papermario
Decompilation of Paper Mario
 
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global_hud_scripts.c File Reference

Macros

#define ui_hammer_disabled_png   ui_hammer_png
 
#define ui_super_hammer_disabled_png   ui_super_hammer_png
 
#define ui_ultra_hammer_disabled_png   ui_ultra_hammer_png
 
#define ui_boots_disabled_png   ui_boots_png
 
#define ui_super_boots_disabled_png   ui_super_boots_png
 
#define ui_ultra_boots_disabled_png   ui_ultra_boots_png
 
#define ui_item_disabled_png   ui_item_png
 
#define ui_star_spirit_disabled_png   ui_star_spirit_png
 
#define ui_fp_cost_reduced_png   ui_fp_cost_png
 
#define ui_fp_cost_reduced_twice_png   ui_fp_cost_png
 
#define ui_fp_cost_notenough_png   ui_fp_cost_png
 
#define ui_pow_cost_reduced_png   ui_pow_cost_png
 
#define ui_pow_cost_reduced_twice_png   ui_pow_cost_png
 
#define ui_pow_cost_notenough_png   ui_pow_cost_png
 
#define ui_eldstar_disabled_png   ui_eldstar_png
 
#define ui_mamar_disabled_png   ui_mamar_png
 
#define ui_skolar_disabled_png   ui_skolar_png
 
#define ui_muskular_disabled_png   ui_muskular_png
 
#define ui_misstar_disabled_png   ui_misstar_png
 
#define ui_klevar_disabled_png   ui_klevar_png
 
#define ui_kalmar_disabled_png   ui_kalmar_png
 
#define ui_star_beam_disabled_png   ui_star_beam_png
 
#define ui_peach_beam_disabled_png   ui_peach_beam_png
 
#define ui_partner0_disabled_png   ui_partner0_png
 
#define ui_goombario_disabled_png   ui_goombario_png
 
#define ui_kooper_disabled_png   ui_kooper_png
 
#define ui_bombette_disabled_png   ui_bombette_png
 
#define ui_parakarry_disabled_png   ui_parakarry_png
 
#define ui_bow_disabled_png   ui_bow_png
 
#define ui_watt_disabled_png   ui_watt_png
 
#define ui_sushie_disabled_png   ui_sushie_png
 
#define ui_lakilester_disabled_png   ui_lakilester_png
 
#define ui_partner9_disabled_png   ui_partner9_png
 
#define ui_partner10_disabled_png   ui_partner10_png
 
#define ui_partner11_disabled_png   ui_partner11_png
 
#define ui_move_basic_disabled_png   ui_move_basic_png
 
#define ui_move_partner_1_disabled_png   ui_move_partner_1_png
 
#define ui_move_partner_2_disabled_png   ui_move_partner_2_png
 
#define ui_move_partner_3_disabled_png   ui_move_partner_3_png
 

Functions

 INCLUDE_IMG ("ui/input/a_button_unpressed.png", ui_input_a_button_unpressed_png)
 
 INCLUDE_PAL ("ui/input/a_button_unpressed.pal", ui_input_a_button_unpressed_pal)
 
 INCLUDE_IMG ("ui/input/a_button_pressed.png", ui_input_a_button_pressed_png)
 
 INCLUDE_PAL ("ui/input/a_button_pressed.pal", ui_input_a_button_pressed_pal)
 
 INCLUDE_IMG ("ui/input/analog_stick.png", ui_input_analog_stick_png)
 
 INCLUDE_PAL ("ui/input/analog_stick.pal", ui_input_analog_stick_pal)
 
 INCLUDE_IMG ("ui/input/analog_stick_left.png", ui_input_analog_stick_left_png)
 
 INCLUDE_PAL ("ui/input/analog_stick_left.pal", ui_input_analog_stick_left_pal)
 
 INCLUDE_IMG ("ui/input/analog_stick2.png", ui_input_analog_stick2_png)
 
 INCLUDE_PAL ("ui/input/analog_stick2.pal", ui_input_analog_stick2_pal)
 
 INCLUDE_IMG ("ui/input/analog_stick_right.png", ui_input_analog_stick_right_png)
 
 INCLUDE_PAL ("ui/input/analog_stick_right.pal", ui_input_analog_stick_right_pal)
 
 INCLUDE_IMG ("ui/input/analog_stick3.png", ui_input_analog_stick3_png)
 
 INCLUDE_PAL ("ui/input/analog_stick3.pal", ui_input_analog_stick3_pal)
 
 INCLUDE_IMG ("ui/input/analog_stick_down.png", ui_input_analog_stick_down_png)
 
 INCLUDE_PAL ("ui/input/analog_stick_down.pal", ui_input_analog_stick_down_pal)
 
 INCLUDE_IMG ("ui/input/analog_stick_up.png", ui_input_analog_stick_up_png)
 
 INCLUDE_PAL ("ui/input/analog_stick_up.pal", ui_input_analog_stick_up_pal)
 
 INCLUDE_IMG ("ui/input/mash_bar.png", ui_input_mash_bar_png)
 
 INCLUDE_PAL ("ui/input/mash_bar.pal", ui_input_mash_bar_pal)
 
 INCLUDE_IMG ("ui/ok.png", ui_ok_png)
 
 INCLUDE_PAL ("ui/ok.pal", ui_ok_pal)
 
 INCLUDE_IMG ("ui/input/start_button.png", ui_input_start_button_png)
 
 INCLUDE_PAL ("ui/input/start_button.pal", ui_input_start_button_pal)
 
 INCLUDE_IMG ("ui/input/start_button2.png", ui_input_start_button2_png)
 
 INCLUDE_PAL ("ui/input/start_button2.pal", ui_input_start_button2_pal)
 
 INCLUDE_IMG ("ui/input/start_text.png", ui_input_start_text_png)
 
 INCLUDE_PAL ("ui/input/start_text.pal", ui_input_start_text_pal)
 
 INCLUDE_IMG ("ui/hammer.png", ui_hammer_png)
 
 INCLUDE_PAL ("ui/hammer.pal", ui_hammer_pal)
 
 INCLUDE_PAL ("ui/hammer.disabled.pal", ui_hammer_disabled_pal)
 
 INCLUDE_IMG ("ui/super_hammer.png", ui_super_hammer_png)
 
 INCLUDE_PAL ("ui/super_hammer.pal", ui_super_hammer_pal)
 
 INCLUDE_PAL ("ui/super_hammer.disabled.pal", ui_super_hammer_disabled_pal)
 
 INCLUDE_IMG ("ui/ultra_hammer.png", ui_ultra_hammer_png)
 
 INCLUDE_PAL ("ui/ultra_hammer.pal", ui_ultra_hammer_pal)
 
 INCLUDE_PAL ("ui/ultra_hammer.disabled.pal", ui_ultra_hammer_disabled_pal)
 
 INCLUDE_IMG ("ui/boots.png", ui_boots_png)
 
 INCLUDE_PAL ("ui/boots.pal", ui_boots_pal)
 
 INCLUDE_PAL ("ui/boots.disabled.pal", ui_boots_disabled_pal)
 
 INCLUDE_IMG ("ui/super_boots.png", ui_super_boots_png)
 
 INCLUDE_PAL ("ui/super_boots.pal", ui_super_boots_pal)
 
 INCLUDE_PAL ("ui/super_boots.disabled.pal", ui_super_boots_disabled_pal)
 
 INCLUDE_IMG ("ui/ultra_boots.png", ui_ultra_boots_png)
 
 INCLUDE_PAL ("ui/ultra_boots.pal", ui_ultra_boots_pal)
 
 INCLUDE_PAL ("ui/ultra_boots.disabled.pal", ui_ultra_boots_disabled_pal)
 
 INCLUDE_IMG ("ui/item.png", ui_item_png)
 
 INCLUDE_PAL ("ui/item.pal", ui_item_pal)
 
 INCLUDE_PAL ("ui/item.disabled.pal", ui_item_disabled_pal)
 
 INCLUDE_IMG ("ui/star_spirit.png", ui_star_spirit_png)
 
 INCLUDE_PAL ("ui/star_spirit.pal", ui_star_spirit_pal)
 
 INCLUDE_PAL ("ui/star_spirit.disabled.pal", ui_star_spirit_disabled_pal)
 
 INCLUDE_IMG ("ui/arrow_left.png", ui_arrow_left_png)
 
 INCLUDE_PAL ("ui/arrow_left.pal", ui_arrow_left_pal)
 
 INCLUDE_IMG ("ui/arrow_right.png", ui_arrow_right_png)
 
 INCLUDE_PAL ("ui/arrow_right.pal", ui_arrow_right_pal)
 
 INCLUDE_IMG ("ui/point_right.png", ui_point_right_png)
 
 INCLUDE_PAL ("ui/point_right.pal", ui_point_right_pal)
 
 INCLUDE_IMG ("ui/pip.png", ui_pip_png)
 
 INCLUDE_PAL ("ui/pip.pal", ui_pip_pal)
 
 INCLUDE_IMG ("ui/pip2.png", ui_pip2_png)
 
 INCLUDE_PAL ("ui/pip2.pal", ui_pip2_pal)
 
 INCLUDE_IMG ("ui/coin_sparkle_0.png", ui_coin_sparkle_0_png)
 
 INCLUDE_PAL ("ui/coin_sparkle_0.pal", ui_coin_sparkle_0_pal)
 
 INCLUDE_IMG ("ui/coin_sparkle_1.png", ui_coin_sparkle_1_png)
 
 INCLUDE_PAL ("ui/coin_sparkle_1.pal", ui_coin_sparkle_1_pal)
 
 INCLUDE_IMG ("ui/coin_sparkle_2.png", ui_coin_sparkle_2_png)
 
 INCLUDE_PAL ("ui/coin_sparkle_2.pal", ui_coin_sparkle_2_pal)
 
 INCLUDE_IMG ("ui/coin_sparkle_3.png", ui_coin_sparkle_3_png)
 
 INCLUDE_PAL ("ui/coin_sparkle_3.pal", ui_coin_sparkle_3_pal)
 
 INCLUDE_IMG ("ui/coin_sparkle_4.png", ui_coin_sparkle_4_png)
 
 INCLUDE_PAL ("ui/coin_sparkle_4.pal", ui_coin_sparkle_4_pal)
 
 INCLUDE_IMG ("ui/coin_sparkle_5.png", ui_coin_sparkle_5_png)
 
 INCLUDE_PAL ("ui/coin_sparkle_5.pal", ui_coin_sparkle_5_pal)
 
 INCLUDE_IMG ("ui/coin_sparkle_none.png", ui_coin_sparkle_none_png)
 
 INCLUDE_PAL ("ui/coin_sparkle_none.pal", ui_coin_sparkle_none_pal)
 
 INCLUDE_IMG ("ui/status/star_point_shine.png", ui_status_star_point_shine_png)
 
 INCLUDE_IMG ("ui/status/star_piece_0.png", ui_status_star_piece_0_png)
 
 INCLUDE_PAL ("ui/status/star_piece_0.pal", ui_status_star_piece_0_pal)
 
 INCLUDE_IMG ("ui/status/star_piece_1.png", ui_status_star_piece_1_png)
 
 INCLUDE_PAL ("ui/status/star_piece_1.pal", ui_status_star_piece_1_pal)
 
 INCLUDE_IMG ("ui/status/star_piece_2.png", ui_status_star_piece_2_png)
 
 INCLUDE_PAL ("ui/status/star_piece_2.pal", ui_status_star_piece_2_pal)
 
 INCLUDE_IMG ("ui/menu_times.png", ui_menu_times_png)
 
 INCLUDE_PAL ("ui/menu_times.pal", ui_menu_times_pal)
 
 INCLUDE_IMG ("ui/fp_cost.png", ui_fp_cost_png)
 
 INCLUDE_PAL ("ui/fp_cost.pal", ui_fp_cost_pal)
 
 INCLUDE_PAL ("ui/fp_cost.reduced.pal", ui_fp_cost_reduced_pal)
 
 INCLUDE_PAL ("ui/fp_cost.reduced_twice.pal", ui_fp_cost_reduced_twice_pal)
 
 INCLUDE_PAL ("ui/fp_cost.notenough.pal", ui_fp_cost_notenough_pal)
 
 INCLUDE_IMG ("ui/pow_cost.png", ui_pow_cost_png)
 
 INCLUDE_PAL ("ui/pow_cost.pal", ui_pow_cost_pal)
 
 INCLUDE_PAL ("ui/pow_cost.reduced.pal", ui_pow_cost_reduced_pal)
 
 INCLUDE_PAL ("ui/pow_cost.reduced_twice.pal", ui_pow_cost_reduced_twice_pal)
 
 INCLUDE_PAL ("ui/pow_cost.notenough.pal", ui_pow_cost_notenough_pal)
 
 INCLUDE_IMG ("ui/green_arrow_down.png", ui_green_arrow_down_png)
 
 INCLUDE_PAL ("ui/green_arrow_down.pal", ui_green_arrow_down_pal)
 
 INCLUDE_IMG ("ui/green_arrow_up.png", ui_green_arrow_up_png)
 
 INCLUDE_PAL ("ui/green_arrow_up.pal", ui_green_arrow_up_pal)
 
 INCLUDE_IMG ("ui/kaime.png", ui_kaime_png)
 
 INCLUDE_PAL ("ui/kaime.pal", ui_kaime_pal)
 
 INCLUDE_IMG ("ui/unused_1.png", ui_unused_1_png)
 
 INCLUDE_PAL ("ui/unused_1.pal", ui_unused_1_pal)
 
 INCLUDE_IMG ("ui/unused_2.png", ui_unused_2_png)
 
 INCLUDE_PAL ("ui/unused_2.pal", ui_unused_2_pal)
 
 INCLUDE_IMG ("ui/unused_3.png", ui_unused_3_png)
 
 INCLUDE_PAL ("ui/unused_3.pal", ui_unused_3_pal)
 
 INCLUDE_IMG ("ui/red_bar1.png", ui_red_bar1_png)
 
 INCLUDE_PAL ("ui/red_bar1.pal", ui_red_bar1_pal)
 
 INCLUDE_IMG ("ui/empty_bar.png", ui_empty_bar_png)
 
 INCLUDE_PAL ("ui/empty_bar.pal", ui_empty_bar_pal)
 
 INCLUDE_IMG ("ui/red_bar2.png", ui_red_bar2_png)
 
 INCLUDE_PAL ("ui/red_bar2.pal", ui_red_bar2_pal)
 
 INCLUDE_IMG ("ui/eldstar.png", ui_eldstar_png)
 
 INCLUDE_PAL ("ui/eldstar.pal", ui_eldstar_pal)
 
 INCLUDE_PAL ("ui/eldstar.disabled.pal", ui_eldstar_disabled_pal)
 
 INCLUDE_IMG ("ui/mamar.png", ui_mamar_png)
 
 INCLUDE_PAL ("ui/mamar.pal", ui_mamar_pal)
 
 INCLUDE_PAL ("ui/mamar.disabled.pal", ui_mamar_disabled_pal)
 
 INCLUDE_IMG ("ui/skolar.png", ui_skolar_png)
 
 INCLUDE_PAL ("ui/skolar.pal", ui_skolar_pal)
 
 INCLUDE_PAL ("ui/skolar.disabled.pal", ui_skolar_disabled_pal)
 
 INCLUDE_IMG ("ui/muskular.png", ui_muskular_png)
 
 INCLUDE_PAL ("ui/muskular.pal", ui_muskular_pal)
 
 INCLUDE_PAL ("ui/muskular.disabled.pal", ui_muskular_disabled_pal)
 
 INCLUDE_IMG ("ui/misstar.png", ui_misstar_png)
 
 INCLUDE_PAL ("ui/misstar.pal", ui_misstar_pal)
 
 INCLUDE_PAL ("ui/misstar.disabled.pal", ui_misstar_disabled_pal)
 
 INCLUDE_IMG ("ui/klevar.png", ui_klevar_png)
 
 INCLUDE_PAL ("ui/klevar.pal", ui_klevar_pal)
 
 INCLUDE_PAL ("ui/klevar.disabled.pal", ui_klevar_disabled_pal)
 
 INCLUDE_IMG ("ui/kalmar.png", ui_kalmar_png)
 
 INCLUDE_PAL ("ui/kalmar.pal", ui_kalmar_pal)
 
 INCLUDE_PAL ("ui/kalmar.disabled.pal", ui_kalmar_disabled_pal)
 
 INCLUDE_IMG ("ui/star_beam.png", ui_star_beam_png)
 
 INCLUDE_PAL ("ui/star_beam.pal", ui_star_beam_pal)
 
 INCLUDE_PAL ("ui/star_beam.disabled.pal", ui_star_beam_disabled_pal)
 
 INCLUDE_IMG ("ui/peach_beam.png", ui_peach_beam_png)
 
 INCLUDE_PAL ("ui/peach_beam.pal", ui_peach_beam_pal)
 
 INCLUDE_PAL ("ui/peach_beam.disabled.pal", ui_peach_beam_disabled_pal)
 
 INCLUDE_IMG ("ui/mario_head.png", ui_mario_head_png)
 
 INCLUDE_PAL ("ui/mario_head.pal", ui_mario_head_pal)
 
 INCLUDE_IMG ("ui/partner0.png", ui_partner0_png)
 
 INCLUDE_PAL ("ui/partner0.pal", ui_partner0_pal)
 
 INCLUDE_PAL ("ui/partner0.disabled.pal", ui_partner0_disabled_pal)
 
 INCLUDE_IMG ("ui/goombario.png", ui_goombario_png)
 
 INCLUDE_PAL ("ui/goombario.pal", ui_goombario_pal)
 
 INCLUDE_PAL ("ui/goombario.disabled.pal", ui_goombario_disabled_pal)
 
 INCLUDE_IMG ("ui/kooper.png", ui_kooper_png)
 
 INCLUDE_PAL ("ui/kooper.pal", ui_kooper_pal)
 
 INCLUDE_PAL ("ui/kooper.disabled.pal", ui_kooper_disabled_pal)
 
 INCLUDE_IMG ("ui/bombette.png", ui_bombette_png)
 
 INCLUDE_PAL ("ui/bombette.pal", ui_bombette_pal)
 
 INCLUDE_PAL ("ui/bombette.disabled.pal", ui_bombette_disabled_pal)
 
 INCLUDE_IMG ("ui/parakarry.png", ui_parakarry_png)
 
 INCLUDE_PAL ("ui/parakarry.pal", ui_parakarry_pal)
 
 INCLUDE_PAL ("ui/parakarry.disabled.pal", ui_parakarry_disabled_pal)
 
 INCLUDE_IMG ("ui/bow.png", ui_bow_png)
 
 INCLUDE_PAL ("ui/bow.pal", ui_bow_pal)
 
 INCLUDE_PAL ("ui/bow.disabled.pal", ui_bow_disabled_pal)
 
 INCLUDE_IMG ("ui/watt.png", ui_watt_png)
 
 INCLUDE_PAL ("ui/watt.pal", ui_watt_pal)
 
 INCLUDE_PAL ("ui/watt.disabled.pal", ui_watt_disabled_pal)
 
 INCLUDE_IMG ("ui/sushie.png", ui_sushie_png)
 
 INCLUDE_PAL ("ui/sushie.pal", ui_sushie_pal)
 
 INCLUDE_PAL ("ui/sushie.disabled.pal", ui_sushie_disabled_pal)
 
 INCLUDE_IMG ("ui/lakilester.png", ui_lakilester_png)
 
 INCLUDE_PAL ("ui/lakilester.pal", ui_lakilester_pal)
 
 INCLUDE_PAL ("ui/lakilester.disabled.pal", ui_lakilester_disabled_pal)
 
 INCLUDE_IMG ("ui/partner9.png", ui_partner9_png)
 
 INCLUDE_PAL ("ui/partner9.pal", ui_partner9_pal)
 
 INCLUDE_PAL ("ui/partner9.disabled.pal", ui_partner9_disabled_pal)
 
 INCLUDE_IMG ("ui/partner10.png", ui_partner10_png)
 
 INCLUDE_PAL ("ui/partner10.pal", ui_partner10_pal)
 
 INCLUDE_PAL ("ui/partner10.disabled.pal", ui_partner10_disabled_pal)
 
 INCLUDE_IMG ("ui/partner11.png", ui_partner11_png)
 
 INCLUDE_PAL ("ui/partner11.pal", ui_partner11_pal)
 
 INCLUDE_PAL ("ui/partner11.disabled.pal", ui_partner11_disabled_pal)
 
 INCLUDE_IMG ("ui/status/text_times.png", ui_status_text_times_png)
 
 INCLUDE_PAL ("ui/status/text_times.pal", ui_status_text_times_pal)
 
 INCLUDE_IMG ("ui/status/text_slash.png", ui_status_text_slash_png)
 
 INCLUDE_PAL ("ui/status/text_slash.pal", ui_status_text_slash_pal)
 
 INCLUDE_IMG ("ui/status/text_0.png", ui_status_text_0_png)
 
 INCLUDE_PAL ("ui/status/text_0.pal", ui_status_text_0_pal)
 
 INCLUDE_IMG ("ui/status/text_1.png", ui_status_text_1_png)
 
 INCLUDE_PAL ("ui/status/text_1.pal", ui_status_text_1_pal)
 
 INCLUDE_IMG ("ui/status/text_2.png", ui_status_text_2_png)
 
 INCLUDE_PAL ("ui/status/text_2.pal", ui_status_text_2_pal)
 
 INCLUDE_IMG ("ui/status/text_3.png", ui_status_text_3_png)
 
 INCLUDE_PAL ("ui/status/text_3.pal", ui_status_text_3_pal)
 
 INCLUDE_IMG ("ui/status/text_4.png", ui_status_text_4_png)
 
 INCLUDE_PAL ("ui/status/text_4.pal", ui_status_text_4_pal)
 
 INCLUDE_IMG ("ui/status/text_5.png", ui_status_text_5_png)
 
 INCLUDE_PAL ("ui/status/text_5.pal", ui_status_text_5_pal)
 
 INCLUDE_IMG ("ui/status/text_6.png", ui_status_text_6_png)
 
 INCLUDE_PAL ("ui/status/text_6.pal", ui_status_text_6_pal)
 
 INCLUDE_IMG ("ui/status/text_7.png", ui_status_text_7_png)
 
 INCLUDE_PAL ("ui/status/text_7.pal", ui_status_text_7_pal)
 
 INCLUDE_IMG ("ui/status/text_8.png", ui_status_text_8_png)
 
 INCLUDE_PAL ("ui/status/text_8.pal", ui_status_text_8_pal)
 
 INCLUDE_IMG ("ui/status/text_9.png", ui_status_text_9_png)
 
 INCLUDE_PAL ("ui/status/text_9.pal", ui_status_text_9_pal)
 
 INCLUDE_IMG ("ui/status/text_hp.png", ui_status_text_hp_png)
 
 INCLUDE_PAL ("ui/status/text_hp.pal", ui_status_text_hp_pal)
 
 INCLUDE_IMG ("ui/status/text_fp.png", ui_status_text_fp_png)
 
 INCLUDE_PAL ("ui/status/text_fp.pal", ui_status_text_fp_pal)
 
 INCLUDE_IMG ("ui/status/pow_unit_1.png", ui_status_pow_unit_1_png)
 
 INCLUDE_PAL ("ui/status/pow_unit_1.pal", ui_status_pow_unit_1_pal)
 
 INCLUDE_IMG ("ui/status/pow_unit_2.png", ui_status_pow_unit_2_png)
 
 INCLUDE_PAL ("ui/status/pow_unit_2.pal", ui_status_pow_unit_2_pal)
 
 INCLUDE_IMG ("ui/status/pow_unit_3.png", ui_status_pow_unit_3_png)
 
 INCLUDE_PAL ("ui/status/pow_unit_3.pal", ui_status_pow_unit_3_pal)
 
 INCLUDE_IMG ("ui/status/pow_unit_4.png", ui_status_pow_unit_4_png)
 
 INCLUDE_PAL ("ui/status/pow_unit_4.pal", ui_status_pow_unit_4_pal)
 
 INCLUDE_IMG ("ui/status/pow_unit_5.png", ui_status_pow_unit_5_png)
 
 INCLUDE_PAL ("ui/status/pow_unit_5.pal", ui_status_pow_unit_5_pal)
 
 INCLUDE_IMG ("ui/status/pow_unit_6.png", ui_status_pow_unit_6_png)
 
 INCLUDE_PAL ("ui/status/pow_unit_6.pal", ui_status_pow_unit_6_pal)
 
 INCLUDE_IMG ("ui/status/pow_unit_7.png", ui_status_pow_unit_7_png)
 
 INCLUDE_PAL ("ui/status/pow_unit_7.pal", ui_status_pow_unit_7_pal)
 
 INCLUDE_IMG ("ui/status/pow_unit_empty.png", ui_status_pow_unit_empty_png)
 
 INCLUDE_PAL ("ui/status/pow_unit_empty.pal", ui_status_pow_unit_empty_pal)
 
 INCLUDE_IMG ("ui/status/pow_star_1.png", ui_status_pow_star_1_png)
 
 INCLUDE_PAL ("ui/status/pow_star_1.pal", ui_status_pow_star_1_pal)
 
 INCLUDE_IMG ("ui/status/pow_star_2.png", ui_status_pow_star_2_png)
 
 INCLUDE_PAL ("ui/status/pow_star_2.pal", ui_status_pow_star_2_pal)
 
 INCLUDE_IMG ("ui/status/pow_star_3.png", ui_status_pow_star_3_png)
 
 INCLUDE_PAL ("ui/status/pow_star_3.pal", ui_status_pow_star_3_pal)
 
 INCLUDE_IMG ("ui/status/pow_star_4.png", ui_status_pow_star_4_png)
 
 INCLUDE_PAL ("ui/status/pow_star_4.pal", ui_status_pow_star_4_pal)
 
 INCLUDE_IMG ("ui/status/pow_star_5.png", ui_status_pow_star_5_png)
 
 INCLUDE_PAL ("ui/status/pow_star_5.pal", ui_status_pow_star_5_pal)
 
 INCLUDE_IMG ("ui/status/pow_star_6.png", ui_status_pow_star_6_png)
 
 INCLUDE_PAL ("ui/status/pow_star_6.pal", ui_status_pow_star_6_pal)
 
 INCLUDE_IMG ("ui/status/pow_star_7.png", ui_status_pow_star_7_png)
 
 INCLUDE_PAL ("ui/status/pow_star_7.pal", ui_status_pow_star_7_pal)
 
 INCLUDE_IMG ("ui/status/pow_star_empty.png", ui_status_pow_star_empty_png)
 
 INCLUDE_PAL ("ui/status/pow_star_empty.pal", ui_status_pow_star_empty_pal)
 
 INCLUDE_IMG ("ui/status/coin_0.png", ui_status_coin_0_png)
 
 INCLUDE_PAL ("ui/status/coin_0.pal", ui_status_coin_0_pal)
 
 INCLUDE_IMG ("ui/status/coin_1.png", ui_status_coin_1_png)
 
 INCLUDE_PAL ("ui/status/coin_1.pal", ui_status_coin_1_pal)
 
 INCLUDE_IMG ("ui/status/coin_2.png", ui_status_coin_2_png)
 
 INCLUDE_PAL ("ui/status/coin_2.pal", ui_status_coin_2_pal)
 
 INCLUDE_IMG ("ui/status/coin_3.png", ui_status_coin_3_png)
 
 INCLUDE_PAL ("ui/status/coin_3.pal", ui_status_coin_3_pal)
 
 INCLUDE_IMG ("ui/status/coin_4.png", ui_status_coin_4_png)
 
 INCLUDE_PAL ("ui/status/coin_4.pal", ui_status_coin_4_pal)
 
 INCLUDE_IMG ("ui/status/coin_5.png", ui_status_coin_5_png)
 
 INCLUDE_PAL ("ui/status/coin_5.pal", ui_status_coin_5_pal)
 
 INCLUDE_IMG ("ui/status/coin_6.png", ui_status_coin_6_png)
 
 INCLUDE_PAL ("ui/status/coin_6.pal", ui_status_coin_6_pal)
 
 INCLUDE_IMG ("ui/status/coin_7.png", ui_status_coin_7_png)
 
 INCLUDE_PAL ("ui/status/coin_7.pal", ui_status_coin_7_pal)
 
 INCLUDE_IMG ("ui/status/coin_8.png", ui_status_coin_8_png)
 
 INCLUDE_PAL ("ui/status/coin_8.pal", ui_status_coin_8_pal)
 
 INCLUDE_IMG ("ui/status/coin_9.png", ui_status_coin_9_png)
 
 INCLUDE_PAL ("ui/status/coin_9.pal", ui_status_coin_9_pal)
 
 INCLUDE_IMG ("ui/status/star_point_0.png", ui_status_star_point_0_png)
 
 INCLUDE_PAL ("ui/status/star_point_0.pal", ui_status_star_point_0_pal)
 
 INCLUDE_IMG ("ui/status/star_point_1.png", ui_status_star_point_1_png)
 
 INCLUDE_PAL ("ui/status/star_point_1.pal", ui_status_star_point_1_pal)
 
 INCLUDE_IMG ("ui/status/star_point_2.png", ui_status_star_point_2_png)
 
 INCLUDE_PAL ("ui/status/star_point_2.pal", ui_status_star_point_2_pal)
 
 INCLUDE_IMG ("ui/status/star_point_3.png", ui_status_star_point_3_png)
 
