papermario
Decompilation of Paper Mario
 
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ShatteringHammer1Block.c File Reference

Functions

 INCLUDE_IMG ("entity/model/ShatteringHammer1Block_texture.png", D_0A001060_E33480)
 
 INCLUDE_PAL ("entity/model/ShatteringHammer1Block_texture.pal", D_0A001260_E33680)
 

Variables

Gfx D_0A001460_E33880 []
 
Mtx Entity_ShatteringHammer1Block_FragmentsMatrices []
 
Gfx D_0A001B88_E33FA8 []
 
Gfx D_0A001C00_E34020 []
 
Gfx D_0A001C60_E34080 []
 
Gfx D_0A001C78_E34098 []
 
Gfx D_0A001D10_E34130 []
 
Gfx D_0A001D68_E34188 []
 
Gfx D_0A001D80_E341A0 []
 
Gfx D_0A001E00_E34220 []
 
Gfx D_0A001E60_E34280 []
 
Gfx D_0A001E78_E34298 []
 
Gfx D_0A001EF0_E34310 []
 
Gfx D_0A001F40_E34360 []
 
Gfx D_0A001F58_E34378 []
 
Gfx D_0A001FD8_E343F8 []
 
Gfx D_0A002018_E34438 []
 
Gfx D_0A002030_E34450 []
 
Gfx D_0A0020A0_E344C0 []
 
Gfx D_0A0020F0_E34510 []
 
Gfx D_0A002108_E34528 []
 
Gfx D_0A002170_E34590 []
 
Gfx D_0A0021C0_E345E0 []
 
Gfx D_0A0021D8_E345F8 []
 
Gfx D_0A002248_E34668 []
 
Gfx D_0A002290_E346B0 []
 
Gfx D_0A0022A8_E346C8 []
 
Gfx D_0A002308_E34728 []
 
Gfx D_0A002358_E34778 []
 
Gfx D_0A002370_E34790 []
 
Gfx D_0A002400_E34820 []
 
Gfx D_0A002448_E34868 []
 
Gfx D_0A002460_E34880 []
 
Gfx D_0A002508_E34928 []
 
Gfx D_0A002548_E34968 []
 
Gfx D_0A002560_E34980 []
 
Gfx D_0A0025F0_E34A10 []
 
Gfx D_0A002638_E34A58 []
 
Gfx D_0A002650_E34A70 []
 
Gfx D_0A0026C8_E34AE8 []
 
Gfx D_0A002708_E34B28 []
 
Gfx D_0A002720_E34B40 []
 
Gfx D_0A002790_E34BB0 []
 
Gfx D_0A0027D0_E34BF0 []
 
Gfx D_0A0027E8_E34C08 []
 
Gfx D_0A002850_E34C70 []
 
Gfx D_0A002898_E34CB8 []
 
Gfx D_0A0028B0_E34CD0 []
 
Gfx D_0A002920_E34D40 []
 
Gfx D_0A002960_E34D80 []
 
Gfx D_0A002978_E34D98 []
 
Gfx D_0A0029D8_E34DF8 []
 
Gfx D_0A002A20_E34E40 []
 
Gfx D_0A002A38_E34E58 []
 
Gfx D_0A002AB8_E34ED8 []
 
Gfx D_0A002B10_E34F30 []
 
Gfx D_0A002B28_E34F48 []
 
Gfx D_0A002BC0_E34FE0 []
 
Gfx D_0A002C10_E35030 []
 
Gfx D_0A002C28_E35048 []
 
Gfx D_0A002CA8_E350C8 []
 
Gfx D_0A002D00_E35120 []
 
Gfx D_0A002D18_E35138 []
 
Gfx D_0A002D88_E351A8 []
 
Gfx D_0A002DD8_E351F8 []
 
Gfx D_0A002DF0_E35210 []
 
Gfx D_0A002E68_E35288 []
 
Gfx D_0A002EA8_E352C8 []
 
Gfx D_0A002EC0_E352E0 []
 
Gfx D_0A002F28_E35348 []
 
Gfx D_0A002F78_E35398 []
 
Gfx D_0A002F90_E353B0 []
 
Gfx D_0A002FF0_E35410 []
 
Gfx D_0A003040_E35460 []
 
Gfx D_0A003058_E35478 []
 
Gfx D_0A0030C0_E354E0 []
 
Gfx D_0A003108_E35528 []
 
Gfx D_0A003120_E35540 []
 
Gfx D_0A003178_E35598 []
 
Gfx D_0A0031C8_E355E8 []
 
Gfx * Entity_ShatteringHammer1Block_FragmentsRender []
 

Function Documentation

◆ INCLUDE_IMG()

INCLUDE_IMG ( "entity/model/ShatteringHammer1Block_texture.png" ,
D_0A001060_E33480  )

◆ INCLUDE_PAL()

INCLUDE_PAL ( "entity/model/ShatteringHammer1Block_texture.pal" ,
D_0A001260_E33680  )

Variable Documentation

◆ D_0A001460_E33880

Gfx D_0A001460_E33880[]
Initial value:
= {
gsDPSetTextureLUT(G_TT_RGBA16),
gsDPLoadTLUT_pal256(D_0A001260_E33680),
gsSPTexture(0xFFFF, 0xFFFF, 0, G_TX_RENDERTILE, G_ON),
gsDPSetCombineMode(PM_CC_03, PM_CC_03),
gsDPSetTextureDetail(G_TD_CLAMP),
gsDPSetTextureLOD(G_TL_TILE),
gsDPLoadTextureBlock(D_0A001060_E33480, G_IM_FMT_CI, G_IM_SIZ_8b, 16, 32, 0, G_TX_MIRROR | G_TX_WRAP, G_TX_NOMIRROR | G_TX_CLAMP, 4, 5, G_TX_NOLOD, G_TX_NOLOD),
gsDPSetTexturePersp(G_TP_PERSP),
gsDPSetTextureFilter(G_TF_BILERP),
gsSPEndDisplayList(),
}
#define PM_CC_03
Definition macros.h:289

◆ D_0A001B88_E33FA8

Gfx D_0A001B88_E33FA8[]
Initial value:
= {
gsDPPipeSync(),
gsDPSetCycleType(G_CYC_1CYCLE),
gsDPSetCombineMode(PM_CC_03, PM_CC_03),
gsSPTexture(0x0080, 0x0080, 0, G_TX_RENDERTILE, G_OFF),
gsSPClearGeometryMode(G_LIGHTING),
gsSPSetGeometryMode(G_CULL_BACK | G_SHADING_SMOOTH),
gsSPVertex(&D_0A000000_E32420[137], 2, 0),
gsSPVertex(&D_0A000000_E32420[145], 2, 2),
gsSPVertex(&D_0A000000_E32420[160], 4, 4),
gsSPVertex(&D_0A000000_E32420[180], 2, 8),
gsSPVertex(&D_0A000000_E32420[186], 2, 10),
gsSP2Triangles(8, 0, 1, 0, 8, 1, 9, 0),
gsSP2Triangles(10, 2, 3, 0, 10, 3, 11, 0),
gsSP2Triangles(4, 5, 6, 0, 4, 6, 7, 0),
gsSPEndDisplayList(),
}

◆ D_0A001C00_E34020

Gfx D_0A001C00_E34020[]
Initial value:
= {
gsDPPipeSync(),
gsDPSetCycleType(G_CYC_1CYCLE),
gsSPDisplayList(D_0A001460_E33880),
gsSPClearGeometryMode(G_LIGHTING),
gsSPSetGeometryMode(G_CULL_BACK | G_SHADING_SMOOTH),
gsSPVertex(&D_0A000000_E32420[216], 1, 0),
gsSPVertex(&D_0A000000_E32420[219], 1, 1),
gsSPVertex(&D_0A000000_E32420[252], 10, 2),
gsSP2Triangles(0, 2, 3, 0, 0, 3, 1, 0),
gsSP2Triangles(4, 5, 6, 0, 4, 6, 7, 0),
gsSP2Triangles(8, 9, 10, 0, 8, 10, 11, 0),
gsSPEndDisplayList(),
}
Gfx D_0A001460_E33880[]
Definition ShatteringHammer1Block.c:8

◆ D_0A001C60_E34080

Gfx D_0A001C60_E34080[]
Initial value:
= {
gsSPDisplayList(D_0A001C00_E34020),
gsSPDisplayList(D_0A001B88_E33FA8),
gsSPEndDisplayList(),
}
Gfx D_0A001B88_E33FA8[]
Definition ShatteringHammer1Block.c:336
Gfx D_0A001C00_E34020[]
Definition ShatteringHammer1Block.c:354

