papermario
Decompilation of Paper Mario
 
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UltraBlock.c File Reference

Functions

 INCLUDE_IMG ("entity/model/UltraBlock_tex.png", D_0A000480_E45590)
 
 INCLUDE_PAL ("entity/model/UltraBlock_tex.pal", D_0A000580_E45690)
 

Variables

Gfx Entity_UltraBlock_LoadTexture []
 
Mtx Entity_UltraBlock_mtx
 
Gfx Entity_UltraBlock_RenderTop []
 
Gfx Entity_UltraBlock_RenderRightFrontEdge []
 
Gfx Entity_UltraBlock_RenderLeftFrontEdge []
 
Gfx Entity_UltraBlock_RenderRightBackEdge []
 
Gfx Entity_UltraBlock_RenderLeftBackEdge []
 
Gfx Entity_UltraBlock_RenderBottom []
 
Gfx Entity_UltraBlock_RenderBlock []
 
Gfx Entity_UltraBlock_Render []
 

Function Documentation

◆ INCLUDE_IMG()

INCLUDE_IMG ( "entity/model/UltraBlock_tex.png" ,
D_0A000480_E45590  )

◆ INCLUDE_PAL()

INCLUDE_PAL ( "entity/model/UltraBlock_tex.pal" ,
D_0A000580_E45690  )

Variable Documentation

◆ Entity_UltraBlock_LoadTexture

◆ Entity_UltraBlock_mtx

Mtx Entity_UltraBlock_mtx
Initial value:
1.000000, 0.000000, 0.000000, 0.000000,
0.000000, 1.000000, 0.000000, 0.000000,
0.000000, 0.000000, 1.000000, 0.000000,
0.000000, 0.000000, 0.000000, 1.000000
)
#define RDP_MATRIX( Ax, Bx, Cx, Dx, Ay, By, Cy, Dy, Az, Bz, Cz, Dz, Aw, Bw, Cw, Dw)
Definition macros.h:244

◆ Entity_UltraBlock_Render

Gfx Entity_UltraBlock_Render[]
Initial value:
= {
}
Gfx Entity_UltraBlock_RenderBlock[]
Definition UltraBlock.c:109

◆ Entity_UltraBlock_RenderBlock

Gfx Entity_UltraBlock_RenderBlock[]
Initial value:
= {
}
Gfx Entity_UltraBlock_RenderLeftBackEdge[]
Definition UltraBlock.c:83
Gfx Entity_UltraBlock_RenderLeftFrontEdge[]
Definition UltraBlock.c:61
Gfx Entity_UltraBlock_RenderRightFrontEdge[]
Definition UltraBlock.c:50
Gfx Entity_UltraBlock_RenderBottom[]
Definition UltraBlock.c:94
Gfx Entity_UltraBlock_RenderTop[]
Definition UltraBlock.c:28
Gfx Entity_UltraBlock_RenderRightBackEdge[]
Definition UltraBlock.c:72
Mtx Entity_UltraBlock_mtx
Definition UltraBlock.c:21

◆ Entity_UltraBlock_RenderBottom

Gfx Entity_UltraBlock_RenderBottom[]
Initial value:
= {
gsSP2Triangles(0, 1, 2, 0, 0, 2, 3, 0),
gsSP2Triangles(4, 5, 6, 0, 4, 6, 7, 0),
gsSP2Triangles(8, 9, 10, 0, 8, 10, 11, 0),
gsSP2Triangles(12, 13, 14, 0, 12, 14, 15, 0),
gsSP2Triangles(16, 17, 18, 0, 16, 18, 19, 0),
gsSP2Triangles(20, 21, 22, 0, 20, 22, 23, 0),
}
Gfx Entity_UltraBlock_LoadTexture[]
Definition UltraBlock.c:8

◆ Entity_UltraBlock_RenderLeftBackEdge

Gfx Entity_UltraBlock_RenderLeftBackEdge[]

◆ Entity_UltraBlock_RenderLeftFrontEdge

Gfx Entity_UltraBlock_RenderLeftFrontEdge[]

◆ Entity_UltraBlock_RenderRightBackEdge

Gfx Entity_UltraBlock_RenderRightBackEdge[]

◆ Entity_UltraBlock_RenderRightFrontEdge

Gfx Entity_UltraBlock_RenderRightFrontEdge[]

◆ Entity_UltraBlock_RenderTop

Gfx Entity_UltraBlock_RenderTop[]
Initial value:
= {
gsSP2Triangles(8, 9, 0, 0, 8, 0, 5, 0),
gsSP2Triangles(10, 11, 2, 0, 10, 2, 1, 0),
gsSP2Triangles(6, 3, 12, 0, 6, 12, 13, 0),
gsSP2Triangles(4, 7, 14, 0, 4, 14, 15, 0),
gsSP2Triangles(16, 17, 18, 0, 16, 18, 19, 0),
gsSP2Triangles(20, 21, 22, 0, 20, 22, 23, 0),
}