 INCLUDE_PAL ("ui/status/star_point_3.pal", ui_status_star_point_3_pal)
 
 INCLUDE_IMG ("ui/status/star_point_4.png", ui_status_star_point_4_png)
 
 INCLUDE_PAL ("ui/status/star_point_4.pal", ui_status_star_point_4_pal)
 
 INCLUDE_IMG ("ui/status/star_point_5.png", ui_status_star_point_5_png)
 
 INCLUDE_PAL ("ui/status/star_point_5.pal", ui_status_star_point_5_pal)
 
 INCLUDE_IMG ("ui/status/star_point_6.png", ui_status_star_point_6_png)
 
 INCLUDE_PAL ("ui/status/star_point_6.pal", ui_status_star_point_6_pal)
 
 INCLUDE_IMG ("ui/status/star_point_7.png", ui_status_star_point_7_png)
 
 INCLUDE_PAL ("ui/status/star_point_7.pal", ui_status_star_point_7_pal)
 
 INCLUDE_IMG ("ui/bluepip.png", ui_bluepip_png)
 
 INCLUDE_PAL ("ui/bluepip.pal", ui_bluepip_pal)
 
 INCLUDE_IMG ("ui/bluepip2.png", ui_bluepip2_png)
 
 INCLUDE_PAL ("ui/bluepip2.pal", ui_bluepip2_pal)
 
 INCLUDE_IMG ("ui/battle/status/charge_jump.png", ui_battle_status_charge_jump_png)
 
 INCLUDE_PAL ("ui/battle/status/charge_jump.pal", ui_battle_status_charge_jump_pal)
 
 INCLUDE_IMG ("ui/battle/status/charge_hammer.png", ui_battle_status_charge_hammer_png)
 
 INCLUDE_PAL ("ui/battle/status/charge_hammer.pal", ui_battle_status_charge_hammer_pal)
 
 INCLUDE_IMG ("ui/battle/status/charge_goombario.png", ui_battle_status_charge_goombario_png)
 
 INCLUDE_PAL ("ui/battle/status/charge_goombario.pal", ui_battle_status_charge_goombario_pal)
 
 INCLUDE_IMG ("ui/battle/status/exclamation.png", ui_battle_status_exclamation_png)
 
 INCLUDE_PAL ("ui/battle/status/exclamation.pal", ui_battle_status_exclamation_pal)
 
 INCLUDE_IMG ("ui/battle/status/sleep_0.png", ui_battle_status_sleep_0_png)
 
 INCLUDE_PAL ("ui/battle/status/sleep_0.pal", ui_battle_status_sleep_0_pal)
 
 INCLUDE_IMG ("ui/battle/status/sleep_1.png", ui_battle_status_sleep_1_png)
 
 INCLUDE_PAL ("ui/battle/status/sleep_1.pal", ui_battle_status_sleep_1_pal)
 
 INCLUDE_IMG ("ui/battle/status/sleep_2.png", ui_battle_status_sleep_2_png)
 
 INCLUDE_PAL ("ui/battle/status/sleep_2.pal", ui_battle_status_sleep_2_pal)
 
 INCLUDE_IMG ("ui/battle/status/static_0.png", ui_battle_status_static_0_png)
 
 INCLUDE_PAL ("ui/battle/status/static_0.pal", ui_battle_status_static_0_pal)
 
 INCLUDE_IMG ("ui/battle/status/static_1.png", ui_battle_status_static_1_png)
 
 INCLUDE_PAL ("ui/battle/status/static_1.pal", ui_battle_status_static_1_pal)
 
 INCLUDE_IMG ("ui/battle/status/paralyze_0.png", ui_battle_status_paralyze_0_png)
 
 INCLUDE_PAL ("ui/battle/status/paralyze_0.pal", ui_battle_status_paralyze_0_pal)
 
 INCLUDE_IMG ("ui/battle/status/paralyze_1.png", ui_battle_status_paralyze_1_png)
 
 INCLUDE_PAL ("ui/battle/status/paralyze_1.pal", ui_battle_status_paralyze_1_pal)
 
 INCLUDE_IMG ("ui/battle/status/dizzy_0.png", ui_battle_status_dizzy_0_png)
 
 INCLUDE_PAL ("ui/battle/status/dizzy_0.pal", ui_battle_status_dizzy_0_pal)
 
 INCLUDE_IMG ("ui/battle/status/dizzy_1.png", ui_battle_status_dizzy_1_png)
 
 INCLUDE_PAL ("ui/battle/status/dizzy_1.pal", ui_battle_status_dizzy_1_pal)
 
 INCLUDE_IMG ("ui/battle/status/dizzy_2.png", ui_battle_status_dizzy_2_png)
 
 INCLUDE_PAL ("ui/battle/status/dizzy_2.pal", ui_battle_status_dizzy_2_pal)
 
 INCLUDE_IMG ("ui/battle/status/dizzy_3.png", ui_battle_status_dizzy_3_png)
 
 INCLUDE_PAL ("ui/battle/status/dizzy_3.pal", ui_battle_status_dizzy_3_pal)
 
 INCLUDE_IMG ("ui/battle/status/poison_0.png", ui_battle_status_poison_0_png)
 
 INCLUDE_PAL ("ui/battle/status/poison_0.pal", ui_battle_status_poison_0_pal)
 
 INCLUDE_IMG ("ui/battle/status/poison_1.png", ui_battle_status_poison_1_png)
 
 INCLUDE_PAL ("ui/battle/status/poison_1.pal", ui_battle_status_poison_1_pal)
 
 INCLUDE_IMG ("ui/battle/status/frozen_0.png", ui_battle_status_frozen_0_png)
 
 INCLUDE_PAL ("ui/battle/status/frozen_0.pal", ui_battle_status_frozen_0_pal)
 
 INCLUDE_IMG ("ui/battle/status/frozen_1.png", ui_battle_status_frozen_1_png)
 
 INCLUDE_PAL ("ui/battle/status/frozen_1.pal", ui_battle_status_frozen_1_pal)
 
 INCLUDE_IMG ("ui/battle/status/frozen_2.png", ui_battle_status_frozen_2_png)
 
 INCLUDE_PAL ("ui/battle/status/frozen_2.pal", ui_battle_status_frozen_2_pal)
 
 INCLUDE_IMG ("ui/battle/status/frozen_3.png", ui_battle_status_frozen_3_png)
 
 INCLUDE_PAL ("ui/battle/status/frozen_3.pal", ui_battle_status_frozen_3_pal)
 
 INCLUDE_IMG ("ui/battle/status/stop_0.png", ui_battle_status_stop_0_png)
 
 INCLUDE_PAL ("ui/battle/status/stop_0.pal", ui_battle_status_stop_0_pal)
 
 INCLUDE_IMG ("ui/battle/status/stop_1.png", ui_battle_status_stop_1_png)
 
 INCLUDE_PAL ("ui/battle/status/stop_1.pal", ui_battle_status_stop_1_pal)
 
 INCLUDE_IMG ("ui/battle/status/stop_2.png", ui_battle_status_stop_2_png)
 
 INCLUDE_PAL ("ui/battle/status/stop_2.pal", ui_battle_status_stop_2_pal)
 
 INCLUDE_IMG ("ui/battle/status/stop_3.png", ui_battle_status_stop_3_png)
 
 INCLUDE_PAL ("ui/battle/status/stop_3.pal", ui_battle_status_stop_3_pal)
 
 INCLUDE_IMG ("ui/battle/status/pdown_0.png", ui_battle_status_pdown_0_png)
 
 INCLUDE_PAL ("ui/battle/status/pdown_0.pal", ui_battle_status_pdown_0_pal)
 
 INCLUDE_IMG ("ui/battle/status/pdown_1.png", ui_battle_status_pdown_1_png)
 
 INCLUDE_PAL ("ui/battle/status/pdown_1.pal", ui_battle_status_pdown_1_pal)
 
 INCLUDE_IMG ("ui/battle/status/shrink_0.png", ui_battle_status_shrink_0_png)
 
 INCLUDE_PAL ("ui/battle/status/shrink_0.pal", ui_battle_status_shrink_0_pal)
 
 INCLUDE_IMG ("ui/battle/status/shrink_1.png", ui_battle_status_shrink_1_png)
 
 INCLUDE_PAL ("ui/battle/status/shrink_1.pal", ui_battle_status_shrink_1_pal)
 
 INCLUDE_IMG ("ui/battle/status/shrink_2.png", ui_battle_status_shrink_2_png)
 
 INCLUDE_PAL ("ui/battle/status/shrink_2.pal", ui_battle_status_shrink_2_pal)
 
 INCLUDE_IMG ("ui/battle/status/shrink_3.png", ui_battle_status_shrink_3_png)
 
 INCLUDE_PAL ("ui/battle/status/shrink_3.pal", ui_battle_status_shrink_3_pal)
 
 INCLUDE_IMG ("ui/battle/status/transparent_0.png", ui_battle_status_transparent_0_png)
 
 INCLUDE_PAL ("ui/battle/status/transparent_0.pal", ui_battle_status_transparent_0_pal)
 
 INCLUDE_IMG ("ui/battle/status/transparent_1.png", ui_battle_status_transparent_1_png)
 
 INCLUDE_PAL ("ui/battle/status/transparent_1.pal", ui_battle_status_transparent_1_pal)
 
 INCLUDE_IMG ("ui/battle/status/transparent_2.png", ui_battle_status_transparent_2_png)
 
 INCLUDE_PAL ("ui/battle/status/transparent_2.pal", ui_battle_status_transparent_2_pal)
 
 INCLUDE_IMG ("ui/battle/status/transparent_3.png", ui_battle_status_transparent_3_png)
 
 INCLUDE_PAL ("ui/battle/status/transparent_3.pal", ui_battle_status_transparent_3_pal)
 
 INCLUDE_IMG ("ui/battle/status/transparent_4.png", ui_battle_status_transparent_4_png)
 
 INCLUDE_PAL ("ui/battle/status/transparent_4.pal", ui_battle_status_transparent_4_pal)
 
 INCLUDE_IMG ("ui/battle/status/transparent_5.png", ui_battle_status_transparent_5_png)
 
 INCLUDE_PAL ("ui/battle/status/transparent_5.pal", ui_battle_status_transparent_5_pal)
 
 INCLUDE_IMG ("ui/battle/status/peril.png", ui_battle_status_peril_png)
 
 INCLUDE_PAL ("ui/battle/status/peril.pal", ui_battle_status_peril_pal)
 
 INCLUDE_IMG ("ui/battle/status/danger.png", ui_battle_status_danger_png)
 
 INCLUDE_PAL ("ui/battle/status/danger.pal", ui_battle_status_danger_pal)
 
 INCLUDE_IMG ("ui/battle/status/refund.png", ui_battle_status_refund_png)
 
 INCLUDE_PAL ("ui/battle/status/refund.pal", ui_battle_status_refund_pal)
 
 INCLUDE_IMG ("ui/battle/status/happy.png", ui_battle_status_happy_png)
 
 INCLUDE_PAL ("ui/battle/status/happy.pal", ui_battle_status_happy_pal)
 
 INCLUDE_IMG ("ui/battle/status/hp_drain.png", ui_battle_status_hp_drain_png)
 
 INCLUDE_PAL ("ui/battle/status/hp_drain.pal", ui_battle_status_hp_drain_pal)
 
 INCLUDE_IMG ("ui/move_basic.png", ui_move_basic_png)
 
 INCLUDE_PAL ("ui/move_basic.pal", ui_move_basic_pal)
 
 INCLUDE_PAL ("ui/move_basic.disabled.pal", ui_move_basic_disabled_pal)
 
 INCLUDE_IMG ("ui/move_partner_1.png", ui_move_partner_1_png)
 
 INCLUDE_PAL ("ui/move_partner_1.pal", ui_move_partner_1_pal)
 
 INCLUDE_PAL ("ui/move_partner_1.disabled.pal", ui_move_partner_1_disabled_pal)
 
 INCLUDE_IMG ("ui/move_partner_2.png", ui_move_partner_2_png)
 
 INCLUDE_PAL ("ui/move_partner_2.pal", ui_move_partner_2_pal)
 
 INCLUDE_PAL ("ui/move_partner_2.disabled.pal", ui_move_partner_2_disabled_pal)
 
 INCLUDE_IMG ("ui/move_partner_3.png", ui_move_partner_3_png)
 
 INCLUDE_PAL ("ui/move_partner_3.pal", ui_move_partner_3_pal)
 
 INCLUDE_PAL ("ui/move_partner_3.disabled.pal", ui_move_partner_3_disabled_pal)
 
 INCLUDE_IMG ("ui/stat_heart.png", ui_stat_heart_png)
 
 INCLUDE_IMG ("ui/stat_flower.png", ui_stat_flower_png)
 

Variables

Gfx D_801041A0 []
 
Gfx D_801045A8 []
 
HudScript HES_ArrowLeft = { HUD_ELEMENT_OP_SetVisible, HUD_ELEMENT_OP_SetTileSize, HUD_ELEMENT_SIZE_16x16 , HUD_ELEMENT_OP_Loop, HUD_ELEMENT_OP_SetCI, 60 , (s32) ui_arrow_left_png, (s32) ui_arrow_left_pal, HUD_ELEMENT_OP_Restart, HUD_ELEMENT_OP_End, }
 
HudScript HES_ArrowRight = { HUD_ELEMENT_OP_SetVisible, HUD_ELEMENT_OP_SetTileSize, HUD_ELEMENT_SIZE_16x16 , HUD_ELEMENT_OP_Loop, HUD_ELEMENT_OP_SetCI, 60 , (s32) ui_arrow_right_png, (s32) ui_arrow_right_pal, HUD_ELEMENT_OP_Restart, HUD_ELEMENT_OP_End, }
 
HudScript HES_HandPointer = { HUD_ELEMENT_OP_SetVisible, HUD_ELEMENT_OP_SetTileSize, HUD_ELEMENT_SIZE_16x16 , HUD_ELEMENT_OP_Loop, HUD_ELEMENT_OP_SetCI, 60 , (s32) ui_point_right_png, (s32) ui_point_right_pal, HUD_ELEMENT_OP_Restart, HUD_ELEMENT_OP_End, }
 
HudScript HES_AnimatedHandPointer
 
HudScript HES_FilledCircle = { HUD_ELEMENT_OP_SetVisible, HUD_ELEMENT_OP_SetTileSize, HUD_ELEMENT_SIZE_8x8 , HUD_ELEMENT_OP_Loop, HUD_ELEMENT_OP_SetCI, 60 , (s32) ui_pip_png, (s32) ui_pip_pal, HUD_ELEMENT_OP_Restart, HUD_ELEMENT_OP_End, }
 
HudScript HES_EmptyCircle = { HUD_ELEMENT_OP_SetVisible, HUD_ELEMENT_OP_SetTileSize, HUD_ELEMENT_SIZE_8x8 , HUD_ELEMENT_OP_Loop, HUD_ELEMENT_OP_SetCI, 60 , (s32) ui_pip2_png, (s32) ui_pip2_pal, HUD_ELEMENT_OP_Restart, HUD_ELEMENT_OP_End, }
 
SparkleScript SparkleScript_Coin
 
HudScript HES_StatusSPShine
 
HudScript HES_StatusStarPiece
 
HudScript HES_AsleepLoop
 
HudScript HES_AsleepBegin
 
HudScript HES_AsleepEnd
 
HudScript HES_ElectrifiedLoop
 
HudScript HES_ElectrifiedBegin
 
HudScript HES_ElectrifiedEnd
 
HudScript HES_ParalyzedLoop
 
HudScript HES_ParalyzedBegin
 
HudScript HES_ParalyzedEnd
 
HudScript HES_DizzyLoop
 
HudScript HES_DizzyBegin
 
HudScript HES_DizzyEnd
 
HudScript HES_PoisonedLoop
 
HudScript HES_PoisonedBegin
 
HudScript HES_PoisonedEnd
 
HudScript HES_FrozenLoop
 
HudScript HES_FrozenBegin
 
HudScript HES_FrozenEnd
 
HudScript HES_WeakenedLoop
 
HudScript HES_WeakenedBegin
 
HudScript HES_WeakenedEnd
 
HudScript HES_Stopped
 
HudScript HES_StoppedBegin
 
HudScript HES_StoppedEnd
 
HudScript HES_ShrunkLoop
 
HudScript HES_ShrunkBegin
 
HudScript HES_ShrunkEnd
 
HudScript HES_TransparentLoop
 
HudScript HES_TransparentBegin
 
HudScript HES_TransparentEnd
 
HudScript HES_BoostJumpLoop = { HUD_ELEMENT_OP_SetVisible, HUD_ELEMENT_OP_SetCustomSize, 24 , 24 , HUD_ELEMENT_OP_Loop, HUD_ELEMENT_OP_SetCI, 60 , (s32) ui_battle_status_charge_jump_png, (s32) ui_battle_status_charge_jump_pal, HUD_ELEMENT_OP_Restart, HUD_ELEMENT_OP_End, }
 
HudScript HES_BoostJumpBegin
 
HudScript HES_BoostJumpEnd
 
HudScript HES_BoostHammerLoop = { HUD_ELEMENT_OP_SetVisible, HUD_ELEMENT_OP_SetCustomSize, 24 , 24 , HUD_ELEMENT_OP_Loop, HUD_ELEMENT_OP_SetCI, 60 , (s32) ui_battle_status_charge_hammer_png, (s32) ui_battle_status_charge_hammer_pal, HUD_ELEMENT_OP_Restart, HUD_ELEMENT_OP_End, }
 
HudScript HES_BoostHammerBegin
 
HudScript HES_BoostHammerEnd
 
HudScript HES_BoostPartner = { HUD_ELEMENT_OP_SetVisible, HUD_ELEMENT_OP_SetCustomSize, 24 , 24 , HUD_ELEMENT_OP_Loop, HUD_ELEMENT_OP_SetCI, 60 , (s32) ui_battle_status_charge_goombario_png, (s32) ui_battle_status_charge_goombario_pal, HUD_ELEMENT_OP_Restart, HUD_ELEMENT_OP_End, }
 
HudScript HES_Surprise = { HUD_ELEMENT_OP_SetVisible, HUD_ELEMENT_OP_SetCustomSize, 24 , 24 , HUD_ELEMENT_OP_Loop, HUD_ELEMENT_OP_SetCI, 60 , (s32) ui_battle_status_exclamation_png, (s32) ui_battle_status_exclamation_pal, HUD_ELEMENT_OP_Restart, HUD_ELEMENT_OP_End, }
 
HudScript HES_FPCost = { HUD_ELEMENT_OP_SetVisible, HUD_ELEMENT_OP_SetCustomSize, 16 , 8 , HUD_ELEMENT_OP_Loop, HUD_ELEMENT_OP_SetCI, 60 , (s32) ui_fp_cost_png, (s32) ui_fp_cost_pal, HUD_ELEMENT_OP_Restart, HUD_ELEMENT_OP_End, }
 
HudScript HES_FPCostReduced = { HUD_ELEMENT_OP_SetVisible, HUD_ELEMENT_OP_SetCustomSize, 16 , 8 , HUD_ELEMENT_OP_Loop, HUD_ELEMENT_OP_SetCI, 60 , (s32) ui_fp_cost_png , (s32) ui_fp_cost_reduced_pal, HUD_ELEMENT_OP_Restart, HUD_ELEMENT_OP_End, }
 
HudScript HES_FPCostReducedTwice = { HUD_ELEMENT_OP_SetVisible, HUD_ELEMENT_OP_SetCustomSize, 16 , 8 , HUD_ELEMENT_OP_Loop, HUD_ELEMENT_OP_SetCI, 60 , (s32) ui_fp_cost_png , (s32) ui_fp_cost_reduced_twice_pal, HUD_ELEMENT_OP_Restart, HUD_ELEMENT_OP_End, }
 
HudScript HES_NotEnoughFP = { HUD_ELEMENT_OP_SetVisible, HUD_ELEMENT_OP_SetCustomSize, 16 , 8 , HUD_ELEMENT_OP_Loop, HUD_ELEMENT_OP_SetCI, 60 , (s32) ui_fp_cost_png , (s32) ui_fp_cost_notenough_pal, HUD_ELEMENT_OP_Restart, HUD_ELEMENT_OP_End, }
 
HudScript HES_POWCost = { HUD_ELEMENT_OP_SetVisible, HUD_ELEMENT_OP_SetCustomSize, 16 , 8 , HUD_ELEMENT_OP_Loop, HUD_ELEMENT_OP_SetCI, 60 , (s32) ui_pow_cost_png, (s32) ui_pow_cost_pal, HUD_ELEMENT_OP_Restart, HUD_ELEMENT_OP_End, }
 
HudScript HES_POWCostReduced = { HUD_ELEMENT_OP_SetVisible, HUD_ELEMENT_OP_SetCustomSize, 16 , 8 , HUD_ELEMENT_OP_Loop, HUD_ELEMENT_OP_SetCI, 60 , (s32) ui_pow_cost_png , (s32) ui_pow_cost_reduced_pal, HUD_ELEMENT_OP_Restart, HUD_ELEMENT_OP_End, }
 
HudScript HES_POWCostReducedTwice = { HUD_ELEMENT_OP_SetVisible, HUD_ELEMENT_OP_SetCustomSize, 16 , 8 , HUD_ELEMENT_OP_Loop, HUD_ELEMENT_OP_SetCI, 60 , (s32) ui_pow_cost_png , (s32) ui_pow_cost_reduced_twice_pal, HUD_ELEMENT_OP_Restart, HUD_ELEMENT_OP_End, }
 
HudScript HES_NotEnoughPOW = { HUD_ELEMENT_OP_SetVisible, HUD_ELEMENT_OP_SetCustomSize, 16 , 8 , HUD_ELEMENT_OP_Loop, HUD_ELEMENT_OP_SetCI, 60 , (s32) ui_pow_cost_png , (s32) ui_pow_cost_notenough_pal, HUD_ELEMENT_OP_Restart, HUD_ELEMENT_OP_End, }
 
HudScript HES_GreenArrowDown
 
HudScript HES_GreenArrowUp
 
HudScript HES_UnusedPinkFrame = { HUD_ELEMENT_OP_SetVisible, HUD_ELEMENT_OP_SetCustomSize, 56 , 24 , HUD_ELEMENT_OP_Loop, HUD_ELEMENT_OP_SetCI, 60 , (s32) ui_kaime_png, (s32) ui_kaime_pal, HUD_ELEMENT_OP_Restart, HUD_ELEMENT_OP_End, }
 
HudScript HES_UnusedDigit1 = { HUD_ELEMENT_OP_SetVisible, HUD_ELEMENT_OP_SetCustomSize, 16 , 16 , HUD_ELEMENT_OP_Loop, HUD_ELEMENT_OP_SetCI, 60 , (s32) ui_unused_1_png, (s32) ui_unused_1_pal, HUD_ELEMENT_OP_Restart, HUD_ELEMENT_OP_End, }
 
HudScript HES_UnusedDigit2 = { HUD_ELEMENT_OP_SetVisible, HUD_ELEMENT_OP_SetCustomSize, 16 , 16 , HUD_ELEMENT_OP_Loop, HUD_ELEMENT_OP_SetCI, 60 , (s32) ui_unused_2_png, (s32) ui_unused_2_pal, HUD_ELEMENT_OP_Restart, HUD_ELEMENT_OP_End, }
 
HudScript HES_UnusedDigit3 = { HUD_ELEMENT_OP_SetVisible, HUD_ELEMENT_OP_SetCustomSize, 16 , 16 , HUD_ELEMENT_OP_Loop, HUD_ELEMENT_OP_SetCI, 60 , (s32) ui_unused_3_png, (s32) ui_unused_3_pal, HUD_ELEMENT_OP_Restart, HUD_ELEMENT_OP_End, }
 
HudScript HES_RedBar1 = { HUD_ELEMENT_OP_SetVisible, HUD_ELEMENT_OP_SetCustomSize, 112 , 8 , HUD_ELEMENT_OP_Loop, HUD_ELEMENT_OP_SetCI, 60 , (s32) ui_red_bar1_png, (s32) ui_red_bar1_pal, HUD_ELEMENT_OP_Restart, HUD_ELEMENT_OP_End, }
 
HudScript HES_EmptyBar = { HUD_ELEMENT_OP_SetVisible, HUD_ELEMENT_OP_SetCustomSize, 112 , 8 , HUD_ELEMENT_OP_Loop, HUD_ELEMENT_OP_SetCI, 60 , (s32) ui_empty_bar_png, (s32) ui_empty_bar_pal, HUD_ELEMENT_OP_Restart, HUD_ELEMENT_OP_End, }
 
HudScript HES_RedBar2 = { HUD_ELEMENT_OP_SetVisible, HUD_ELEMENT_OP_SetCustomSize, 104 , 8 , HUD_ELEMENT_OP_Loop, HUD_ELEMENT_OP_SetCI, 60 , (s32) ui_red_bar2_png, (s32) ui_red_bar2_pal, HUD_ELEMENT_OP_Restart, HUD_ELEMENT_OP_End, }
 
HudScript HES_MarioHead = { HUD_ELEMENT_OP_SetVisible, HUD_ELEMENT_OP_SetCustomSize, 16 , 16 , HUD_ELEMENT_OP_Loop, HUD_ELEMENT_OP_SetCI, 60 , (s32) ui_mario_head_png, (s32) ui_mario_head_pal, HUD_ELEMENT_OP_Restart, HUD_ELEMENT_OP_End, }
 
HudScript HES_Eldstar = { HUD_ELEMENT_OP_SetVisible, HUD_ELEMENT_OP_SetCustomSize, 32 , 32 , HUD_ELEMENT_OP_Loop, HUD_ELEMENT_OP_SetCI, 60 , (s32) ui_eldstar_png, (s32) ui_eldstar_pal, HUD_ELEMENT_OP_Restart, HUD_ELEMENT_OP_End, }
 
HudScript HES_EldstarDisabled = { HUD_ELEMENT_OP_SetVisible, HUD_ELEMENT_OP_SetCustomSize, 32 , 32 , HUD_ELEMENT_OP_Loop, HUD_ELEMENT_OP_SetCI, 60 , (s32) ui_eldstar_png , (s32) ui_eldstar_disabled_pal, HUD_ELEMENT_OP_Restart, HUD_ELEMENT_OP_End, }
 
HudScript HES_Mamar = { HUD_ELEMENT_OP_SetVisible, HUD_ELEMENT_OP_SetCustomSize, 32 , 32 , HUD_ELEMENT_OP_Loop, HUD_ELEMENT_OP_SetCI, 60 , (s32) ui_mamar_png, (s32) ui_mamar_pal, HUD_ELEMENT_OP_Restart, HUD_ELEMENT_OP_End, }
 
HudScript HES_MamarDisabled = { HUD_ELEMENT_OP_SetVisible, HUD_ELEMENT_OP_SetCustomSize, 32 , 32 , HUD_ELEMENT_OP_Loop, HUD_ELEMENT_OP_SetCI, 60 , (s32) ui_mamar_png , (s32) ui_mamar_disabled_pal, HUD_ELEMENT_OP_Restart, HUD_ELEMENT_OP_End, }
 
HudScript HES_Skolar = { HUD_ELEMENT_OP_SetVisible, HUD_ELEMENT_OP_SetCustomSize, 32 , 32 , HUD_ELEMENT_OP_Loop, HUD_ELEMENT_OP_SetCI, 60 , (s32) ui_skolar_png, (s32) ui_skolar_pal, HUD_ELEMENT_OP_Restart, HUD_ELEMENT_OP_End, }
 
HudScript HES_SkolarDisabled = { HUD_ELEMENT_OP_SetVisible, HUD_ELEMENT_OP_SetCustomSize, 32 , 32 , HUD_ELEMENT_OP_Loop, HUD_ELEMENT_OP_SetCI, 60 , (s32) ui_skolar_png , (s32) ui_skolar_disabled_pal, HUD_ELEMENT_OP_Restart, HUD_ELEMENT_OP_End, }
 
HudScript HES_Muskular = { HUD_ELEMENT_OP_SetVisible, HUD_ELEMENT_OP_SetCustomSize, 32 , 32 , HUD_ELEMENT_OP_Loop, HUD_ELEMENT_OP_SetCI, 60 , (s32) ui_muskular_png, (s32) ui_muskular_pal, HUD_ELEMENT_OP_Restart, HUD_ELEMENT_OP_End, }
 
HudScript HES_MuskularDisabled = { HUD_ELEMENT_OP_SetVisible, HUD_ELEMENT_OP_SetCustomSize, 32 , 32 , HUD_ELEMENT_OP_Loop, HUD_ELEMENT_OP_SetCI, 60 , (s32) ui_muskular_png , (s32) ui_muskular_disabled_pal, HUD_ELEMENT_OP_Restart, HUD_ELEMENT_OP_End, }
 
HudScript HES_Misstar = { HUD_ELEMENT_OP_SetVisible, HUD_ELEMENT_OP_SetCustomSize, 32 , 32 , HUD_ELEMENT_OP_Loop, HUD_ELEMENT_OP_SetCI, 60 , (s32) ui_misstar_png, (s32) ui_misstar_pal, HUD_ELEMENT_OP_Restart, HUD_ELEMENT_OP_End, }
 
HudScript HES_MisstarDisabled = { HUD_ELEMENT_OP_SetVisible, HUD_ELEMENT_OP_SetCustomSize, 32 , 32 , HUD_ELEMENT_OP_Loop, HUD_ELEMENT_OP_SetCI, 60 , (s32) ui_misstar_png , (s32) ui_misstar_disabled_pal, HUD_ELEMENT_OP_Restart, HUD_ELEMENT_OP_End, }
 