◆ D_0A001C78_E34098

Gfx D_0A001C78_E34098[]
Initial value:
= {
gsDPPipeSync(),
gsDPSetCycleType(G_CYC_1CYCLE),
gsDPSetCombineMode(PM_CC_03, PM_CC_03),
gsSPTexture(0x0080, 0x0080, 0, G_TX_RENDERTILE, G_OFF),
gsSPClearGeometryMode(G_LIGHTING),
gsSPSetGeometryMode(G_CULL_BACK | G_SHADING_SMOOTH),
gsSPVertex(&D_0A000000_E32420[124], 1, 0),
gsSPVertex(&D_0A000000_E32420[127], 1, 1),
gsSPVertex(&D_0A000000_E32420[137], 2, 2),
gsSPVertex(&D_0A000000_E32420[145], 2, 4),
gsSPVertex(&D_0A000000_E32420[160], 4, 6),
gsSPVertex(&D_0A000000_E32420[176], 2, 10),
gsSPVertex(&D_0A000000_E32420[180], 2, 12),
gsSPVertex(&D_0A000000_E32420[186], 2, 14),
gsSP2Triangles(0, 10, 11, 0, 0, 11, 1, 0),
gsSP2Triangles(12, 2, 3, 0, 12, 3, 13, 0),
gsSP2Triangles(14, 4, 5, 0, 14, 5, 15, 0),
gsSP2Triangles(6, 7, 8, 0, 6, 8, 9, 0),
gsSPEndDisplayList(),
}

◆ D_0A001D10_E34130

Gfx D_0A001D10_E34130[]
Initial value:
= {
gsDPPipeSync(),
gsDPSetCycleType(G_CYC_1CYCLE),
gsSPDisplayList(D_0A001460_E33880),
gsSPClearGeometryMode(G_LIGHTING),
gsSPSetGeometryMode(G_CULL_BACK | G_SHADING_SMOOTH),
gsSPVertex(&D_0A000000_E32420[208], 1, 0),
gsSPVertex(&D_0A000000_E32420[211], 1, 1),
gsSPVertex(&D_0A000000_E32420[246], 6, 2),
gsSP2Triangles(0, 2, 3, 0, 0, 3, 1, 0),
gsSP2Triangles(4, 5, 6, 0, 4, 6, 7, 0),
gsSPEndDisplayList(),
}

◆ D_0A001D68_E34188

Gfx D_0A001D68_E34188[]
Initial value:
= {
gsSPDisplayList(D_0A001D10_E34130),
gsSPDisplayList(D_0A001C78_E34098),
gsSPEndDisplayList(),
}
Gfx D_0A001C78_E34098[]
Definition ShatteringHammer1Block.c:375
Gfx D_0A001D10_E34130[]
Definition ShatteringHammer1Block.c:397

◆ D_0A001D80_E341A0

Gfx D_0A001D80_E341A0[]
Initial value:
= {
gsDPPipeSync(),
gsDPSetCycleType(G_CYC_1CYCLE),
gsDPSetCombineMode(PM_CC_03, PM_CC_03),
gsSPTexture(0x0080, 0x0080, 0, G_TX_RENDERTILE, G_OFF),
gsSPClearGeometryMode(G_LIGHTING),
gsSPSetGeometryMode(G_CULL_BACK | G_SHADING_SMOOTH),
gsSPVertex(&D_0A000000_E32420[124], 1, 0),
gsSPVertex(&D_0A000000_E32420[127], 1, 1),
gsSPVertex(&D_0A000000_E32420[137], 2, 2),
gsSPVertex(&D_0A000000_E32420[160], 4, 4),
gsSPVertex(&D_0A000000_E32420[176], 2, 8),
gsSPVertex(&D_0A000000_E32420[180], 2, 10),
gsSP2Triangles(0, 8, 9, 0, 0, 9, 1, 0),
gsSP2Triangles(10, 2, 3, 0, 10, 3, 11, 0),
gsSP2Triangles(4, 5, 6, 0, 4, 6, 7, 0),
gsSPEndDisplayList(),
}

◆ D_0A001E00_E34220

Gfx D_0A001E00_E34220[]
Initial value:
= {
gsDPPipeSync(),
gsDPSetCycleType(G_CYC_1CYCLE),
gsSPDisplayList(D_0A001460_E33880),
gsSPClearGeometryMode(G_LIGHTING),
gsSPSetGeometryMode(G_CULL_BACK | G_SHADING_SMOOTH),
gsSPVertex(&D_0A000000_E32420[196], 1, 0),
gsSPVertex(&D_0A000000_E32420[199], 1, 1),
gsSPVertex(&D_0A000000_E32420[236], 10, 2),
gsSP2Triangles(0, 2, 3, 0, 0, 3, 1, 0),
gsSP2Triangles(4, 5, 6, 0, 4, 6, 7, 0),
gsSP2Triangles(8, 9, 10, 0, 8, 10, 11, 0),
gsSPEndDisplayList(),
}

◆ D_0A001E60_E34280

Gfx D_0A001E60_E34280[]
Initial value:
= {
gsSPDisplayList(D_0A001E00_E34220),
gsSPDisplayList(D_0A001D80_E341A0),
gsSPEndDisplayList(),
}
Gfx D_0A001D80_E341A0[]
Definition ShatteringHammer1Block.c:417
Gfx D_0A001E00_E34220[]
Definition ShatteringHammer1Block.c:436

◆ D_0A001E78_E34298

Gfx D_0A001E78_E34298[]
Initial value:
= {
gsDPPipeSync(),
gsDPSetCycleType(G_CYC_1CYCLE),
gsDPSetCombineMode(PM_CC_03, PM_CC_03),
gsSPTexture(0x0080, 0x0080, 0, G_TX_RENDERTILE, G_OFF),
gsSPClearGeometryMode(G_LIGHTING),
gsSPSetGeometryMode(G_CULL_BACK | G_SHADING_SMOOTH),
gsSPVertex(&D_0A000000_E32420[128], 4, 0),
gsSPVertex(&D_0A000000_E32420[136], 4, 4),
gsSPVertex(&D_0A000000_E32420[144], 4, 8),
gsSPVertex(&D_0A000000_E32420[160], 4, 12),
gsSP2Triangles(0, 1, 2, 0, 0, 2, 3, 0),
gsSP2Triangles(4, 5, 6, 0, 4, 6, 7, 0),
gsSP2Triangles(8, 9, 10, 0, 8, 10, 11, 0),
gsSP2Triangles(12, 13, 14, 0, 12, 14, 15, 0),
gsSPEndDisplayList(),
}

◆ D_0A001EF0_E34310

Gfx D_0A001EF0_E34310[]
Initial value:
= {
gsDPPipeSync(),
gsDPSetCycleType(G_CYC_1CYCLE),
gsSPDisplayList(D_0A001460_E33880),
gsSPClearGeometryMode(G_LIGHTING),
gsSPSetGeometryMode(G_CULL_BACK | G_SHADING_SMOOTH),
gsSPVertex(&D_0A000000_E32420[216], 4, 0),
gsSPVertex(&D_0A000000_E32420[232], 4, 4),
gsSP2Triangles(0, 1, 2, 0, 0, 2, 3, 0),
gsSP2Triangles(4, 5, 6, 0, 4, 6, 7, 0),
gsSPEndDisplayList(),
}

◆ D_0A001F40_E34360

Gfx D_0A001F40_E34360[]
Initial value:
= {
gsSPDisplayList(D_0A001EF0_E34310),
gsSPDisplayList(D_0A001E78_E34298),
gsSPEndDisplayList(),
}
Gfx D_0A001E78_E34298[]
Definition ShatteringHammer1Block.c:457
Gfx D_0A001EF0_E34310[]
Definition ShatteringHammer1Block.c:475

◆ D_0A001F58_E34378

Gfx D_0A001F58_E34378[]
Initial value:
= {
gsDPPipeSync(),
gsDPSetCycleType(G_CYC_1CYCLE),
gsDPSetCombineMode(PM_CC_03, PM_CC_03),
gsSPTexture(0x0080, 0x0080, 0, G_TX_RENDERTILE, G_OFF),
gsSPClearGeometryMode(G_LIGHTING),
gsSPSetGeometryMode(G_CULL_BACK | G_SHADING_SMOOTH),
gsSPVertex(&D_0A000000_E32420[124], 8, 0),
gsSPVertex(&D_0A000000_E32420[136], 4, 8),
gsSPVertex(&D_0A000000_E32420[144], 4, 12),
gsSPVertex(&D_0A000000_E32420[160], 4, 16),
gsSP2Triangles(0, 1, 2, 0, 0, 2, 3, 0),
gsSP2Triangles(4, 5, 6, 0, 4, 6, 7, 0),
gsSP2Triangles(8, 9, 10, 0, 8, 10, 11, 0),
gsSP2Triangles(12, 13, 14, 0, 12, 14, 15, 0),
gsSP2Triangles(16, 17, 18, 0, 16, 18, 19, 0),
gsSPEndDisplayList(),
}

