ui_battle_cmd_flee_1_pal | ) |
INCLUDE_PAL | ( | "ui/battle/cmd/flee_2.pal" | , |
ui_battle_cmd_flee_2_pal | ) |
INCLUDE_PAL | ( | "ui/battle/cmd/gauge_result.pal" | , |
ui_battle_cmd_gauge_result_pal | ) |
INCLUDE_PAL | ( | "ui/battle/cmd/right_on.pal" | , |
ui_battle_cmd_right_on_pal | ) |
INCLUDE_PAL | ( | "ui/battle/cmd/timing_1_chance.pal" | , |
ui_battle_cmd_timing_1_chance_pal | ) |
INCLUDE_PAL | ( | "ui/battle/cmd/timing_3_chances.pal" | , |
ui_battle_cmd_timing_3_chances_pal | ) |
INCLUDE_PAL | ( | "ui/battle/cmd/timing_miss.pal" | , |
ui_battle_cmd_timing_miss_pal | ) |
INCLUDE_PAL | ( | "ui/battle/cmd/timing_ok.pal" | , |
ui_battle_cmd_timing_ok_pal | ) |
INCLUDE_PAL | ( | "ui/battle/cmd/timing_ready.pal" | , |
ui_battle_cmd_timing_ready_pal | ) |
INCLUDE_PAL | ( | "ui/battle/cmd/timing_wait.pal" | , |
ui_battle_cmd_timing_wait_pal | ) |
INCLUDE_PAL | ( | "ui/battle/cont/b_down.pal" | , |
ui_battle_cont_b_down_pal | ) |
INCLUDE_PAL | ( | "ui/battle/cont/b_up.pal" | , |
ui_battle_cont_b_up_pal | ) |
INCLUDE_PAL | ( | "ui/battle/cont/c_down_down.pal" | , |
ui_battle_cont_c_down_down_pal | ) |
INCLUDE_PAL | ( | "ui/battle/cont/c_down_up.pal" | , |
ui_battle_cont_c_down_up_pal | ) |
INCLUDE_PAL | ( | "ui/battle/cont/c_left_down.pal" | , |
ui_battle_cont_c_left_down_pal | ) |
INCLUDE_PAL | ( | "ui/battle/cont/c_left_up.pal" | , |
ui_battle_cont_c_left_up_pal | ) |
INCLUDE_PAL | ( | "ui/battle/cont/c_right_down.pal" | , |
ui_battle_cont_c_right_down_pal | ) |
INCLUDE_PAL | ( | "ui/battle/cont/c_right_up.pal" | , |
ui_battle_cont_c_right_up_pal | ) |
INCLUDE_PAL | ( | "ui/battle/cont/c_up_down.pal" | , |
ui_battle_cont_c_up_down_pal | ) |
INCLUDE_PAL | ( | "ui/battle/cont/c_up_up.pal" | , |
ui_battle_cont_c_up_up_pal | ) |
INCLUDE_PAL | ( | "ui/battle/hp_0.pal" | , |
ui_battle_hp_0_pal | ) |
INCLUDE_PAL | ( | "ui/battle/hp_1.pal" | , |
ui_battle_hp_1_pal | ) |
INCLUDE_PAL | ( | "ui/battle/hp_2.pal" | , |
ui_battle_hp_2_pal | ) |
INCLUDE_PAL | ( | "ui/battle/hp_3.pal" | , |
ui_battle_hp_3_pal | ) |
INCLUDE_PAL | ( | "ui/battle/hp_4.pal" | , |
ui_battle_hp_4_pal | ) |
INCLUDE_PAL | ( | "ui/battle/hp_5.pal" | , |
ui_battle_hp_5_pal | ) |
INCLUDE_PAL | ( | "ui/battle/hp_6.pal" | , |
ui_battle_hp_6_pal | ) |
INCLUDE_PAL | ( | "ui/battle/hp_7.pal" | , |
ui_battle_hp_7_pal | ) |
INCLUDE_PAL | ( | "ui/battle/hp_8.pal" | , |
ui_battle_hp_8_pal | ) |
INCLUDE_PAL | ( | "ui/battle/hp_9.pal" | , |
ui_battle_hp_9_pal | ) |