HudScript HES_Klevar = { HUD_ELEMENT_OP_SetVisible, HUD_ELEMENT_OP_SetCustomSize, 32 , 32 , HUD_ELEMENT_OP_Loop, HUD_ELEMENT_OP_SetCI, 60 , (s32) ui_klevar_png, (s32) ui_klevar_pal, HUD_ELEMENT_OP_Restart, HUD_ELEMENT_OP_End, }
 
HudScript HES_KlevarDisabled = { HUD_ELEMENT_OP_SetVisible, HUD_ELEMENT_OP_SetCustomSize, 32 , 32 , HUD_ELEMENT_OP_Loop, HUD_ELEMENT_OP_SetCI, 60 , (s32) ui_klevar_png , (s32) ui_klevar_disabled_pal, HUD_ELEMENT_OP_Restart, HUD_ELEMENT_OP_End, }
 
HudScript HES_Kalmar = { HUD_ELEMENT_OP_SetVisible, HUD_ELEMENT_OP_SetCustomSize, 32 , 32 , HUD_ELEMENT_OP_Loop, HUD_ELEMENT_OP_SetCI, 60 , (s32) ui_kalmar_png, (s32) ui_kalmar_pal, HUD_ELEMENT_OP_Restart, HUD_ELEMENT_OP_End, }
 
HudScript HES_KalmarDisabled = { HUD_ELEMENT_OP_SetVisible, HUD_ELEMENT_OP_SetCustomSize, 32 , 32 , HUD_ELEMENT_OP_Loop, HUD_ELEMENT_OP_SetCI, 60 , (s32) ui_kalmar_png , (s32) ui_kalmar_disabled_pal, HUD_ELEMENT_OP_Restart, HUD_ELEMENT_OP_End, }
 
HudScript HES_StarBeam = { HUD_ELEMENT_OP_SetVisible, HUD_ELEMENT_OP_SetCustomSize, 32 , 32 , HUD_ELEMENT_OP_Loop, HUD_ELEMENT_OP_SetCI, 60 , (s32) ui_star_beam_png, (s32) ui_star_beam_pal, HUD_ELEMENT_OP_Restart, HUD_ELEMENT_OP_End, }
 
HudScript HES_StarBeamDisabled = { HUD_ELEMENT_OP_SetVisible, HUD_ELEMENT_OP_SetCustomSize, 32 , 32 , HUD_ELEMENT_OP_Loop, HUD_ELEMENT_OP_SetCI, 60 , (s32) ui_star_beam_png , (s32) ui_star_beam_disabled_pal, HUD_ELEMENT_OP_Restart, HUD_ELEMENT_OP_End, }
 
HudScript HES_PeachBeam = { HUD_ELEMENT_OP_SetVisible, HUD_ELEMENT_OP_SetCustomSize, 32 , 32 , HUD_ELEMENT_OP_Loop, HUD_ELEMENT_OP_SetCI, 60 , (s32) ui_peach_beam_png, (s32) ui_peach_beam_pal, HUD_ELEMENT_OP_Restart, HUD_ELEMENT_OP_End, }
 
HudScript HES_PeachBeamDisabled = { HUD_ELEMENT_OP_SetVisible, HUD_ELEMENT_OP_SetCustomSize, 32 , 32 , HUD_ELEMENT_OP_Loop, HUD_ELEMENT_OP_SetCI, 60 , (s32) ui_peach_beam_png , (s32) ui_peach_beam_disabled_pal, HUD_ELEMENT_OP_Restart, HUD_ELEMENT_OP_End, }
 
HudScript HES_Partner0 = { HUD_ELEMENT_OP_SetVisible, HUD_ELEMENT_OP_SetTileSize, HUD_ELEMENT_SIZE_32x32 , HUD_ELEMENT_OP_Loop, HUD_ELEMENT_OP_SetCI, 60 , (s32) ui_partner0_png, (s32) ui_partner0_pal, HUD_ELEMENT_OP_Restart, HUD_ELEMENT_OP_End, }
 
HudScript HES_Partner0Disabled = { HUD_ELEMENT_OP_SetVisible, HUD_ELEMENT_OP_SetTileSize, HUD_ELEMENT_SIZE_32x32 , HUD_ELEMENT_OP_Loop, HUD_ELEMENT_OP_SetCI, 60 , (s32) ui_partner0_png , (s32) ui_partner0_disabled_pal, HUD_ELEMENT_OP_Restart, HUD_ELEMENT_OP_End, }
 
HudScript HES_Goombario = { HUD_ELEMENT_OP_SetVisible, HUD_ELEMENT_OP_SetTileSize, HUD_ELEMENT_SIZE_32x32 , HUD_ELEMENT_OP_Loop, HUD_ELEMENT_OP_SetCI, 60 , (s32) ui_goombario_png, (s32) ui_goombario_pal, HUD_ELEMENT_OP_Restart, HUD_ELEMENT_OP_End, }
 
HudScript HES_GoombarioDisabled = { HUD_ELEMENT_OP_SetVisible, HUD_ELEMENT_OP_SetTileSize, HUD_ELEMENT_SIZE_32x32 , HUD_ELEMENT_OP_Loop, HUD_ELEMENT_OP_SetCI, 60 , (s32) ui_goombario_png , (s32) ui_goombario_disabled_pal, HUD_ELEMENT_OP_Restart, HUD_ELEMENT_OP_End, }
 
HudScript HES_Kooper = { HUD_ELEMENT_OP_SetVisible, HUD_ELEMENT_OP_SetTileSize, HUD_ELEMENT_SIZE_32x32 , HUD_ELEMENT_OP_Loop, HUD_ELEMENT_OP_SetCI, 60 , (s32) ui_kooper_png, (s32) ui_kooper_pal, HUD_ELEMENT_OP_Restart, HUD_ELEMENT_OP_End, }
 
HudScript HES_KooperDisabled = { HUD_ELEMENT_OP_SetVisible, HUD_ELEMENT_OP_SetTileSize, HUD_ELEMENT_SIZE_32x32 , HUD_ELEMENT_OP_Loop, HUD_ELEMENT_OP_SetCI, 60 , (s32) ui_kooper_png , (s32) ui_kooper_disabled_pal, HUD_ELEMENT_OP_Restart, HUD_ELEMENT_OP_End, }
 
HudScript HES_Bombette = { HUD_ELEMENT_OP_SetVisible, HUD_ELEMENT_OP_SetTileSize, HUD_ELEMENT_SIZE_32x32 , HUD_ELEMENT_OP_Loop, HUD_ELEMENT_OP_SetCI, 60 , (s32) ui_bombette_png, (s32) ui_bombette_pal, HUD_ELEMENT_OP_Restart, HUD_ELEMENT_OP_End, }
 
HudScript HES_BombetteDisabled = { HUD_ELEMENT_OP_SetVisible, HUD_ELEMENT_OP_SetTileSize, HUD_ELEMENT_SIZE_32x32 , HUD_ELEMENT_OP_Loop, HUD_ELEMENT_OP_SetCI, 60 , (s32) ui_bombette_png , (s32) ui_bombette_disabled_pal, HUD_ELEMENT_OP_Restart, HUD_ELEMENT_OP_End, }
 
HudScript HES_Parakarry = { HUD_ELEMENT_OP_SetVisible, HUD_ELEMENT_OP_SetTileSize, HUD_ELEMENT_SIZE_32x32 , HUD_ELEMENT_OP_Loop, HUD_ELEMENT_OP_SetCI, 60 , (s32) ui_parakarry_png, (s32) ui_parakarry_pal, HUD_ELEMENT_OP_Restart, HUD_ELEMENT_OP_End, }
 
HudScript HES_ParakarryDisabled = { HUD_ELEMENT_OP_SetVisible, HUD_ELEMENT_OP_SetTileSize, HUD_ELEMENT_SIZE_32x32 , HUD_ELEMENT_OP_Loop, HUD_ELEMENT_OP_SetCI, 60 , (s32) ui_parakarry_png , (s32) ui_parakarry_disabled_pal, HUD_ELEMENT_OP_Restart, HUD_ELEMENT_OP_End, }
 
HudScript HES_Bow = { HUD_ELEMENT_OP_SetVisible, HUD_ELEMENT_OP_SetTileSize, HUD_ELEMENT_SIZE_32x32 , HUD_ELEMENT_OP_Loop, HUD_ELEMENT_OP_SetCI, 60 , (s32) ui_bow_png, (s32) ui_bow_pal, HUD_ELEMENT_OP_Restart, HUD_ELEMENT_OP_End, }
 
HudScript HES_BowDisabled = { HUD_ELEMENT_OP_SetVisible, HUD_ELEMENT_OP_SetTileSize, HUD_ELEMENT_SIZE_32x32 , HUD_ELEMENT_OP_Loop, HUD_ELEMENT_OP_SetCI, 60 , (s32) ui_bow_png , (s32) ui_bow_disabled_pal, HUD_ELEMENT_OP_Restart, HUD_ELEMENT_OP_End, }
 
HudScript HES_Watt = { HUD_ELEMENT_OP_SetVisible, HUD_ELEMENT_OP_SetTileSize, HUD_ELEMENT_SIZE_32x32 , HUD_ELEMENT_OP_Loop, HUD_ELEMENT_OP_SetCI, 60 , (s32) ui_watt_png, (s32) ui_watt_pal, HUD_ELEMENT_OP_Restart, HUD_ELEMENT_OP_End, }
 
HudScript HES_WattDisabled = { HUD_ELEMENT_OP_SetVisible, HUD_ELEMENT_OP_SetTileSize, HUD_ELEMENT_SIZE_32x32 , HUD_ELEMENT_OP_Loop, HUD_ELEMENT_OP_SetCI, 60 , (s32) ui_watt_png , (s32) ui_watt_disabled_pal, HUD_ELEMENT_OP_Restart, HUD_ELEMENT_OP_End, }
 
HudScript HES_Sushie = { HUD_ELEMENT_OP_SetVisible, HUD_ELEMENT_OP_SetTileSize, HUD_ELEMENT_SIZE_32x32 , HUD_ELEMENT_OP_Loop, HUD_ELEMENT_OP_SetCI, 60 , (s32) ui_sushie_png, (s32) ui_sushie_pal, HUD_ELEMENT_OP_Restart, HUD_ELEMENT_OP_End, }
 
HudScript HES_SushieDisabled = { HUD_ELEMENT_OP_SetVisible, HUD_ELEMENT_OP_SetTileSize, HUD_ELEMENT_SIZE_32x32 , HUD_ELEMENT_OP_Loop, HUD_ELEMENT_OP_SetCI, 60 , (s32) ui_sushie_png , (s32) ui_sushie_disabled_pal, HUD_ELEMENT_OP_Restart, HUD_ELEMENT_OP_End, }
 
HudScript HES_Lakilester = { HUD_ELEMENT_OP_SetVisible, HUD_ELEMENT_OP_SetTileSize, HUD_ELEMENT_SIZE_32x32 , HUD_ELEMENT_OP_Loop, HUD_ELEMENT_OP_SetCI, 60 , (s32) ui_lakilester_png, (s32) ui_lakilester_pal, HUD_ELEMENT_OP_Restart, HUD_ELEMENT_OP_End, }
 
HudScript HES_LakilesterDisabled = { HUD_ELEMENT_OP_SetVisible, HUD_ELEMENT_OP_SetTileSize, HUD_ELEMENT_SIZE_32x32 , HUD_ELEMENT_OP_Loop, HUD_ELEMENT_OP_SetCI, 60 , (s32) ui_lakilester_png , (s32) ui_lakilester_disabled_pal, HUD_ELEMENT_OP_Restart, HUD_ELEMENT_OP_End, }
 
HudScript HES_Partner9 = { HUD_ELEMENT_OP_SetVisible, HUD_ELEMENT_OP_SetTileSize, HUD_ELEMENT_SIZE_32x32 , HUD_ELEMENT_OP_Loop, HUD_ELEMENT_OP_SetCI, 60 , (s32) ui_partner9_png, (s32) ui_partner9_pal, HUD_ELEMENT_OP_Restart, HUD_ELEMENT_OP_End, }
 
HudScript HES_Partner9Disabled = { HUD_ELEMENT_OP_SetVisible, HUD_ELEMENT_OP_SetTileSize, HUD_ELEMENT_SIZE_32x32 , HUD_ELEMENT_OP_Loop, HUD_ELEMENT_OP_SetCI, 60 , (s32) ui_partner9_png , (s32) ui_partner9_disabled_pal, HUD_ELEMENT_OP_Restart, HUD_ELEMENT_OP_End, }
 
HudScript HES_PartnerA = { HUD_ELEMENT_OP_SetVisible, HUD_ELEMENT_OP_SetTileSize, HUD_ELEMENT_SIZE_32x32 , HUD_ELEMENT_OP_Loop, HUD_ELEMENT_OP_SetCI, 60 , (s32) ui_partner10_png, (s32) ui_partner10_pal, HUD_ELEMENT_OP_Restart, HUD_ELEMENT_OP_End, }
 
HudScript HES_PartnerADisabled = { HUD_ELEMENT_OP_SetVisible, HUD_ELEMENT_OP_SetTileSize, HUD_ELEMENT_SIZE_32x32 , HUD_ELEMENT_OP_Loop, HUD_ELEMENT_OP_SetCI, 60 , (s32) ui_partner10_png , (s32) ui_partner10_disabled_pal, HUD_ELEMENT_OP_Restart, HUD_ELEMENT_OP_End, }
 
HudScript HES_PartnerB = { HUD_ELEMENT_OP_SetVisible, HUD_ELEMENT_OP_SetTileSize, HUD_ELEMENT_SIZE_32x32 , HUD_ELEMENT_OP_Loop, HUD_ELEMENT_OP_SetCI, 60 , (s32) ui_partner11_png, (s32) ui_partner11_pal, HUD_ELEMENT_OP_Restart, HUD_ELEMENT_OP_End, }
 
HudScript HES_PartnerBDisabled = { HUD_ELEMENT_OP_SetVisible, HUD_ELEMENT_OP_SetTileSize, HUD_ELEMENT_SIZE_32x32 , HUD_ELEMENT_OP_Loop, HUD_ELEMENT_OP_SetCI, 60 , (s32) ui_partner11_png , (s32) ui_partner11_disabled_pal, HUD_ELEMENT_OP_Restart, HUD_ELEMENT_OP_End, }
 
HudScript HES_StatusTimes = { HUD_ELEMENT_OP_SetVisible, HUD_ELEMENT_OP_SetTileSize, HUD_ELEMENT_SIZE_8x8 , HUD_ELEMENT_OP_Loop, HUD_ELEMENT_OP_SetCI, 60 , (s32) ui_status_text_times_png, (s32) ui_status_text_times_pal, HUD_ELEMENT_OP_Restart, HUD_ELEMENT_OP_End, }
 
HudScript HES_StatusSlash = { HUD_ELEMENT_OP_SetVisible, HUD_ELEMENT_OP_SetTileSize, HUD_ELEMENT_SIZE_8x16 , HUD_ELEMENT_OP_Loop, HUD_ELEMENT_OP_SetCI, 60 , (s32) ui_status_text_slash_png, (s32) ui_status_text_slash_pal, HUD_ELEMENT_OP_Restart, HUD_ELEMENT_OP_End, }
 
HudScript HES_StatusDigit0 = { HUD_ELEMENT_OP_SetVisible, HUD_ELEMENT_OP_SetTileSize, HUD_ELEMENT_SIZE_16x16 , HUD_ELEMENT_OP_Loop, HUD_ELEMENT_OP_SetCI, 60 , (s32) ui_status_text_0_png, (s32) ui_status_text_0_pal, HUD_ELEMENT_OP_Restart, HUD_ELEMENT_OP_End, }
 
HudScript HES_StatusDigit1 = { HUD_ELEMENT_OP_SetVisible, HUD_ELEMENT_OP_SetTileSize, HUD_ELEMENT_SIZE_16x16 , HUD_ELEMENT_OP_Loop, HUD_ELEMENT_OP_SetCI, 60 , (s32) ui_status_text_1_png, (s32) ui_status_text_1_pal, HUD_ELEMENT_OP_Restart, HUD_ELEMENT_OP_End, }
 
HudScript HES_StatusDigit2 = { HUD_ELEMENT_OP_SetVisible, HUD_ELEMENT_OP_SetTileSize, HUD_ELEMENT_SIZE_16x16 , HUD_ELEMENT_OP_Loop, HUD_ELEMENT_OP_SetCI, 60 , (s32) ui_status_text_2_png, (s32) ui_status_text_2_pal, HUD_ELEMENT_OP_Restart, HUD_ELEMENT_OP_End, }
 
HudScript HES_StatusDigit3 = { HUD_ELEMENT_OP_SetVisible, HUD_ELEMENT_OP_SetTileSize, HUD_ELEMENT_SIZE_16x16 , HUD_ELEMENT_OP_Loop, HUD_ELEMENT_OP_SetCI, 60 , (s32) ui_status_text_3_png, (s32) ui_status_text_3_pal, HUD_ELEMENT_OP_Restart, HUD_ELEMENT_OP_End, }
 
HudScript HES_StatusDigit4 = { HUD_ELEMENT_OP_SetVisible, HUD_ELEMENT_OP_SetTileSize, HUD_ELEMENT_SIZE_16x16 , HUD_ELEMENT_OP_Loop, HUD_ELEMENT_OP_SetCI, 60 , (s32) ui_status_text_4_png, (s32) ui_status_text_4_pal, HUD_ELEMENT_OP_Restart, HUD_ELEMENT_OP_End, }
 
HudScript HES_StatusDigit5 = { HUD_ELEMENT_OP_SetVisible, HUD_ELEMENT_OP_SetTileSize, HUD_ELEMENT_SIZE_16x16 , HUD_ELEMENT_OP_Loop, HUD_ELEMENT_OP_SetCI, 60 , (s32) ui_status_text_5_png, (s32) ui_status_text_5_pal, HUD_ELEMENT_OP_Restart, HUD_ELEMENT_OP_End, }
 
HudScript HES_StatusDigit6 = { HUD_ELEMENT_OP_SetVisible, HUD_ELEMENT_OP_SetTileSize, HUD_ELEMENT_SIZE_16x16 , HUD_ELEMENT_OP_Loop, HUD_ELEMENT_OP_SetCI, 60 , (s32) ui_status_text_6_png, (s32) ui_status_text_6_pal, HUD_ELEMENT_OP_Restart, HUD_ELEMENT_OP_End, }
 
HudScript HES_StatusDigit7 = { HUD_ELEMENT_OP_SetVisible, HUD_ELEMENT_OP_SetTileSize, HUD_ELEMENT_SIZE_16x16 , HUD_ELEMENT_OP_Loop, HUD_ELEMENT_OP_SetCI, 60 , (s32) ui_status_text_7_png, (s32) ui_status_text_7_pal, HUD_ELEMENT_OP_Restart, HUD_ELEMENT_OP_End, }
 
HudScript HES_StatusDigit8 = { HUD_ELEMENT_OP_SetVisible, HUD_ELEMENT_OP_SetTileSize, HUD_ELEMENT_SIZE_16x16 , HUD_ELEMENT_OP_Loop, HUD_ELEMENT_OP_SetCI, 60 , (s32) ui_status_text_8_png, (s32) ui_status_text_8_pal, HUD_ELEMENT_OP_Restart, HUD_ELEMENT_OP_End, }
 
HudScript HES_StatusDigit9 = { HUD_ELEMENT_OP_SetVisible, HUD_ELEMENT_OP_SetTileSize, HUD_ELEMENT_SIZE_16x16 , HUD_ELEMENT_OP_Loop, HUD_ELEMENT_OP_SetCI, 60 , (s32) ui_status_text_9_png, (s32) ui_status_text_9_pal, HUD_ELEMENT_OP_Restart, HUD_ELEMENT_OP_End, }
 
HudScript HES_StatusHP = { HUD_ELEMENT_OP_SetVisible, HUD_ELEMENT_OP_SetTileSize, HUD_ELEMENT_SIZE_16x16 , HUD_ELEMENT_OP_Loop, HUD_ELEMENT_OP_SetCI, 60 , (s32) ui_status_text_hp_png, (s32) ui_status_text_hp_pal, HUD_ELEMENT_OP_Restart, HUD_ELEMENT_OP_End, }
 
HudScript HES_StatusFP = { HUD_ELEMENT_OP_SetVisible, HUD_ELEMENT_OP_SetTileSize, HUD_ELEMENT_SIZE_16x16 , HUD_ELEMENT_OP_Loop, HUD_ELEMENT_OP_SetCI, 60 , (s32) ui_status_text_fp_png, (s32) ui_status_text_fp_pal, HUD_ELEMENT_OP_Restart, HUD_ELEMENT_OP_End, }
 
HudScript HES_StatusSPIncrement1 = { HUD_ELEMENT_OP_SetVisible, HUD_ELEMENT_OP_SetTileSize, HUD_ELEMENT_SIZE_8x8 , HUD_ELEMENT_OP_Loop, HUD_ELEMENT_OP_SetCI, 60 , (s32) ui_status_pow_unit_1_png, (s32) ui_status_pow_unit_1_pal, HUD_ELEMENT_OP_Restart, HUD_ELEMENT_OP_End, }
 
HudScript HES_StatusSPIncrement2 = { HUD_ELEMENT_OP_SetVisible, HUD_ELEMENT_OP_SetTileSize, HUD_ELEMENT_SIZE_8x8 , HUD_ELEMENT_OP_Loop, HUD_ELEMENT_OP_SetCI, 60 , (s32) ui_status_pow_unit_2_png, (s32) ui_status_pow_unit_2_pal, HUD_ELEMENT_OP_Restart, HUD_ELEMENT_OP_End, }
 
HudScript HES_StatusSPIncrement3 = { HUD_ELEMENT_OP_SetVisible, HUD_ELEMENT_OP_SetTileSize, HUD_ELEMENT_SIZE_8x8 , HUD_ELEMENT_OP_Loop, HUD_ELEMENT_OP_SetCI, 60 , (s32) ui_status_pow_unit_3_png, (s32) ui_status_pow_unit_3_pal, HUD_ELEMENT_OP_Restart, HUD_ELEMENT_OP_End, }
 
HudScript HES_StatusSPIncrement4 = { HUD_ELEMENT_OP_SetVisible, HUD_ELEMENT_OP_SetTileSize, HUD_ELEMENT_SIZE_8x8 , HUD_ELEMENT_OP_Loop, HUD_ELEMENT_OP_SetCI, 60 , (s32) ui_status_pow_unit_4_png, (s32) ui_status_pow_unit_4_pal, HUD_ELEMENT_OP_Restart, HUD_ELEMENT_OP_End, }
 
HudScript HES_StatusSPIncrement5 = { HUD_ELEMENT_OP_SetVisible, HUD_ELEMENT_OP_SetTileSize, HUD_ELEMENT_SIZE_8x8 , HUD_ELEMENT_OP_Loop, HUD_ELEMENT_OP_SetCI, 60 , (s32) ui_status_pow_unit_5_png, (s32) ui_status_pow_unit_5_pal, HUD_ELEMENT_OP_Restart, HUD_ELEMENT_OP_End, }
 
HudScript HES_StatusSPIncrement6 = { HUD_ELEMENT_OP_SetVisible, HUD_ELEMENT_OP_SetTileSize, HUD_ELEMENT_SIZE_8x8 , HUD_ELEMENT_OP_Loop, HUD_ELEMENT_OP_SetCI, 60 , (s32) ui_status_pow_unit_6_png, (s32) ui_status_pow_unit_6_pal, HUD_ELEMENT_OP_Restart, HUD_ELEMENT_OP_End, }
 
HudScript HES_StatusSPIncrement7 = { HUD_ELEMENT_OP_SetVisible, HUD_ELEMENT_OP_SetTileSize, HUD_ELEMENT_SIZE_8x8 , HUD_ELEMENT_OP_Loop, HUD_ELEMENT_OP_SetCI, 60 , (s32) ui_status_pow_unit_7_png, (s32) ui_status_pow_unit_7_pal, HUD_ELEMENT_OP_Restart, HUD_ELEMENT_OP_End, }
 
HudScript HES_StatusSPEmptyIncrement = { HUD_ELEMENT_OP_SetVisible, HUD_ELEMENT_OP_SetTileSize, HUD_ELEMENT_SIZE_8x8 , HUD_ELEMENT_OP_Loop, HUD_ELEMENT_OP_SetCI, 60 , (s32) ui_status_pow_unit_empty_png, (s32) ui_status_pow_unit_empty_pal, HUD_ELEMENT_OP_Restart, HUD_ELEMENT_OP_End, }
 
HudScript HES_StatusStar1 = { HUD_ELEMENT_OP_SetVisible, HUD_ELEMENT_OP_SetTileSize, HUD_ELEMENT_SIZE_8x8 , HUD_ELEMENT_OP_Loop, HUD_ELEMENT_OP_SetCI, 60 , (s32) ui_status_pow_star_1_png, (s32) ui_status_pow_star_1_pal, HUD_ELEMENT_OP_Restart, HUD_ELEMENT_OP_End, }
 
HudScript HES_StatusStar2 = { HUD_ELEMENT_OP_SetVisible, HUD_ELEMENT_OP_SetTileSize, HUD_ELEMENT_SIZE_8x8 , HUD_ELEMENT_OP_Loop, HUD_ELEMENT_OP_SetCI, 60 , (s32) ui_status_pow_star_2_png, (s32) ui_status_pow_star_2_pal, HUD_ELEMENT_OP_Restart, HUD_ELEMENT_OP_End, }
 
HudScript HES_StatusStar3 = { HUD_ELEMENT_OP_SetVisible, HUD_ELEMENT_OP_SetTileSize, HUD_ELEMENT_SIZE_8x8 , HUD_ELEMENT_OP_Loop, HUD_ELEMENT_OP_SetCI, 60 , (s32) ui_status_pow_star_3_png, (s32) ui_status_pow_star_3_pal, HUD_ELEMENT_OP_Restart, HUD_ELEMENT_OP_End, }
 
HudScript HES_StatusStar4 = { HUD_ELEMENT_OP_SetVisible, HUD_ELEMENT_OP_SetTileSize, HUD_ELEMENT_SIZE_8x8 , HUD_ELEMENT_OP_Loop, HUD_ELEMENT_OP_SetCI, 60 , (s32) ui_status_pow_star_4_png, (s32) ui_status_pow_star_4_pal, HUD_ELEMENT_OP_Restart, HUD_ELEMENT_OP_End, }
 
HudScript HES_StatusStar5 = { HUD_ELEMENT_OP_SetVisible, HUD_ELEMENT_OP_SetTileSize, HUD_ELEMENT_SIZE_8x8 , HUD_ELEMENT_OP_Loop, HUD_ELEMENT_OP_SetCI, 60 , (s32) ui_status_pow_star_5_png, (s32) ui_status_pow_star_5_pal, HUD_ELEMENT_OP_Restart, HUD_ELEMENT_OP_End, }
 
HudScript HES_StatusStar6 = { HUD_ELEMENT_OP_SetVisible, HUD_ELEMENT_OP_SetTileSize, HUD_ELEMENT_SIZE_8x8 , HUD_ELEMENT_OP_Loop, HUD_ELEMENT_OP_SetCI, 60 , (s32) ui_status_pow_star_6_png, (s32) ui_status_pow_star_6_pal, HUD_ELEMENT_OP_Restart, HUD_ELEMENT_OP_End, }
 
HudScript HES_StatusStar7 = { HUD_ELEMENT_OP_SetVisible, HUD_ELEMENT_OP_SetTileSize, HUD_ELEMENT_SIZE_8x8 , HUD_ELEMENT_OP_Loop, HUD_ELEMENT_OP_SetCI, 60 , (s32) ui_status_pow_star_7_png, (s32) ui_status_pow_star_7_pal, HUD_ELEMENT_OP_Restart, HUD_ELEMENT_OP_End, }
 
HudScript HES_StatusStarEmpty = { HUD_ELEMENT_OP_SetVisible, HUD_ELEMENT_OP_SetTileSize, HUD_ELEMENT_SIZE_8x8 , HUD_ELEMENT_OP_Loop, HUD_ELEMENT_OP_SetCI, 60 , (s32) ui_status_pow_star_empty_png, (s32) ui_status_pow_star_empty_pal, HUD_ELEMENT_OP_Restart, HUD_ELEMENT_OP_End, }
 
HudScript HES_StatusHeart
 
HudScript HES_StatusFlower
 
HudScript HES_StatusCoin
 
HudScript HES_StatusStarPoint
 
HudScript HES_MenuBoots1 = { HUD_ELEMENT_OP_SetVisible, HUD_ELEMENT_OP_SetTileSize, HUD_ELEMENT_SIZE_32x32 , HUD_ELEMENT_OP_Loop, HUD_ELEMENT_OP_SetCI, 60 , (s32) ui_boots_png, (s32) ui_boots_pal, HUD_ELEMENT_OP_Restart, HUD_ELEMENT_OP_End, }
 
HudScript HES_MenuBoots1Disabled = { HUD_ELEMENT_OP_SetVisible, HUD_ELEMENT_OP_SetTileSize, HUD_ELEMENT_SIZE_32x32 , HUD_ELEMENT_OP_Loop, HUD_ELEMENT_OP_SetCI, 60 , (s32) ui_boots_png , (s32) ui_boots_disabled_pal, HUD_ELEMENT_OP_Restart, HUD_ELEMENT_OP_End, }
 