◆ D_0A001FD8_E343F8

Gfx D_0A001FD8_E343F8[]
Initial value:
= {
gsDPPipeSync(),
gsDPSetCycleType(G_CYC_1CYCLE),
gsSPDisplayList(D_0A001460_E33880),
gsSPClearGeometryMode(G_LIGHTING),
gsSPSetGeometryMode(G_CULL_BACK | G_SHADING_SMOOTH),
gsSPVertex(&D_0A000000_E32420[208], 4, 0),
gsSP2Triangles(0, 1, 2, 0, 0, 2, 3, 0),
gsSPEndDisplayList(),
}

◆ D_0A002018_E34438

Gfx D_0A002018_E34438[]
Initial value:
= {
gsSPDisplayList(D_0A001FD8_E343F8),
gsSPDisplayList(D_0A001F58_E34378),
gsSPEndDisplayList(),
}
Gfx D_0A001F58_E34378[]
Definition ShatteringHammer1Block.c:494
Gfx D_0A001FD8_E343F8[]
Definition ShatteringHammer1Block.c:513

◆ D_0A002030_E34450

Gfx D_0A002030_E34450[]
Initial value:
= {
gsDPPipeSync(),
gsDPSetCycleType(G_CYC_1CYCLE),
gsDPSetCombineMode(PM_CC_03, PM_CC_03),
gsSPTexture(0x0080, 0x0080, 0, G_TX_RENDERTILE, G_OFF),
gsSPClearGeometryMode(G_LIGHTING),
gsSPSetGeometryMode(G_CULL_BACK | G_SHADING_SMOOTH),
gsSPVertex(&D_0A000000_E32420[124], 8, 0),
gsSPVertex(&D_0A000000_E32420[136], 4, 8),
gsSPVertex(&D_0A000000_E32420[160], 4, 12),
gsSP2Triangles(0, 1, 2, 0, 0, 2, 3, 0),
gsSP2Triangles(4, 5, 6, 0, 4, 6, 7, 0),
gsSP2Triangles(8, 9, 10, 0, 8, 10, 11, 0),
gsSP2Triangles(12, 13, 14, 0, 12, 14, 15, 0),
gsSPEndDisplayList(),
}

◆ D_0A0020A0_E344C0

Gfx D_0A0020A0_E344C0[]
Initial value:
= {
gsDPPipeSync(),
gsDPSetCycleType(G_CYC_1CYCLE),
gsSPDisplayList(D_0A001460_E33880),
gsSPClearGeometryMode(G_LIGHTING),
gsSPSetGeometryMode(G_CULL_BACK | G_SHADING_SMOOTH),
gsSPVertex(&D_0A000000_E32420[196], 4, 0),
gsSPVertex(&D_0A000000_E32420[228], 4, 4),
gsSP2Triangles(0, 1, 2, 0, 0, 2, 3, 0),
gsSP2Triangles(4, 5, 6, 0, 4, 6, 7, 0),
gsSPEndDisplayList(),
}

◆ D_0A0020F0_E34510

Gfx D_0A0020F0_E34510[]
Initial value:
= {
gsSPDisplayList(D_0A0020A0_E344C0),
gsSPDisplayList(D_0A002030_E34450),
gsSPEndDisplayList(),
}
Gfx D_0A002030_E34450[]
Definition ShatteringHammer1Block.c:530
Gfx D_0A0020A0_E344C0[]
Definition ShatteringHammer1Block.c:547

◆ D_0A002108_E34528

Gfx D_0A002108_E34528[]
Initial value:
= {
gsDPPipeSync(),
gsDPSetCycleType(G_CYC_1CYCLE),
gsDPSetCombineMode(PM_CC_03, PM_CC_03),
gsSPTexture(0x0080, 0x0080, 0, G_TX_RENDERTILE, G_OFF),
gsSPClearGeometryMode(G_LIGHTING),
gsSPSetGeometryMode(G_CULL_BACK | G_SHADING_SMOOTH),
gsSPVertex(&D_0A000000_E32420[128], 4, 0),
gsSPVertex(&D_0A000000_E32420[136], 4, 4),
gsSPVertex(&D_0A000000_E32420[144], 4, 8),
gsSP2Triangles(0, 1, 2, 0, 0, 2, 3, 0),
gsSP2Triangles(4, 5, 6, 0, 4, 6, 7, 0),
gsSP2Triangles(8, 9, 10, 0, 8, 10, 11, 0),
gsSPEndDisplayList(),
}

◆ D_0A002170_E34590

Gfx D_0A002170_E34590[]
Initial value:
= {
gsDPPipeSync(),
gsDPSetCycleType(G_CYC_1CYCLE),
gsSPDisplayList(D_0A001460_E33880),
gsSPClearGeometryMode(G_LIGHTING),
gsSPSetGeometryMode(G_CULL_BACK | G_SHADING_SMOOTH),
gsSPVertex(&D_0A000000_E32420[216], 12, 0),
gsSP2Triangles(0, 1, 2, 0, 0, 2, 3, 0),
gsSP2Triangles(4, 5, 6, 0, 4, 6, 7, 0),
gsSP2Triangles(8, 9, 10, 0, 8, 10, 11, 0),
gsSPEndDisplayList(),
}

◆ D_0A0021C0_E345E0

Gfx D_0A0021C0_E345E0[]
Initial value:
= {
gsSPDisplayList(D_0A002170_E34590),
gsSPDisplayList(D_0A002108_E34528),
gsSPEndDisplayList(),
}
Gfx D_0A002170_E34590[]
Definition ShatteringHammer1Block.c:582
Gfx D_0A002108_E34528[]
Definition ShatteringHammer1Block.c:566

◆ D_0A0021D8_E345F8

Gfx D_0A0021D8_E345F8[]
Initial value:
= {
gsDPPipeSync(),
gsDPSetCycleType(G_CYC_1CYCLE),
gsDPSetCombineMode(PM_CC_03, PM_CC_03),
gsSPTexture(0x0080, 0x0080, 0, G_TX_RENDERTILE, G_OFF),
gsSPClearGeometryMode(G_LIGHTING),
gsSPSetGeometryMode(G_CULL_BACK | G_SHADING_SMOOTH),
gsSPVertex(&D_0A000000_E32420[124], 8, 0),
gsSPVertex(&D_0A000000_E32420[136], 4, 8),
gsSPVertex(&D_0A000000_E32420[144], 4, 12),
gsSP2Triangles(0, 1, 2, 0, 0, 2, 3, 0),
gsSP2Triangles(4, 5, 6, 0, 4, 6, 7, 0),
gsSP2Triangles(8, 9, 10, 0, 8, 10, 11, 0),
gsSP2Triangles(12, 13, 14, 0, 12, 14, 15, 0),
gsSPEndDisplayList(),
}

◆ D_0A002248_E34668

Gfx D_0A002248_E34668[]
Initial value:
= {
gsDPPipeSync(),
gsDPSetCycleType(G_CYC_1CYCLE),
gsSPDisplayList(D_0A001460_E33880),
gsSPClearGeometryMode(G_LIGHTING),
gsSPSetGeometryMode(G_CULL_BACK | G_SHADING_SMOOTH),
gsSPVertex(&D_0A000000_E32420[208], 8, 0),
gsSP2Triangles(0, 1, 2, 0, 0, 2, 3, 0),
gsSP2Triangles(4, 5, 6, 0, 4, 6, 7, 0),
gsSPEndDisplayList(),
}

◆ D_0A002290_E346B0

Gfx D_0A002290_E346B0[]
Initial value:
= {
gsSPDisplayList(D_0A002248_E34668),
gsSPDisplayList(D_0A0021D8_E345F8),
gsSPEndDisplayList(),
}
Gfx D_0A002248_E34668[]
Definition ShatteringHammer1Block.c:618
Gfx D_0A0021D8_E345F8[]
Definition ShatteringHammer1Block.c:601

◆ D_0A0022A8_E346C8

Gfx D_0A0022A8_E346C8[]
Initial value:
= {
gsDPPipeSync(),
gsDPSetCycleType(G_CYC_1CYCLE),
gsDPSetCombineMode(PM_CC_03, PM_CC_03),
gsSPTexture(0x0080, 0x0080, 0, G_TX_RENDERTILE, G_OFF),
gsSPClearGeometryMode(G_LIGHTING),
gsSPSetGeometryMode(G_CULL_BACK | G_SHADING_SMOOTH),
gsSPVertex(&D_0A000000_E32420[124], 8, 0),
gsSPVertex(&D_0A000000_E32420[136], 4, 8),
gsSP2Triangles(0, 1, 2, 0, 0, 2, 3, 0),
gsSP2Triangles(4, 5, 6, 0, 4, 6, 7, 0),
gsSP2Triangles(8, 9, 10, 0, 8, 10, 11, 0),
gsSPEndDisplayList(),
}