INCLUDE_PAL | ( | "ui/battle/hp_bar.pal" | , |
ui_battle_hp_bar_pal | ) |
INCLUDE_PAL | ( | "ui/battle/menu/defend.disabled.pal" | , |
ui_battle_menu_defend_disabled_pal | ) |
INCLUDE_PAL | ( | "ui/battle/menu/defend.pal" | , |
ui_battle_menu_defend_pal | ) |
INCLUDE_PAL | ( | "ui/battle/menu/flee.disabled.pal" | , |
ui_battle_menu_flee_disabled_pal | ) |
INCLUDE_PAL | ( | "ui/battle/menu/flee.pal" | , |
ui_battle_menu_flee_pal | ) |
INCLUDE_PAL | ( | "ui/battle/menu/nothing.disabled.pal" | , |
ui_battle_menu_nothing_disabled_pal | ) |
INCLUDE_PAL | ( | "ui/battle/menu/nothing.pal" | , |
ui_battle_menu_nothing_pal | ) |
INCLUDE_PAL | ( | "ui/battle/menu/pouch.disabled.pal" | , |
ui_battle_menu_pouch_disabled_pal | ) |
INCLUDE_PAL | ( | "ui/battle/menu/pouch.pal" | , |
ui_battle_menu_pouch_pal | ) |
INCLUDE_PAL | ( | "ui/battle/menu/spirits.pal" | , |
ui_battle_menu_spirits_pal | ) |
INCLUDE_PAL | ( | "ui/battle/menu/strategies.disabled.pal" | , |
ui_battle_menu_strategies_disabled_pal | ) |
INCLUDE_PAL | ( | "ui/battle/menu/strategies.pal" | , |
ui_battle_menu_strategies_pal | ) |
INCLUDE_PAL | ( | "ui/battle/menu/unused.disabled.pal" | , |
ui_battle_menu_unused_disabled_pal | ) |
INCLUDE_PAL | ( | "ui/battle/menu/unused.pal" | , |
ui_battle_menu_unused_pal | ) |
INCLUDE_PAL | ( | "ui/battle/solid_star.pal" | , |
ui_battle_solid_star_pal | ) |
INCLUDE_PAL | ( | "ui/battle/swap_arrow_left.pal" | , |
ui_battle_swap_arrow_left_pal | ) |
INCLUDE_PAL | ( | "ui/battle/swap_arrow_right.pal" | , |
ui_battle_swap_arrow_right_pal | ) |
INCLUDE_PAL | ( | "ui/battle/swap_Z.pal" | , |
ui_battle_swap_Z_pal | ) |
INCLUDE_PAL | ( | "ui/battle/yellow_arrow.pal" | , |
ui_battle_yellow_arrow_pal | ) |
Gfx D_8028F860[] |
Gfx D_8028FC68[] |
Gfx D_80290C70[] |
Gfx D_80291C78[] |
HudScript HES_100pct |
HudScript HES_AimBlinkA |
HudScript HES_AimBlinkB |
HudScript HES_AimBlinkC |
HudScript HES_AimMarkerA |
HudScript HES_AimMarkerB |
HudScript HES_AimMarkerC |
HudScript HES_AimMarkerD |
HudScript HES_AimMarkerE |
HudScript HES_AimMarkerF |
HudScript HES_AimMarkerG |
HudScript HES_AimMarkerH |
HudScript HES_AimReticle |
Referenced by btl_update_message_popup().
HudScript HES_AimShimmerA |
HudScript HES_AimShimmerB |
HudScript HES_AimShimmerC |
HudScript HES_AimShimmerD |
HudScript HES_AimShimmerE |
HudScript HES_AimShimmerF |
HudScript HES_AimShimmerG |
HudScript HES_AimShimmerH |
HudScript HES_AimTarget |
Referenced by btl_update_message_popup().
