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Decompilation of Paper Mario
 
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PadlockBlueFace.c File Reference

Functions

 INCLUDE_IMG ("entity/model/PadlockBlueFace_face.png", D_0A000700_E60C50)
 
 INCLUDE_IMG ("entity/model/PadlockBlueFace_keyhole.png", D_0A000978_E60EC8)
 
 INCLUDE_PAL ("entity/model/PadlockBlueFace_keyhole.pal", D_0A001178_E616C8)
 
 INCLUDE_IMG ("entity/model/PadlockBlueFace_body.png", D_0A001420_E61970)
 
 INCLUDE_PAL ("entity/model/PadlockBlueFace_body.pal", D_0A001820_E61D70)
 

Variables

Gfx Entity_PadlockBlueFace_LoadTextureFace []
 
Gfx Entity_PadlockBlueFace_LoadTextureKeyhole []
 
Gfx Entity_PadlockBlueFace_LoadTextureBody []
 
Mtx Entity_PadlockBlueFace_mtxShackle
 
Gfx Entity_PadlockBlueFace_RenderShackleMain []
 
Gfx Entity_PadlockBlueFace_RenderShackle []
 
Gfx Entity_PadlockBlueFace_RenderKeyhole []
 
Gfx Entity_PadlockBlueFace_RenderFace []
 
Gfx Entity_PadlockBlueFace_RenderBody []
 
Gfx Entity_PadlockBlueFace_RenderMain []
 
Gfx Entity_PadlockBlueFace_Render []
 

Function Documentation

◆ INCLUDE_IMG() [1/3]

INCLUDE_IMG ( "entity/model/PadlockBlueFace_body.png" ,
D_0A001420_E61970  )

◆ INCLUDE_IMG() [2/3]

INCLUDE_IMG ( "entity/model/PadlockBlueFace_face.png" ,
D_0A000700_E60C50  )

◆ INCLUDE_IMG() [3/3]

INCLUDE_IMG ( "entity/model/PadlockBlueFace_keyhole.png" ,
D_0A000978_E60EC8  )

◆ INCLUDE_PAL() [1/2]

INCLUDE_PAL ( "entity/model/PadlockBlueFace_body.pal" ,
D_0A001820_E61D70  )

◆ INCLUDE_PAL() [2/2]

INCLUDE_PAL ( "entity/model/PadlockBlueFace_keyhole.pal" ,
D_0A001178_E616C8  )

Variable Documentation

◆ Entity_PadlockBlueFace_LoadTextureBody

Gfx Entity_PadlockBlueFace_LoadTextureBody[]
Initial value:
= {
gsDPSetTextureLUT(G_TT_RGBA16),
gsDPLoadTLUT_pal256(D_0A001820_E61D70),
gsSPTexture(0xFFFF, 0xFFFF, 0, G_TX_RENDERTILE, G_ON),
gsDPSetCombineMode(G_CC_MODULATEIA, G_CC_MODULATEIA),
gsDPSetTextureDetail(G_TD_CLAMP),
gsDPSetTextureLOD(G_TL_TILE),
gsDPLoadTextureBlock(D_0A001420_E61970, G_IM_FMT_CI, G_IM_SIZ_8b, 32, 32, 0, G_TX_MIRROR | G_TX_WRAP, G_TX_MIRROR | G_TX_WRAP, 5, 5, G_TX_NOLOD, G_TX_NOLOD),
gsDPSetTexturePersp(G_TP_PERSP),
gsDPSetTextureFilter(G_TF_BILERP),
gsSPEndDisplayList(),
}

◆ Entity_PadlockBlueFace_LoadTextureFace

Gfx Entity_PadlockBlueFace_LoadTextureFace[]
Initial value:
= {
gsDPSetTextureLUT(G_TT_NONE),
gsSPTexture(0xFFFF, 0xFFFF, 0, G_TX_RENDERTILE, G_ON),
gsDPSetCombineMode(G_CC_MODULATEIA, G_CC_MODULATEIA),
gsDPSetTextureDetail(G_TD_CLAMP),
gsDPSetTextureLOD(G_TL_TILE),
gsDPLoadTextureBlock_4b(D_0A000700_E60C50, G_IM_FMT_I, 32, 32, 0, G_TX_NOMIRROR | G_TX_WRAP, G_TX_NOMIRROR | G_TX_WRAP, 5, 5, G_TX_NOLOD, G_TX_NOLOD),
gsDPSetTexturePersp(G_TP_PERSP),
gsDPSetTextureFilter(G_TF_BILERP),
gsSPEndDisplayList(),
}

◆ Entity_PadlockBlueFace_LoadTextureKeyhole

Gfx Entity_PadlockBlueFace_LoadTextureKeyhole[]
Initial value:
= {
gsDPSetTextureLUT(G_TT_RGBA16),
gsDPLoadTLUT_pal256(D_0A001178_E616C8),
gsSPTexture(0xFFFF, 0xFFFF, 0, G_TX_RENDERTILE, G_ON),
gsDPSetCombineMode(G_CC_MODULATEIA, G_CC_MODULATEIA),
gsDPSetTextureDetail(G_TD_CLAMP),
gsDPSetTextureLOD(G_TL_TILE),
gsDPLoadTextureBlock(D_0A000978_E60EC8, G_IM_FMT_CI, G_IM_SIZ_8b, 32, 64, 0, G_TX_MIRROR | G_TX_WRAP, G_TX_MIRROR | G_TX_WRAP, 5, 6, G_TX_NOLOD, G_TX_NOLOD),
gsDPSetTexturePersp(G_TP_PERSP),
gsDPSetTextureFilter(G_TF_BILERP),
gsSPEndDisplayList(),
}