HudScript HES_MenuBoots2 = { HUD_ELEMENT_OP_SetVisible, HUD_ELEMENT_OP_SetTileSize, HUD_ELEMENT_SIZE_32x32 , HUD_ELEMENT_OP_Loop, HUD_ELEMENT_OP_SetCI, 60 , (s32) ui_super_boots_png, (s32) ui_super_boots_pal, HUD_ELEMENT_OP_Restart, HUD_ELEMENT_OP_End, }
 
HudScript HES_MenuBoots2Disabled = { HUD_ELEMENT_OP_SetVisible, HUD_ELEMENT_OP_SetTileSize, HUD_ELEMENT_SIZE_32x32 , HUD_ELEMENT_OP_Loop, HUD_ELEMENT_OP_SetCI, 60 , (s32) ui_super_boots_png , (s32) ui_super_boots_disabled_pal, HUD_ELEMENT_OP_Restart, HUD_ELEMENT_OP_End, }
 
HudScript HES_MenuBoots3 = { HUD_ELEMENT_OP_SetVisible, HUD_ELEMENT_OP_SetTileSize, HUD_ELEMENT_SIZE_32x32 , HUD_ELEMENT_OP_Loop, HUD_ELEMENT_OP_SetCI, 60 , (s32) ui_ultra_boots_png, (s32) ui_ultra_boots_pal, HUD_ELEMENT_OP_Restart, HUD_ELEMENT_OP_End, }
 
HudScript HES_MenuBoots3Disabled = { HUD_ELEMENT_OP_SetVisible, HUD_ELEMENT_OP_SetTileSize, HUD_ELEMENT_SIZE_32x32 , HUD_ELEMENT_OP_Loop, HUD_ELEMENT_OP_SetCI, 60 , (s32) ui_ultra_boots_png , (s32) ui_ultra_boots_disabled_pal, HUD_ELEMENT_OP_Restart, HUD_ELEMENT_OP_End, }
 
HudScript HES_MenuHammer1 = { HUD_ELEMENT_OP_SetVisible, HUD_ELEMENT_OP_SetTileSize, HUD_ELEMENT_SIZE_32x32 , HUD_ELEMENT_OP_Loop, HUD_ELEMENT_OP_SetCI, 60 , (s32) ui_hammer_png, (s32) ui_hammer_pal, HUD_ELEMENT_OP_Restart, HUD_ELEMENT_OP_End, }
 
HudScript HES_MenuHammer1Disabled = { HUD_ELEMENT_OP_SetVisible, HUD_ELEMENT_OP_SetTileSize, HUD_ELEMENT_SIZE_32x32 , HUD_ELEMENT_OP_Loop, HUD_ELEMENT_OP_SetCI, 60 , (s32) ui_hammer_png , (s32) ui_hammer_disabled_pal, HUD_ELEMENT_OP_Restart, HUD_ELEMENT_OP_End, }
 
HudScript HES_MenuHammer2 = { HUD_ELEMENT_OP_SetVisible, HUD_ELEMENT_OP_SetTileSize, HUD_ELEMENT_SIZE_32x32 , HUD_ELEMENT_OP_Loop, HUD_ELEMENT_OP_SetCI, 60 , (s32) ui_super_hammer_png, (s32) ui_super_hammer_pal, HUD_ELEMENT_OP_Restart, HUD_ELEMENT_OP_End, }
 
HudScript HES_MenuHammer2Disabled = { HUD_ELEMENT_OP_SetVisible, HUD_ELEMENT_OP_SetTileSize, HUD_ELEMENT_SIZE_32x32 , HUD_ELEMENT_OP_Loop, HUD_ELEMENT_OP_SetCI, 60 , (s32) ui_super_hammer_png , (s32) ui_super_hammer_disabled_pal, HUD_ELEMENT_OP_Restart, HUD_ELEMENT_OP_End, }
 
HudScript HES_MenuHammer3 = { HUD_ELEMENT_OP_SetVisible, HUD_ELEMENT_OP_SetTileSize, HUD_ELEMENT_SIZE_32x32 , HUD_ELEMENT_OP_Loop, HUD_ELEMENT_OP_SetCI, 60 , (s32) ui_ultra_hammer_png, (s32) ui_ultra_hammer_pal, HUD_ELEMENT_OP_Restart, HUD_ELEMENT_OP_End, }
 
HudScript HES_MenuHammer3Disabled = { HUD_ELEMENT_OP_SetVisible, HUD_ELEMENT_OP_SetTileSize, HUD_ELEMENT_SIZE_32x32 , HUD_ELEMENT_OP_Loop, HUD_ELEMENT_OP_SetCI, 60 , (s32) ui_ultra_hammer_png , (s32) ui_ultra_hammer_disabled_pal, HUD_ELEMENT_OP_Restart, HUD_ELEMENT_OP_End, }
 
HudScript HES_MenuItem = { HUD_ELEMENT_OP_SetVisible, HUD_ELEMENT_OP_SetTileSize, HUD_ELEMENT_SIZE_32x32 , HUD_ELEMENT_OP_Loop, HUD_ELEMENT_OP_SetCI, 60 , (s32) ui_item_png, (s32) ui_item_pal, HUD_ELEMENT_OP_Restart, HUD_ELEMENT_OP_End, }
 
HudScript HES_MenuItemDisabled = { HUD_ELEMENT_OP_SetVisible, HUD_ELEMENT_OP_SetTileSize, HUD_ELEMENT_SIZE_32x32 , HUD_ELEMENT_OP_Loop, HUD_ELEMENT_OP_SetCI, 60 , (s32) ui_item_png , (s32) ui_item_disabled_pal, HUD_ELEMENT_OP_Restart, HUD_ELEMENT_OP_End, }
 
HudScript HES_MenuStarPower = { HUD_ELEMENT_OP_SetVisible, HUD_ELEMENT_OP_SetTileSize, HUD_ELEMENT_SIZE_32x32 , HUD_ELEMENT_OP_Loop, HUD_ELEMENT_OP_SetCI, 60 , (s32) ui_star_spirit_png, (s32) ui_star_spirit_pal, HUD_ELEMENT_OP_Restart, HUD_ELEMENT_OP_End, }
 
HudScript HES_MenuStarPowerDisabled = { HUD_ELEMENT_OP_SetVisible, HUD_ELEMENT_OP_SetTileSize, HUD_ELEMENT_SIZE_32x32 , HUD_ELEMENT_OP_Loop, HUD_ELEMENT_OP_SetCI, 60 , (s32) ui_star_spirit_png , (s32) ui_star_spirit_disabled_pal, HUD_ELEMENT_OP_Restart, HUD_ELEMENT_OP_End, }
 
HudScript HES_Peril
 
HudScript HES_Danger
 
HudScript HES_Refund
 
HudScript HES_Happy = { HUD_ELEMENT_OP_SetVisible, HUD_ELEMENT_OP_SetTileSize, HUD_ELEMENT_SIZE_40x16 , HUD_ELEMENT_OP_Loop, HUD_ELEMENT_OP_SetCI, 60 , (s32) ui_battle_status_happy_png, (s32) ui_battle_status_happy_pal, HUD_ELEMENT_OP_Restart, HUD_ELEMENT_OP_End, }
 
HudScript HES_HPDrain = { HUD_ELEMENT_OP_SetVisible, HUD_ELEMENT_OP_SetTileSize, HUD_ELEMENT_SIZE_40x16 , HUD_ELEMENT_OP_Loop, HUD_ELEMENT_OP_SetCI, 60 , (s32) ui_battle_status_hp_drain_png, (s32) ui_battle_status_hp_drain_pal, HUD_ELEMENT_OP_Restart, HUD_ELEMENT_OP_End, }
 
HudScript HES_BlueMeter = { HUD_ELEMENT_OP_SetVisible, HUD_ELEMENT_OP_SetCustomSize, 72 , 16 , HUD_ELEMENT_OP_Loop, HUD_ELEMENT_OP_SetCI, 60 , (s32) ui_input_mash_bar_png, (s32) ui_input_mash_bar_pal, HUD_ELEMENT_OP_Restart, HUD_ELEMENT_OP_End, }
 
HudScript HES_AButton = { HUD_ELEMENT_OP_SetVisible, HUD_ELEMENT_OP_SetCustomSize, 48 , 40 , HUD_ELEMENT_OP_Loop, HUD_ELEMENT_OP_SetCI, 60 , (s32) ui_input_a_button_unpressed_png, (s32) ui_input_a_button_unpressed_pal, HUD_ELEMENT_OP_Restart, HUD_ELEMENT_OP_End, }
 
HudScript HES_AButtonDown = { HUD_ELEMENT_OP_SetVisible, HUD_ELEMENT_OP_SetCustomSize, 48 , 40 , HUD_ELEMENT_OP_Loop, HUD_ELEMENT_OP_SetCI, 60 , (s32) ui_input_a_button_pressed_png, (s32) ui_input_a_button_pressed_pal, HUD_ELEMENT_OP_Restart, HUD_ELEMENT_OP_End, }
 
HudScript HES_MashAButton
 
HudScript HES_PressAButton
 
HudScript HES_SlowlyPressAButton
 
HudScript HES_SlowlyMashAButton
 
HudScript HES_StartButton = { HUD_ELEMENT_OP_SetVisible, HUD_ELEMENT_OP_SetCustomSize, 48 , 40 , HUD_ELEMENT_OP_Loop, HUD_ELEMENT_OP_SetCI, 60 , (s32) ui_input_start_button_png, (s32) ui_input_start_button_pal, HUD_ELEMENT_OP_Restart, HUD_ELEMENT_OP_End, }
 
HudScript HES_StartButtonDown = { HUD_ELEMENT_OP_SetVisible, HUD_ELEMENT_OP_SetCustomSize, 48 , 40 , HUD_ELEMENT_OP_Loop, HUD_ELEMENT_OP_SetCI, 60 , (s32) ui_input_start_button2_png, (s32) ui_input_start_button2_pal, HUD_ELEMENT_OP_Restart, HUD_ELEMENT_OP_End, }
 
HudScript HES_MashStartButton
 
HudScript HES_PressStartButton
 
HudScript HES_StartButtonText = { HUD_ELEMENT_OP_SetVisible, HUD_ELEMENT_OP_SetCustomSize, 24 , 8 , HUD_ELEMENT_OP_Loop, HUD_ELEMENT_OP_SetCI, 60 , (s32) ui_input_start_text_png, (s32) ui_input_start_text_pal, HUD_ELEMENT_OP_Restart, HUD_ELEMENT_OP_End, }
 
HudScript HES_RotateStickCW
 
HudScript HES_StickNeutral = { HUD_ELEMENT_OP_SetVisible, HUD_ELEMENT_OP_SetCustomSize, 32 , 32 , HUD_ELEMENT_OP_Loop, HUD_ELEMENT_OP_SetCI, 60 , (s32) ui_input_analog_stick_png, (s32) ui_input_analog_stick_pal, HUD_ELEMENT_OP_Restart, HUD_ELEMENT_OP_End, }
 
HudScript HES_StickHoldLeft
 
HudScript HES_StickBackAndForth
 
HudScript HES_StickMashLeft
 
HudScript HES_StickTapLeft
 
HudScript HES_StickTapNeutral
 
HudScript HES_StickHoldDown
 
HudScript HES_StickMashDown
 
HudScript HES_StickTapDown
 
HudScript HES_StickSlowlyTapDown
 
HudScript HES_StickTapRight
 
HudScript HES_RunAwayOK
 
HudScript HES_MenuTimes = { HUD_ELEMENT_OP_SetVisible, HUD_ELEMENT_OP_SetTileSize, HUD_ELEMENT_SIZE_8x8 , HUD_ELEMENT_OP_Loop, HUD_ELEMENT_OP_SetCI, 60 , (s32) ui_menu_times_png, (s32) ui_menu_times_pal, HUD_ELEMENT_OP_Restart, HUD_ELEMENT_OP_End, }
 
HudScript HES_PartnerRank1A = { HUD_ELEMENT_OP_SetVisible, HUD_ELEMENT_OP_SetTileSize, HUD_ELEMENT_SIZE_16x16 , HUD_ELEMENT_OP_Loop, HUD_ELEMENT_OP_SetCI, 60 , (s32) ui_bluepip_png, (s32) ui_bluepip_pal, HUD_ELEMENT_OP_Restart, HUD_ELEMENT_OP_End, }
 
HudScript HES_PartnerRank1B = { HUD_ELEMENT_OP_SetVisible, HUD_ELEMENT_OP_SetTileSize, HUD_ELEMENT_SIZE_16x16 , HUD_ELEMENT_OP_Loop, HUD_ELEMENT_OP_SetCI, 60 , (s32) ui_bluepip_png, (s32) ui_bluepip_pal, HUD_ELEMENT_OP_Restart, HUD_ELEMENT_OP_End, }
 
HudScript HES_PartnerRank2A = { HUD_ELEMENT_OP_SetVisible, HUD_ELEMENT_OP_SetTileSize, HUD_ELEMENT_SIZE_16x16 , HUD_ELEMENT_OP_Loop, HUD_ELEMENT_OP_SetCI, 60 , (s32) ui_bluepip2_png, (s32) ui_bluepip2_pal, HUD_ELEMENT_OP_Restart, HUD_ELEMENT_OP_End, }
 
HudScript HES_PartnerRank2B = { HUD_ELEMENT_OP_SetVisible, HUD_ELEMENT_OP_SetTileSize, HUD_ELEMENT_SIZE_16x16 , HUD_ELEMENT_OP_Loop, HUD_ELEMENT_OP_SetCI, 60 , (s32) ui_bluepip2_png, (s32) ui_bluepip2_pal, HUD_ELEMENT_OP_Restart, HUD_ELEMENT_OP_End, }
 
HudScript HES_MoveDiamond = { HUD_ELEMENT_OP_SetVisible, HUD_ELEMENT_OP_SetTileSize, HUD_ELEMENT_SIZE_32x32 , HUD_ELEMENT_OP_Loop, HUD_ELEMENT_OP_SetCI, 60 , (s32) ui_move_basic_png, (s32) ui_move_basic_pal, HUD_ELEMENT_OP_Restart, HUD_ELEMENT_OP_End, }
 
HudScript HES_MoveBlueOrb = { HUD_ELEMENT_OP_SetVisible, HUD_ELEMENT_OP_SetTileSize, HUD_ELEMENT_SIZE_32x32 , HUD_ELEMENT_OP_Loop, HUD_ELEMENT_OP_SetCI, 60 , (s32) ui_move_partner_1_png, (s32) ui_move_partner_1_pal, HUD_ELEMENT_OP_Restart, HUD_ELEMENT_OP_End, }
 
HudScript HES_MoveGreenOrb = { HUD_ELEMENT_OP_SetVisible, HUD_ELEMENT_OP_SetTileSize, HUD_ELEMENT_SIZE_32x32 , HUD_ELEMENT_OP_Loop, HUD_ELEMENT_OP_SetCI, 60 , (s32) ui_move_partner_2_png, (s32) ui_move_partner_2_pal, HUD_ELEMENT_OP_Restart, HUD_ELEMENT_OP_End, }
 
HudScript HES_MoveRedOrb = { HUD_ELEMENT_OP_SetVisible, HUD_ELEMENT_OP_SetTileSize, HUD_ELEMENT_SIZE_32x32 , HUD_ELEMENT_OP_Loop, HUD_ELEMENT_OP_SetCI, 60 , (s32) ui_move_partner_3_png, (s32) ui_move_partner_3_pal, HUD_ELEMENT_OP_Restart, HUD_ELEMENT_OP_End, }
 
HudScript HES_MoveDiamond_disabled = { HUD_ELEMENT_OP_SetVisible, HUD_ELEMENT_OP_SetTileSize, HUD_ELEMENT_SIZE_32x32 , HUD_ELEMENT_OP_Loop, HUD_ELEMENT_OP_SetCI, 60 , (s32) ui_move_basic_png , (s32) ui_move_basic_disabled_pal, HUD_ELEMENT_OP_Restart, HUD_ELEMENT_OP_End, }
 
HudScript HES_MoveBlueOrbDisabled = { HUD_ELEMENT_OP_SetVisible, HUD_ELEMENT_OP_SetTileSize, HUD_ELEMENT_SIZE_32x32 , HUD_ELEMENT_OP_Loop, HUD_ELEMENT_OP_SetCI, 60 , (s32) ui_move_partner_1_png , (s32) ui_move_partner_1_disabled_pal, HUD_ELEMENT_OP_Restart, HUD_ELEMENT_OP_End, }
 
HudScript HES_MoveGreenOrbDisabled = { HUD_ELEMENT_OP_SetVisible, HUD_ELEMENT_OP_SetTileSize, HUD_ELEMENT_SIZE_32x32 , HUD_ELEMENT_OP_Loop, HUD_ELEMENT_OP_SetCI, 60 , (s32) ui_move_partner_2_png , (s32) ui_move_partner_2_disabled_pal, HUD_ELEMENT_OP_Restart, HUD_ELEMENT_OP_End, }
 
HudScript HES_MoveRedOrbDisabled = { HUD_ELEMENT_OP_SetVisible, HUD_ELEMENT_OP_SetTileSize, HUD_ELEMENT_SIZE_32x32 , HUD_ELEMENT_OP_Loop, HUD_ELEMENT_OP_SetCI, 60 , (s32) ui_move_partner_3_png , (s32) ui_move_partner_3_disabled_pal, HUD_ELEMENT_OP_Restart, HUD_ELEMENT_OP_End, }
 

Macro Definition Documentation

◆ ui_bombette_disabled_png

#define ui_bombette_disabled_png   ui_bombette_png

◆ ui_boots_disabled_png

#define ui_boots_disabled_png   ui_boots_png

◆ ui_bow_disabled_png

#define ui_bow_disabled_png   ui_bow_png

◆ ui_eldstar_disabled_png

#define ui_eldstar_disabled_png   ui_eldstar_png

◆ ui_fp_cost_notenough_png

#define ui_fp_cost_notenough_png   ui_fp_cost_png

◆ ui_fp_cost_reduced_png

#define ui_fp_cost_reduced_png   ui_fp_cost_png

◆ ui_fp_cost_reduced_twice_png

#define ui_fp_cost_reduced_twice_png   ui_fp_cost_png

◆ ui_goombario_disabled_png

#define ui_goombario_disabled_png   ui_goombario_png

◆ ui_hammer_disabled_png

#define ui_hammer_disabled_png   ui_hammer_png

◆ ui_item_disabled_png

#define ui_item_disabled_png   ui_item_png

◆ ui_kalmar_disabled_png

#define ui_kalmar_disabled_png   ui_kalmar_png

◆ ui_klevar_disabled_png

#define ui_klevar_disabled_png   ui_klevar_png

◆ ui_kooper_disabled_png

#define ui_kooper_disabled_png   ui_kooper_png

◆ ui_lakilester_disabled_png

#define ui_lakilester_disabled_png   ui_lakilester_png

◆ ui_mamar_disabled_png

#define ui_mamar_disabled_png   ui_mamar_png

◆ ui_misstar_disabled_png

#define ui_misstar_disabled_png   ui_misstar_png

◆ ui_move_basic_disabled_png

#define ui_move_basic_disabled_png   ui_move_basic_png

◆ ui_move_partner_1_disabled_png

#define ui_move_partner_1_disabled_png   ui_move_partner_1_png

◆ ui_move_partner_2_disabled_png

#define ui_move_partner_2_disabled_png   ui_move_partner_2_png

◆ ui_move_partner_3_disabled_png

#define ui_move_partner_3_disabled_png   ui_move_partner_3_png

◆ ui_muskular_disabled_png

#define ui_muskular_disabled_png   ui_muskular_png

◆ ui_parakarry_disabled_png

#define ui_parakarry_disabled_png   ui_parakarry_png

◆ ui_partner0_disabled_png

#define ui_partner0_disabled_png   ui_partner0_png

◆ ui_partner10_disabled_png

#define ui_partner10_disabled_png   ui_partner10_png

◆ ui_partner11_disabled_png

#define ui_partner11_disabled_png   ui_partner11_png

◆ ui_partner9_disabled_png

#define ui_partner9_disabled_png   ui_partner9_png

◆ ui_peach_beam_disabled_png

#define ui_peach_beam_disabled_png   ui_peach_beam_png

◆ ui_pow_cost_notenough_png

#define ui_pow_cost_notenough_png   ui_pow_cost_png

◆ ui_pow_cost_reduced_png

#define ui_pow_cost_reduced_png   ui_pow_cost_png

◆ ui_pow_cost_reduced_twice_png

#define ui_pow_cost_reduced_twice_png   ui_pow_cost_png

◆ ui_skolar_disabled_png

#define ui_skolar_disabled_png   ui_skolar_png

◆ ui_star_beam_disabled_png

#define ui_star_beam_disabled_png   ui_star_beam_png

◆ ui_star_spirit_disabled_png

#define ui_star_spirit_disabled_png   ui_star_spirit_png

◆ ui_super_boots_disabled_png

#define ui_super_boots_disabled_png   ui_super_boots_png

◆ ui_super_hammer_disabled_png

#define ui_super_hammer_disabled_png   ui_super_hammer_png

◆ ui_sushie_disabled_png

#define ui_sushie_disabled_png   ui_sushie_png

◆ ui_ultra_boots_disabled_png

#define ui_ultra_boots_disabled_png   ui_ultra_boots_png

◆ ui_ultra_hammer_disabled_png

#define ui_ultra_hammer_disabled_png   ui_ultra_hammer_png

◆ ui_watt_disabled_png

#define ui_watt_disabled_png   ui_watt_png

Function Documentation

◆ INCLUDE_IMG() [1/170]

INCLUDE_IMG ( "ui/arrow_left.png" ,
ui_arrow_left_png  )

◆ INCLUDE_IMG() [2/170]

INCLUDE_IMG ( "ui/arrow_right.png" ,
ui_arrow_right_png  )

◆ INCLUDE_IMG() [3/170]

INCLUDE_IMG ( "ui/battle/status/charge_goombario.png" ,
ui_battle_status_charge_goombario_png  )

◆ INCLUDE_IMG() [4/170]

INCLUDE_IMG ( "ui/battle/status/charge_hammer.png" ,
ui_battle_status_charge_hammer_png  )

◆ INCLUDE_IMG() [5/170]

INCLUDE_IMG ( "ui/battle/status/charge_jump.png" ,
ui_battle_status_charge_jump_png  )

◆ INCLUDE_IMG() [6/170]

INCLUDE_IMG ( "ui/battle/status/danger.png" ,
ui_battle_status_danger_png  )

◆ INCLUDE_IMG() [7/170]

INCLUDE_IMG ( "ui/battle/status/dizzy_0.png" ,
ui_battle_status_dizzy_0_png  )

◆ INCLUDE_IMG() [8/170]

INCLUDE_IMG ( "ui/battle/status/dizzy_1.png" ,
ui_battle_status_dizzy_1_png  )

◆ INCLUDE_IMG() [9/170]

INCLUDE_IMG ( "ui/battle/status/dizzy_2.png" ,
ui_battle_status_dizzy_2_png  )

◆ INCLUDE_IMG() [10/170]

INCLUDE_IMG ( "ui/battle/status/dizzy_3.png" ,
ui_battle_status_dizzy_3_png  )

◆ INCLUDE_IMG() [11/170]

INCLUDE_IMG ( "ui/battle/status/exclamation.png" ,
ui_battle_status_exclamation_png  )

◆ INCLUDE_IMG() [12/170]

INCLUDE_IMG ( "ui/battle/status/frozen_0.png" ,
ui_battle_status_frozen_0_png  )

◆ INCLUDE_IMG() [13/170]

INCLUDE_IMG ( "ui/battle/status/frozen_1.png" ,
ui_battle_status_frozen_1_png  )

◆ INCLUDE_IMG() [14/170]

INCLUDE_IMG ( "ui/battle/status/frozen_2.png" ,
ui_battle_status_frozen_2_png  )

◆ INCLUDE_IMG() [15/170]

INCLUDE_IMG ( "ui/battle/status/frozen_3.png" ,
ui_battle_status_frozen_3_png  )

◆ INCLUDE_IMG() [16/170]

INCLUDE_IMG ( "ui/battle/status/happy.png" ,
ui_battle_status_happy_png  )

◆ INCLUDE_IMG() [17/170]

INCLUDE_IMG ( "ui/battle/status/hp_drain.png" ,
ui_battle_status_hp_drain_png  )

◆ INCLUDE_IMG() [18/170]

INCLUDE_IMG ( "ui/battle/status/paralyze_0.png" ,
ui_battle_status_paralyze_0_png  )

◆ INCLUDE_IMG() [19/170]

INCLUDE_IMG ( "ui/battle/status/paralyze_1.png" ,
ui_battle_status_paralyze_1_png  )

◆ INCLUDE_IMG() [20/170]

INCLUDE_IMG ( "ui/battle/status/pdown_0.png" ,
ui_battle_status_pdown_0_png  )

◆ INCLUDE_IMG() [21/170]

INCLUDE_IMG ( "ui/battle/status/pdown_1.png" ,
ui_battle_status_pdown_1_png  )

◆ INCLUDE_IMG() [22/170]

INCLUDE_IMG ( "ui/battle/status/peril.png" ,
ui_battle_status_peril_png  )

◆ INCLUDE_IMG() [23/170]

INCLUDE_IMG ( "ui/battle/status/poison_0.png" ,
ui_battle_status_poison_0_png  )

◆ INCLUDE_IMG() [24/170]

INCLUDE_IMG ( "ui/battle/status/poison_1.png" ,
ui_battle_status_poison_1_png  )

◆ INCLUDE_IMG() [25/170]

INCLUDE_IMG ( "ui/battle/status/refund.png" ,
ui_battle_status_refund_png  )

◆ INCLUDE_IMG() [26/170]

INCLUDE_IMG ( "ui/battle/status/shrink_0.png" ,
ui_battle_status_shrink_0_png  )

◆ INCLUDE_IMG() [27/170]

INCLUDE_IMG ( "ui/battle/status/shrink_1.png" ,
ui_battle_status_shrink_1_png  )

◆ INCLUDE_IMG() [28/170]

INCLUDE_IMG ( "ui/battle/status/shrink_2.png" ,
ui_battle_status_shrink_2_png  )

◆ INCLUDE_IMG() [29/170]

INCLUDE_IMG ( "ui/battle/status/shrink_3.png" ,
ui_battle_status_shrink_3_png  )

◆ INCLUDE_IMG() [30/170]

INCLUDE_IMG ( "ui/battle/status/sleep_0.png" ,
ui_battle_status_sleep_0_png  )

◆ INCLUDE_IMG() [31/170]

INCLUDE_IMG ( "ui/battle/status/sleep_1.png" ,
ui_battle_status_sleep_1_png  )

◆ INCLUDE_IMG() [32/170]

INCLUDE_IMG ( "ui/battle/status/sleep_2.png" ,
ui_battle_status_sleep_2_png  )

◆ INCLUDE_IMG() [33/170]

INCLUDE_IMG ( "ui/battle/status/static_0.png" ,
ui_battle_status_static_0_png  )

◆ INCLUDE_IMG() [34/170]

INCLUDE_IMG ( "ui/battle/status/static_1.png" ,
ui_battle_status_static_1_png  )

◆ INCLUDE_IMG() [35/170]

INCLUDE_IMG ( "ui/battle/status/stop_0.png" ,
ui_battle_status_stop_0_png  )

◆ INCLUDE_IMG() [36/170]

INCLUDE_IMG ( "ui/battle/status/stop_1.png" ,
ui_battle_status_stop_1_png  )

◆ INCLUDE_IMG() [37/170]

INCLUDE_IMG ( "ui/battle/status/stop_2.png" ,
ui_battle_status_stop_2_png  )

◆ INCLUDE_IMG() [38/170]

INCLUDE_IMG ( "ui/battle/status/stop_3.png" ,
ui_battle_status_stop_3_png  )

◆ INCLUDE_IMG() [39/170]

INCLUDE_IMG ( "ui/battle/status/transparent_0.png" ,
ui_battle_status_transparent_0_png  )

◆ INCLUDE_IMG() [40/170]

INCLUDE_IMG ( "ui/battle/status/transparent_1.png" ,
ui_battle_status_transparent_1_png  )

◆ INCLUDE_IMG() [41/170]

INCLUDE_IMG ( "ui/battle/status/transparent_2.png" ,
ui_battle_status_transparent_2_png  )

◆ INCLUDE_IMG() [42/170]

INCLUDE_IMG ( "ui/battle/status/transparent_3.png" ,
ui_battle_status_transparent_3_png  )

◆ INCLUDE_IMG() [43/170]

INCLUDE_IMG ( "ui/battle/status/transparent_4.png" ,
ui_battle_status_transparent_4_png  )

◆ INCLUDE_IMG() [44/170]

INCLUDE_IMG ( "ui/battle/status/transparent_5.png" ,
ui_battle_status_transparent_5_png  )

◆ INCLUDE_IMG() [45/170]

INCLUDE_IMG ( "ui/bluepip.png" ,
ui_bluepip_png  )

◆ INCLUDE_IMG() [46/170]

INCLUDE_IMG ( "ui/bluepip2.png" ,
ui_bluepip2_png  )

◆ INCLUDE_IMG() [47/170]