HudScript HES_BButton = { HUD_ELEMENT_OP_SetVisible, HUD_ELEMENT_OP_SetCustomSize, 48 , 40 , HUD_ELEMENT_OP_Loop, HUD_ELEMENT_OP_SetCI, 60 , (s32) ui_battle_cont_b_up_png, (s32) ui_battle_cont_b_up_pal, HUD_ELEMENT_OP_Restart, HUD_ELEMENT_OP_End, } |
Referenced by btl_update_message_popup().
HudScript HES_BButtonHeld = { HUD_ELEMENT_OP_SetVisible, HUD_ELEMENT_OP_SetCustomSize, 48 , 40 , HUD_ELEMENT_OP_Loop, HUD_ELEMENT_OP_SetCI, 60 , (s32) ui_battle_cont_b_down_png, (s32) ui_battle_cont_b_down_pal, HUD_ELEMENT_OP_Restart, HUD_ELEMENT_OP_End, } |
HudScript HES_CDownButton = { HUD_ELEMENT_OP_SetVisible, HUD_ELEMENT_OP_SetCustomSize, 40 , 34 , HUD_ELEMENT_OP_Loop, HUD_ELEMENT_OP_SetCI, 60 , (s32) ui_battle_cont_c_down_up_png, (s32) ui_battle_cont_c_down_up_pal, HUD_ELEMENT_OP_Restart, HUD_ELEMENT_OP_End, } |
Referenced by btl_update_message_popup().
HudScript HES_CDownButtonHeld = { HUD_ELEMENT_OP_SetVisible, HUD_ELEMENT_OP_SetCustomSize, 40 , 34 , HUD_ELEMENT_OP_Loop, HUD_ELEMENT_OP_SetCI, 60 , (s32) ui_battle_cont_c_down_down_png, (s32) ui_battle_cont_c_down_down_pal, HUD_ELEMENT_OP_Restart, HUD_ELEMENT_OP_End, } |
HudScript HES_CLeftButton = { HUD_ELEMENT_OP_SetVisible, HUD_ELEMENT_OP_SetCustomSize, 40 , 34 , HUD_ELEMENT_OP_Loop, HUD_ELEMENT_OP_SetCI, 60 , (s32) ui_battle_cont_c_left_up_png, (s32) ui_battle_cont_c_left_up_pal, HUD_ELEMENT_OP_Restart, HUD_ELEMENT_OP_End, } |
Referenced by btl_update_message_popup().
HudScript HES_CLeftButtonHeld = { HUD_ELEMENT_OP_SetVisible, HUD_ELEMENT_OP_SetCustomSize, 40 , 34 , HUD_ELEMENT_OP_Loop, HUD_ELEMENT_OP_SetCI, 60 , (s32) ui_battle_cont_c_left_down_png, (s32) ui_battle_cont_c_left_down_pal, HUD_ELEMENT_OP_Restart, HUD_ELEMENT_OP_End, } |
HudScript HES_CRightButton = { HUD_ELEMENT_OP_SetVisible, HUD_ELEMENT_OP_SetCustomSize, 40 , 34 , HUD_ELEMENT_OP_Loop, HUD_ELEMENT_OP_SetCI, 60 , (s32) ui_battle_cont_c_right_up_png, (s32) ui_battle_cont_c_right_up_pal, HUD_ELEMENT_OP_Restart, HUD_ELEMENT_OP_End, } |
Referenced by btl_update_message_popup().
HudScript HES_CRightButtonHeld = { HUD_ELEMENT_OP_SetVisible, HUD_ELEMENT_OP_SetCustomSize, 40 , 34 , HUD_ELEMENT_OP_Loop, HUD_ELEMENT_OP_SetCI, 60 , (s32) ui_battle_cont_c_right_down_png, (s32) ui_battle_cont_c_right_down_pal, HUD_ELEMENT_OP_Restart, HUD_ELEMENT_OP_End, } |
HudScript HES_CUpButton = { HUD_ELEMENT_OP_SetVisible, HUD_ELEMENT_OP_SetCustomSize, 40 , 34 , HUD_ELEMENT_OP_Loop, HUD_ELEMENT_OP_SetCI, 60 , (s32) ui_battle_cont_c_up_up_png, (s32) ui_battle_cont_c_up_up_pal, HUD_ELEMENT_OP_Restart, HUD_ELEMENT_OP_End, } |
Referenced by btl_update_message_popup().
