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Decompilation of Paper Mario
 
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MunchlesiaReset1_anim.c File Reference

Variables

Vtx D_0A000000_E91890 []
 
Gfx Entity_MunchlesiaReset1_Render []
 
AnimScript Entity_MunchlesiaReset1_Animation
 
StaticAnimatorNode Entity_MunchlesiaReset1_Node9
 
StaticAnimatorNode Entity_MunchlesiaReset1_Node8
 
StaticAnimatorNode Entity_MunchlesiaReset1_Node7
 
StaticAnimatorNode Entity_MunchlesiaReset1_Node6
 
StaticAnimatorNode Entity_MunchlesiaReset1_Node5
 
StaticAnimatorNode Entity_MunchlesiaReset1_Node4
 
StaticAnimatorNode Entity_MunchlesiaReset1_Node3
 
StaticAnimatorNode Entity_MunchlesiaReset1_Node2
 
StaticAnimatorNode Entity_MunchlesiaReset1_Node1
 
StaticAnimatorNodeEntity_MunchlesiaReset1_Mesh []
 

Variable Documentation

◆ D_0A000000_E91890

Vtx D_0A000000_E91890[]
extern

◆ Entity_MunchlesiaReset1_Animation

AnimScript Entity_MunchlesiaReset1_Animation

◆ Entity_MunchlesiaReset1_Mesh

StaticAnimatorNode* Entity_MunchlesiaReset1_Mesh[]
Initial value:
= {
}
StaticAnimatorNode Entity_MunchlesiaReset1_Node2
Definition MunchlesiaReset1_anim.c:201
StaticAnimatorNode Entity_MunchlesiaReset1_Node3
Definition MunchlesiaReset1_anim.c:193
StaticAnimatorNode Entity_MunchlesiaReset1_Node9
Definition MunchlesiaReset1_anim.c:145
StaticAnimatorNode Entity_MunchlesiaReset1_Node8
Definition MunchlesiaReset1_anim.c:153
StaticAnimatorNode Entity_MunchlesiaReset1_Node1
Definition MunchlesiaReset1_anim.c:208
StaticAnimatorNode Entity_MunchlesiaReset1_Node6
Definition MunchlesiaReset1_anim.c:169
StaticAnimatorNode Entity_MunchlesiaReset1_Node4
Definition MunchlesiaReset1_anim.c:185
StaticAnimatorNode Entity_MunchlesiaReset1_Node7
Definition MunchlesiaReset1_anim.c:161
StaticAnimatorNode Entity_MunchlesiaReset1_Node5
Definition MunchlesiaReset1_anim.c:177
#define ENTITY_ANIM_NULL
Definition animation_script.h:48

◆ Entity_MunchlesiaReset1_Node1

StaticAnimatorNode Entity_MunchlesiaReset1_Node1
Initial value:
= {
.displayList = ENTITY_ANIM_NULL,
.sibling = ENTITY_ANIM_NULL,
.vtxList = ENTITY_ANIM_NULL,
}
s16 vertexStartOffset
Definition common_structs.h:1118

◆ Entity_MunchlesiaReset1_Node2

StaticAnimatorNode Entity_MunchlesiaReset1_Node2
Initial value:
= {
}
Gfx Entity_MunchlesiaReset1_Render[]
Definition MunchlesiaReset1_gfx.c:3203
Vtx D_0A000000_E91890[]
Vtx * vtxList
Definition common_structs.h:1120
struct StaticAnimatorNode * child
Definition common_structs.h:1117

◆ Entity_MunchlesiaReset1_Node3

StaticAnimatorNode Entity_MunchlesiaReset1_Node3
Initial value:

◆ Entity_MunchlesiaReset1_Node4

StaticAnimatorNode Entity_MunchlesiaReset1_Node4
Initial value:

◆ Entity_MunchlesiaReset1_Node5

StaticAnimatorNode Entity_MunchlesiaReset1_Node5
Initial value:

◆ Entity_MunchlesiaReset1_Node6

StaticAnimatorNode Entity_MunchlesiaReset1_Node6
Initial value:

◆ Entity_MunchlesiaReset1_Node7

StaticAnimatorNode Entity_MunchlesiaReset1_Node7
Initial value:

◆ Entity_MunchlesiaReset1_Node8

StaticAnimatorNode Entity_MunchlesiaReset1_Node8
Initial value:

◆ Entity_MunchlesiaReset1_Node9

StaticAnimatorNode Entity_MunchlesiaReset1_Node9
Initial value:
= {
.sibling = ENTITY_ANIM_NULL,
.child = ENTITY_ANIM_NULL,
.vertexStartOffset = 399 * 7,
.vtxList = D_0A000000_E91890,
}

◆ Entity_MunchlesiaReset1_Render

Gfx Entity_MunchlesiaReset1_Render[]
extern