= {
gsSPTexture(0xFFFF, 0xFFFF, 0, G_TX_RENDERTILE, G_ON),
gsDPPipeSync(),
gsDPSetCombineMode(G_CC_MODULATEIA, G_CC_MODULATEIA),
gsDPLoadTextureBlock(
D_0A001090_E6C240, G_IM_FMT_RGBA, G_IM_SIZ_16b, 16, 16, 0, G_TX_NOMIRROR | G_TX_CLAMP, G_TX_NOMIRROR | G_TX_CLAMP, 4, 4, G_TX_NOLOD, G_TX_NOLOD),
gsSPClearGeometryMode(G_LIGHTING),
gsSPVertex(D_0A000A10_E6BBC0, 14, 0),
gsSP2Triangles(0, 1, 2, 0, 1, 0, 3, 0),
gsSP2Triangles(4, 5, 6, 0, 5, 4, 7, 0),
gsSP2Triangles(8, 9, 10, 0, 11, 12, 13, 0),
gsDPPipeSync(),
gsSPTexture(0x0001, 0x0001, 0, G_TX_RENDERTILE, G_OFF),
gsSPEndDisplayList(),
}