HudScript HES_CUpButtonHeld = { HUD_ELEMENT_OP_SetVisible, HUD_ELEMENT_OP_SetCustomSize, 40 , 34 , HUD_ELEMENT_OP_Loop, HUD_ELEMENT_OP_SetCI, 60 , (s32) ui_battle_cont_c_up_down_png, (s32) ui_battle_cont_c_up_down_pal, HUD_ELEMENT_OP_Restart, HUD_ELEMENT_OP_End, } |
HudScript HES_FillGaugeResult = { HUD_ELEMENT_OP_SetVisible, HUD_ELEMENT_OP_SetCustomSize, 32 , 24 , HUD_ELEMENT_OP_Loop, HUD_ELEMENT_OP_SetCI, 60 , (s32) ui_battle_cmd_fill_result_png, (s32) ui_battle_cmd_fill_result_pal, HUD_ELEMENT_OP_Restart, HUD_ELEMENT_OP_End, } |
HudScript HES_HPBar = { HUD_ELEMENT_OP_SetVisible, HUD_ELEMENT_OP_SetTileSize, HUD_ELEMENT_SIZE_32x16 , HUD_ELEMENT_OP_Loop, HUD_ELEMENT_OP_SetCI, 60 , (s32) ui_battle_hp_bar_png, (s32) ui_battle_hp_bar_pal, HUD_ELEMENT_OP_Restart, HUD_ELEMENT_OP_End, } |
Referenced by btl_draw_enemy_health_bars(), and initialize_battle().
HudScript HES_HPDigit0 = { HUD_ELEMENT_OP_SetVisible, HUD_ELEMENT_OP_SetTileSize, HUD_ELEMENT_SIZE_8x8 , HUD_ELEMENT_OP_Loop, HUD_ELEMENT_OP_SetCI, 60 , (s32) ui_battle_hp_0_png, (s32) ui_battle_hp_0_pal, HUD_ELEMENT_OP_Restart, HUD_ELEMENT_OP_End, } |
HudScript HES_HPDigit1 = { HUD_ELEMENT_OP_SetVisible, HUD_ELEMENT_OP_SetTileSize, HUD_ELEMENT_SIZE_8x8 , HUD_ELEMENT_OP_Loop, HUD_ELEMENT_OP_SetCI, 60 , (s32) ui_battle_hp_1_png, (s32) ui_battle_hp_1_pal, HUD_ELEMENT_OP_Restart, HUD_ELEMENT_OP_End, } |
HudScript HES_HPDigit2 = { HUD_ELEMENT_OP_SetVisible, HUD_ELEMENT_OP_SetTileSize, HUD_ELEMENT_SIZE_8x8 , HUD_ELEMENT_OP_Loop, HUD_ELEMENT_OP_SetCI, 60 , (s32) ui_battle_hp_2_png, (s32) ui_battle_hp_2_pal, HUD_ELEMENT_OP_Restart, HUD_ELEMENT_OP_End, } |
HudScript HES_HPDigit3 = { HUD_ELEMENT_OP_SetVisible, HUD_ELEMENT_OP_SetTileSize, HUD_ELEMENT_SIZE_8x8 , HUD_ELEMENT_OP_Loop, HUD_ELEMENT_OP_SetCI, 60 , (s32) ui_battle_hp_3_png, (s32) ui_battle_hp_3_pal, HUD_ELEMENT_OP_Restart, HUD_ELEMENT_OP_End, } |