◆ D_0A002308_E34728

Gfx D_0A002308_E34728[]
Initial value:
= {
gsDPPipeSync(),
gsDPSetCycleType(G_CYC_1CYCLE),
gsSPDisplayList(D_0A001460_E33880),
gsSPClearGeometryMode(G_LIGHTING),
gsSPSetGeometryMode(G_CULL_BACK | G_SHADING_SMOOTH),
gsSPVertex(&D_0A000000_E32420[196], 12, 0),
gsSP2Triangles(0, 1, 2, 0, 0, 2, 3, 0),
gsSP2Triangles(4, 5, 6, 0, 4, 6, 7, 0),
gsSP2Triangles(8, 9, 10, 0, 8, 10, 11, 0),
gsSPEndDisplayList(),
}

◆ D_0A002358_E34778

Gfx D_0A002358_E34778[]
Initial value:
= {
gsSPDisplayList(D_0A002308_E34728),
gsSPDisplayList(D_0A0022A8_E346C8),
gsSPEndDisplayList(),
}
Gfx D_0A002308_E34728[]
Definition ShatteringHammer1Block.c:651
Gfx D_0A0022A8_E346C8[]
Definition ShatteringHammer1Block.c:636

◆ D_0A002370_E34790

Gfx D_0A002370_E34790[]
Initial value:
= {
gsDPPipeSync(),
gsDPSetCycleType(G_CYC_1CYCLE),
gsDPSetCombineMode(PM_CC_03, PM_CC_03),
gsSPTexture(0x0080, 0x0080, 0, G_TX_RENDERTILE, G_OFF),
gsSPClearGeometryMode(G_LIGHTING),
gsSPSetGeometryMode(G_CULL_BACK | G_SHADING_SMOOTH),
gsSPVertex(&D_0A000000_E32420[132], 1, 0),
gsSPVertex(&D_0A000000_E32420[135], 1, 1),
gsSPVertex(&D_0A000000_E32420[137], 2, 2),
gsSPVertex(&D_0A000000_E32420[145], 2, 4),
gsSPVertex(&D_0A000000_E32420[160], 4, 6),
gsSPVertex(&D_0A000000_E32420[178], 4, 10),
gsSPVertex(&D_0A000000_E32420[186], 2, 14),
gsSP2Triangles(0, 10, 11, 0, 0, 11, 1, 0),
gsSP2Triangles(12, 2, 3, 0, 12, 3, 13, 0),
gsSP2Triangles(14, 4, 5, 0, 14, 5, 15, 0),
gsSP2Triangles(6, 7, 8, 0, 6, 8, 9, 0),
gsSPEndDisplayList(),
}

◆ D_0A002400_E34820

Gfx D_0A002400_E34820[]
Initial value:
= {
gsDPPipeSync(),
gsDPSetCycleType(G_CYC_1CYCLE),
gsSPDisplayList(D_0A001460_E33880),
gsSPClearGeometryMode(G_LIGHTING),
gsSPSetGeometryMode(G_CULL_BACK | G_SHADING_SMOOTH),
gsSPVertex(&D_0A000000_E32420[188], 8, 0),
gsSP2Triangles(0, 1, 2, 0, 0, 2, 3, 0),
gsSP2Triangles(4, 5, 6, 0, 4, 6, 7, 0),
gsSPEndDisplayList(),
}

◆ D_0A002448_E34868

Gfx D_0A002448_E34868[]
Initial value:
= {
gsSPDisplayList(D_0A002400_E34820),
gsSPDisplayList(D_0A002370_E34790),
gsSPEndDisplayList(),
}
Gfx D_0A002400_E34820[]
Definition ShatteringHammer1Block.c:691
Gfx D_0A002370_E34790[]
Definition ShatteringHammer1Block.c:670

◆ D_0A002460_E34880

Gfx D_0A002460_E34880[]
Initial value:
= {
gsDPPipeSync(),
gsDPSetCycleType(G_CYC_1CYCLE),
gsDPSetCombineMode(PM_CC_03, PM_CC_03),
gsSPTexture(0x0080, 0x0080, 0, G_TX_RENDERTILE, G_OFF),
gsSPClearGeometryMode(G_LIGHTING),
gsSPSetGeometryMode(G_CULL_BACK | G_SHADING_SMOOTH),
gsSPVertex(&D_0A000000_E32420[124], 1, 0),
gsSPVertex(&D_0A000000_E32420[127], 1, 1),
gsSPVertex(&D_0A000000_E32420[132], 1, 2),
gsSPVertex(&D_0A000000_E32420[135], 1, 3),
gsSPVertex(&D_0A000000_E32420[137], 2, 4),
gsSPVertex(&D_0A000000_E32420[145], 2, 6),
gsSPVertex(&D_0A000000_E32420[160], 4, 8),
gsSPVertex(&D_0A000000_E32420[176], 6, 12),
gsSPVertex(&D_0A000000_E32420[186], 2, 18),
gsSP2Triangles(0, 12, 13, 0, 0, 13, 1, 0),
gsSP2Triangles(2, 14, 15, 0, 2, 15, 3, 0),
gsSP2Triangles(16, 4, 5, 0, 16, 5, 17, 0),
gsSP2Triangles(18, 6, 7, 0, 18, 7, 19, 0),
gsSP2Triangles(8, 9, 10, 0, 8, 10, 11, 0),
gsSPEndDisplayList(),
}

◆ D_0A002508_E34928

Gfx D_0A002508_E34928[]
Initial value:
= {
gsDPPipeSync(),
gsDPSetCycleType(G_CYC_1CYCLE),
gsSPDisplayList(D_0A001460_E33880),
gsSPClearGeometryMode(G_LIGHTING),
gsSPSetGeometryMode(G_CULL_BACK | G_SHADING_SMOOTH),
gsSPVertex(&D_0A000000_E32420[182], 4, 0),
gsSP2Triangles(0, 1, 2, 0, 0, 2, 3, 0),
gsSPEndDisplayList(),
}

◆ D_0A002548_E34968

Gfx D_0A002548_E34968[]
Initial value:
= {
gsSPDisplayList(D_0A002508_E34928),
gsSPDisplayList(D_0A002460_E34880),
gsSPEndDisplayList(),
}
Gfx D_0A002460_E34880[]
Definition ShatteringHammer1Block.c:709
Gfx D_0A002508_E34928[]
Definition ShatteringHammer1Block.c:733

◆ D_0A002560_E34980

Gfx D_0A002560_E34980[]
Initial value:
= {
gsDPPipeSync(),
gsDPSetCycleType(G_CYC_1CYCLE),
gsDPSetCombineMode(PM_CC_03, PM_CC_03),
gsSPTexture(0x0080, 0x0080, 0, G_TX_RENDERTILE, G_OFF),
gsSPClearGeometryMode(G_LIGHTING),
gsSPSetGeometryMode(G_CULL_BACK | G_SHADING_SMOOTH),
gsSPVertex(&D_0A000000_E32420[124], 1, 0),
gsSPVertex(&D_0A000000_E32420[127], 1, 1),
gsSPVertex(&D_0A000000_E32420[132], 1, 2),
gsSPVertex(&D_0A000000_E32420[135], 1, 3),
gsSPVertex(&D_0A000000_E32420[137], 2, 4),
gsSPVertex(&D_0A000000_E32420[160], 4, 6),
gsSPVertex(&D_0A000000_E32420[176], 6, 10),
gsSP2Triangles(0, 10, 11, 0, 0, 11, 1, 0),
gsSP2Triangles(2, 12, 13, 0, 2, 13, 3, 0),
gsSP2Triangles(14, 4, 5, 0, 14, 5, 15, 0),
gsSP2Triangles(6, 7, 8, 0, 6, 8, 9, 0),
gsSPEndDisplayList(),
}

◆ D_0A0025F0_E34A10

Gfx D_0A0025F0_E34A10[]
Initial value:
= {
gsDPPipeSync(),
gsDPSetCycleType(G_CYC_1CYCLE),
gsSPDisplayList(D_0A001460_E33880),
gsSPClearGeometryMode(G_LIGHTING),
gsSPSetGeometryMode(G_CULL_BACK | G_SHADING_SMOOTH),
gsSPVertex(&D_0A000000_E32420[168], 8, 0),
gsSP2Triangles(0, 1, 2, 0, 0, 2, 3, 0),
gsSP2Triangles(4, 5, 6, 0, 4, 6, 7, 0),
gsSPEndDisplayList(),
}

◆ D_0A002638_E34A58

Gfx D_0A002638_E34A58[]
Initial value:
= {
gsSPDisplayList(D_0A0025F0_E34A10),
gsSPDisplayList(D_0A002560_E34980),
gsSPEndDisplayList(),
}
Gfx D_0A0025F0_E34A10[]
Definition ShatteringHammer1Block.c:771
Gfx D_0A002560_E34980[]
Definition ShatteringHammer1Block.c:750