INCLUDE_IMG ( "ui/bombette.png" ,
ui_bombette_png  )

◆ INCLUDE_IMG() [48/170]

INCLUDE_IMG ( "ui/boots.png" ,
ui_boots_png  )

◆ INCLUDE_IMG() [49/170]

INCLUDE_IMG ( "ui/bow.png" ,
ui_bow_png  )

◆ INCLUDE_IMG() [50/170]

INCLUDE_IMG ( "ui/coin_sparkle_0.png" ,
ui_coin_sparkle_0_png  )

◆ INCLUDE_IMG() [51/170]

INCLUDE_IMG ( "ui/coin_sparkle_1.png" ,
ui_coin_sparkle_1_png  )

◆ INCLUDE_IMG() [52/170]

INCLUDE_IMG ( "ui/coin_sparkle_2.png" ,
ui_coin_sparkle_2_png  )

◆ INCLUDE_IMG() [53/170]

INCLUDE_IMG ( "ui/coin_sparkle_3.png" ,
ui_coin_sparkle_3_png  )

◆ INCLUDE_IMG() [54/170]

INCLUDE_IMG ( "ui/coin_sparkle_4.png" ,
ui_coin_sparkle_4_png  )

◆ INCLUDE_IMG() [55/170]

INCLUDE_IMG ( "ui/coin_sparkle_5.png" ,
ui_coin_sparkle_5_png  )

◆ INCLUDE_IMG() [56/170]

INCLUDE_IMG ( "ui/coin_sparkle_none.png" ,
ui_coin_sparkle_none_png  )

◆ INCLUDE_IMG() [57/170]

INCLUDE_IMG ( "ui/eldstar.png" ,
ui_eldstar_png  )

◆ INCLUDE_IMG() [58/170]

INCLUDE_IMG ( "ui/empty_bar.png" ,
ui_empty_bar_png  )

◆ INCLUDE_IMG() [59/170]

INCLUDE_IMG ( "ui/fp_cost.png" ,
ui_fp_cost_png  )

◆ INCLUDE_IMG() [60/170]

INCLUDE_IMG ( "ui/goombario.png" ,
ui_goombario_png  )

◆ INCLUDE_IMG() [61/170]

INCLUDE_IMG ( "ui/green_arrow_down.png" ,
ui_green_arrow_down_png  )

◆ INCLUDE_IMG() [62/170]

INCLUDE_IMG ( "ui/green_arrow_up.png" ,
ui_green_arrow_up_png  )

◆ INCLUDE_IMG() [63/170]

INCLUDE_IMG ( "ui/hammer.png" ,
ui_hammer_png  )

◆ INCLUDE_IMG() [64/170]

INCLUDE_IMG ( "ui/input/a_button_pressed.png" ,
ui_input_a_button_pressed_png  )

◆ INCLUDE_IMG() [65/170]

INCLUDE_IMG ( "ui/input/a_button_unpressed.png" ,
ui_input_a_button_unpressed_png  )

◆ INCLUDE_IMG() [66/170]

INCLUDE_IMG ( "ui/input/analog_stick.png" ,
ui_input_analog_stick_png  )

◆ INCLUDE_IMG() [67/170]

INCLUDE_IMG ( "ui/input/analog_stick2.png" ,
ui_input_analog_stick2_png  )

◆ INCLUDE_IMG() [68/170]

INCLUDE_IMG ( "ui/input/analog_stick3.png" ,
ui_input_analog_stick3_png  )

◆ INCLUDE_IMG() [69/170]

INCLUDE_IMG ( "ui/input/analog_stick_down.png" ,
ui_input_analog_stick_down_png  )

◆ INCLUDE_IMG() [70/170]

INCLUDE_IMG ( "ui/input/analog_stick_left.png" ,
ui_input_analog_stick_left_png  )

◆ INCLUDE_IMG() [71/170]

INCLUDE_IMG ( "ui/input/analog_stick_right.png" ,
ui_input_analog_stick_right_png  )

◆ INCLUDE_IMG() [72/170]

INCLUDE_IMG ( "ui/input/analog_stick_up.png" ,
ui_input_analog_stick_up_png  )

◆ INCLUDE_IMG() [73/170]

INCLUDE_IMG ( "ui/input/mash_bar.png" ,
ui_input_mash_bar_png  )

◆ INCLUDE_IMG() [74/170]

INCLUDE_IMG ( "ui/input/start_button.png" ,
ui_input_start_button_png  )

◆ INCLUDE_IMG() [75/170]

INCLUDE_IMG ( "ui/input/start_button2.png" ,
ui_input_start_button2_png  )

◆ INCLUDE_IMG() [76/170]

INCLUDE_IMG ( "ui/input/start_text.png" ,
ui_input_start_text_png  )

◆ INCLUDE_IMG() [77/170]

INCLUDE_IMG ( "ui/item.png" ,
ui_item_png  )

◆ INCLUDE_IMG() [78/170]

INCLUDE_IMG ( "ui/kaime.png" ,
ui_kaime_png  )

◆ INCLUDE_IMG() [79/170]

INCLUDE_IMG ( "ui/kalmar.png" ,
ui_kalmar_png  )

◆ INCLUDE_IMG() [80/170]

INCLUDE_IMG ( "ui/klevar.png" ,
ui_klevar_png  )

◆ INCLUDE_IMG() [81/170]

INCLUDE_IMG ( "ui/kooper.png" ,
ui_kooper_png  )

◆ INCLUDE_IMG() [82/170]

INCLUDE_IMG ( "ui/lakilester.png" ,
ui_lakilester_png  )

◆ INCLUDE_IMG() [83/170]

INCLUDE_IMG ( "ui/mamar.png" ,
ui_mamar_png  )

◆ INCLUDE_IMG() [84/170]

INCLUDE_IMG ( "ui/mario_head.png" ,
ui_mario_head_png  )

◆ INCLUDE_IMG() [85/170]

INCLUDE_IMG ( "ui/menu_times.png" ,
ui_menu_times_png  )

◆ INCLUDE_IMG() [86/170]

INCLUDE_IMG ( "ui/misstar.png" ,
ui_misstar_png  )

◆ INCLUDE_IMG() [87/170]

INCLUDE_IMG ( "ui/move_basic.png" ,
ui_move_basic_png  )

◆ INCLUDE_IMG() [88/170]

INCLUDE_IMG ( "ui/move_partner_1.png" ,
ui_move_partner_1_png  )

◆ INCLUDE_IMG() [89/170]

INCLUDE_IMG ( "ui/move_partner_2.png" ,
ui_move_partner_2_png  )

◆ INCLUDE_IMG() [90/170]

INCLUDE_IMG ( "ui/move_partner_3.png" ,
ui_move_partner_3_png  )

◆ INCLUDE_IMG() [91/170]

INCLUDE_IMG ( "ui/muskular.png" ,
ui_muskular_png  )

◆ INCLUDE_IMG() [92/170]

INCLUDE_IMG ( "ui/ok.png" ,
ui_ok_png  )

◆ INCLUDE_IMG() [93/170]

INCLUDE_IMG ( "ui/parakarry.png" ,
ui_parakarry_png  )

◆ INCLUDE_IMG() [94/170]

INCLUDE_IMG ( "ui/partner0.png" ,
ui_partner0_png  )

◆ INCLUDE_IMG() [95/170]

INCLUDE_IMG ( "ui/partner10.png" ,
ui_partner10_png  )

◆ INCLUDE_IMG() [96/170]

INCLUDE_IMG ( "ui/partner11.png" ,
ui_partner11_png  )

◆ INCLUDE_IMG() [97/170]

INCLUDE_IMG ( "ui/partner9.png" ,
ui_partner9_png  )

◆ INCLUDE_IMG() [98/170]

INCLUDE_IMG ( "ui/peach_beam.png" ,
ui_peach_beam_png  )

◆ INCLUDE_IMG() [99/170]

INCLUDE_IMG ( "ui/pip.png" ,
ui_pip_png  )

◆ INCLUDE_IMG() [100/170]

INCLUDE_IMG ( "ui/pip2.png" ,
ui_pip2_png  )

◆ INCLUDE_IMG() [101/170]

INCLUDE_IMG ( "ui/point_right.png" ,
ui_point_right_png  )

◆ INCLUDE_IMG() [102/170]

INCLUDE_IMG ( "ui/pow_cost.png" ,
ui_pow_cost_png  )

◆ INCLUDE_IMG() [103/170]

INCLUDE_IMG ( "ui/red_bar1.png" ,
ui_red_bar1_png  )

◆ INCLUDE_IMG() [104/170]

INCLUDE_IMG ( "ui/red_bar2.png" ,
ui_red_bar2_png  )

◆ INCLUDE_IMG() [105/170]

INCLUDE_IMG ( "ui/skolar.png" ,
ui_skolar_png  )

◆ INCLUDE_IMG() [106/170]

INCLUDE_IMG ( "ui/star_beam.png" ,
ui_star_beam_png  )

◆ INCLUDE_IMG() [107/170]

INCLUDE_IMG ( "ui/star_spirit.png" ,
ui_star_spirit_png  )

◆ INCLUDE_IMG() [108/170]

INCLUDE_IMG ( "ui/stat_flower.png" ,
ui_stat_flower_png  )

◆ INCLUDE_IMG() [109/170]

INCLUDE_IMG ( "ui/stat_heart.png" ,
ui_stat_heart_png  )

◆ INCLUDE_IMG() [110/170]

INCLUDE_IMG ( "ui/status/coin_0.png" ,
ui_status_coin_0_png  )

◆ INCLUDE_IMG() [111/170]

INCLUDE_IMG ( "ui/status/coin_1.png" ,
ui_status_coin_1_png  )

◆ INCLUDE_IMG() [112/170]

INCLUDE_IMG ( "ui/status/coin_2.png" ,
ui_status_coin_2_png  )

◆ INCLUDE_IMG() [113/170]

INCLUDE_IMG ( "ui/status/coin_3.png" ,
ui_status_coin_3_png  )

◆ INCLUDE_IMG() [114/170]

INCLUDE_IMG ( "ui/status/coin_4.png" ,
ui_status_coin_4_png  )

◆ INCLUDE_IMG() [115/170]

INCLUDE_IMG ( "ui/status/coin_5.png" ,
ui_status_coin_5_png  )

◆ INCLUDE_IMG() [116/170]

INCLUDE_IMG ( "ui/status/coin_6.png" ,
ui_status_coin_6_png  )

◆ INCLUDE_IMG() [117/170]

INCLUDE_IMG ( "ui/status/coin_7.png" ,
ui_status_coin_7_png  )

◆ INCLUDE_IMG() [118/170]

INCLUDE_IMG ( "ui/status/coin_8.png" ,
ui_status_coin_8_png  )

◆ INCLUDE_IMG() [119/170]

INCLUDE_IMG ( "ui/status/coin_9.png" ,
ui_status_coin_9_png  )

◆ INCLUDE_IMG() [120/170]

INCLUDE_IMG ( "ui/status/pow_star_1.png" ,
ui_status_pow_star_1_png  )

◆ INCLUDE_IMG() [121/170]

INCLUDE_IMG ( "ui/status/pow_star_2.png" ,
ui_status_pow_star_2_png  )

◆ INCLUDE_IMG() [122/170]

INCLUDE_IMG ( "ui/status/pow_star_3.png" ,
ui_status_pow_star_3_png  )

◆ INCLUDE_IMG() [123/170]

INCLUDE_IMG ( "ui/status/pow_star_4.png" ,
ui_status_pow_star_4_png  )

◆ INCLUDE_IMG() [124/170]

INCLUDE_IMG ( "ui/status/pow_star_5.png" ,
ui_status_pow_star_5_png  )

◆ INCLUDE_IMG() [125/170]

INCLUDE_IMG ( "ui/status/pow_star_6.png" ,
ui_status_pow_star_6_png  )

◆ INCLUDE_IMG() [126/170]

INCLUDE_IMG ( "ui/status/pow_star_7.png" ,
ui_status_pow_star_7_png  )

◆ INCLUDE_IMG() [127/170]

INCLUDE_IMG ( "ui/status/pow_star_empty.png" ,
ui_status_pow_star_empty_png  )

◆ INCLUDE_IMG() [128/170]

INCLUDE_IMG ( "ui/status/pow_unit_1.png" ,
ui_status_pow_unit_1_png  )

◆ INCLUDE_IMG() [129/170]

INCLUDE_IMG ( "ui/status/pow_unit_2.png" ,
ui_status_pow_unit_2_png  )

◆ INCLUDE_IMG() [130/170]

INCLUDE_IMG ( "ui/status/pow_unit_3.png" ,
ui_status_pow_unit_3_png  )

◆ INCLUDE_IMG() [131/170]

INCLUDE_IMG ( "ui/status/pow_unit_4.png" ,
ui_status_pow_unit_4_png  )

◆ INCLUDE_IMG() [132/170]

INCLUDE_IMG ( "ui/status/pow_unit_5.png" ,
ui_status_pow_unit_5_png  )

◆ INCLUDE_IMG() [133/170]

INCLUDE_IMG ( "ui/status/pow_unit_6.png" ,
ui_status_pow_unit_6_png  )

◆ INCLUDE_IMG() [134/170]

INCLUDE_IMG ( "ui/status/pow_unit_7.png" ,
ui_status_pow_unit_7_png  )

◆ INCLUDE_IMG() [135/170]

INCLUDE_IMG ( "ui/status/pow_unit_empty.png" ,
ui_status_pow_unit_empty_png  )

◆ INCLUDE_IMG() [136/170]

INCLUDE_IMG ( "ui/status/star_piece_0.png" ,
ui_status_star_piece_0_png  )

◆ INCLUDE_IMG() [137/170]

INCLUDE_IMG ( "ui/status/star_piece_1.png" ,
ui_status_star_piece_1_png  )

◆ INCLUDE_IMG() [138/170]

INCLUDE_IMG ( "ui/status/star_piece_2.png" ,
ui_status_star_piece_2_png  )

◆ INCLUDE_IMG() [139/170]

INCLUDE_IMG ( "ui/status/star_point_0.png" ,
ui_status_star_point_0_png  )

◆ INCLUDE_IMG() [140/170]

INCLUDE_IMG ( "ui/status/star_point_1.png" ,
ui_status_star_point_1_png  )

◆ INCLUDE_IMG() [141/170]

INCLUDE_IMG ( "ui/status/star_point_2.png" ,
ui_status_star_point_2_png  )

◆ INCLUDE_IMG() [142/170]

INCLUDE_IMG ( "ui/status/star_point_3.png" ,
ui_status_star_point_3_png  )

◆ INCLUDE_IMG() [143/170]

INCLUDE_IMG ( "ui/status/star_point_4.png" ,
ui_status_star_point_4_png  )

◆ INCLUDE_IMG() [144/170]

INCLUDE_IMG ( "ui/status/star_point_5.png" ,
ui_status_star_point_5_png  )

◆ INCLUDE_IMG() [145/170]

INCLUDE_IMG ( "ui/status/star_point_6.png" ,
ui_status_star_point_6_png  )

◆ INCLUDE_IMG() [146/170]

INCLUDE_IMG ( "ui/status/star_point_7.png" ,
ui_status_star_point_7_png  )

◆ INCLUDE_IMG() [147/170]

INCLUDE_IMG ( "ui/status/star_point_shine.png" ,
ui_status_star_point_shine_png  )

◆ INCLUDE_IMG() [148/170]

INCLUDE_IMG ( "ui/status/text_0.png" ,
ui_status_text_0_png  )

◆ INCLUDE_IMG() [149/170]

INCLUDE_IMG ( "ui/status/text_1.png" ,
ui_status_text_1_png  )

◆ INCLUDE_IMG() [150/170]

INCLUDE_IMG ( "ui/status/text_2.png" ,
ui_status_text_2_png  )

◆ INCLUDE_IMG() [151/170]

INCLUDE_IMG ( "ui/status/text_3.png" ,
ui_status_text_3_png  )

◆ INCLUDE_IMG() [152/170]

INCLUDE_IMG ( "ui/status/text_4.png" ,
ui_status_text_4_png  )

◆ INCLUDE_IMG() [153/170]

INCLUDE_IMG ( "ui/status/text_5.png" ,
ui_status_text_5_png  )

◆ INCLUDE_IMG() [154/170]

INCLUDE_IMG ( "ui/status/text_6.png" ,
ui_status_text_6_png  )

◆ INCLUDE_IMG() [155/170]

INCLUDE_IMG ( "ui/status/text_7.png" ,
ui_status_text_7_png  )

◆ INCLUDE_IMG() [156/170]

INCLUDE_IMG ( "ui/status/text_8.png" ,
ui_status_text_8_png  )

◆ INCLUDE_IMG() [157/170]

INCLUDE_IMG ( "ui/status/text_9.png" ,
ui_status_text_9_png  )

◆ INCLUDE_IMG() [158/170]

INCLUDE_IMG ( "ui/status/text_fp.png" ,
ui_status_text_fp_png  )

◆ INCLUDE_IMG() [159/170]

INCLUDE_IMG ( "ui/status/text_hp.png" ,
ui_status_text_hp_png  )

◆ INCLUDE_IMG() [160/170]

INCLUDE_IMG ( "ui/status/text_slash.png" ,
ui_status_text_slash_png  )

◆ INCLUDE_IMG() [161/170]

INCLUDE_IMG ( "ui/status/text_times.png" ,
ui_status_text_times_png  )

◆ INCLUDE_IMG() [162/170]

INCLUDE_IMG ( "ui/super_boots.png" ,
ui_super_boots_png  )

◆ INCLUDE_IMG() [163/170]

INCLUDE_IMG ( "ui/super_hammer.png" ,
ui_super_hammer_png  )

◆ INCLUDE_IMG() [164/170]

INCLUDE_IMG ( "ui/sushie.png" ,
ui_sushie_png  )

◆ INCLUDE_IMG() [165/170]

INCLUDE_IMG ( "ui/ultra_boots.png" ,
ui_ultra_boots_png  )

◆ INCLUDE_IMG() [166/170]

INCLUDE_IMG ( "ui/ultra_hammer.png" ,
ui_ultra_hammer_png  )

◆ INCLUDE_IMG() [167/170]

INCLUDE_IMG ( "ui/unused_1.png" ,
ui_unused_1_png  )

◆ INCLUDE_IMG() [168/170]

INCLUDE_IMG ( "ui/unused_2.png" ,
ui_unused_2_png  )

◆ INCLUDE_IMG() [169/170]

INCLUDE_IMG ( "ui/unused_3.png" ,
ui_unused_3_png  )

◆ INCLUDE_IMG() [170/170]

INCLUDE_IMG ( "ui/watt.png" ,
ui_watt_png  )

◆ INCLUDE_PAL() [1/206]

INCLUDE_PAL ( "ui/arrow_left.pal" ,
ui_arrow_left_pal  )

◆ INCLUDE_PAL() [2/206]

INCLUDE_PAL ( "ui/arrow_right.pal" ,
ui_arrow_right_pal  )

◆ INCLUDE_PAL() [3/206]

INCLUDE_PAL ( "ui/battle/status/charge_goombario.pal" ,
ui_battle_status_charge_goombario_pal  )

◆ INCLUDE_PAL() [4/206]

INCLUDE_PAL ( "ui/battle/status/charge_hammer.pal" ,
ui_battle_status_charge_hammer_pal  )

◆ INCLUDE_PAL() [5/206]

INCLUDE_PAL ( "ui/battle/status/charge_jump.pal" ,
ui_battle_status_charge_jump_pal  )

◆ INCLUDE_PAL() [6/206]

INCLUDE_PAL ( "ui/battle/status/danger.pal" ,
ui_battle_status_danger_pal  )

◆ INCLUDE_PAL() [7/206]

INCLUDE_PAL ( "ui/battle/status/dizzy_0.pal" ,
ui_battle_status_dizzy_0_pal  )

◆ INCLUDE_PAL() [8/206]

INCLUDE_PAL ( "ui/battle/status/dizzy_1.pal" ,
ui_battle_status_dizzy_1_pal  )

◆ INCLUDE_PAL() [9/206]

INCLUDE_PAL ( "ui/battle/status/dizzy_2.pal" ,
ui_battle_status_dizzy_2_pal  )

◆ INCLUDE_PAL() [10/206]

INCLUDE_PAL ( "ui/battle/status/dizzy_3.pal" ,
ui_battle_status_dizzy_3_pal  )

◆ INCLUDE_PAL() [11/206]

INCLUDE_PAL ( "ui/battle/status/exclamation.pal" ,
ui_battle_status_exclamation_pal  )

◆ INCLUDE_PAL() [12/206]

INCLUDE_PAL ( "ui/battle/status/frozen_0.pal" ,
ui_battle_status_frozen_0_pal  )

◆ INCLUDE_PAL() [13/206]

INCLUDE_PAL ( "ui/battle/status/frozen_1.pal" ,
ui_battle_status_frozen_1_pal  )

◆ INCLUDE_PAL() [14/206]

INCLUDE_PAL ( "ui/battle/status/frozen_2.pal" ,
ui_battle_status_frozen_2_pal  )

◆ INCLUDE_PAL() [15/206]

INCLUDE_PAL ( "ui/battle/status/frozen_3.pal" ,
ui_battle_status_frozen_3_pal  )

◆ INCLUDE_PAL() [16/206]

INCLUDE_PAL ( "ui/battle/status/happy.pal" ,
ui_battle_status_happy_pal  )

◆ INCLUDE_PAL() [17/206]

INCLUDE_PAL ( "ui/battle/status/hp_drain.pal" ,
ui_battle_status_hp_drain_pal  )

◆ INCLUDE_PAL() [18/206]

INCLUDE_PAL ( "ui/battle/status/paralyze_0.pal" ,
ui_battle_status_paralyze_0_pal  )

◆ INCLUDE_PAL() [19/206]

INCLUDE_PAL ( "ui/battle/status/paralyze_1.pal" ,
ui_battle_status_paralyze_1_pal  )

◆ INCLUDE_PAL() [20/206]

INCLUDE_PAL ( "ui/battle/status/pdown_0.pal" ,
ui_battle_status_pdown_0_pal  )

◆ INCLUDE_PAL() [21/206]

INCLUDE_PAL ( "ui/battle/status/pdown_1.pal" ,
ui_battle_status_pdown_1_pal  )

◆ INCLUDE_PAL() [22/206]

INCLUDE_PAL ( "ui/battle/status/peril.pal" ,
ui_battle_status_peril_pal  )

◆ INCLUDE_PAL() [23/206]

INCLUDE_PAL ( "ui/battle/status/poison_0.pal" ,
ui_battle_status_poison_0_pal  )

◆ INCLUDE_PAL() [24/206]

INCLUDE_PAL ( "ui/battle/status/poison_1.pal" ,
ui_battle_status_poison_1_pal  )

◆ INCLUDE_PAL() [25/206]

INCLUDE_PAL ( "ui/battle/status/refund.pal" ,
ui_battle_status_refund_pal  )

◆ INCLUDE_PAL() [26/206]

INCLUDE_PAL ( "ui/battle/status/shrink_0.pal" ,
ui_battle_status_shrink_0_pal  )

◆ INCLUDE_PAL() [27/206]

INCLUDE_PAL ( "ui/battle/status/shrink_1.pal" ,
ui_battle_status_shrink_1_pal  )

◆ INCLUDE_PAL() [28/206]

INCLUDE_PAL ( "ui/battle/status/shrink_2.pal" ,
ui_battle_status_shrink_2_pal  )

◆ INCLUDE_PAL() [29/206]

INCLUDE_PAL ( "ui/battle/status/shrink_3.pal" ,
ui_battle_status_shrink_3_pal  )

◆ INCLUDE_PAL() [30/206]

INCLUDE_PAL ( "ui/battle/status/sleep_0.pal" ,
ui_battle_status_sleep_0_pal  )

◆ INCLUDE_PAL() [31/206]

INCLUDE_PAL ( "ui/battle/status/sleep_1.pal" ,
ui_battle_status_sleep_1_pal  )

◆ INCLUDE_PAL() [32/206]

INCLUDE_PAL ( "ui/battle/status/sleep_2.pal" ,
ui_battle_status_sleep_2_pal  )

◆ INCLUDE_PAL() [33/206]

INCLUDE_PAL ( "ui/battle/status/static_0.pal" ,
ui_battle_status_static_0_pal  )

◆ INCLUDE_PAL() [34/206]

INCLUDE_PAL ( "ui/battle/status/static_1.pal" ,
ui_battle_status_static_1_pal  )

◆ INCLUDE_PAL() [35/206]

INCLUDE_PAL ( "ui/battle/status/stop_0.pal" ,
ui_battle_status_stop_0_pal  )

◆ INCLUDE_PAL() [36/206]

INCLUDE_PAL ( "ui/battle/status/stop_1.pal" ,
ui_battle_status_stop_1_pal  )

◆ INCLUDE_PAL() [37/206]

INCLUDE_PAL ( "ui/battle/status/stop_2.pal" ,
ui_battle_status_stop_2_pal  )

◆ INCLUDE_PAL() [38/206]

INCLUDE_PAL ( "ui/battle/status/stop_3.pal" ,
ui_battle_status_stop_3_pal  )

◆ INCLUDE_PAL() [39/206]

INCLUDE_PAL ( "ui/battle/status/transparent_0.pal" ,
ui_battle_status_transparent_0_pal  )

◆ INCLUDE_PAL() [40/206]

INCLUDE_PAL ( "ui/battle/status/transparent_1.pal" ,
ui_battle_status_transparent_1_pal  )

◆ INCLUDE_PAL() [41/206]

INCLUDE_PAL ( "ui/battle/status/transparent_2.pal" ,
ui_battle_status_transparent_2_pal  )

◆ INCLUDE_PAL() [42/206]

INCLUDE_PAL ( "ui/battle/status/transparent_3.pal" ,
ui_battle_status_transparent_3_pal  )

◆ INCLUDE_PAL() [43/206]

INCLUDE_PAL ( "ui/battle/status/transparent_4.pal" ,
ui_battle_status_transparent_4_pal  )

◆ INCLUDE_PAL() [44/206]

INCLUDE_PAL ( "ui/battle/status/transparent_5.pal" ,
ui_battle_status_transparent_5_pal  )

◆ INCLUDE_PAL() [45/206]

INCLUDE_PAL ( "ui/bluepip.pal" ,
ui_bluepip_pal  )

◆ INCLUDE_PAL() [46/206]

INCLUDE_PAL ( "ui/bluepip2.pal" ,
ui_bluepip2_pal  )

◆ INCLUDE_PAL() [47/206]

INCLUDE_PAL ( "ui/bombette.disabled.pal" ,
ui_bombette_disabled_pal  )

◆ INCLUDE_PAL() [48/206]

INCLUDE_PAL ( "ui/bombette.pal" ,
ui_bombette_pal  )

◆ INCLUDE_PAL() [49/206]

INCLUDE_PAL ( "ui/boots.disabled.pal" ,
ui_boots_disabled_pal  )

◆ INCLUDE_PAL() [50/206]

INCLUDE_PAL ( "ui/boots.pal" ,
ui_boots_pal  )

◆ INCLUDE_PAL() [51/206]

INCLUDE_PAL ( "ui/bow.disabled.pal" ,
ui_bow_disabled_pal  )

◆ INCLUDE_PAL() [52/206]

INCLUDE_PAL ( "ui/bow.pal" ,
ui_bow_pal  )

◆ INCLUDE_PAL() [53/206]

INCLUDE_PAL ( "ui/coin_sparkle_0.pal" ,
ui_coin_sparkle_0_pal  )

◆ INCLUDE_PAL() [54/206]

INCLUDE_PAL ( "ui/coin_sparkle_1.pal" ,
ui_coin_sparkle_1_pal  )

◆ INCLUDE_PAL() [55/206]

INCLUDE_PAL ( "ui/coin_sparkle_2.pal" ,
ui_coin_sparkle_2_pal  )

◆ INCLUDE_PAL() [56/206]

INCLUDE_PAL ( "ui/coin_sparkle_3.pal" ,
ui_coin_sparkle_3_pal  )

◆ INCLUDE_PAL() [57/206]

INCLUDE_PAL ( "ui/coin_sparkle_4.pal" ,
ui_coin_sparkle_4_pal  )

◆ INCLUDE_PAL() [58/206]

INCLUDE_PAL ( "ui/coin_sparkle_5.pal" ,
ui_coin_sparkle_5_pal  )

◆ INCLUDE_PAL() [59/206]

INCLUDE_PAL ( "ui/coin_sparkle_none.pal" ,
ui_coin_sparkle_none_pal  )

◆ INCLUDE_PAL() [60/206]

INCLUDE_PAL ( "ui/eldstar.disabled.pal" ,
ui_eldstar_disabled_pal  )

◆ INCLUDE_PAL() [61/206]

INCLUDE_PAL ( "ui/eldstar.pal" ,
ui_eldstar_pal  )

◆ INCLUDE_PAL() [62/206]

INCLUDE_PAL ( "ui/empty_bar.pal" ,
ui_empty_bar_pal  )

◆ INCLUDE_PAL() [63/206]

INCLUDE_PAL ( "ui/fp_cost.notenough.pal" ,
ui_fp_cost_notenough_pal  )

◆ INCLUDE_PAL() [64/206]

INCLUDE_PAL ( "ui/fp_cost.pal" ,
ui_fp_cost_pal  )

◆ INCLUDE_PAL() [65/206]