HudScript HES_HPDigit4 = { HUD_ELEMENT_OP_SetVisible, HUD_ELEMENT_OP_SetTileSize, HUD_ELEMENT_SIZE_8x8 , HUD_ELEMENT_OP_Loop, HUD_ELEMENT_OP_SetCI, 60 , (s32) ui_battle_hp_4_png, (s32) ui_battle_hp_4_pal, HUD_ELEMENT_OP_Restart, HUD_ELEMENT_OP_End, } |
HudScript HES_HPDigit5 = { HUD_ELEMENT_OP_SetVisible, HUD_ELEMENT_OP_SetTileSize, HUD_ELEMENT_SIZE_8x8 , HUD_ELEMENT_OP_Loop, HUD_ELEMENT_OP_SetCI, 60 , (s32) ui_battle_hp_5_png, (s32) ui_battle_hp_5_pal, HUD_ELEMENT_OP_Restart, HUD_ELEMENT_OP_End, } |
HudScript HES_HPDigit6 = { HUD_ELEMENT_OP_SetVisible, HUD_ELEMENT_OP_SetTileSize, HUD_ELEMENT_SIZE_8x8 , HUD_ELEMENT_OP_Loop, HUD_ELEMENT_OP_SetCI, 60 , (s32) ui_battle_hp_6_png, (s32) ui_battle_hp_6_pal, HUD_ELEMENT_OP_Restart, HUD_ELEMENT_OP_End, } |
HudScript HES_HPDigit7 = { HUD_ELEMENT_OP_SetVisible, HUD_ELEMENT_OP_SetTileSize, HUD_ELEMENT_SIZE_8x8 , HUD_ELEMENT_OP_Loop, HUD_ELEMENT_OP_SetCI, 60 , (s32) ui_battle_hp_7_png, (s32) ui_battle_hp_7_pal, HUD_ELEMENT_OP_Restart, HUD_ELEMENT_OP_End, } |
HudScript HES_HPDigit8 = { HUD_ELEMENT_OP_SetVisible, HUD_ELEMENT_OP_SetTileSize, HUD_ELEMENT_SIZE_8x8 , HUD_ELEMENT_OP_Loop, HUD_ELEMENT_OP_SetCI, 60 , (s32) ui_battle_hp_8_png, (s32) ui_battle_hp_8_pal, HUD_ELEMENT_OP_Restart, HUD_ELEMENT_OP_End, } |
HudScript HES_HPDigit9 = { HUD_ELEMENT_OP_SetVisible, HUD_ELEMENT_OP_SetTileSize, HUD_ELEMENT_SIZE_8x8 , HUD_ELEMENT_OP_Loop, HUD_ELEMENT_OP_SetCI, 60 , (s32) ui_battle_hp_9_png, (s32) ui_battle_hp_9_pal, HUD_ELEMENT_OP_Restart, HUD_ELEMENT_OP_End, } |
HudScript HES_MashBButton1 |
Referenced by btl_update_message_popup(), and update().
HudScript HES_MashBButton2 |
Referenced by btl_update_message_popup().
HudScript HES_MashCDownButton1 |
Referenced by btl_update_message_popup().
HudScript HES_MashCDownButton2 |
HudScript HES_MashCLeftButton |
Referenced by btl_update_message_popup().
HudScript HES_MashCRightButton1 |
Referenced by btl_update_message_popup().
HudScript HES_MashCRightButton2 |
HudScript HES_MashCUpButton |
Referenced by btl_update_message_popup().