◆ D_0A002650_E34A70

Gfx D_0A002650_E34A70[]
Initial value:
= {
gsDPPipeSync(),
gsDPSetCycleType(G_CYC_1CYCLE),
gsDPSetCombineMode(PM_CC_03, PM_CC_03),
gsSPTexture(0x0080, 0x0080, 0, G_TX_RENDERTILE, G_OFF),
gsSPClearGeometryMode(G_LIGHTING),
gsSPSetGeometryMode(G_CULL_BACK | G_SHADING_SMOOTH),
gsSPVertex(&D_0A000000_E32420[128], 12, 0),
gsSPVertex(&D_0A000000_E32420[144], 4, 12),
gsSPVertex(&D_0A000000_E32420[160], 4, 16),
gsSP2Triangles(0, 1, 2, 0, 0, 2, 3, 0),
gsSP2Triangles(4, 5, 6, 0, 4, 6, 7, 0),
gsSP2Triangles(8, 9, 10, 0, 8, 10, 11, 0),
gsSP2Triangles(12, 13, 14, 0, 12, 14, 15, 0),
gsSP2Triangles(16, 17, 18, 0, 16, 18, 19, 0),
gsSPEndDisplayList(),
}

◆ D_0A0026C8_E34AE8

Gfx D_0A0026C8_E34AE8[]
Initial value:
= {
gsDPPipeSync(),
gsDPSetCycleType(G_CYC_1CYCLE),
gsSPDisplayList(D_0A001460_E33880),
gsSPClearGeometryMode(G_LIGHTING),
gsSPSetGeometryMode(G_CULL_BACK | G_SHADING_SMOOTH),
gsSPVertex(&D_0A000000_E32420[164], 4, 0),
gsSP2Triangles(0, 1, 2, 0, 0, 2, 3, 0),
gsSPEndDisplayList(),
}

◆ D_0A002708_E34B28

Gfx D_0A002708_E34B28[]
Initial value:
= {
gsSPDisplayList(D_0A0026C8_E34AE8),
gsSPDisplayList(D_0A002650_E34A70),
gsSPEndDisplayList(),
}
Gfx D_0A0026C8_E34AE8[]
Definition ShatteringHammer1Block.c:807
Gfx D_0A002650_E34A70[]
Definition ShatteringHammer1Block.c:789

◆ D_0A002720_E34B40

Gfx D_0A002720_E34B40[]
Initial value:
= {
gsDPPipeSync(),
gsDPSetCycleType(G_CYC_1CYCLE),
gsDPSetCombineMode(PM_CC_03, PM_CC_03),
gsSPTexture(0x0080, 0x0080, 0, G_TX_RENDERTILE, G_OFF),
gsSPClearGeometryMode(G_LIGHTING),
gsSPSetGeometryMode(G_CULL_BACK | G_SHADING_SMOOTH),
gsSPVertex(&D_0A000000_E32420[124], 16, 0),
gsSPVertex(&D_0A000000_E32420[160], 4, 16),
gsSP2Triangles(0, 1, 2, 0, 0, 2, 3, 0),
gsSP2Triangles(4, 5, 6, 0, 4, 6, 7, 0),
gsSP2Triangles(8, 9, 10, 0, 8, 10, 11, 0),
gsSP2Triangles(12, 13, 14, 0, 12, 14, 15, 0),
gsSP2Triangles(16, 17, 18, 0, 16, 18, 19, 0),
gsSPEndDisplayList(),
}

◆ D_0A002790_E34BB0

Gfx D_0A002790_E34BB0[]
Initial value:
= {
gsDPPipeSync(),
gsDPSetCycleType(G_CYC_1CYCLE),
gsSPDisplayList(D_0A001460_E33880),
gsSPClearGeometryMode(G_LIGHTING),
gsSPSetGeometryMode(G_CULL_BACK | G_SHADING_SMOOTH),
gsSPVertex(&D_0A000000_E32420[156], 4, 0),
gsSP2Triangles(0, 1, 2, 0, 0, 2, 3, 0),
gsSPEndDisplayList(),
}

◆ D_0A0027D0_E34BF0

Gfx D_0A0027D0_E34BF0[]
Initial value:
= {
gsSPDisplayList(D_0A002790_E34BB0),
gsSPDisplayList(D_0A002720_E34B40),
gsSPEndDisplayList(),
}
Gfx D_0A002790_E34BB0[]
Definition ShatteringHammer1Block.c:841
Gfx D_0A002720_E34B40[]
Definition ShatteringHammer1Block.c:824

◆ D_0A0027E8_E34C08

Gfx D_0A0027E8_E34C08[]
Initial value:
= {
gsDPPipeSync(),
gsDPSetCycleType(G_CYC_1CYCLE),
gsDPSetCombineMode(PM_CC_03, PM_CC_03),
gsSPTexture(0x0080, 0x0080, 0, G_TX_RENDERTILE, G_OFF),
gsSPClearGeometryMode(G_LIGHTING),
gsSPSetGeometryMode(G_CULL_BACK | G_SHADING_SMOOTH),
gsSPVertex(&D_0A000000_E32420[128], 12, 0),
gsSPVertex(&D_0A000000_E32420[144], 4, 12),
gsSP2Triangles(0, 1, 2, 0, 0, 2, 3, 0),
gsSP2Triangles(4, 5, 6, 0, 4, 6, 7, 0),
gsSP2Triangles(8, 9, 10, 0, 8, 10, 11, 0),
gsSP2Triangles(12, 13, 14, 0, 12, 14, 15, 0),
gsSPEndDisplayList(),
}

◆ D_0A002850_E34C70

Gfx D_0A002850_E34C70[]
Initial value:
= {
gsDPPipeSync(),
gsDPSetCycleType(G_CYC_1CYCLE),
gsSPDisplayList(D_0A001460_E33880),
gsSPClearGeometryMode(G_LIGHTING),
gsSPSetGeometryMode(G_CULL_BACK | G_SHADING_SMOOTH),
gsSPVertex(&D_0A000000_E32420[148], 8, 0),
gsSP2Triangles(0, 1, 2, 0, 0, 2, 3, 0),
gsSP2Triangles(4, 5, 6, 0, 4, 6, 7, 0),
gsSPEndDisplayList(),
}

◆ D_0A002898_E34CB8

Gfx D_0A002898_E34CB8[]
Initial value:
= {
gsSPDisplayList(D_0A002850_E34C70),
gsSPDisplayList(D_0A0027E8_E34C08),
gsSPEndDisplayList(),
}
Gfx D_0A0027E8_E34C08[]
Definition ShatteringHammer1Block.c:858
Gfx D_0A002850_E34C70[]
Definition ShatteringHammer1Block.c:874

◆ D_0A0028B0_E34CD0

Gfx D_0A0028B0_E34CD0[]
Initial value:
= {
gsDPPipeSync(),
gsDPSetCycleType(G_CYC_1CYCLE),
gsDPSetCombineMode(PM_CC_03, PM_CC_03),
gsSPTexture(0x0080, 0x0080, 0, G_TX_RENDERTILE, G_OFF),
gsSPClearGeometryMode(G_LIGHTING),
gsSPSetGeometryMode(G_CULL_BACK | G_SHADING_SMOOTH),
gsSPVertex(&D_0A000000_E32420[124], 16, 0),
gsSPVertex(&D_0A000000_E32420[144], 4, 16),
gsSP2Triangles(0, 1, 2, 0, 0, 2, 3, 0),
gsSP2Triangles(4, 5, 6, 0, 4, 6, 7, 0),
gsSP2Triangles(8, 9, 10, 0, 8, 10, 11, 0),
gsSP2Triangles(12, 13, 14, 0, 12, 14, 15, 0),
gsSP2Triangles(16, 17, 18, 0, 16, 18, 19, 0),
gsSPEndDisplayList(),
}

◆ D_0A002920_E34D40

Gfx D_0A002920_E34D40[]
Initial value:
= {
gsDPPipeSync(),
gsDPSetCycleType(G_CYC_1CYCLE),
gsSPDisplayList(D_0A001460_E33880),
gsSPClearGeometryMode(G_LIGHTING),
gsSPSetGeometryMode(G_CULL_BACK | G_SHADING_SMOOTH),
gsSPVertex(&D_0A000000_E32420[140], 4, 0),
gsSP2Triangles(0, 1, 2, 0, 0, 2, 3, 0),
gsSPEndDisplayList(),
}