◆ Entity_PadlockBlueFace_mtxShackle

Mtx Entity_PadlockBlueFace_mtxShackle
Initial value:
1.000000, 0.000000, 0.000000, 0.000000,
0.000000, 1.000000, 0.000000, 22.500000,
0.000000, 0.000000, 1.000000, 0.000000,
0.000000, 0.000000, 0.000000, 1.000000
)
#define RDP_MATRIX( Ax, Bx, Cx, Dx, Ay, By, Cy, Dy, Az, Bz, Cz, Dz, Aw, Bw, Cw, Dw)
Definition macros.h:244

Referenced by entity_PadlockBlueFace_init().

◆ Entity_PadlockBlueFace_Render

Gfx Entity_PadlockBlueFace_Render[]
Initial value:
= {
gsSPEndDisplayList(),
}
Gfx Entity_PadlockBlueFace_RenderShackle[]
Definition PadlockBlueFace.c:75
Gfx Entity_PadlockBlueFace_RenderMain[]
Definition PadlockBlueFace.c:165

◆ Entity_PadlockBlueFace_RenderBody

Gfx Entity_PadlockBlueFace_RenderBody[]

◆ Entity_PadlockBlueFace_RenderFace

Gfx Entity_PadlockBlueFace_RenderFace[]
Initial value:
= {
gsDPPipeSync(),
gsDPSetCycleType(G_CYC_1CYCLE),
gsDPSetRenderMode(G_RM_AA_ZB_OPA_SURF, G_RM_AA_ZB_OPA_SURF2),
gsSPClearGeometryMode(G_LIGHTING),
gsSPSetGeometryMode(G_CULL_BACK | G_SHADING_SMOOTH),
gsSPVertex(D_0A0005C0_E60B10, 6, 0),
gsSP2Triangles(0, 1, 2, 0, 0, 2, 3, 0),
gsSP2Triangles(0, 3, 4, 0, 0, 4, 5, 0),
gsSPEndDisplayList(),
}
Gfx Entity_PadlockBlueFace_LoadTextureFace[]
Definition PadlockBlueFace.c:10

◆ Entity_PadlockBlueFace_RenderKeyhole

Gfx Entity_PadlockBlueFace_RenderKeyhole[]
Initial value:
= {
gsDPPipeSync(),
gsDPSetCycleType(G_CYC_1CYCLE),
gsDPSetRenderMode(G_RM_AA_ZB_XLU_DECAL, G_RM_AA_ZB_XLU_DECAL2),
gsSPClearGeometryMode(G_LIGHTING | G_SHADING_SMOOTH),
gsSPSetGeometryMode(G_CULL_BACK),
gsSPVertex(D_0A000620_E60B70, 4, 0),
gsSP2Triangles(0, 1, 2, 0, 0, 2, 3, 0),
gsSPEndDisplayList(),
}
Gfx Entity_PadlockBlueFace_LoadTextureKeyhole[]
Definition PadlockBlueFace.c:24

◆ Entity_PadlockBlueFace_RenderMain

Gfx Entity_PadlockBlueFace_RenderMain[]
Initial value:
= {
gsSPEndDisplayList(),
}
Gfx Entity_PadlockBlueFace_RenderBody[]
Definition PadlockBlueFace.c:105
Gfx Entity_PadlockBlueFace_RenderFace[]
Definition PadlockBlueFace.c:92
Gfx Entity_PadlockBlueFace_RenderKeyhole[]
Definition PadlockBlueFace.c:80

◆ Entity_PadlockBlueFace_RenderShackle

Gfx Entity_PadlockBlueFace_RenderShackle[]
Initial value:
= {
gsSPEndDisplayList(),
}
Gfx Entity_PadlockBlueFace_RenderShackleMain[]
Definition PadlockBlueFace.c:59

Referenced by entity_PadlockBlueFace_init().

◆ Entity_PadlockBlueFace_RenderShackleMain

Gfx Entity_PadlockBlueFace_RenderShackleMain[]
Initial value:
= {
gsDPPipeSync(),
gsDPSetCycleType(G_CYC_1CYCLE),
gsDPSetRenderMode(G_RM_AA_ZB_OPA_SURF, G_RM_AA_ZB_OPA_SURF2),
gsDPSetCombineMode(G_CC_SHADE, G_CC_SHADE),
gsSPTexture(0x0080, 0x0080, 0, G_TX_RENDERTILE, G_OFF),
gsSPClearGeometryMode(G_LIGHTING),
gsSPSetGeometryMode(G_CULL_BACK | G_SHADING_SMOOTH),
gsSPVertex(D_0A000660_E60BB0, 10, 0),
gsSP2Triangles(0, 1, 2, 0, 0, 2, 3, 0),
gsSP2Triangles(1, 4, 5, 0, 1, 5, 2, 0),
gsSP2Triangles(6, 0, 3, 0, 6, 3, 7, 0),
gsSP2Triangles(8, 9, 6, 0, 8, 6, 7, 0),
gsSPEndDisplayList(),
}