INCLUDE_PAL ( "ui/fp_cost.reduced.pal" ,
ui_fp_cost_reduced_pal  )

◆ INCLUDE_PAL() [66/206]

INCLUDE_PAL ( "ui/fp_cost.reduced_twice.pal" ,
ui_fp_cost_reduced_twice_pal  )

◆ INCLUDE_PAL() [67/206]

INCLUDE_PAL ( "ui/goombario.disabled.pal" ,
ui_goombario_disabled_pal  )

◆ INCLUDE_PAL() [68/206]

INCLUDE_PAL ( "ui/goombario.pal" ,
ui_goombario_pal  )

◆ INCLUDE_PAL() [69/206]

INCLUDE_PAL ( "ui/green_arrow_down.pal" ,
ui_green_arrow_down_pal  )

◆ INCLUDE_PAL() [70/206]

INCLUDE_PAL ( "ui/green_arrow_up.pal" ,
ui_green_arrow_up_pal  )

◆ INCLUDE_PAL() [71/206]

INCLUDE_PAL ( "ui/hammer.disabled.pal" ,
ui_hammer_disabled_pal  )

◆ INCLUDE_PAL() [72/206]

INCLUDE_PAL ( "ui/hammer.pal" ,
ui_hammer_pal  )

◆ INCLUDE_PAL() [73/206]

INCLUDE_PAL ( "ui/input/a_button_pressed.pal" ,
ui_input_a_button_pressed_pal  )

◆ INCLUDE_PAL() [74/206]

INCLUDE_PAL ( "ui/input/a_button_unpressed.pal" ,
ui_input_a_button_unpressed_pal  )

◆ INCLUDE_PAL() [75/206]

INCLUDE_PAL ( "ui/input/analog_stick.pal" ,
ui_input_analog_stick_pal  )

◆ INCLUDE_PAL() [76/206]

INCLUDE_PAL ( "ui/input/analog_stick2.pal" ,
ui_input_analog_stick2_pal  )

◆ INCLUDE_PAL() [77/206]

INCLUDE_PAL ( "ui/input/analog_stick3.pal" ,
ui_input_analog_stick3_pal  )

◆ INCLUDE_PAL() [78/206]

INCLUDE_PAL ( "ui/input/analog_stick_down.pal" ,
ui_input_analog_stick_down_pal  )

◆ INCLUDE_PAL() [79/206]

INCLUDE_PAL ( "ui/input/analog_stick_left.pal" ,
ui_input_analog_stick_left_pal  )

◆ INCLUDE_PAL() [80/206]

INCLUDE_PAL ( "ui/input/analog_stick_right.pal" ,
ui_input_analog_stick_right_pal  )

◆ INCLUDE_PAL() [81/206]

INCLUDE_PAL ( "ui/input/analog_stick_up.pal" ,
ui_input_analog_stick_up_pal  )

◆ INCLUDE_PAL() [82/206]

INCLUDE_PAL ( "ui/input/mash_bar.pal" ,
ui_input_mash_bar_pal  )

◆ INCLUDE_PAL() [83/206]

INCLUDE_PAL ( "ui/input/start_button.pal" ,
ui_input_start_button_pal  )

◆ INCLUDE_PAL() [84/206]

INCLUDE_PAL ( "ui/input/start_button2.pal" ,
ui_input_start_button2_pal  )

◆ INCLUDE_PAL() [85/206]

INCLUDE_PAL ( "ui/input/start_text.pal" ,
ui_input_start_text_pal  )

◆ INCLUDE_PAL() [86/206]

INCLUDE_PAL ( "ui/item.disabled.pal" ,
ui_item_disabled_pal  )

◆ INCLUDE_PAL() [87/206]

INCLUDE_PAL ( "ui/item.pal" ,
ui_item_pal  )

◆ INCLUDE_PAL() [88/206]

INCLUDE_PAL ( "ui/kaime.pal" ,
ui_kaime_pal  )

◆ INCLUDE_PAL() [89/206]

INCLUDE_PAL ( "ui/kalmar.disabled.pal" ,
ui_kalmar_disabled_pal  )

◆ INCLUDE_PAL() [90/206]

INCLUDE_PAL ( "ui/kalmar.pal" ,
ui_kalmar_pal  )

◆ INCLUDE_PAL() [91/206]

INCLUDE_PAL ( "ui/klevar.disabled.pal" ,
ui_klevar_disabled_pal  )

◆ INCLUDE_PAL() [92/206]

INCLUDE_PAL ( "ui/klevar.pal" ,
ui_klevar_pal  )

◆ INCLUDE_PAL() [93/206]

INCLUDE_PAL ( "ui/kooper.disabled.pal" ,
ui_kooper_disabled_pal  )

◆ INCLUDE_PAL() [94/206]

INCLUDE_PAL ( "ui/kooper.pal" ,
ui_kooper_pal  )

◆ INCLUDE_PAL() [95/206]

INCLUDE_PAL ( "ui/lakilester.disabled.pal" ,
ui_lakilester_disabled_pal  )

◆ INCLUDE_PAL() [96/206]

INCLUDE_PAL ( "ui/lakilester.pal" ,
ui_lakilester_pal  )

◆ INCLUDE_PAL() [97/206]

INCLUDE_PAL ( "ui/mamar.disabled.pal" ,
ui_mamar_disabled_pal  )

◆ INCLUDE_PAL() [98/206]

INCLUDE_PAL ( "ui/mamar.pal" ,
ui_mamar_pal  )

◆ INCLUDE_PAL() [99/206]

INCLUDE_PAL ( "ui/mario_head.pal" ,
ui_mario_head_pal  )

◆ INCLUDE_PAL() [100/206]

INCLUDE_PAL ( "ui/menu_times.pal" ,
ui_menu_times_pal  )

◆ INCLUDE_PAL() [101/206]

INCLUDE_PAL ( "ui/misstar.disabled.pal" ,
ui_misstar_disabled_pal  )

◆ INCLUDE_PAL() [102/206]

INCLUDE_PAL ( "ui/misstar.pal" ,
ui_misstar_pal  )

◆ INCLUDE_PAL() [103/206]

INCLUDE_PAL ( "ui/move_basic.disabled.pal" ,
ui_move_basic_disabled_pal  )

◆ INCLUDE_PAL() [104/206]

INCLUDE_PAL ( "ui/move_basic.pal" ,
ui_move_basic_pal  )

◆ INCLUDE_PAL() [105/206]

INCLUDE_PAL ( "ui/move_partner_1.disabled.pal" ,
ui_move_partner_1_disabled_pal  )

◆ INCLUDE_PAL() [106/206]

INCLUDE_PAL ( "ui/move_partner_1.pal" ,
ui_move_partner_1_pal  )

◆ INCLUDE_PAL() [107/206]

INCLUDE_PAL ( "ui/move_partner_2.disabled.pal" ,
ui_move_partner_2_disabled_pal  )

◆ INCLUDE_PAL() [108/206]

INCLUDE_PAL ( "ui/move_partner_2.pal" ,
ui_move_partner_2_pal  )

◆ INCLUDE_PAL() [109/206]

INCLUDE_PAL ( "ui/move_partner_3.disabled.pal" ,
ui_move_partner_3_disabled_pal  )

◆ INCLUDE_PAL() [110/206]

INCLUDE_PAL ( "ui/move_partner_3.pal" ,
ui_move_partner_3_pal  )

◆ INCLUDE_PAL() [111/206]

INCLUDE_PAL ( "ui/muskular.disabled.pal" ,
ui_muskular_disabled_pal  )

◆ INCLUDE_PAL() [112/206]

INCLUDE_PAL ( "ui/muskular.pal" ,
ui_muskular_pal  )

◆ INCLUDE_PAL() [113/206]

INCLUDE_PAL ( "ui/ok.pal" ,
ui_ok_pal  )

◆ INCLUDE_PAL() [114/206]

INCLUDE_PAL ( "ui/parakarry.disabled.pal" ,
ui_parakarry_disabled_pal  )

◆ INCLUDE_PAL() [115/206]

INCLUDE_PAL ( "ui/parakarry.pal" ,
ui_parakarry_pal  )

◆ INCLUDE_PAL() [116/206]

INCLUDE_PAL ( "ui/partner0.disabled.pal" ,
ui_partner0_disabled_pal  )

◆ INCLUDE_PAL() [117/206]

INCLUDE_PAL ( "ui/partner0.pal" ,
ui_partner0_pal  )

◆ INCLUDE_PAL() [118/206]

INCLUDE_PAL ( "ui/partner10.disabled.pal" ,
ui_partner10_disabled_pal  )

◆ INCLUDE_PAL() [119/206]

INCLUDE_PAL ( "ui/partner10.pal" ,
ui_partner10_pal  )

◆ INCLUDE_PAL() [120/206]

INCLUDE_PAL ( "ui/partner11.disabled.pal" ,
ui_partner11_disabled_pal  )

◆ INCLUDE_PAL() [121/206]

INCLUDE_PAL ( "ui/partner11.pal" ,
ui_partner11_pal  )

◆ INCLUDE_PAL() [122/206]

INCLUDE_PAL ( "ui/partner9.disabled.pal" ,
ui_partner9_disabled_pal  )

◆ INCLUDE_PAL() [123/206]

INCLUDE_PAL ( "ui/partner9.pal" ,
ui_partner9_pal  )

◆ INCLUDE_PAL() [124/206]

INCLUDE_PAL ( "ui/peach_beam.disabled.pal" ,
ui_peach_beam_disabled_pal  )

◆ INCLUDE_PAL() [125/206]

INCLUDE_PAL ( "ui/peach_beam.pal" ,
ui_peach_beam_pal  )

◆ INCLUDE_PAL() [126/206]

INCLUDE_PAL ( "ui/pip.pal" ,
ui_pip_pal  )

◆ INCLUDE_PAL() [127/206]

INCLUDE_PAL ( "ui/pip2.pal" ,
ui_pip2_pal  )

◆ INCLUDE_PAL() [128/206]

INCLUDE_PAL ( "ui/point_right.pal" ,
ui_point_right_pal  )

◆ INCLUDE_PAL() [129/206]

INCLUDE_PAL ( "ui/pow_cost.notenough.pal" ,
ui_pow_cost_notenough_pal  )

◆ INCLUDE_PAL() [130/206]

INCLUDE_PAL ( "ui/pow_cost.pal" ,
ui_pow_cost_pal  )

◆ INCLUDE_PAL() [131/206]

INCLUDE_PAL ( "ui/pow_cost.reduced.pal" ,
ui_pow_cost_reduced_pal  )

◆ INCLUDE_PAL() [132/206]

INCLUDE_PAL ( "ui/pow_cost.reduced_twice.pal" ,
ui_pow_cost_reduced_twice_pal  )

◆ INCLUDE_PAL() [133/206]

INCLUDE_PAL ( "ui/red_bar1.pal" ,
ui_red_bar1_pal  )

◆ INCLUDE_PAL() [134/206]

INCLUDE_PAL ( "ui/red_bar2.pal" ,
ui_red_bar2_pal  )

◆ INCLUDE_PAL() [135/206]

INCLUDE_PAL ( "ui/skolar.disabled.pal" ,
ui_skolar_disabled_pal  )

◆ INCLUDE_PAL() [136/206]

INCLUDE_PAL ( "ui/skolar.pal" ,
ui_skolar_pal  )

◆ INCLUDE_PAL() [137/206]

INCLUDE_PAL ( "ui/star_beam.disabled.pal" ,
ui_star_beam_disabled_pal  )

◆ INCLUDE_PAL() [138/206]

INCLUDE_PAL ( "ui/star_beam.pal" ,
ui_star_beam_pal  )

◆ INCLUDE_PAL() [139/206]

INCLUDE_PAL ( "ui/star_spirit.disabled.pal" ,
ui_star_spirit_disabled_pal  )

◆ INCLUDE_PAL() [140/206]

INCLUDE_PAL ( "ui/star_spirit.pal" ,
ui_star_spirit_pal  )

◆ INCLUDE_PAL() [141/206]

INCLUDE_PAL ( "ui/status/coin_0.pal" ,
ui_status_coin_0_pal  )

◆ INCLUDE_PAL() [142/206]

INCLUDE_PAL ( "ui/status/coin_1.pal" ,
ui_status_coin_1_pal  )

◆ INCLUDE_PAL() [143/206]

INCLUDE_PAL ( "ui/status/coin_2.pal" ,
ui_status_coin_2_pal  )

◆ INCLUDE_PAL() [144/206]

INCLUDE_PAL ( "ui/status/coin_3.pal" ,
ui_status_coin_3_pal  )

◆ INCLUDE_PAL() [145/206]

INCLUDE_PAL ( "ui/status/coin_4.pal" ,
ui_status_coin_4_pal  )

◆ INCLUDE_PAL() [146/206]

INCLUDE_PAL ( "ui/status/coin_5.pal" ,
ui_status_coin_5_pal  )

◆ INCLUDE_PAL() [147/206]

INCLUDE_PAL ( "ui/status/coin_6.pal" ,
ui_status_coin_6_pal  )

◆ INCLUDE_PAL() [148/206]

INCLUDE_PAL ( "ui/status/coin_7.pal" ,
ui_status_coin_7_pal  )

◆ INCLUDE_PAL() [149/206]

INCLUDE_PAL ( "ui/status/coin_8.pal" ,
ui_status_coin_8_pal  )

◆ INCLUDE_PAL() [150/206]

INCLUDE_PAL ( "ui/status/coin_9.pal" ,
ui_status_coin_9_pal  )

◆ INCLUDE_PAL() [151/206]

INCLUDE_PAL ( "ui/status/pow_star_1.pal" ,
ui_status_pow_star_1_pal  )

◆ INCLUDE_PAL() [152/206]

INCLUDE_PAL ( "ui/status/pow_star_2.pal" ,
ui_status_pow_star_2_pal  )

◆ INCLUDE_PAL() [153/206]

INCLUDE_PAL ( "ui/status/pow_star_3.pal" ,
ui_status_pow_star_3_pal  )

◆ INCLUDE_PAL() [154/206]

INCLUDE_PAL ( "ui/status/pow_star_4.pal" ,
ui_status_pow_star_4_pal  )

◆ INCLUDE_PAL() [155/206]

INCLUDE_PAL ( "ui/status/pow_star_5.pal" ,
ui_status_pow_star_5_pal  )

◆ INCLUDE_PAL() [156/206]

INCLUDE_PAL ( "ui/status/pow_star_6.pal" ,
ui_status_pow_star_6_pal  )

◆ INCLUDE_PAL() [157/206]

INCLUDE_PAL ( "ui/status/pow_star_7.pal" ,
ui_status_pow_star_7_pal  )

◆ INCLUDE_PAL() [158/206]

INCLUDE_PAL ( "ui/status/pow_star_empty.pal" ,
ui_status_pow_star_empty_pal  )

◆ INCLUDE_PAL() [159/206]

INCLUDE_PAL ( "ui/status/pow_unit_1.pal" ,
ui_status_pow_unit_1_pal  )

◆ INCLUDE_PAL() [160/206]

INCLUDE_PAL ( "ui/status/pow_unit_2.pal" ,
ui_status_pow_unit_2_pal  )

◆ INCLUDE_PAL() [161/206]

INCLUDE_PAL ( "ui/status/pow_unit_3.pal" ,
ui_status_pow_unit_3_pal  )

◆ INCLUDE_PAL() [162/206]

INCLUDE_PAL ( "ui/status/pow_unit_4.pal" ,
ui_status_pow_unit_4_pal  )

◆ INCLUDE_PAL() [163/206]

INCLUDE_PAL ( "ui/status/pow_unit_5.pal" ,
ui_status_pow_unit_5_pal  )

◆ INCLUDE_PAL() [164/206]

INCLUDE_PAL ( "ui/status/pow_unit_6.pal" ,
ui_status_pow_unit_6_pal  )

◆ INCLUDE_PAL() [165/206]

INCLUDE_PAL ( "ui/status/pow_unit_7.pal" ,
ui_status_pow_unit_7_pal  )

◆ INCLUDE_PAL() [166/206]

INCLUDE_PAL ( "ui/status/pow_unit_empty.pal" ,
ui_status_pow_unit_empty_pal  )

◆ INCLUDE_PAL() [167/206]

INCLUDE_PAL ( "ui/status/star_piece_0.pal" ,
ui_status_star_piece_0_pal  )

◆ INCLUDE_PAL() [168/206]

INCLUDE_PAL ( "ui/status/star_piece_1.pal" ,
ui_status_star_piece_1_pal  )

◆ INCLUDE_PAL() [169/206]

INCLUDE_PAL ( "ui/status/star_piece_2.pal" ,
ui_status_star_piece_2_pal  )

◆ INCLUDE_PAL() [170/206]

INCLUDE_PAL ( "ui/status/star_point_0.pal" ,
ui_status_star_point_0_pal  )

◆ INCLUDE_PAL() [171/206]

INCLUDE_PAL ( "ui/status/star_point_1.pal" ,
ui_status_star_point_1_pal  )

◆ INCLUDE_PAL() [172/206]

INCLUDE_PAL ( "ui/status/star_point_2.pal" ,
ui_status_star_point_2_pal  )

◆ INCLUDE_PAL() [173/206]

INCLUDE_PAL ( "ui/status/star_point_3.pal" ,
ui_status_star_point_3_pal  )

◆ INCLUDE_PAL() [174/206]

INCLUDE_PAL ( "ui/status/star_point_4.pal" ,
ui_status_star_point_4_pal  )

◆ INCLUDE_PAL() [175/206]

INCLUDE_PAL ( "ui/status/star_point_5.pal" ,
ui_status_star_point_5_pal  )

◆ INCLUDE_PAL() [176/206]

INCLUDE_PAL ( "ui/status/star_point_6.pal" ,
ui_status_star_point_6_pal  )

◆ INCLUDE_PAL() [177/206]

INCLUDE_PAL ( "ui/status/star_point_7.pal" ,
ui_status_star_point_7_pal  )

◆ INCLUDE_PAL() [178/206]

INCLUDE_PAL ( "ui/status/text_0.pal" ,
ui_status_text_0_pal  )

◆ INCLUDE_PAL() [179/206]

INCLUDE_PAL ( "ui/status/text_1.pal" ,
ui_status_text_1_pal  )

◆ INCLUDE_PAL() [180/206]

INCLUDE_PAL ( "ui/status/text_2.pal" ,
ui_status_text_2_pal  )

◆ INCLUDE_PAL() [181/206]

INCLUDE_PAL ( "ui/status/text_3.pal" ,
ui_status_text_3_pal  )

◆ INCLUDE_PAL() [182/206]

INCLUDE_PAL ( "ui/status/text_4.pal" ,
ui_status_text_4_pal  )

◆ INCLUDE_PAL() [183/206]

INCLUDE_PAL ( "ui/status/text_5.pal" ,
ui_status_text_5_pal  )

◆ INCLUDE_PAL() [184/206]

INCLUDE_PAL ( "ui/status/text_6.pal" ,
ui_status_text_6_pal  )

◆ INCLUDE_PAL() [185/206]

INCLUDE_PAL ( "ui/status/text_7.pal" ,
ui_status_text_7_pal  )

◆ INCLUDE_PAL() [186/206]

INCLUDE_PAL ( "ui/status/text_8.pal" ,
ui_status_text_8_pal  )

◆ INCLUDE_PAL() [187/206]

INCLUDE_PAL ( "ui/status/text_9.pal" ,
ui_status_text_9_pal  )

◆ INCLUDE_PAL() [188/206]

INCLUDE_PAL ( "ui/status/text_fp.pal" ,
ui_status_text_fp_pal  )

◆ INCLUDE_PAL() [189/206]

INCLUDE_PAL ( "ui/status/text_hp.pal" ,
ui_status_text_hp_pal  )

◆ INCLUDE_PAL() [190/206]

INCLUDE_PAL ( "ui/status/text_slash.pal" ,
ui_status_text_slash_pal  )

◆ INCLUDE_PAL() [191/206]

INCLUDE_PAL ( "ui/status/text_times.pal" ,
ui_status_text_times_pal  )

◆ INCLUDE_PAL() [192/206]

INCLUDE_PAL ( "ui/super_boots.disabled.pal" ,
ui_super_boots_disabled_pal  )

◆ INCLUDE_PAL() [193/206]

INCLUDE_PAL ( "ui/super_boots.pal" ,
ui_super_boots_pal  )

◆ INCLUDE_PAL() [194/206]

INCLUDE_PAL ( "ui/super_hammer.disabled.pal" ,
ui_super_hammer_disabled_pal  )

◆ INCLUDE_PAL() [195/206]

INCLUDE_PAL ( "ui/super_hammer.pal" ,
ui_super_hammer_pal  )

◆ INCLUDE_PAL() [196/206]

INCLUDE_PAL ( "ui/sushie.disabled.pal" ,
ui_sushie_disabled_pal  )

◆ INCLUDE_PAL() [197/206]

INCLUDE_PAL ( "ui/sushie.pal" ,
ui_sushie_pal  )

◆ INCLUDE_PAL() [198/206]

INCLUDE_PAL ( "ui/ultra_boots.disabled.pal" ,
ui_ultra_boots_disabled_pal  )

◆ INCLUDE_PAL() [199/206]

INCLUDE_PAL ( "ui/ultra_boots.pal" ,
ui_ultra_boots_pal  )

◆ INCLUDE_PAL() [200/206]

INCLUDE_PAL ( "ui/ultra_hammer.disabled.pal" ,
ui_ultra_hammer_disabled_pal  )

◆ INCLUDE_PAL() [201/206]

INCLUDE_PAL ( "ui/ultra_hammer.pal" ,
ui_ultra_hammer_pal  )

◆ INCLUDE_PAL() [202/206]

INCLUDE_PAL ( "ui/unused_1.pal" ,
ui_unused_1_pal  )

◆ INCLUDE_PAL() [203/206]

INCLUDE_PAL ( "ui/unused_2.pal" ,
ui_unused_2_pal  )

◆ INCLUDE_PAL() [204/206]

INCLUDE_PAL ( "ui/unused_3.pal" ,
ui_unused_3_pal  )

◆ INCLUDE_PAL() [205/206]

INCLUDE_PAL ( "ui/watt.disabled.pal" ,
ui_watt_disabled_pal  )

◆ INCLUDE_PAL() [206/206]

INCLUDE_PAL ( "ui/watt.pal" ,
ui_watt_pal  )

Variable Documentation

◆ D_801041A0

Gfx D_801041A0[]
Initial value:
= {
gsSPEndDisplayList(),
}

◆ D_801045A8

Gfx D_801045A8[]
Initial value:
= {
gsSPEndDisplayList(),
}

◆ HES_AButton

HudScript HES_AButton = { HUD_ELEMENT_OP_SetVisible, HUD_ELEMENT_OP_SetCustomSize, 48 , 40 , HUD_ELEMENT_OP_Loop, HUD_ELEMENT_OP_SetCI, 60 , (s32) ui_input_a_button_unpressed_png, (s32) ui_input_a_button_unpressed_pal, HUD_ELEMENT_OP_Restart, HUD_ELEMENT_OP_End, }

Referenced by btl_update_message_popup(), and update().

◆ HES_AButtonDown

HudScript HES_AButtonDown = { HUD_ELEMENT_OP_SetVisible, HUD_ELEMENT_OP_SetCustomSize, 48 , 40 , HUD_ELEMENT_OP_Loop, HUD_ELEMENT_OP_SetCI, 60 , (s32) ui_input_a_button_pressed_png, (s32) ui_input_a_button_pressed_pal, HUD_ELEMENT_OP_Restart, HUD_ELEMENT_OP_End, }

Referenced by btl_update_message_popup(), and update().

◆ HES_AnimatedHandPointer

HudScript HES_AnimatedHandPointer
Initial value:
= {
}
@ HUD_ELEMENT_SIZE_16x16
Definition hud_element.h:44
@ HUD_ELEMENT_OP_SetCI
Definition hud_element.h:14
@ HUD_ELEMENT_OP_Restart
Definition hud_element.h:15
@ HUD_ELEMENT_OP_End
Definition hud_element.h:12
@ HUD_ELEMENT_OP_SetVisible
Definition hud_element.h:20
@ HUD_ELEMENT_OP_Loop
Definition hud_element.h:16
@ HUD_ELEMENT_OP_SetTileSize
Definition hud_element.h:17
@ HUD_ELEMENT_OP_AddTexelOffsetX
Definition hud_element.h:22
IMG_BIN ui_point_right_png[]
PAL_BIN ui_point_right_pal[]

Referenced by btl_submenu_moves_update(), btl_update_strats_menu(), func_800F16CC(), func_802A2910(), func_802A2AB8(), func_802A47E0(), func_802A48FC(), and popup_menu_update().

◆ HES_ArrowLeft

◆ HES_ArrowRight

◆ HES_AsleepBegin

HudScript HES_AsleepBegin

Referenced by update_all_status_icons().

◆ HES_AsleepEnd

HudScript HES_AsleepEnd

Referenced by update_all_status_icons().

◆ HES_AsleepLoop

HudScript HES_AsleepLoop
Initial value:
= {
HUD_ELEMENT_OP_SetCI, 8 , (s32) ui_battle_status_sleep_0_png, (s32) ui_battle_status_sleep_0_pal,
HUD_ELEMENT_OP_SetCI, 4 , (s32) ui_battle_status_sleep_1_png, (s32) ui_battle_status_sleep_1_pal,
HUD_ELEMENT_OP_SetCI, 8 , (s32) ui_battle_status_sleep_2_png, (s32) ui_battle_status_sleep_2_pal,
HUD_ELEMENT_OP_SetCI, 4 , (s32) ui_battle_status_sleep_1_png, (s32) ui_battle_status_sleep_1_pal,
}
@ HUD_ELEMENT_OP_SetCustomSize
Definition hud_element.h:31

◆ HES_BlueMeter

HudScript HES_BlueMeter = { HUD_ELEMENT_OP_SetVisible, HUD_ELEMENT_OP_SetCustomSize, 72 , 16 , HUD_ELEMENT_OP_Loop, HUD_ELEMENT_OP_SetCI, 60 , (s32) ui_input_mash_bar_png, (s32) ui_input_mash_bar_pal, HUD_ELEMENT_OP_Restart, HUD_ELEMENT_OP_End, }

◆ HES_Bombette

◆ HES_BombetteDisabled

◆ HES_BoostHammerBegin

HudScript HES_BoostHammerBegin

◆ HES_BoostHammerEnd

HudScript HES_BoostHammerEnd

◆ HES_BoostHammerLoop

HudScript HES_BoostHammerLoop = { HUD_ELEMENT_OP_SetVisible, HUD_ELEMENT_OP_SetCustomSize, 24 , 24 , HUD_ELEMENT_OP_Loop, HUD_ELEMENT_OP_SetCI, 60 , (s32) ui_battle_status_charge_hammer_png, (s32) ui_battle_status_charge_hammer_pal, HUD_ELEMENT_OP_Restart, HUD_ELEMENT_OP_End, }

◆ HES_BoostJumpBegin

HudScript HES_BoostJumpBegin

◆ HES_BoostJumpEnd

HudScript HES_BoostJumpEnd

◆ HES_BoostJumpLoop

HudScript HES_BoostJumpLoop = { HUD_ELEMENT_OP_SetVisible, HUD_ELEMENT_OP_SetCustomSize, 24 , 24 , HUD_ELEMENT_OP_Loop, HUD_ELEMENT_OP_SetCI, 60 , (s32) ui_battle_status_charge_jump_png, (s32) ui_battle_status_charge_jump_pal, HUD_ELEMENT_OP_Restart, HUD_ELEMENT_OP_End, }

◆ HES_BoostPartner

HudScript HES_BoostPartner = { HUD_ELEMENT_OP_SetVisible, HUD_ELEMENT_OP_SetCustomSize, 24 , 24 , HUD_ELEMENT_OP_Loop, HUD_ELEMENT_OP_SetCI, 60 , (s32) ui_battle_status_charge_goombario_png, (s32) ui_battle_status_charge_goombario_pal, HUD_ELEMENT_OP_Restart, HUD_ELEMENT_OP_End, }

◆ HES_Bow

◆ HES_BowDisabled

◆ HES_Danger

HudScript HES_Danger
Initial value:
= {
HUD_ELEMENT_OP_SetCI, 15 , (s32) ui_battle_status_danger_png, (s32) ui_battle_status_danger_pal,
HUD_ELEMENT_OP_SetCI, 10 , (s32) ui_battle_status_danger_png, (s32) ui_battle_status_danger_pal,
}
@ SOUND_DANGER
Definition enums.h:1304
@ HUD_ELEMENT_SIZE_40x16
Definition hud_element.h:65
@ HUD_ELEMENT_FLAG_200000
Definition hud_element.h:92
@ HUD_ELEMENT_OP_PlaySound
Definition hud_element.h:38
@ HUD_ELEMENT_OP_SetFlags
Definition hud_element.h:36
@ HUD_ELEMENT_OP_ClearFlags
Definition hud_element.h:37

Referenced by create_status_icon_danger().

◆ HES_DizzyBegin

HudScript HES_DizzyBegin

Referenced by update_all_status_icons().

◆ HES_DizzyEnd

HudScript HES_DizzyEnd

Referenced by update_all_status_icons().