◆ D_0A002960_E34D80

Gfx D_0A002960_E34D80[]
Initial value:
= {
gsSPDisplayList(D_0A002920_E34D40),
gsSPDisplayList(D_0A0028B0_E34CD0),
gsSPEndDisplayList(),
}
Gfx D_0A002920_E34D40[]
Definition ShatteringHammer1Block.c:909
Gfx D_0A0028B0_E34CD0[]
Definition ShatteringHammer1Block.c:892

◆ D_0A002978_E34D98

Gfx D_0A002978_E34D98[]
Initial value:
= {
gsDPPipeSync(),
gsDPSetCycleType(G_CYC_1CYCLE),
gsDPSetCombineMode(PM_CC_03, PM_CC_03),
gsSPTexture(0x0080, 0x0080, 0, G_TX_RENDERTILE, G_OFF),
gsSPClearGeometryMode(G_LIGHTING),
gsSPSetGeometryMode(G_CULL_BACK | G_SHADING_SMOOTH),
gsSPVertex(&D_0A000000_E32420[124], 16, 0),
gsSP2Triangles(0, 1, 2, 0, 0, 2, 3, 0),
gsSP2Triangles(4, 5, 6, 0, 4, 6, 7, 0),
gsSP2Triangles(8, 9, 10, 0, 8, 10, 11, 0),
gsSP2Triangles(12, 13, 14, 0, 12, 14, 15, 0),
gsSPEndDisplayList(),
}

◆ D_0A0029D8_E34DF8

Gfx D_0A0029D8_E34DF8[]
Initial value:
= {
gsDPPipeSync(),
gsDPSetCycleType(G_CYC_1CYCLE),
gsSPDisplayList(D_0A001460_E33880),
gsSPClearGeometryMode(G_LIGHTING),
gsSPSetGeometryMode(G_CULL_BACK | G_SHADING_SMOOTH),
gsSPVertex(&D_0A000000_E32420[116], 8, 0),
gsSP2Triangles(0, 1, 2, 0, 0, 2, 3, 0),
gsSP2Triangles(4, 5, 6, 0, 4, 6, 7, 0),
gsSPEndDisplayList(),
}

◆ D_0A002A20_E34E40

Gfx D_0A002A20_E34E40[]
Initial value:
= {
gsSPDisplayList(D_0A0029D8_E34DF8),
gsSPDisplayList(D_0A002978_E34D98),
gsSPEndDisplayList(),
}
Gfx D_0A002978_E34D98[]
Definition ShatteringHammer1Block.c:926
Gfx D_0A0029D8_E34DF8[]
Definition ShatteringHammer1Block.c:941

◆ D_0A002A38_E34E58

Gfx D_0A002A38_E34E58[]
Initial value:
= {
gsDPPipeSync(),
gsDPSetCycleType(G_CYC_1CYCLE),
gsDPSetCombineMode(PM_CC_03, PM_CC_03),
gsSPTexture(0x0080, 0x0080, 0, G_TX_RENDERTILE, G_OFF),
gsSPClearGeometryMode(G_LIGHTING),
gsSPSetGeometryMode(G_CULL_BACK | G_SHADING_SMOOTH),
gsSPVertex(&D_0A000000_E32420[36], 1, 0),
gsSPVertex(&D_0A000000_E32420[39], 1, 1),
gsSPVertex(&D_0A000000_E32420[57], 2, 2),
gsSPVertex(&D_0A000000_E32420[76], 4, 4),
gsSPVertex(&D_0A000000_E32420[94], 2, 8),
gsSPVertex(&D_0A000000_E32420[104], 2, 10),
gsSP2Triangles(0, 8, 9, 0, 0, 9, 1, 0),
gsSP2Triangles(10, 2, 3, 0, 10, 3, 11, 0),
gsSP2Triangles(4, 5, 6, 0, 4, 6, 7, 0),
gsSPEndDisplayList(),
}

◆ D_0A002AB8_E34ED8

Gfx D_0A002AB8_E34ED8[]
Initial value:
= {
gsDPPipeSync(),
gsDPSetCycleType(G_CYC_1CYCLE),
gsSPDisplayList(D_0A001460_E33880),
gsSPClearGeometryMode(G_LIGHTING),
gsSPSetGeometryMode(G_CULL_BACK | G_SHADING_SMOOTH),
gsSPVertex(&D_0A000000_E32420[61], 2, 0),
gsSPVertex(&D_0A000000_E32420[106], 10, 2),
gsSP2Triangles(2, 0, 1, 0, 2, 1, 3, 0),
gsSP2Triangles(4, 5, 6, 0, 4, 6, 7, 0),
gsSP2Triangles(8, 9, 10, 0, 8, 10, 11, 0),
gsSPEndDisplayList(),
}

◆ D_0A002B10_E34F30

Gfx D_0A002B10_E34F30[]
Initial value:
= {
gsSPDisplayList(D_0A002AB8_E34ED8),
gsSPDisplayList(D_0A002A38_E34E58),
gsSPEndDisplayList(),
}
Gfx D_0A002A38_E34E58[]
Definition ShatteringHammer1Block.c:959
Gfx D_0A002AB8_E34ED8[]
Definition ShatteringHammer1Block.c:978

◆ D_0A002B28_E34F48

Gfx D_0A002B28_E34F48[]
Initial value:
= {
gsDPPipeSync(),
gsDPSetCycleType(G_CYC_1CYCLE),
gsDPSetCombineMode(PM_CC_03, PM_CC_03),
gsSPTexture(0x0080, 0x0080, 0, G_TX_RENDERTILE, G_OFF),
gsSPClearGeometryMode(G_LIGHTING),
gsSPSetGeometryMode(G_CULL_BACK | G_SHADING_SMOOTH),
gsSPVertex(&D_0A000000_E32420[36], 1, 0),
gsSPVertex(&D_0A000000_E32420[39], 1, 1),
gsSPVertex(&D_0A000000_E32420[44], 1, 2),
gsSPVertex(&D_0A000000_E32420[47], 1, 3),
gsSPVertex(&D_0A000000_E32420[57], 2, 4),
gsSPVertex(&D_0A000000_E32420[76], 4, 6),
gsSPVertex(&D_0A000000_E32420[94], 4, 10),
gsSPVertex(&D_0A000000_E32420[104], 2, 14),
gsSP2Triangles(0, 10, 11, 0, 0, 11, 1, 0),
gsSP2Triangles(2, 12, 13, 0, 2, 13, 3, 0),
gsSP2Triangles(14, 4, 5, 0, 14, 5, 15, 0),
gsSP2Triangles(6, 7, 8, 0, 6, 8, 9, 0),
gsSPEndDisplayList(),
}

◆ D_0A002BC0_E34FE0

Gfx D_0A002BC0_E34FE0[]
Initial value:
= {
gsDPPipeSync(),
gsDPSetCycleType(G_CYC_1CYCLE),
gsSPDisplayList(D_0A001460_E33880),
gsSPClearGeometryMode(G_LIGHTING),
gsSPSetGeometryMode(G_CULL_BACK | G_SHADING_SMOOTH),
gsSPVertex(&D_0A000000_E32420[49], 2, 0),
gsSPVertex(&D_0A000000_E32420[98], 6, 2),
gsSP2Triangles(2, 0, 1, 0, 2, 1, 3, 0),
gsSP2Triangles(4, 5, 6, 0, 4, 6, 7, 0),
gsSPEndDisplayList(),
}

◆ D_0A002C10_E35030

Gfx D_0A002C10_E35030[]
Initial value:
= {
gsSPDisplayList(D_0A002BC0_E34FE0),
gsSPDisplayList(D_0A002B28_E34F48),
gsSPEndDisplayList(),
}
Gfx D_0A002BC0_E34FE0[]
Definition ShatteringHammer1Block.c:1020
Gfx D_0A002B28_E34F48[]
Definition ShatteringHammer1Block.c:998

◆ D_0A002C28_E35048

Gfx D_0A002C28_E35048[]
Initial value:
= {
gsDPPipeSync(),
gsDPSetCycleType(G_CYC_1CYCLE),
gsDPSetCombineMode(PM_CC_03, PM_CC_03),
gsSPTexture(0x0080, 0x0080, 0, G_TX_RENDERTILE, G_OFF),
gsSPClearGeometryMode(G_LIGHTING),
gsSPSetGeometryMode(G_CULL_BACK | G_SHADING_SMOOTH),
gsSPVertex(&D_0A000000_E32420[36], 1, 0),
gsSPVertex(&D_0A000000_E32420[39], 1, 1),
gsSPVertex(&D_0A000000_E32420[44], 1, 2),
gsSPVertex(&D_0A000000_E32420[47], 1, 3),
gsSPVertex(&D_0A000000_E32420[76], 4, 4),
gsSPVertex(&D_0A000000_E32420[94], 4, 8),
gsSP2Triangles(0, 8, 9, 0, 0, 9, 1, 0),
gsSP2Triangles(2, 10, 11, 0, 2, 11, 3, 0),
gsSP2Triangles(4, 5, 6, 0, 4, 6, 7, 0),
gsSPEndDisplayList(),
}

