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Decompilation of Paper Mario
 
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PadlockBlueFace.c File Reference

Functions

 INCLUDE_IMG ("entity/model/PadlockBlueFace_face.png", D_0A000700_E60C50)
 
 INCLUDE_IMG ("entity/model/PadlockBlueFace_keyhole.png", D_0A000978_E60EC8)
 
 INCLUDE_PAL ("entity/model/PadlockBlueFace_keyhole.pal", D_0A001178_E616C8)
 
 INCLUDE_IMG ("entity/model/PadlockBlueFace_body.png", D_0A001420_E61970)
 
 INCLUDE_PAL ("entity/model/PadlockBlueFace_body.pal", D_0A001820_E61D70)
 

Variables

Gfx Entity_PadlockBlueFace_LoadTextureFace []
 
Gfx Entity_PadlockBlueFace_LoadTextureKeyhole []
 
Gfx Entity_PadlockBlueFace_LoadTextureBody []
 
Mtx Entity_PadlockBlueFace_mtxShackle
 
Gfx Entity_PadlockBlueFace_RenderShackleMain []
 
Gfx Entity_PadlockBlueFace_RenderShackle []
 
Gfx Entity_PadlockBlueFace_RenderKeyhole []
 
Gfx Entity_PadlockBlueFace_RenderFace []
 
Gfx Entity_PadlockBlueFace_RenderBody []
 
Gfx Entity_PadlockBlueFace_RenderMain []
 
Gfx Entity_PadlockBlueFace_Render []
 

Function Documentation

◆ INCLUDE_IMG() [1/3]

INCLUDE_IMG ( "entity/model/PadlockBlueFace_body.png" ,
D_0A001420_E61970  )

◆ INCLUDE_IMG() [2/3]

INCLUDE_IMG ( "entity/model/PadlockBlueFace_face.png" ,
D_0A000700_E60C50  )

◆ INCLUDE_IMG() [3/3]

◆ INCLUDE_PAL() [1/2]

INCLUDE_PAL ( "entity/model/PadlockBlueFace_body.pal" ,
D_0A001820_E61D70  )

◆ INCLUDE_PAL() [2/2]

Variable Documentation

◆ Entity_PadlockBlueFace_LoadTextureBody

◆ Entity_PadlockBlueFace_LoadTextureFace

◆ Entity_PadlockBlueFace_LoadTextureKeyhole

◆ Entity_PadlockBlueFace_mtxShackle

Mtx Entity_PadlockBlueFace_mtxShackle
Initial value:
1.000000, 0.000000, 0.000000, 0.000000,
0.000000, 1.000000, 0.000000, 22.500000,
0.000000, 0.000000, 1.000000, 0.000000,
0.000000, 0.000000, 0.000000, 1.000000
)
#define RDP_MATRIX( Ax, Bx, Cx, Dx, Ay, By, Cy, Dy, Az, Bz, Cz, Dz, Aw, Bw, Cw, Dw)
Definition macros.h:244

Referenced by entity_PadlockBlueFace_init().

◆ Entity_PadlockBlueFace_Render

Gfx Entity_PadlockBlueFace_Render[]
Initial value:
= {
}
Gfx Entity_PadlockBlueFace_RenderShackle[]
Definition PadlockBlueFace.c:75
Gfx Entity_PadlockBlueFace_RenderMain[]
Definition PadlockBlueFace.c:165

◆ Entity_PadlockBlueFace_RenderBody

Gfx Entity_PadlockBlueFace_RenderBody[]

◆ Entity_PadlockBlueFace_RenderFace

Gfx Entity_PadlockBlueFace_RenderFace[]

◆ Entity_PadlockBlueFace_RenderKeyhole

◆ Entity_PadlockBlueFace_RenderMain

Gfx Entity_PadlockBlueFace_RenderMain[]
Initial value:
= {
}
Gfx Entity_PadlockBlueFace_RenderBody[]
Definition PadlockBlueFace.c:105
Gfx Entity_PadlockBlueFace_RenderFace[]
Definition PadlockBlueFace.c:92
Gfx Entity_PadlockBlueFace_RenderKeyhole[]
Definition PadlockBlueFace.c:80

◆ Entity_PadlockBlueFace_RenderShackle

Gfx Entity_PadlockBlueFace_RenderShackle[]
Initial value:
= {
}
Gfx Entity_PadlockBlueFace_RenderShackleMain[]
Definition PadlockBlueFace.c:59

Referenced by entity_PadlockBlueFace_init().

◆ Entity_PadlockBlueFace_RenderShackleMain

Gfx Entity_PadlockBlueFace_RenderShackleMain[]