◆ HES_DizzyLoop

HudScript HES_DizzyLoop
Initial value:
= {
HUD_ELEMENT_OP_SetCI, 4 , (s32) ui_battle_status_dizzy_0_png, (s32) ui_battle_status_dizzy_0_pal,
HUD_ELEMENT_OP_SetCI, 4 , (s32) ui_battle_status_dizzy_1_png, (s32) ui_battle_status_dizzy_1_pal,
HUD_ELEMENT_OP_SetCI, 4 , (s32) ui_battle_status_dizzy_2_png, (s32) ui_battle_status_dizzy_2_pal,
HUD_ELEMENT_OP_SetCI, 4 , (s32) ui_battle_status_dizzy_3_png, (s32) ui_battle_status_dizzy_3_pal,
}

◆ HES_Eldstar

◆ HES_EldstarDisabled

HudScript HES_EldstarDisabled = { HUD_ELEMENT_OP_SetVisible, HUD_ELEMENT_OP_SetCustomSize, 32 , 32 , HUD_ELEMENT_OP_Loop, HUD_ELEMENT_OP_SetCI, 60 , (s32) ui_eldstar_png , (s32) ui_eldstar_disabled_pal, HUD_ELEMENT_OP_Restart, HUD_ELEMENT_OP_End, }

◆ HES_ElectrifiedBegin

HudScript HES_ElectrifiedBegin

Referenced by update_all_status_icons().

◆ HES_ElectrifiedEnd

HudScript HES_ElectrifiedEnd

Referenced by update_all_status_icons().

◆ HES_ElectrifiedLoop

HudScript HES_ElectrifiedLoop
Initial value:
= {
HUD_ELEMENT_OP_SetCI, 24 , (s32) ui_battle_status_static_0_png, (s32) ui_battle_status_static_0_pal,
HUD_ELEMENT_OP_SetCI, 1 , (s32) ui_battle_status_static_1_png, (s32) ui_battle_status_static_1_pal,
HUD_ELEMENT_OP_SetCI, 1 , (s32) ui_battle_status_static_0_png, (s32) ui_battle_status_static_0_pal,
HUD_ELEMENT_OP_SetCI, 1 , (s32) ui_battle_status_static_1_png, (s32) ui_battle_status_static_1_pal,
HUD_ELEMENT_OP_SetCI, 49 , (s32) ui_battle_status_static_0_png, (s32) ui_battle_status_static_0_pal,
HUD_ELEMENT_OP_SetCI, 1 , (s32) ui_battle_status_static_1_png, (s32) ui_battle_status_static_1_pal,
HUD_ELEMENT_OP_SetCI, 1 , (s32) ui_battle_status_static_0_png, (s32) ui_battle_status_static_0_pal,
HUD_ELEMENT_OP_SetCI, 1 , (s32) ui_battle_status_static_1_png, (s32) ui_battle_status_static_0_pal,
HUD_ELEMENT_OP_SetCI, 1 , (s32) ui_battle_status_static_0_png, (s32) ui_battle_status_static_1_pal,
HUD_ELEMENT_OP_SetCI, 1 , (s32) ui_battle_status_static_1_png, (s32) ui_battle_status_static_0_pal,
HUD_ELEMENT_OP_SetCI, 1 , (s32) ui_battle_status_static_0_png, (s32) ui_battle_status_static_1_pal,
HUD_ELEMENT_OP_SetCI, 1 , (s32) ui_battle_status_static_1_png, (s32) ui_battle_status_static_0_pal,
HUD_ELEMENT_OP_SetCI, 1 , (s32) ui_battle_status_static_0_png, (s32) ui_battle_status_static_1_pal,
}

◆ HES_EmptyBar

HudScript HES_EmptyBar = { HUD_ELEMENT_OP_SetVisible, HUD_ELEMENT_OP_SetCustomSize, 112 , 8 , HUD_ELEMENT_OP_Loop, HUD_ELEMENT_OP_SetCI, 60 , (s32) ui_empty_bar_png, (s32) ui_empty_bar_pal, HUD_ELEMENT_OP_Restart, HUD_ELEMENT_OP_End, }

Referenced by popup_menu_update().

◆ HES_EmptyCircle

◆ HES_FilledCircle

◆ HES_FPCost

◆ HES_FPCostReduced

HudScript HES_FPCostReduced = { HUD_ELEMENT_OP_SetVisible, HUD_ELEMENT_OP_SetCustomSize, 16 , 8 , HUD_ELEMENT_OP_Loop, HUD_ELEMENT_OP_SetCI, 60 , (s32) ui_fp_cost_png , (s32) ui_fp_cost_reduced_pal, HUD_ELEMENT_OP_Restart, HUD_ELEMENT_OP_End, }

◆ HES_FPCostReducedTwice

HudScript HES_FPCostReducedTwice = { HUD_ELEMENT_OP_SetVisible, HUD_ELEMENT_OP_SetCustomSize, 16 , 8 , HUD_ELEMENT_OP_Loop, HUD_ELEMENT_OP_SetCI, 60 , (s32) ui_fp_cost_png , (s32) ui_fp_cost_reduced_twice_pal, HUD_ELEMENT_OP_Restart, HUD_ELEMENT_OP_End, }

◆ HES_FrozenBegin

HudScript HES_FrozenBegin

Referenced by update_all_status_icons().

◆ HES_FrozenEnd

HudScript HES_FrozenEnd

Referenced by update_all_status_icons().

◆ HES_FrozenLoop

HudScript HES_FrozenLoop
Initial value:
= {
HUD_ELEMENT_OP_SetCI, 24 , (s32) ui_battle_status_frozen_0_png, (s32) ui_battle_status_frozen_0_pal,
HUD_ELEMENT_OP_SetCI, 3 , (s32) ui_battle_status_frozen_1_png, (s32) ui_battle_status_frozen_1_pal,
HUD_ELEMENT_OP_SetCI, 4 , (s32) ui_battle_status_frozen_2_png, (s32) ui_battle_status_frozen_2_pal,
HUD_ELEMENT_OP_SetCI, 3 , (s32) ui_battle_status_frozen_3_png, (s32) ui_battle_status_frozen_3_pal,
}

◆ HES_Goombario

◆ HES_GoombarioDisabled

HudScript HES_GoombarioDisabled = { HUD_ELEMENT_OP_SetVisible, HUD_ELEMENT_OP_SetTileSize, HUD_ELEMENT_SIZE_32x32 , HUD_ELEMENT_OP_Loop, HUD_ELEMENT_OP_SetCI, 60 , (s32) ui_goombario_png , (s32) ui_goombario_disabled_pal, HUD_ELEMENT_OP_Restart, HUD_ELEMENT_OP_End, }

◆ HES_GreenArrowDown

HudScript HES_GreenArrowDown
Initial value:
= {
HUD_ELEMENT_OP_SetCI, 9 , (s32) ui_green_arrow_down_png, (s32) ui_green_arrow_down_pal,
HUD_ELEMENT_OP_SetCI, 6 , (s32) ui_green_arrow_down_png, (s32) ui_green_arrow_down_pal,
}

Referenced by btl_submenu_moves_update(), btl_update_strats_menu(), and popup_menu_update().

◆ HES_GreenArrowUp

HudScript HES_GreenArrowUp

◆ HES_HandPointer

◆ HES_Happy

◆ HES_HPDrain

HudScript HES_HPDrain = { HUD_ELEMENT_OP_SetVisible, HUD_ELEMENT_OP_SetTileSize, HUD_ELEMENT_SIZE_40x16 , HUD_ELEMENT_OP_Loop, HUD_ELEMENT_OP_SetCI, 60 , (s32) ui_battle_status_hp_drain_png, (s32) ui_battle_status_hp_drain_pal, HUD_ELEMENT_OP_Restart, HUD_ELEMENT_OP_End, }

◆ HES_Kalmar

◆ HES_KalmarDisabled

HudScript HES_KalmarDisabled = { HUD_ELEMENT_OP_SetVisible, HUD_ELEMENT_OP_SetCustomSize, 32 , 32 , HUD_ELEMENT_OP_Loop, HUD_ELEMENT_OP_SetCI, 60 , (s32) ui_kalmar_png , (s32) ui_kalmar_disabled_pal, HUD_ELEMENT_OP_Restart, HUD_ELEMENT_OP_End, }

◆ HES_Klevar

◆ HES_KlevarDisabled

HudScript HES_KlevarDisabled = { HUD_ELEMENT_OP_SetVisible, HUD_ELEMENT_OP_SetCustomSize, 32 , 32 , HUD_ELEMENT_OP_Loop, HUD_ELEMENT_OP_SetCI, 60 , (s32) ui_klevar_png , (s32) ui_klevar_disabled_pal, HUD_ELEMENT_OP_Restart, HUD_ELEMENT_OP_End, }

◆ HES_Kooper

◆ HES_KooperDisabled

◆ HES_Lakilester

◆ HES_LakilesterDisabled

HudScript HES_LakilesterDisabled = { HUD_ELEMENT_OP_SetVisible, HUD_ELEMENT_OP_SetTileSize, HUD_ELEMENT_SIZE_32x32 , HUD_ELEMENT_OP_Loop, HUD_ELEMENT_OP_SetCI, 60 , (s32) ui_lakilester_png , (s32) ui_lakilester_disabled_pal, HUD_ELEMENT_OP_Restart, HUD_ELEMENT_OP_End, }

◆ HES_Mamar

◆ HES_MamarDisabled

HudScript HES_MamarDisabled = { HUD_ELEMENT_OP_SetVisible, HUD_ELEMENT_OP_SetCustomSize, 32 , 32 , HUD_ELEMENT_OP_Loop, HUD_ELEMENT_OP_SetCI, 60 , (s32) ui_mamar_png , (s32) ui_mamar_disabled_pal, HUD_ELEMENT_OP_Restart, HUD_ELEMENT_OP_End, }

◆ HES_MarioHead

HudScript HES_MarioHead = { HUD_ELEMENT_OP_SetVisible, HUD_ELEMENT_OP_SetCustomSize, 16 , 16 , HUD_ELEMENT_OP_Loop, HUD_ELEMENT_OP_SetCI, 60 , (s32) ui_mario_head_png, (s32) ui_mario_head_pal, HUD_ELEMENT_OP_Restart, HUD_ELEMENT_OP_End, }

◆ HES_MashAButton

HudScript HES_MashAButton
Initial value:
= {
HUD_ELEMENT_OP_SetCI, 2 , (s32) ui_input_a_button_unpressed_png, (s32) ui_input_a_button_unpressed_pal,
HUD_ELEMENT_OP_SetCI, 2 , (s32) ui_input_a_button_pressed_png, (s32) ui_input_a_button_pressed_pal,
}

Referenced by btl_update_message_popup(), and update().

◆ HES_MashStartButton

HudScript HES_MashStartButton
Initial value:
= {
HUD_ELEMENT_OP_SetCI, 2 , (s32) ui_input_start_button_png, (s32) ui_input_start_button_pal,
HUD_ELEMENT_OP_SetCI, 2 , (s32) ui_input_start_button2_png, (s32) ui_input_start_button2_pal,
}

◆ HES_MenuBoots1

◆ HES_MenuBoots1Disabled

◆ HES_MenuBoots2

◆ HES_MenuBoots2Disabled

HudScript HES_MenuBoots2Disabled = { HUD_ELEMENT_OP_SetVisible, HUD_ELEMENT_OP_SetTileSize, HUD_ELEMENT_SIZE_32x32 , HUD_ELEMENT_OP_Loop, HUD_ELEMENT_OP_SetCI, 60 , (s32) ui_super_boots_png , (s32) ui_super_boots_disabled_pal, HUD_ELEMENT_OP_Restart, HUD_ELEMENT_OP_End, }

◆ HES_MenuBoots3

◆ HES_MenuBoots3Disabled

HudScript HES_MenuBoots3Disabled = { HUD_ELEMENT_OP_SetVisible, HUD_ELEMENT_OP_SetTileSize, HUD_ELEMENT_SIZE_32x32 , HUD_ELEMENT_OP_Loop, HUD_ELEMENT_OP_SetCI, 60 , (s32) ui_ultra_boots_png , (s32) ui_ultra_boots_disabled_pal, HUD_ELEMENT_OP_Restart, HUD_ELEMENT_OP_End, }

◆ HES_MenuHammer1

◆ HES_MenuHammer1Disabled

◆ HES_MenuHammer2

◆ HES_MenuHammer2Disabled

HudScript HES_MenuHammer2Disabled = { HUD_ELEMENT_OP_SetVisible, HUD_ELEMENT_OP_SetTileSize, HUD_ELEMENT_SIZE_32x32 , HUD_ELEMENT_OP_Loop, HUD_ELEMENT_OP_SetCI, 60 , (s32) ui_super_hammer_png , (s32) ui_super_hammer_disabled_pal, HUD_ELEMENT_OP_Restart, HUD_ELEMENT_OP_End, }

◆ HES_MenuHammer3

◆ HES_MenuHammer3Disabled

HudScript HES_MenuHammer3Disabled = { HUD_ELEMENT_OP_SetVisible, HUD_ELEMENT_OP_SetTileSize, HUD_ELEMENT_SIZE_32x32 , HUD_ELEMENT_OP_Loop, HUD_ELEMENT_OP_SetCI, 60 , (s32) ui_ultra_hammer_png , (s32) ui_ultra_hammer_disabled_pal, HUD_ELEMENT_OP_Restart, HUD_ELEMENT_OP_End, }

◆ HES_MenuItem

◆ HES_MenuItemDisabled

◆ HES_MenuStarPower

◆ HES_MenuStarPowerDisabled

HudScript HES_MenuStarPowerDisabled = { HUD_ELEMENT_OP_SetVisible, HUD_ELEMENT_OP_SetTileSize, HUD_ELEMENT_SIZE_32x32 , HUD_ELEMENT_OP_Loop, HUD_ELEMENT_OP_SetCI, 60 , (s32) ui_star_spirit_png , (s32) ui_star_spirit_disabled_pal, HUD_ELEMENT_OP_Restart, HUD_ELEMENT_OP_End, }

◆ HES_MenuTimes

◆ HES_Misstar

◆ HES_MisstarDisabled

HudScript HES_MisstarDisabled = { HUD_ELEMENT_OP_SetVisible, HUD_ELEMENT_OP_SetCustomSize, 32 , 32 , HUD_ELEMENT_OP_Loop, HUD_ELEMENT_OP_SetCI, 60 , (s32) ui_misstar_png , (s32) ui_misstar_disabled_pal, HUD_ELEMENT_OP_Restart, HUD_ELEMENT_OP_End, }

◆ HES_MoveBlueOrb

◆ HES_MoveBlueOrbDisabled

HudScript HES_MoveBlueOrbDisabled = { HUD_ELEMENT_OP_SetVisible, HUD_ELEMENT_OP_SetTileSize, HUD_ELEMENT_SIZE_32x32 , HUD_ELEMENT_OP_Loop, HUD_ELEMENT_OP_SetCI, 60 , (s32) ui_move_partner_1_png , (s32) ui_move_partner_1_disabled_pal, HUD_ELEMENT_OP_Restart, HUD_ELEMENT_OP_End, }

◆ HES_MoveDiamond

◆ HES_MoveDiamond_disabled

HudScript HES_MoveDiamond_disabled = { HUD_ELEMENT_OP_SetVisible, HUD_ELEMENT_OP_SetTileSize, HUD_ELEMENT_SIZE_32x32 , HUD_ELEMENT_OP_Loop, HUD_ELEMENT_OP_SetCI, 60 , (s32) ui_move_basic_png , (s32) ui_move_basic_disabled_pal, HUD_ELEMENT_OP_Restart, HUD_ELEMENT_OP_End, }

◆ HES_MoveGreenOrb

◆ HES_MoveGreenOrbDisabled

HudScript HES_MoveGreenOrbDisabled = { HUD_ELEMENT_OP_SetVisible, HUD_ELEMENT_OP_SetTileSize, HUD_ELEMENT_SIZE_32x32 , HUD_ELEMENT_OP_Loop, HUD_ELEMENT_OP_SetCI, 60 , (s32) ui_move_partner_2_png , (s32) ui_move_partner_2_disabled_pal, HUD_ELEMENT_OP_Restart, HUD_ELEMENT_OP_End, }

◆ HES_MoveRedOrb

◆ HES_MoveRedOrbDisabled

HudScript HES_MoveRedOrbDisabled = { HUD_ELEMENT_OP_SetVisible, HUD_ELEMENT_OP_SetTileSize, HUD_ELEMENT_SIZE_32x32 , HUD_ELEMENT_OP_Loop, HUD_ELEMENT_OP_SetCI, 60 , (s32) ui_move_partner_3_png , (s32) ui_move_partner_3_disabled_pal, HUD_ELEMENT_OP_Restart, HUD_ELEMENT_OP_End, }

◆ HES_Muskular

HudScript HES_Muskular = { HUD_ELEMENT_OP_SetVisible, HUD_ELEMENT_OP_SetCustomSize, 32 , 32 , HUD_ELEMENT_OP_Loop, HUD_ELEMENT_OP_SetCI, 60 , (s32) ui_muskular_png, (s32) ui_muskular_pal, HUD_ELEMENT_OP_Restart, HUD_ELEMENT_OP_End, }

◆ HES_MuskularDisabled

HudScript HES_MuskularDisabled = { HUD_ELEMENT_OP_SetVisible, HUD_ELEMENT_OP_SetCustomSize, 32 , 32 , HUD_ELEMENT_OP_Loop, HUD_ELEMENT_OP_SetCI, 60 , (s32) ui_muskular_png , (s32) ui_muskular_disabled_pal, HUD_ELEMENT_OP_Restart, HUD_ELEMENT_OP_End, }

◆ HES_NotEnoughFP

HudScript HES_NotEnoughFP = { HUD_ELEMENT_OP_SetVisible, HUD_ELEMENT_OP_SetCustomSize, 16 , 8 , HUD_ELEMENT_OP_Loop, HUD_ELEMENT_OP_SetCI, 60 , (s32) ui_fp_cost_png , (s32) ui_fp_cost_notenough_pal, HUD_ELEMENT_OP_Restart, HUD_ELEMENT_OP_End, }

◆ HES_NotEnoughPOW

HudScript HES_NotEnoughPOW = { HUD_ELEMENT_OP_SetVisible, HUD_ELEMENT_OP_SetCustomSize, 16 , 8 , HUD_ELEMENT_OP_Loop, HUD_ELEMENT_OP_SetCI, 60 , (s32) ui_pow_cost_png , (s32) ui_pow_cost_notenough_pal, HUD_ELEMENT_OP_Restart, HUD_ELEMENT_OP_End, }

◆ HES_Parakarry

◆ HES_ParakarryDisabled

HudScript HES_ParakarryDisabled = { HUD_ELEMENT_OP_SetVisible, HUD_ELEMENT_OP_SetTileSize, HUD_ELEMENT_SIZE_32x32 , HUD_ELEMENT_OP_Loop, HUD_ELEMENT_OP_SetCI, 60 , (s32) ui_parakarry_png , (s32) ui_parakarry_disabled_pal, HUD_ELEMENT_OP_Restart, HUD_ELEMENT_OP_End, }

◆ HES_ParalyzedBegin

HudScript HES_ParalyzedBegin

Referenced by update_all_status_icons().

◆ HES_ParalyzedEnd

HudScript HES_ParalyzedEnd

Referenced by update_all_status_icons().

◆ HES_ParalyzedLoop

HudScript HES_ParalyzedLoop
Initial value:
= {
HUD_ELEMENT_OP_SetCI, 24 , (s32) ui_battle_status_paralyze_0_png, (s32) ui_battle_status_paralyze_0_pal,
HUD_ELEMENT_OP_SetCI, 1 , (s32) ui_battle_status_paralyze_1_png, (s32) ui_battle_status_paralyze_1_pal,
HUD_ELEMENT_OP_SetCI, 1 , (s32) ui_battle_status_paralyze_0_png, (s32) ui_battle_status_paralyze_0_pal,
HUD_ELEMENT_OP_SetCI, 1 , (s32) ui_battle_status_paralyze_1_png, (s32) ui_battle_status_paralyze_1_pal,
HUD_ELEMENT_OP_SetCI, 49 , (s32) ui_battle_status_paralyze_0_png, (s32) ui_battle_status_paralyze_0_pal,
HUD_ELEMENT_OP_SetCI, 1 , (s32) ui_battle_status_paralyze_1_png, (s32) ui_battle_status_paralyze_1_pal,
HUD_ELEMENT_OP_SetCI, 1 , (s32) ui_battle_status_paralyze_0_png, (s32) ui_battle_status_paralyze_0_pal,
HUD_ELEMENT_OP_SetCI, 1 , (s32) ui_battle_status_paralyze_1_png, (s32) ui_battle_status_paralyze_0_pal,
HUD_ELEMENT_OP_SetCI, 1 , (s32) ui_battle_status_paralyze_0_png, (s32) ui_battle_status_paralyze_1_pal,
HUD_ELEMENT_OP_SetCI, 1 , (s32) ui_battle_status_paralyze_1_png, (s32) ui_battle_status_paralyze_0_pal,
HUD_ELEMENT_OP_SetCI, 1 , (s32) ui_battle_status_paralyze_0_png, (s32) ui_battle_status_paralyze_1_pal,
HUD_ELEMENT_OP_SetCI, 1 , (s32) ui_battle_status_paralyze_1_png, (s32) ui_battle_status_paralyze_0_pal,
HUD_ELEMENT_OP_SetCI, 1 , (s32) ui_battle_status_paralyze_0_png, (s32) ui_battle_status_paralyze_1_pal,
}

◆ HES_Partner0

◆ HES_Partner0Disabled

◆ HES_Partner9

◆ HES_Partner9Disabled

◆ HES_PartnerA

◆ HES_PartnerADisabled

◆ HES_PartnerB

◆ HES_PartnerBDisabled

◆ HES_PartnerRank1A

◆ HES_PartnerRank1B

◆ HES_PartnerRank2A

◆ HES_PartnerRank2B

◆ HES_PeachBeam

HudScript HES_PeachBeam = { HUD_ELEMENT_OP_SetVisible, HUD_ELEMENT_OP_SetCustomSize, 32 , 32 , HUD_ELEMENT_OP_Loop, HUD_ELEMENT_OP_SetCI, 60 , (s32) ui_peach_beam_png, (s32) ui_peach_beam_pal, HUD_ELEMENT_OP_Restart, HUD_ELEMENT_OP_End, }

◆ HES_PeachBeamDisabled

HudScript HES_PeachBeamDisabled = { HUD_ELEMENT_OP_SetVisible, HUD_ELEMENT_OP_SetCustomSize, 32 , 32 , HUD_ELEMENT_OP_Loop, HUD_ELEMENT_OP_SetCI, 60 , (s32) ui_peach_beam_png , (s32) ui_peach_beam_disabled_pal, HUD_ELEMENT_OP_Restart, HUD_ELEMENT_OP_End, }

◆ HES_Peril

HudScript HES_Peril
Initial value:
= {
HUD_ELEMENT_OP_SetCI, 15 , (s32) ui_battle_status_peril_png, (s32) ui_battle_status_peril_pal,
HUD_ELEMENT_OP_SetCI, 10 , (s32) ui_battle_status_peril_png, (s32) ui_battle_status_peril_pal,
}
@ SOUND_PERIL
Definition enums.h:1305

Referenced by create_status_icon_peril().

◆ HES_PoisonedBegin

HudScript HES_PoisonedBegin

Referenced by update_all_status_icons().

◆ HES_PoisonedEnd

HudScript HES_PoisonedEnd

Referenced by update_all_status_icons().

◆ HES_PoisonedLoop

HudScript HES_PoisonedLoop
Initial value:
= {
HUD_ELEMENT_OP_SetCI, 27 , (s32) ui_battle_status_poison_0_png, (s32) ui_battle_status_poison_0_pal,
HUD_ELEMENT_OP_SetCI, 3 , (s32) ui_battle_status_poison_1_png, (s32) ui_battle_status_poison_1_pal,
HUD_ELEMENT_OP_SetCI, 3 , (s32) ui_battle_status_poison_0_png, (s32) ui_battle_status_poison_0_pal,
HUD_ELEMENT_OP_SetCI, 3 , (s32) ui_battle_status_poison_1_png, (s32) ui_battle_status_poison_1_pal,
}

◆ HES_POWCost

◆ HES_POWCostReduced

HudScript HES_POWCostReduced = { HUD_ELEMENT_OP_SetVisible, HUD_ELEMENT_OP_SetCustomSize, 16 , 8 , HUD_ELEMENT_OP_Loop, HUD_ELEMENT_OP_SetCI, 60 , (s32) ui_pow_cost_png , (s32) ui_pow_cost_reduced_pal, HUD_ELEMENT_OP_Restart, HUD_ELEMENT_OP_End, }

◆ HES_POWCostReducedTwice

HudScript HES_POWCostReducedTwice = { HUD_ELEMENT_OP_SetVisible, HUD_ELEMENT_OP_SetCustomSize, 16 , 8 , HUD_ELEMENT_OP_Loop, HUD_ELEMENT_OP_SetCI, 60 , (s32) ui_pow_cost_png , (s32) ui_pow_cost_reduced_twice_pal, HUD_ELEMENT_OP_Restart, HUD_ELEMENT_OP_End, }

◆ HES_PressAButton

HudScript HES_PressAButton
Initial value:
= {
HUD_ELEMENT_OP_SetCI, 10 , (s32) ui_input_a_button_unpressed_png, (s32) ui_input_a_button_unpressed_pal,
HUD_ELEMENT_OP_SetCI, 10 , (s32) ui_input_a_button_pressed_png, (s32) ui_input_a_button_pressed_pal,
}

Referenced by btl_update_message_popup(), and update().

◆ HES_PressStartButton

HudScript HES_PressStartButton
Initial value:
= {
HUD_ELEMENT_OP_SetCI, 10 , (s32) ui_input_start_button_png, (s32) ui_input_start_button_pal,
HUD_ELEMENT_OP_SetCI, 10 , (s32) ui_input_start_button2_png, (s32) ui_input_start_button2_pal,
}

◆ HES_RedBar1

◆ HES_RedBar2

◆ HES_Refund

HudScript HES_Refund
Initial value:
= {
HUD_ELEMENT_OP_SetCI, 8 , (s32) ui_battle_status_refund_png, (s32) ui_battle_status_refund_pal,
HUD_ELEMENT_OP_SetCI, 4 , (s32) ui_battle_status_refund_png, (s32) ui_battle_status_refund_pal,
}
@ HUD_ELEMENT_SIZE_40x24
Definition hud_element.h:66

◆ HES_RotateStickCW

HudScript HES_RotateStickCW
Initial value:
= {
HUD_ELEMENT_OP_SetCI, 2 , (s32) ui_input_analog_stick_up_png, (s32) ui_input_analog_stick_up_pal,
HUD_ELEMENT_OP_SetCI, 2 , (s32) ui_input_analog_stick_right_png, (s32) ui_input_analog_stick_right_pal,
HUD_ELEMENT_OP_SetCI, 2 , (s32) ui_input_analog_stick_down_png, (s32) ui_input_analog_stick_down_pal,
HUD_ELEMENT_OP_SetCI, 2 , (s32) ui_input_analog_stick_left_png, (s32) ui_input_analog_stick_left_pal,
}
@ HUD_ELEMENT_OP_SetTexelOffset
Definition hud_element.h:24

Referenced by btl_update_message_popup().

◆ HES_RunAwayOK

HudScript HES_RunAwayOK

◆ HES_ShrunkBegin

HudScript HES_ShrunkBegin

Referenced by update_all_status_icons().

◆ HES_ShrunkEnd

HudScript HES_ShrunkEnd

Referenced by update_all_status_icons().

◆ HES_ShrunkLoop

HudScript HES_ShrunkLoop
Initial value:
= {
HUD_ELEMENT_OP_SetCI, 5 , (s32) ui_battle_status_shrink_0_png, (s32) ui_battle_status_shrink_0_pal,
HUD_ELEMENT_OP_SetCI, 6 , (s32) ui_battle_status_shrink_1_png, (s32) ui_battle_status_shrink_1_pal,
HUD_ELEMENT_OP_SetCI, 6 , (s32) ui_battle_status_shrink_2_png, (s32) ui_battle_status_shrink_2_pal,
HUD_ELEMENT_OP_SetCI, 5 , (s32) ui_battle_status_shrink_3_png, (s32) ui_battle_status_shrink_3_pal,
}

◆ HES_Skolar

◆ HES_SkolarDisabled

HudScript HES_SkolarDisabled = { HUD_ELEMENT_OP_SetVisible, HUD_ELEMENT_OP_SetCustomSize, 32 , 32 , HUD_ELEMENT_OP_Loop, HUD_ELEMENT_OP_SetCI, 60 , (s32) ui_skolar_png , (s32) ui_skolar_disabled_pal, HUD_ELEMENT_OP_Restart, HUD_ELEMENT_OP_End, }

◆ HES_SlowlyMashAButton

HudScript HES_SlowlyMashAButton
Initial value:
= {
HUD_ELEMENT_OP_SetCI, 4 , (s32) ui_input_a_button_unpressed_png, (s32) ui_input_a_button_unpressed_pal,
HUD_ELEMENT_OP_SetCI, 4 , (s32) ui_input_a_button_pressed_png, (s32) ui_input_a_button_pressed_pal,
}

Referenced by worker_update_phonograph_hud().