HudScript HES_MenuDefend = { HUD_ELEMENT_OP_SetVisible, HUD_ELEMENT_OP_SetTileSize, HUD_ELEMENT_SIZE_32x32 , HUD_ELEMENT_OP_Loop, HUD_ELEMENT_OP_SetCI, 60 , (s32) ui_battle_menu_defend_png, (s32) ui_battle_menu_defend_pal, HUD_ELEMENT_OP_Restart, HUD_ELEMENT_OP_End, } |
HudScript HES_MenuDefendDisabled = { HUD_ELEMENT_OP_SetVisible, HUD_ELEMENT_OP_SetTileSize, HUD_ELEMENT_SIZE_32x32 , HUD_ELEMENT_OP_Loop, HUD_ELEMENT_OP_SetCI, 60 , (s32) ui_battle_menu_defend_png , (s32) ui_battle_menu_defend_disabled_pal, HUD_ELEMENT_OP_Restart, HUD_ELEMENT_OP_End, } |
HudScript HES_MenuDoNothing = { HUD_ELEMENT_OP_SetVisible, HUD_ELEMENT_OP_SetTileSize, HUD_ELEMENT_SIZE_32x32 , HUD_ELEMENT_OP_Loop, HUD_ELEMENT_OP_SetCI, 60 , (s32) ui_battle_menu_nothing_png, (s32) ui_battle_menu_nothing_pal, HUD_ELEMENT_OP_Restart, HUD_ELEMENT_OP_End, } |
HudScript HES_MenuDoNothingDisabled = { HUD_ELEMENT_OP_SetVisible, HUD_ELEMENT_OP_SetTileSize, HUD_ELEMENT_SIZE_32x32 , HUD_ELEMENT_OP_Loop, HUD_ELEMENT_OP_SetCI, 60 , (s32) ui_battle_menu_nothing_png , (s32) ui_battle_menu_nothing_disabled_pal, HUD_ELEMENT_OP_Restart, HUD_ELEMENT_OP_End, } |
HudScript HES_MenuFlee = { HUD_ELEMENT_OP_SetVisible, HUD_ELEMENT_OP_SetTileSize, HUD_ELEMENT_SIZE_32x32 , HUD_ELEMENT_OP_Loop, HUD_ELEMENT_OP_SetCI, 60 , (s32) ui_battle_menu_flee_png, (s32) ui_battle_menu_flee_pal, HUD_ELEMENT_OP_Restart, HUD_ELEMENT_OP_End, } |
HudScript HES_MenuFleeDisabled = { HUD_ELEMENT_OP_SetVisible, HUD_ELEMENT_OP_SetTileSize, HUD_ELEMENT_SIZE_32x32 , HUD_ELEMENT_OP_Loop, HUD_ELEMENT_OP_SetCI, 60 , (s32) ui_battle_menu_flee_png , (s32) ui_battle_menu_flee_disabled_pal, HUD_ELEMENT_OP_Restart, HUD_ELEMENT_OP_End, } |
HudScript HES_MenuPouch = { HUD_ELEMENT_OP_SetVisible, HUD_ELEMENT_OP_SetTileSize, HUD_ELEMENT_SIZE_32x32 , HUD_ELEMENT_OP_Loop, HUD_ELEMENT_OP_SetCI, 60 , (s32) ui_battle_menu_pouch_png, (s32) ui_battle_menu_pouch_pal, HUD_ELEMENT_OP_Restart, HUD_ELEMENT_OP_End, } |
HudScript HES_MenuPouchDisabled = { HUD_ELEMENT_OP_SetVisible, HUD_ELEMENT_OP_SetTileSize, HUD_ELEMENT_SIZE_32x32 , HUD_ELEMENT_OP_Loop, HUD_ELEMENT_OP_SetCI, 60 , (s32) ui_battle_menu_pouch_png , (s32) ui_battle_menu_pouch_disabled_pal, HUD_ELEMENT_OP_Restart, HUD_ELEMENT_OP_End, } |
HudScript HES_MenuStrategies = { HUD_ELEMENT_OP_SetVisible, HUD_ELEMENT_OP_SetTileSize, HUD_ELEMENT_SIZE_32x32 , HUD_ELEMENT_OP_Loop, HUD_ELEMENT_OP_SetCI, 60 , (s32) ui_battle_menu_strategies_png, (s32) ui_battle_menu_strategies_pal, HUD_ELEMENT_OP_Restart, HUD_ELEMENT_OP_End, } |
HudScript HES_MenuStrategiesDisabled = { HUD_ELEMENT_OP_SetVisible, HUD_ELEMENT_OP_SetTileSize, HUD_ELEMENT_SIZE_32x32 , HUD_ELEMENT_OP_Loop, HUD_ELEMENT_OP_SetCI, 60 , (s32) ui_battle_menu_strategies_png , (s32) ui_battle_menu_strategies_disabled_pal, HUD_ELEMENT_OP_Restart, HUD_ELEMENT_OP_End, } |
HudScript HES_PressBButton |
Referenced by btl_update_message_popup().