◆ D_0A002CA8_E350C8

Gfx D_0A002CA8_E350C8[]
Initial value:
= {
gsDPPipeSync(),
gsDPSetCycleType(G_CYC_1CYCLE),
gsSPDisplayList(D_0A001460_E33880),
gsSPClearGeometryMode(G_LIGHTING),
gsSPSetGeometryMode(G_CULL_BACK | G_SHADING_SMOOTH),
gsSPVertex(&D_0A000000_E32420[25], 2, 0),
gsSPVertex(&D_0A000000_E32420[84], 10, 2),
gsSP2Triangles(2, 0, 1, 0, 2, 1, 3, 0),
gsSP2Triangles(4, 5, 6, 0, 4, 6, 7, 0),
gsSP2Triangles(8, 9, 10, 0, 8, 10, 11, 0),
gsSPEndDisplayList(),
}

◆ D_0A002D00_E35120

Gfx D_0A002D00_E35120[]
Initial value:
= {
gsSPDisplayList(D_0A002CA8_E350C8),
gsSPDisplayList(D_0A002C28_E35048),
gsSPEndDisplayList(),
}
Gfx D_0A002CA8_E350C8[]
Definition ShatteringHammer1Block.c:1058
Gfx D_0A002C28_E35048[]
Definition ShatteringHammer1Block.c:1039

◆ D_0A002D18_E35138

Gfx D_0A002D18_E35138[]
Initial value:
= {
gsDPPipeSync(),
gsDPSetCycleType(G_CYC_1CYCLE),
gsDPSetCombineMode(PM_CC_03, PM_CC_03),
gsSPTexture(0x0080, 0x0080, 0, G_TX_RENDERTILE, G_OFF),
gsSPClearGeometryMode(G_LIGHTING),
gsSPSetGeometryMode(G_CULL_BACK | G_SHADING_SMOOTH),
gsSPVertex(&D_0A000000_E32420[36], 8, 0),
gsSPVertex(&D_0A000000_E32420[56], 4, 8),
gsSPVertex(&D_0A000000_E32420[76], 4, 12),
gsSP2Triangles(0, 1, 2, 0, 0, 2, 3, 0),
gsSP2Triangles(4, 5, 6, 0, 4, 6, 7, 0),
gsSP2Triangles(8, 9, 10, 0, 8, 10, 11, 0),
gsSP2Triangles(12, 13, 14, 0, 12, 14, 15, 0),
gsSPEndDisplayList(),
}

◆ D_0A002D88_E351A8

Gfx D_0A002D88_E351A8[]
Initial value:
= {
gsDPPipeSync(),
gsDPSetCycleType(G_CYC_1CYCLE),
gsSPDisplayList(D_0A001460_E33880),
gsSPClearGeometryMode(G_LIGHTING),
gsSPSetGeometryMode(G_CULL_BACK | G_SHADING_SMOOTH),
gsSPVertex(&D_0A000000_E32420[60], 4, 0),
gsSPVertex(&D_0A000000_E32420[80], 4, 4),
gsSP2Triangles(0, 1, 2, 0, 0, 2, 3, 0),
gsSP2Triangles(4, 5, 6, 0, 4, 6, 7, 0),
gsSPEndDisplayList(),
}

◆ D_0A002DD8_E351F8

Gfx D_0A002DD8_E351F8[]
Initial value:
= {
gsSPDisplayList(D_0A002D88_E351A8),
gsSPDisplayList(D_0A002D18_E35138),
gsSPEndDisplayList(),
}
Gfx D_0A002D18_E35138[]
Definition ShatteringHammer1Block.c:1078
Gfx D_0A002D88_E351A8[]
Definition ShatteringHammer1Block.c:1095

◆ D_0A002DF0_E35210

Gfx D_0A002DF0_E35210[]
Initial value:
= {
gsDPPipeSync(),
gsDPSetCycleType(G_CYC_1CYCLE),
gsDPSetCombineMode(PM_CC_03, PM_CC_03),
gsSPTexture(0x0080, 0x0080, 0, G_TX_RENDERTILE, G_OFF),
gsSPClearGeometryMode(G_LIGHTING),
gsSPSetGeometryMode(G_CULL_BACK | G_SHADING_SMOOTH),
gsSPVertex(&D_0A000000_E32420[36], 12, 0),
gsSPVertex(&D_0A000000_E32420[56], 4, 12),
gsSPVertex(&D_0A000000_E32420[76], 4, 16),
gsSP2Triangles(0, 1, 2, 0, 0, 2, 3, 0),
gsSP2Triangles(4, 5, 6, 0, 4, 6, 7, 0),
gsSP2Triangles(8, 9, 10, 0, 8, 10, 11, 0),
gsSP2Triangles(12, 13, 14, 0, 12, 14, 15, 0),
gsSP2Triangles(16, 17, 18, 0, 16, 18, 19, 0),
gsSPEndDisplayList(),
}

◆ D_0A002E68_E35288

Gfx D_0A002E68_E35288[]
Initial value:
= {
gsDPPipeSync(),
gsDPSetCycleType(G_CYC_1CYCLE),
gsSPDisplayList(D_0A001460_E33880),
gsSPClearGeometryMode(G_LIGHTING),
gsSPSetGeometryMode(G_CULL_BACK | G_SHADING_SMOOTH),
gsSPVertex(&D_0A000000_E32420[48], 4, 0),
gsSP2Triangles(0, 1, 2, 0, 0, 2, 3, 0),
gsSPEndDisplayList(),
}

◆ D_0A002EA8_E352C8

Gfx D_0A002EA8_E352C8[]
Initial value:
= {
gsSPDisplayList(D_0A002E68_E35288),
gsSPDisplayList(D_0A002DF0_E35210),
gsSPEndDisplayList(),
}
Gfx D_0A002DF0_E35210[]
Definition ShatteringHammer1Block.c:1114
Gfx D_0A002E68_E35288[]
Definition ShatteringHammer1Block.c:1132

◆ D_0A002EC0_E352E0

Gfx D_0A002EC0_E352E0[]
Initial value:
= {
gsDPPipeSync(),
gsDPSetCycleType(G_CYC_1CYCLE),
gsDPSetCombineMode(PM_CC_03, PM_CC_03),
gsSPTexture(0x0080, 0x0080, 0, G_TX_RENDERTILE, G_OFF),
gsSPClearGeometryMode(G_LIGHTING),
gsSPSetGeometryMode(G_CULL_BACK | G_SHADING_SMOOTH),
gsSPVertex(&D_0A000000_E32420[36], 12, 0),
gsSPVertex(&D_0A000000_E32420[76], 4, 12),
gsSP2Triangles(0, 1, 2, 0, 0, 2, 3, 0),
gsSP2Triangles(4, 5, 6, 0, 4, 6, 7, 0),
gsSP2Triangles(8, 9, 10, 0, 8, 10, 11, 0),
gsSP2Triangles(12, 13, 14, 0, 12, 14, 15, 0),
gsSPEndDisplayList(),
}

◆ D_0A002F28_E35348

Gfx D_0A002F28_E35348[]
Initial value:
= {
gsDPPipeSync(),
gsDPSetCycleType(G_CYC_1CYCLE),
gsSPDisplayList(D_0A001460_E33880),
gsSPClearGeometryMode(G_LIGHTING),
gsSPSetGeometryMode(G_CULL_BACK | G_SHADING_SMOOTH),
gsSPVertex(&D_0A000000_E32420[24], 4, 0),
gsSPVertex(&D_0A000000_E32420[72], 4, 4),
gsSP2Triangles(0, 1, 2, 0, 0, 2, 3, 0),
gsSP2Triangles(4, 5, 6, 0, 4, 6, 7, 0),
gsSPEndDisplayList(),
}

◆ D_0A002F78_E35398

Gfx D_0A002F78_E35398[]
Initial value:
= {
gsSPDisplayList(D_0A002F28_E35348),
gsSPDisplayList(D_0A002EC0_E352E0),
gsSPEndDisplayList(),
}
Gfx D_0A002EC0_E352E0[]
Definition ShatteringHammer1Block.c:1149
Gfx D_0A002F28_E35348[]
Definition ShatteringHammer1Block.c:1165