◆ HES_SlowlyPressAButton

HudScript HES_SlowlyPressAButton
Initial value:
= {
HUD_ELEMENT_OP_SetCI, 30 , (s32) ui_input_a_button_unpressed_png, (s32) ui_input_a_button_unpressed_pal,
HUD_ELEMENT_OP_SetCI, 30 , (s32) ui_input_a_button_pressed_png, (s32) ui_input_a_button_pressed_pal,
}

◆ HES_StarBeam

HudScript HES_StarBeam = { HUD_ELEMENT_OP_SetVisible, HUD_ELEMENT_OP_SetCustomSize, 32 , 32 , HUD_ELEMENT_OP_Loop, HUD_ELEMENT_OP_SetCI, 60 , (s32) ui_star_beam_png, (s32) ui_star_beam_pal, HUD_ELEMENT_OP_Restart, HUD_ELEMENT_OP_End, }

◆ HES_StarBeamDisabled

HudScript HES_StarBeamDisabled = { HUD_ELEMENT_OP_SetVisible, HUD_ELEMENT_OP_SetCustomSize, 32 , 32 , HUD_ELEMENT_OP_Loop, HUD_ELEMENT_OP_SetCI, 60 , (s32) ui_star_beam_png , (s32) ui_star_beam_disabled_pal, HUD_ELEMENT_OP_Restart, HUD_ELEMENT_OP_End, }

◆ HES_StartButton

HudScript HES_StartButton = { HUD_ELEMENT_OP_SetVisible, HUD_ELEMENT_OP_SetCustomSize, 48 , 40 , HUD_ELEMENT_OP_Loop, HUD_ELEMENT_OP_SetCI, 60 , (s32) ui_input_start_button_png, (s32) ui_input_start_button_pal, HUD_ELEMENT_OP_Restart, HUD_ELEMENT_OP_End, }

◆ HES_StartButtonDown

HudScript HES_StartButtonDown = { HUD_ELEMENT_OP_SetVisible, HUD_ELEMENT_OP_SetCustomSize, 48 , 40 , HUD_ELEMENT_OP_Loop, HUD_ELEMENT_OP_SetCI, 60 , (s32) ui_input_start_button2_png, (s32) ui_input_start_button2_pal, HUD_ELEMENT_OP_Restart, HUD_ELEMENT_OP_End, }

◆ HES_StartButtonText

HudScript HES_StartButtonText = { HUD_ELEMENT_OP_SetVisible, HUD_ELEMENT_OP_SetCustomSize, 24 , 8 , HUD_ELEMENT_OP_Loop, HUD_ELEMENT_OP_SetCI, 60 , (s32) ui_input_start_text_png, (s32) ui_input_start_text_pal, HUD_ELEMENT_OP_Restart, HUD_ELEMENT_OP_End, }

◆ HES_StatusCoin

HudScript HES_StatusCoin
Initial value:
= {
HUD_ELEMENT_OP_SetCI, 3 , (s32) ui_status_coin_0_png, (s32) ui_status_coin_0_pal,
HUD_ELEMENT_OP_SetCI, 3 , (s32) ui_status_coin_1_png, (s32) ui_status_coin_1_pal,
HUD_ELEMENT_OP_SetCI, 3 , (s32) ui_status_coin_4_png, (s32) ui_status_coin_4_pal,
HUD_ELEMENT_OP_SetCI, 3 , (s32) ui_status_coin_5_png, (s32) ui_status_coin_5_pal,
HUD_ELEMENT_OP_SetCI, 3 , (s32) ui_status_coin_6_png, (s32) ui_status_coin_6_pal,
HUD_ELEMENT_OP_SetCI, 3 , (s32) ui_status_coin_7_png, (s32) ui_status_coin_7_pal,
HUD_ELEMENT_OP_SetCI, 3 , (s32) ui_status_coin_8_png, (s32) ui_status_coin_8_pal,
HUD_ELEMENT_OP_SetCI, 3 , (s32) ui_status_coin_9_png, (s32) ui_status_coin_9_pal,
HUD_ELEMENT_OP_SetCI, 3 , (s32) ui_status_coin_0_png, (s32) ui_status_coin_0_pal,
HUD_ELEMENT_OP_SetCI, 2 , (s32) ui_status_coin_1_png, (s32) ui_status_coin_1_pal,
HUD_ELEMENT_OP_SetCI, 1 , (s32) ui_status_coin_2_png, (s32) ui_status_coin_2_pal,
HUD_ELEMENT_OP_SetCI, 1 , (s32) ui_status_coin_3_png, (s32) ui_status_coin_3_pal,
HUD_ELEMENT_OP_SetCI, 2 , (s32) ui_status_coin_4_png, (s32) ui_status_coin_4_pal,
HUD_ELEMENT_OP_SetCI, 3 , (s32) ui_status_coin_5_png, (s32) ui_status_coin_5_pal,
HUD_ELEMENT_OP_SetCI, 3 , (s32) ui_status_coin_6_png, (s32) ui_status_coin_6_pal,
HUD_ELEMENT_OP_SetCI, 3 , (s32) ui_status_coin_7_png, (s32) ui_status_coin_7_pal,
HUD_ELEMENT_OP_SetCI, 3 , (s32) ui_status_coin_8_png, (s32) ui_status_coin_8_pal,
HUD_ELEMENT_OP_SetCI, 3 , (s32) ui_status_coin_9_png, (s32) ui_status_coin_9_pal,
}
@ HUD_ELEMENT_OP_RandomRestart
Definition hud_element.h:32
@ HUD_ELEMENT_OP_op_15
Definition hud_element.h:33

Referenced by initialize_status_bar(), popup_menu_update(), and show_coin_counter().

◆ HES_StatusDigit0

◆ HES_StatusDigit1

◆ HES_StatusDigit2

◆ HES_StatusDigit3

◆ HES_StatusDigit4

◆ HES_StatusDigit5

◆ HES_StatusDigit6

◆ HES_StatusDigit7

◆ HES_StatusDigit8

◆ HES_StatusDigit9

◆ HES_StatusFlower

HudScript HES_StatusFlower
Initial value:
= {
HUD_ELEMENT_OP_SetRGBA, 60 , (s32) ui_stat_flower_png ,
}
@ HUD_ELEMENT_OP_SetRGBA
Definition hud_element.h:13

Referenced by btl_submenu_moves_update(), and initialize_status_bar().

◆ HES_StatusFP

◆ HES_StatusHeart

◆ HES_StatusHP

◆ HES_StatusSlash

HudScript HES_StatusSlash = { HUD_ELEMENT_OP_SetVisible, HUD_ELEMENT_OP_SetTileSize, HUD_ELEMENT_SIZE_8x16 , HUD_ELEMENT_OP_Loop, HUD_ELEMENT_OP_SetCI, 60 , (s32) ui_status_text_slash_png, (s32) ui_status_text_slash_pal, HUD_ELEMENT_OP_Restart, HUD_ELEMENT_OP_End, }

◆ HES_StatusSPEmptyIncrement

HudScript HES_StatusSPEmptyIncrement = { HUD_ELEMENT_OP_SetVisible, HUD_ELEMENT_OP_SetTileSize, HUD_ELEMENT_SIZE_8x8 , HUD_ELEMENT_OP_Loop, HUD_ELEMENT_OP_SetCI, 60 , (s32) ui_status_pow_unit_empty_png, (s32) ui_status_pow_unit_empty_pal, HUD_ELEMENT_OP_Restart, HUD_ELEMENT_OP_End, }

◆ HES_StatusSPIncrement1

HudScript HES_StatusSPIncrement1 = { HUD_ELEMENT_OP_SetVisible, HUD_ELEMENT_OP_SetTileSize, HUD_ELEMENT_SIZE_8x8 , HUD_ELEMENT_OP_Loop, HUD_ELEMENT_OP_SetCI, 60 , (s32) ui_status_pow_unit_1_png, (s32) ui_status_pow_unit_1_pal, HUD_ELEMENT_OP_Restart, HUD_ELEMENT_OP_End, }

◆ HES_StatusSPIncrement2

HudScript HES_StatusSPIncrement2 = { HUD_ELEMENT_OP_SetVisible, HUD_ELEMENT_OP_SetTileSize, HUD_ELEMENT_SIZE_8x8 , HUD_ELEMENT_OP_Loop, HUD_ELEMENT_OP_SetCI, 60 , (s32) ui_status_pow_unit_2_png, (s32) ui_status_pow_unit_2_pal, HUD_ELEMENT_OP_Restart, HUD_ELEMENT_OP_End, }

◆ HES_StatusSPIncrement3

HudScript HES_StatusSPIncrement3 = { HUD_ELEMENT_OP_SetVisible, HUD_ELEMENT_OP_SetTileSize, HUD_ELEMENT_SIZE_8x8 , HUD_ELEMENT_OP_Loop, HUD_ELEMENT_OP_SetCI, 60 , (s32) ui_status_pow_unit_3_png, (s32) ui_status_pow_unit_3_pal, HUD_ELEMENT_OP_Restart, HUD_ELEMENT_OP_End, }

◆ HES_StatusSPIncrement4

HudScript HES_StatusSPIncrement4 = { HUD_ELEMENT_OP_SetVisible, HUD_ELEMENT_OP_SetTileSize, HUD_ELEMENT_SIZE_8x8 , HUD_ELEMENT_OP_Loop, HUD_ELEMENT_OP_SetCI, 60 , (s32) ui_status_pow_unit_4_png, (s32) ui_status_pow_unit_4_pal, HUD_ELEMENT_OP_Restart, HUD_ELEMENT_OP_End, }

◆ HES_StatusSPIncrement5

HudScript HES_StatusSPIncrement5 = { HUD_ELEMENT_OP_SetVisible, HUD_ELEMENT_OP_SetTileSize, HUD_ELEMENT_SIZE_8x8 , HUD_ELEMENT_OP_Loop, HUD_ELEMENT_OP_SetCI, 60 , (s32) ui_status_pow_unit_5_png, (s32) ui_status_pow_unit_5_pal, HUD_ELEMENT_OP_Restart, HUD_ELEMENT_OP_End, }

◆ HES_StatusSPIncrement6

HudScript HES_StatusSPIncrement6 = { HUD_ELEMENT_OP_SetVisible, HUD_ELEMENT_OP_SetTileSize, HUD_ELEMENT_SIZE_8x8 , HUD_ELEMENT_OP_Loop, HUD_ELEMENT_OP_SetCI, 60 , (s32) ui_status_pow_unit_6_png, (s32) ui_status_pow_unit_6_pal, HUD_ELEMENT_OP_Restart, HUD_ELEMENT_OP_End, }

◆ HES_StatusSPIncrement7

HudScript HES_StatusSPIncrement7 = { HUD_ELEMENT_OP_SetVisible, HUD_ELEMENT_OP_SetTileSize, HUD_ELEMENT_SIZE_8x8 , HUD_ELEMENT_OP_Loop, HUD_ELEMENT_OP_SetCI, 60 , (s32) ui_status_pow_unit_7_png, (s32) ui_status_pow_unit_7_pal, HUD_ELEMENT_OP_Restart, HUD_ELEMENT_OP_End, }

◆ HES_StatusSPShine

HudScript HES_StatusSPShine
Initial value:
= {
HUD_ELEMENT_OP_SetRGBA, 60 , (s32) ui_status_star_point_shine_png ,
}
@ HUD_ELEMENT_SIZE_24x24
Definition hud_element.h:45
@ HUD_ELEMENT_OP_UseIA8
Definition hud_element.h:30

Referenced by btl_update_starpoints_display(), initialize_battle(), and initialize_status_bar().

◆ HES_StatusStar1

HudScript HES_StatusStar1 = { HUD_ELEMENT_OP_SetVisible, HUD_ELEMENT_OP_SetTileSize, HUD_ELEMENT_SIZE_8x8 , HUD_ELEMENT_OP_Loop, HUD_ELEMENT_OP_SetCI, 60 , (s32) ui_status_pow_star_1_png, (s32) ui_status_pow_star_1_pal, HUD_ELEMENT_OP_Restart, HUD_ELEMENT_OP_End, }

Referenced by initialize_status_bar().

◆ HES_StatusStar2

HudScript HES_StatusStar2 = { HUD_ELEMENT_OP_SetVisible, HUD_ELEMENT_OP_SetTileSize, HUD_ELEMENT_SIZE_8x8 , HUD_ELEMENT_OP_Loop, HUD_ELEMENT_OP_SetCI, 60 , (s32) ui_status_pow_star_2_png, (s32) ui_status_pow_star_2_pal, HUD_ELEMENT_OP_Restart, HUD_ELEMENT_OP_End, }

◆ HES_StatusStar3

HudScript HES_StatusStar3 = { HUD_ELEMENT_OP_SetVisible, HUD_ELEMENT_OP_SetTileSize, HUD_ELEMENT_SIZE_8x8 , HUD_ELEMENT_OP_Loop, HUD_ELEMENT_OP_SetCI, 60 , (s32) ui_status_pow_star_3_png, (s32) ui_status_pow_star_3_pal, HUD_ELEMENT_OP_Restart, HUD_ELEMENT_OP_End, }

◆ HES_StatusStar4

HudScript HES_StatusStar4 = { HUD_ELEMENT_OP_SetVisible, HUD_ELEMENT_OP_SetTileSize, HUD_ELEMENT_SIZE_8x8 , HUD_ELEMENT_OP_Loop, HUD_ELEMENT_OP_SetCI, 60 , (s32) ui_status_pow_star_4_png, (s32) ui_status_pow_star_4_pal, HUD_ELEMENT_OP_Restart, HUD_ELEMENT_OP_End, }

◆ HES_StatusStar5

HudScript HES_StatusStar5 = { HUD_ELEMENT_OP_SetVisible, HUD_ELEMENT_OP_SetTileSize, HUD_ELEMENT_SIZE_8x8 , HUD_ELEMENT_OP_Loop, HUD_ELEMENT_OP_SetCI, 60 , (s32) ui_status_pow_star_5_png, (s32) ui_status_pow_star_5_pal, HUD_ELEMENT_OP_Restart, HUD_ELEMENT_OP_End, }

◆ HES_StatusStar6

HudScript HES_StatusStar6 = { HUD_ELEMENT_OP_SetVisible, HUD_ELEMENT_OP_SetTileSize, HUD_ELEMENT_SIZE_8x8 , HUD_ELEMENT_OP_Loop, HUD_ELEMENT_OP_SetCI, 60 , (s32) ui_status_pow_star_6_png, (s32) ui_status_pow_star_6_pal, HUD_ELEMENT_OP_Restart, HUD_ELEMENT_OP_End, }

◆ HES_StatusStar7

HudScript HES_StatusStar7 = { HUD_ELEMENT_OP_SetVisible, HUD_ELEMENT_OP_SetTileSize, HUD_ELEMENT_SIZE_8x8 , HUD_ELEMENT_OP_Loop, HUD_ELEMENT_OP_SetCI, 60 , (s32) ui_status_pow_star_7_png, (s32) ui_status_pow_star_7_pal, HUD_ELEMENT_OP_Restart, HUD_ELEMENT_OP_End, }

◆ HES_StatusStarEmpty

HudScript HES_StatusStarEmpty = { HUD_ELEMENT_OP_SetVisible, HUD_ELEMENT_OP_SetTileSize, HUD_ELEMENT_SIZE_8x8 , HUD_ELEMENT_OP_Loop, HUD_ELEMENT_OP_SetCI, 60 , (s32) ui_status_pow_star_empty_png, (s32) ui_status_pow_star_empty_pal, HUD_ELEMENT_OP_Restart, HUD_ELEMENT_OP_End, }

◆ HES_StatusStarPiece

HudScript HES_StatusStarPiece
Initial value:
= {
HUD_ELEMENT_OP_SetCI, 12 , (s32) ui_status_star_piece_0_png, (s32) ui_status_star_piece_0_pal,
HUD_ELEMENT_OP_SetCI, 4 , (s32) ui_status_star_piece_1_png, (s32) ui_status_star_piece_1_pal,
HUD_ELEMENT_OP_SetCI, 12 , (s32) ui_status_star_piece_2_png, (s32) ui_status_star_piece_2_pal,
HUD_ELEMENT_OP_SetCI, 4 , (s32) ui_status_star_piece_1_png, (s32) ui_status_star_piece_1_pal,
}

Referenced by popup_menu_update().

◆ HES_StatusStarPoint

HudScript HES_StatusStarPoint
Initial value:
= {
HUD_ELEMENT_OP_SetCI, 2 , (s32) ui_status_star_point_0_png, (s32) ui_status_star_point_0_pal,
HUD_ELEMENT_OP_SetCI, 2 , (s32) ui_status_star_point_1_png, (s32) ui_status_star_point_1_pal,
HUD_ELEMENT_OP_SetCI, 2 , (s32) ui_status_star_point_2_png, (s32) ui_status_star_point_2_pal,
HUD_ELEMENT_OP_SetCI, 2 , (s32) ui_status_star_point_3_png, (s32) ui_status_star_point_3_pal,
HUD_ELEMENT_OP_SetCI, 2 , (s32) ui_status_star_point_4_png, (s32) ui_status_star_point_4_pal,
HUD_ELEMENT_OP_SetCI, 2 , (s32) ui_status_star_point_5_png, (s32) ui_status_star_point_5_pal,
HUD_ELEMENT_OP_SetCI, 2 , (s32) ui_status_star_point_6_png, (s32) ui_status_star_point_6_pal,
HUD_ELEMENT_OP_SetCI, 2 , (s32) ui_status_star_point_7_png, (s32) ui_status_star_point_7_pal,
}

Referenced by initialize_status_bar().

◆ HES_StatusTimes

HudScript HES_StatusTimes = { HUD_ELEMENT_OP_SetVisible, HUD_ELEMENT_OP_SetTileSize, HUD_ELEMENT_SIZE_8x8 , HUD_ELEMENT_OP_Loop, HUD_ELEMENT_OP_SetCI, 60 , (s32) ui_status_text_times_png, (s32) ui_status_text_times_pal, HUD_ELEMENT_OP_Restart, HUD_ELEMENT_OP_End, }

Referenced by initialize_status_bar().

◆ HES_StickBackAndForth

HudScript HES_StickBackAndForth
Initial value:
= {
HUD_ELEMENT_OP_SetCI, 2 , (s32) ui_input_analog_stick_left_png, (s32) ui_input_analog_stick_left_pal,
HUD_ELEMENT_OP_SetCI, 1 , (s32) ui_input_analog_stick3_png, (s32) ui_input_analog_stick3_pal,
HUD_ELEMENT_OP_SetCI, 2 , (s32) ui_input_analog_stick_right_png, (s32) ui_input_analog_stick_right_pal,
HUD_ELEMENT_OP_SetCI, 1 , (s32) ui_input_analog_stick2_png, (s32) ui_input_analog_stick2_pal,
}

Referenced by btl_update_message_popup().

◆ HES_StickHoldDown

HudScript HES_StickHoldDown
Initial value:
= {
HUD_ELEMENT_OP_SetCI, 60 , (s32) ui_input_analog_stick_down_png, (s32) ui_input_analog_stick_down_pal,
}

◆ HES_StickHoldLeft

HudScript HES_StickHoldLeft
Initial value:
= {
HUD_ELEMENT_OP_SetCI, 60 , (s32) ui_input_analog_stick_left_png, (s32) ui_input_analog_stick_left_pal,
}

◆ HES_StickMashDown

HudScript HES_StickMashDown
Initial value:
= {
HUD_ELEMENT_OP_SetCI, 2 , (s32) ui_input_analog_stick_png, (s32) ui_input_analog_stick_pal,
HUD_ELEMENT_OP_SetCI, 1 , (s32) ui_input_analog_stick_down_png, (s32) ui_input_analog_stick_down_pal,
}

◆ HES_StickMashLeft

HudScript HES_StickMashLeft
Initial value:
= {
HUD_ELEMENT_OP_SetCI, 6 , (s32) ui_input_analog_stick_left_png, (s32) ui_input_analog_stick_left_pal,
HUD_ELEMENT_OP_SetCI, 1 , (s32) ui_input_analog_stick_png, (s32) ui_input_analog_stick_pal,
}

Referenced by btl_update_message_popup(), and update().

◆ HES_StickNeutral

HudScript HES_StickNeutral = { HUD_ELEMENT_OP_SetVisible, HUD_ELEMENT_OP_SetCustomSize, 32 , 32 , HUD_ELEMENT_OP_Loop, HUD_ELEMENT_OP_SetCI, 60 , (s32) ui_input_analog_stick_png, (s32) ui_input_analog_stick_pal, HUD_ELEMENT_OP_Restart, HUD_ELEMENT_OP_End, }

◆ HES_StickSlowlyTapDown

HudScript HES_StickSlowlyTapDown
Initial value:
= {
HUD_ELEMENT_OP_SetCI, 6 , (s32) ui_input_analog_stick_png, (s32) ui_input_analog_stick_pal,
HUD_ELEMENT_OP_SetCI, 1 , (s32) ui_input_analog_stick_down_png, (s32) ui_input_analog_stick_down_pal,
}

◆ HES_StickTapDown

HudScript HES_StickTapDown
Initial value:
= {
HUD_ELEMENT_OP_SetCI, 12 , (s32) ui_input_analog_stick_png, (s32) ui_input_analog_stick_pal,
HUD_ELEMENT_OP_SetCI, 10 , (s32) ui_input_analog_stick_down_png, (s32) ui_input_analog_stick_down_pal,
}

◆ HES_StickTapLeft

HudScript HES_StickTapLeft
Initial value:
= {
HUD_ELEMENT_OP_SetCI, 22 , (s32) ui_input_analog_stick_left_png, (s32) ui_input_analog_stick_left_pal,
HUD_ELEMENT_OP_SetCI, 8 , (s32) ui_input_analog_stick_png, (s32) ui_input_analog_stick_pal,
}

Referenced by btl_update_message_popup().

◆ HES_StickTapNeutral

HudScript HES_StickTapNeutral
Initial value:
= {
HUD_ELEMENT_OP_SetCI, 1 , (s32) ui_input_analog_stick3_png, (s32) ui_input_analog_stick3_pal,
HUD_ELEMENT_OP_SetCI, 1 , (s32) ui_input_analog_stick2_png, (s32) ui_input_analog_stick2_pal,
HUD_ELEMENT_OP_SetCI, 1 , (s32) ui_input_analog_stick3_png, (s32) ui_input_analog_stick3_pal,
HUD_ELEMENT_OP_SetCI, 20 , (s32) ui_input_analog_stick2_png, (s32) ui_input_analog_stick2_pal,
HUD_ELEMENT_OP_SetCI, 60 , (s32) ui_input_analog_stick2_png, (s32) ui_input_analog_stick2_pal,
}

Referenced by update().

◆ HES_StickTapRight

HudScript HES_StickTapRight
Initial value:
= {
HUD_ELEMENT_OP_SetCI, 6 , (s32) ui_input_analog_stick_png, (s32) ui_input_analog_stick_pal,
HUD_ELEMENT_OP_SetCI, 2 , (s32) ui_input_analog_stick_right_png, (s32) ui_input_analog_stick_right_pal,
}

Referenced by btl_update_message_popup().

◆ HES_Stopped

HudScript HES_Stopped
Initial value:
= {
HUD_ELEMENT_OP_SetCI, 5 , (s32) ui_battle_status_stop_0_png, (s32) ui_battle_status_stop_0_pal,
HUD_ELEMENT_OP_SetCI, 5 , (s32) ui_battle_status_stop_1_png, (s32) ui_battle_status_stop_1_pal,
HUD_ELEMENT_OP_SetCI, 5 , (s32) ui_battle_status_stop_2_png, (s32) ui_battle_status_stop_2_pal,
HUD_ELEMENT_OP_SetCI, 5 , (s32) ui_battle_status_stop_3_png, (s32) ui_battle_status_stop_3_pal,
}

◆ HES_StoppedBegin

HudScript HES_StoppedBegin

Referenced by update_all_status_icons().

◆ HES_StoppedEnd

HudScript HES_StoppedEnd

Referenced by update_all_status_icons().

◆ HES_Surprise

HudScript HES_Surprise = { HUD_ELEMENT_OP_SetVisible, HUD_ELEMENT_OP_SetCustomSize, 24 , 24 , HUD_ELEMENT_OP_Loop, HUD_ELEMENT_OP_SetCI, 60 , (s32) ui_battle_status_exclamation_png, (s32) ui_battle_status_exclamation_pal, HUD_ELEMENT_OP_Restart, HUD_ELEMENT_OP_End, }

◆ HES_Sushie

◆ HES_SushieDisabled

◆ HES_TransparentBegin

HudScript HES_TransparentBegin

Referenced by update_all_status_icons().

◆ HES_TransparentEnd

HudScript HES_TransparentEnd

Referenced by update_all_status_icons().

◆ HES_TransparentLoop

HudScript HES_TransparentLoop
Initial value:
= {
HUD_ELEMENT_OP_SetCI, 3 , (s32) ui_battle_status_transparent_0_png, (s32) ui_battle_status_transparent_0_pal,
HUD_ELEMENT_OP_SetCI, 3 , (s32) ui_battle_status_transparent_1_png, (s32) ui_battle_status_transparent_1_pal,
HUD_ELEMENT_OP_SetCI, 3 , (s32) ui_battle_status_transparent_2_png, (s32) ui_battle_status_transparent_2_pal,
HUD_ELEMENT_OP_SetCI, 3 , (s32) ui_battle_status_transparent_3_png, (s32) ui_battle_status_transparent_3_pal,
HUD_ELEMENT_OP_SetCI, 3 , (s32) ui_battle_status_transparent_4_png, (s32) ui_battle_status_transparent_4_pal,
HUD_ELEMENT_OP_SetCI, 3 , (s32) ui_battle_status_transparent_5_png, (s32) ui_battle_status_transparent_5_pal,
}

◆ HES_UnusedDigit1

HudScript HES_UnusedDigit1 = { HUD_ELEMENT_OP_SetVisible, HUD_ELEMENT_OP_SetCustomSize, 16 , 16 , HUD_ELEMENT_OP_Loop, HUD_ELEMENT_OP_SetCI, 60 , (s32) ui_unused_1_png, (s32) ui_unused_1_pal, HUD_ELEMENT_OP_Restart, HUD_ELEMENT_OP_End, }

◆ HES_UnusedDigit2

HudScript HES_UnusedDigit2 = { HUD_ELEMENT_OP_SetVisible, HUD_ELEMENT_OP_SetCustomSize, 16 , 16 , HUD_ELEMENT_OP_Loop, HUD_ELEMENT_OP_SetCI, 60 , (s32) ui_unused_2_png, (s32) ui_unused_2_pal, HUD_ELEMENT_OP_Restart, HUD_ELEMENT_OP_End, }

◆ HES_UnusedDigit3

HudScript HES_UnusedDigit3 = { HUD_ELEMENT_OP_SetVisible, HUD_ELEMENT_OP_SetCustomSize, 16 , 16 , HUD_ELEMENT_OP_Loop, HUD_ELEMENT_OP_SetCI, 60 , (s32) ui_unused_3_png, (s32) ui_unused_3_pal, HUD_ELEMENT_OP_Restart, HUD_ELEMENT_OP_End, }

◆ HES_UnusedPinkFrame

HudScript HES_UnusedPinkFrame = { HUD_ELEMENT_OP_SetVisible, HUD_ELEMENT_OP_SetCustomSize, 56 , 24 , HUD_ELEMENT_OP_Loop, HUD_ELEMENT_OP_SetCI, 60 , (s32) ui_kaime_png, (s32) ui_kaime_pal, HUD_ELEMENT_OP_Restart, HUD_ELEMENT_OP_End, }

◆ HES_Watt

◆ HES_WattDisabled

◆ HES_WeakenedBegin

HudScript HES_WeakenedBegin

Referenced by update_all_status_icons().

◆ HES_WeakenedEnd

HudScript HES_WeakenedEnd

Referenced by update_all_status_icons().

◆ HES_WeakenedLoop

HudScript HES_WeakenedLoop
Initial value:
= {
HUD_ELEMENT_OP_SetCI, 6 , (s32) ui_battle_status_pdown_0_png, (s32) ui_battle_status_pdown_0_pal,
HUD_ELEMENT_OP_SetCI, 6 , (s32) ui_battle_status_pdown_1_png, (s32) ui_battle_status_pdown_1_pal,
}

Referenced by update_all_status_icons().

◆ SparkleScript_Coin

SparkleScript SparkleScript_Coin
Initial value:
= {
sp_SetCI(1, ui_coin_sparkle_0, 8, 8)
sp_SetCI(1, ui_coin_sparkle_1, 8, 8)
sp_SetCI(1, ui_coin_sparkle_2, 8, 8)
sp_SetCI(2, ui_coin_sparkle_none, 8, 8)
sp_SetCI(1, ui_coin_sparkle_2, 8, 8)
sp_SetCI(1, ui_coin_sparkle_3, 8, 8)
sp_SetCI(1, ui_coin_sparkle_none, 8, 8)
sp_SetCI(1, ui_coin_sparkle_4, 8, 8)
sp_SetCI(1, ui_coin_sparkle_none, 8, 8)
sp_SetCI(1, ui_coin_sparkle_5, 8, 8)
sp_SetCI(127, ui_coin_sparkle_none, 8, 8)
sp_SetCI(127, ui_coin_sparkle_none, 8, 8)
}
#define sp_SetCI(time, name, width, height)
Definition sparkle_script.h:20
#define sp_Break(unk)
Purpose unknown; arg is not read.
Definition sparkle_script.h:19
#define sp_End
Definition sparkle_script.h:14

Referenced by make_item_entity(), make_item_entity_at_player(), and update_item_entities().