HudScript HES_PressCDownButton |
Referenced by btl_update_message_popup().
HudScript HES_ProjectorBeam |
Referenced by btl_main_menu_update(), and btl_state_update_celebration().
HudScript HES_ProjectorReel |
Referenced by btl_main_menu_update().
HudScript HES_ProjectorSpot |
Referenced by btl_main_menu_update().
HudScript HES_RightOn |
HudScript HES_RunningAway |
HudScript HES_SwapArrowLeft |
Referenced by btl_main_menu_update().
HudScript HES_SwapArrowRight |
Referenced by btl_main_menu_update().
HudScript HES_SwapBackground |
Referenced by btl_main_menu_update().
HudScript HES_SwapZ = { HUD_ELEMENT_OP_SetVisible, HUD_ELEMENT_OP_SetCustomSize, 16 , 16 , HUD_ELEMENT_OP_Loop, HUD_ELEMENT_OP_SetCI, 60 , (s32) ui_battle_swap_Z_png, (s32) ui_battle_swap_Z_pal, HUD_ELEMENT_OP_Restart, HUD_ELEMENT_OP_End, } |
Referenced by btl_main_menu_update().
HudScript HES_TimingBar1Chance = { HUD_ELEMENT_OP_SetVisible, HUD_ELEMENT_OP_SetCustomSize, 72 , 24 , HUD_ELEMENT_OP_Loop, HUD_ELEMENT_OP_SetCI, 60 , (s32) ui_battle_cmd_timing_1_chance_png, (s32) ui_battle_cmd_timing_1_chance_pal, HUD_ELEMENT_OP_Restart, HUD_ELEMENT_OP_End, } |
HudScript HES_TimingBar3Chances = { HUD_ELEMENT_OP_SetVisible, HUD_ELEMENT_OP_SetCustomSize, 96 , 24 , HUD_ELEMENT_OP_Loop, HUD_ELEMENT_OP_SetCI, 60 , (s32) ui_battle_cmd_timing_3_chances_png, (s32) ui_battle_cmd_timing_3_chances_pal, HUD_ELEMENT_OP_Restart, HUD_ELEMENT_OP_End, } |
HudScript HES_TimingBlink |
Referenced by btl_update_message_popup().
HudScript HES_TimingCharge1 = { HUD_ELEMENT_OP_SetVisible, HUD_ELEMENT_OP_SetCustomSize, 8 , 8 , HUD_ELEMENT_OP_Loop, HUD_ELEMENT_OP_SetCI, 60 , (s32) ui_battle_cmd_charge_1_png, (s32) ui_battle_cmd_charge_1_pal, HUD_ELEMENT_OP_Restart, HUD_ELEMENT_OP_End, } |
Referenced by update().
HudScript HES_TimingCharge2 = { HUD_ELEMENT_OP_SetVisible, HUD_ELEMENT_OP_SetCustomSize, 8 , 8 , HUD_ELEMENT_OP_Loop, HUD_ELEMENT_OP_SetCI, 60 , (s32) ui_battle_cmd_charge_2_png, (s32) ui_battle_cmd_charge_2_pal, HUD_ELEMENT_OP_Restart, HUD_ELEMENT_OP_End, } |
Referenced by update().
HudScript HES_TimingCharge3 = { HUD_ELEMENT_OP_SetVisible, HUD_ELEMENT_OP_SetCustomSize, 8 , 8 , HUD_ELEMENT_OP_Loop, HUD_ELEMENT_OP_SetCI, 60 , (s32) ui_battle_cmd_charge_3_png, (s32) ui_battle_cmd_charge_3_pal, HUD_ELEMENT_OP_Restart, HUD_ELEMENT_OP_End, } |
Referenced by update().