◆ D_0A002F90_E353B0

Gfx D_0A002F90_E353B0[]
Initial value:
= {
gsDPPipeSync(),
gsDPSetCycleType(G_CYC_1CYCLE),
gsDPSetCombineMode(PM_CC_03, PM_CC_03),
gsSPTexture(0x0080, 0x0080, 0, G_TX_RENDERTILE, G_OFF),
gsSPClearGeometryMode(G_LIGHTING),
gsSPSetGeometryMode(G_CULL_BACK | G_SHADING_SMOOTH),
gsSPVertex(&D_0A000000_E32420[36], 8, 0),
gsSPVertex(&D_0A000000_E32420[56], 4, 8),
gsSP2Triangles(0, 1, 2, 0, 0, 2, 3, 0),
gsSP2Triangles(4, 5, 6, 0, 4, 6, 7, 0),
gsSP2Triangles(8, 9, 10, 0, 8, 10, 11, 0),
gsSPEndDisplayList(),
}

◆ D_0A002FF0_E35410

Gfx D_0A002FF0_E35410[]
Initial value:
= {
gsDPPipeSync(),
gsDPSetCycleType(G_CYC_1CYCLE),
gsSPDisplayList(D_0A001460_E33880),
gsSPClearGeometryMode(G_LIGHTING),
gsSPSetGeometryMode(G_CULL_BACK | G_SHADING_SMOOTH),
gsSPVertex(&D_0A000000_E32420[60], 12, 0),
gsSP2Triangles(0, 1, 2, 0, 0, 2, 3, 0),
gsSP2Triangles(4, 5, 6, 0, 4, 6, 7, 0),
gsSP2Triangles(8, 9, 10, 0, 8, 10, 11, 0),
gsSPEndDisplayList(),
}

◆ D_0A003040_E35460

Gfx D_0A003040_E35460[]
Initial value:
= {
gsSPDisplayList(D_0A002FF0_E35410),
gsSPDisplayList(D_0A002F90_E353B0),
gsSPEndDisplayList(),
}
Gfx D_0A002F90_E353B0[]
Definition ShatteringHammer1Block.c:1184
Gfx D_0A002FF0_E35410[]
Definition ShatteringHammer1Block.c:1199

◆ D_0A003058_E35478

Gfx D_0A003058_E35478[]
Initial value:
= {
gsDPPipeSync(),
gsDPSetCycleType(G_CYC_1CYCLE),
gsDPSetCombineMode(PM_CC_03, PM_CC_03),
gsSPTexture(0x0080, 0x0080, 0, G_TX_RENDERTILE, G_OFF),
gsSPClearGeometryMode(G_LIGHTING),
gsSPSetGeometryMode(G_CULL_BACK | G_SHADING_SMOOTH),
gsSPVertex(&D_0A000000_E32420[36], 12, 0),
gsSPVertex(&D_0A000000_E32420[56], 4, 12),
gsSP2Triangles(0, 1, 2, 0, 0, 2, 3, 0),
gsSP2Triangles(4, 5, 6, 0, 4, 6, 7, 0),
gsSP2Triangles(8, 9, 10, 0, 8, 10, 11, 0),
gsSP2Triangles(12, 13, 14, 0, 12, 14, 15, 0),
gsSPEndDisplayList(),
}

◆ D_0A0030C0_E354E0

Gfx D_0A0030C0_E354E0[]
Initial value:
= {
gsDPPipeSync(),
gsDPSetCycleType(G_CYC_1CYCLE),
gsSPDisplayList(D_0A001460_E33880),
gsSPClearGeometryMode(G_LIGHTING),
gsSPSetGeometryMode(G_CULL_BACK | G_SHADING_SMOOTH),
gsSPVertex(&D_0A000000_E32420[48], 8, 0),
gsSP2Triangles(0, 1, 2, 0, 0, 2, 3, 0),
gsSP2Triangles(4, 5, 6, 0, 4, 6, 7, 0),
gsSPEndDisplayList(),
}

◆ D_0A003108_E35528

Gfx D_0A003108_E35528[]
Initial value:
= {
gsSPDisplayList(D_0A0030C0_E354E0),
gsSPDisplayList(D_0A003058_E35478),
gsSPEndDisplayList(),
}
Gfx D_0A0030C0_E354E0[]
Definition ShatteringHammer1Block.c:1234
Gfx D_0A003058_E35478[]
Definition ShatteringHammer1Block.c:1218

◆ D_0A003120_E35540

Gfx D_0A003120_E35540[]
Initial value:
= {
gsDPPipeSync(),
gsDPSetCycleType(G_CYC_1CYCLE),
gsDPSetCombineMode(PM_CC_03, PM_CC_03),
gsSPTexture(0x0080, 0x0080, 0, G_TX_RENDERTILE, G_OFF),
gsSPClearGeometryMode(G_LIGHTING),
gsSPSetGeometryMode(G_CULL_BACK | G_SHADING_SMOOTH),
gsSPVertex(&D_0A000000_E32420[36], 12, 0),
gsSP2Triangles(0, 1, 2, 0, 0, 2, 3, 0),
gsSP2Triangles(4, 5, 6, 0, 4, 6, 7, 0),
gsSP2Triangles(8, 9, 10, 0, 8, 10, 11, 0),
gsSPEndDisplayList(),
}

◆ D_0A003178_E35598

Gfx D_0A003178_E35598[]
Initial value:
= {
gsDPPipeSync(),
gsDPSetCycleType(G_CYC_1CYCLE),
gsSPDisplayList(D_0A001460_E33880),
gsSPClearGeometryMode(G_LIGHTING),
gsSPSetGeometryMode(G_CULL_BACK | G_SHADING_SMOOTH),
gsSPVertex(&D_0A000000_E32420[24], 12, 0),
gsSP2Triangles(0, 1, 2, 0, 0, 2, 3, 0),
gsSP2Triangles(4, 5, 6, 0, 4, 6, 7, 0),
gsSP2Triangles(8, 9, 10, 0, 8, 10, 11, 0),
gsSPEndDisplayList(),
}

◆ D_0A0031C8_E355E8

Gfx D_0A0031C8_E355E8[]
Initial value:
= {
gsSPDisplayList(D_0A003178_E35598),
gsSPDisplayList(D_0A003120_E35540),
gsSPEndDisplayList(),
}
Gfx D_0A003120_E35540[]
Definition ShatteringHammer1Block.c:1252
Gfx D_0A003178_E35598[]
Definition ShatteringHammer1Block.c:1266

◆ Entity_ShatteringHammer1Block_FragmentsMatrices

Mtx Entity_ShatteringHammer1Block_FragmentsMatrices[]

◆ Entity_ShatteringHammer1Block_FragmentsRender

Gfx* Entity_ShatteringHammer1Block_FragmentsRender[]
Initial value:
= {
}
Gfx D_0A002898_E34CB8[]
Definition ShatteringHammer1Block.c:886
Gfx D_0A001D68_E34188[]
Definition ShatteringHammer1Block.c:411
Gfx D_0A001E60_E34280[]
Definition ShatteringHammer1Block.c:451
Gfx D_0A001F40_E34360[]
Definition ShatteringHammer1Block.c:488
Gfx D_0A002018_E34438[]
Definition ShatteringHammer1Block.c:524
Gfx D_0A002EA8_E352C8[]
Definition ShatteringHammer1Block.c:1143
Gfx D_0A002290_E346B0[]
Definition ShatteringHammer1Block.c:630
Gfx D_0A002F78_E35398[]
Definition ShatteringHammer1Block.c:1178
Gfx D_0A002358_E34778[]
Definition ShatteringHammer1Block.c:664
Gfx D_0A002960_E34D80[]
Definition ShatteringHammer1Block.c:920
Gfx D_0A002548_E34968[]
Definition ShatteringHammer1Block.c:744
Gfx D_0A002DD8_E351F8[]
Definition ShatteringHammer1Block.c:1108
Gfx D_0A002D00_E35120[]
Definition ShatteringHammer1Block.c:1072
Gfx D_0A002708_E34B28[]
Definition ShatteringHammer1Block.c:818
Gfx D_0A0020F0_E34510[]
Definition ShatteringHammer1Block.c:560
Gfx D_0A0031C8_E355E8[]
Definition ShatteringHammer1Block.c:1279
Gfx D_0A002B10_E34F30[]
Definition ShatteringHammer1Block.c:992
Gfx D_0A003108_E35528[]
Definition ShatteringHammer1Block.c:1246
Gfx D_0A002C10_E35030[]
Definition ShatteringHammer1Block.c:1033
Gfx D_0A002A20_E34E40[]
Definition ShatteringHammer1Block.c:953
Gfx D_0A0021C0_E345E0[]
Definition ShatteringHammer1Block.c:595
Gfx D_0A0027D0_E34BF0[]
Definition ShatteringHammer1Block.c:852
Gfx D_0A001C60_E34080[]
Definition ShatteringHammer1Block.c:369
Gfx D_0A002638_E34A58[]
Definition ShatteringHammer1Block.c:783
Gfx D_0A002448_E34868[]
Definition ShatteringHammer1Block.c:703
Gfx D_0A003040_E35460[]
Definition ShatteringHammer1Block.c:1212

Referenced by entity_shattering_block_init().