HudScript HES_TimingCharge4a = { HUD_ELEMENT_OP_SetVisible, HUD_ELEMENT_OP_SetCustomSize, 8 , 8 , HUD_ELEMENT_OP_Loop, HUD_ELEMENT_OP_SetCI, 60 , (s32) ui_battle_cmd_charge_4_png, (s32) ui_battle_cmd_charge_4_pal, HUD_ELEMENT_OP_Restart, HUD_ELEMENT_OP_End, } |
HudScript HES_TimingCharge4b = { HUD_ELEMENT_OP_SetVisible, HUD_ELEMENT_OP_SetCustomSize, 8 , 8 , HUD_ELEMENT_OP_Loop, HUD_ELEMENT_OP_SetCI, 60 , (s32) ui_battle_cmd_charge_4_png, (s32) ui_battle_cmd_charge_4_pal, HUD_ELEMENT_OP_Restart, HUD_ELEMENT_OP_End, } |
HudScript HES_TimingCharge4c = { HUD_ELEMENT_OP_SetVisible, HUD_ELEMENT_OP_SetCustomSize, 8 , 8 , HUD_ELEMENT_OP_Loop, HUD_ELEMENT_OP_SetCI, 60 , (s32) ui_battle_cmd_charge_4_png, (s32) ui_battle_cmd_charge_4_pal, HUD_ELEMENT_OP_Restart, HUD_ELEMENT_OP_End, } |
HudScript HES_TimingGaugeResult = { HUD_ELEMENT_OP_SetVisible, HUD_ELEMENT_OP_SetCustomSize, 32 , 24 , HUD_ELEMENT_OP_Loop, HUD_ELEMENT_OP_SetCI, 60 , (s32) ui_battle_cmd_gauge_result_png, (s32) ui_battle_cmd_gauge_result_pal, HUD_ELEMENT_OP_Restart, HUD_ELEMENT_OP_End, } |
HudScript HES_TimingMiss = { HUD_ELEMENT_OP_SetVisible, HUD_ELEMENT_OP_SetCustomSize, 24 , 24 , HUD_ELEMENT_OP_Loop, HUD_ELEMENT_OP_SetCI, 60 , (s32) ui_battle_cmd_timing_miss_png, (s32) ui_battle_cmd_timing_miss_pal, HUD_ELEMENT_OP_Restart, HUD_ELEMENT_OP_End, } |
Referenced by update().
HudScript HES_TimingOK = { HUD_ELEMENT_OP_SetVisible, HUD_ELEMENT_OP_SetCustomSize, 24 , 24 , HUD_ELEMENT_OP_Loop, HUD_ELEMENT_OP_SetCI, 60 , (s32) ui_battle_cmd_timing_ok_png, (s32) ui_battle_cmd_timing_ok_pal, HUD_ELEMENT_OP_Restart, HUD_ELEMENT_OP_End, } |
Referenced by update().
HudScript HES_TimingReady = { HUD_ELEMENT_OP_SetVisible, HUD_ELEMENT_OP_SetCustomSize, 16 , 16 , HUD_ELEMENT_OP_Loop, HUD_ELEMENT_OP_SetCI, 60 , (s32) ui_battle_cmd_timing_ready_png, (s32) ui_battle_cmd_timing_ready_pal, HUD_ELEMENT_OP_Restart, HUD_ELEMENT_OP_End, } |
Referenced by btl_update_message_popup(), and update().
HudScript HES_TimingWait = { HUD_ELEMENT_OP_SetVisible, HUD_ELEMENT_OP_SetCustomSize, 16 , 16 , HUD_ELEMENT_OP_Loop, HUD_ELEMENT_OP_SetCI, 60 , (s32) ui_battle_cmd_timing_wait_png, (s32) ui_battle_cmd_timing_wait_pal, HUD_ELEMENT_OP_Restart, HUD_ELEMENT_OP_End, } |
HudScript HES_YellowArrow = { HUD_ELEMENT_OP_SetVisible, HUD_ELEMENT_OP_SetTileSize, HUD_ELEMENT_SIZE_16x16 , HUD_ELEMENT_OP_Loop, HUD_ELEMENT_OP_SetCI, 60 , (s32) ui_battle_yellow_arrow_png, (s32) ui_battle_yellow_arrow_pal, HUD_ELEMENT_OP_Restart, HUD_ELEMENT_OP_End, } |