papermario
Decompilation of Paper Mario
 
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SaveBlock.c File Reference

Functions

 INCLUDE_IMG ("entity/model/SaveBlock_star.png", D_0A000900_E4BBE0)
 
 INCLUDE_IMG ("entity/model/SaveBlock_face.png", D_0A001170_E4C450)
 
 INCLUDE_IMG ("entity/model/SaveBlock_letterS.png", D_0A0021E8_E4D4C8)
 

Variables

Gfx Entity_SaveBlock_LoadTextureStar []
 
Gfx Entity_SaveBlock_LoadTextureFace []
 
Gfx Entity_SaveBlock_LoadTextureLetterS []
 
Mtx Entity_SaveBlock_Mtx
 
Gfx Entity_SaveBlock_RenderLetterS []
 
Gfx Entity_SaveBlock_RenderFaces []
 
Gfx Entity_SaveBlock_RenderStar []
 
Gfx Entity_SaveBlock_RenderContent []
 
Gfx Entity_SaveBlock_RenderBlock []
 
Gfx Entity_SaveBlock_RenderNone []
 

Function Documentation

◆ INCLUDE_IMG() [1/3]

INCLUDE_IMG ( "entity/model/SaveBlock_face.png" ,
D_0A001170_E4C450  )

◆ INCLUDE_IMG() [2/3]

INCLUDE_IMG ( "entity/model/SaveBlock_letterS.png" ,
D_0A0021E8_E4D4C8  )

◆ INCLUDE_IMG() [3/3]

INCLUDE_IMG ( "entity/model/SaveBlock_star.png" ,
D_0A000900_E4BBE0  )

Variable Documentation

◆ Entity_SaveBlock_LoadTextureFace

Gfx Entity_SaveBlock_LoadTextureFace[]
Initial value:
= {
gsDPSetTextureLUT(G_TT_NONE),
gsSPTexture(0xFFFF, 0xFFFF, 0, G_TX_RENDERTILE, G_ON),
gsDPSetCombineMode(G_CC_MODULATEIA, G_CC_MODULATEIA),
gsDPSetTextureDetail(G_TD_CLAMP),
gsDPSetTextureLOD(G_TL_TILE),
gsDPLoadTextureBlock(D_0A001170_E4C450, G_IM_FMT_RGBA, G_IM_SIZ_32b, 32, 32, 0, G_TX_NOMIRROR | G_TX_WRAP, G_TX_NOMIRROR | G_TX_WRAP, 5, 5, G_TX_NOLOD, G_TX_NOLOD),
gsDPSetTexturePersp(G_TP_PERSP),
gsDPSetTextureFilter(G_TF_BILERP),
gsSPEndDisplayList(),
}

◆ Entity_SaveBlock_LoadTextureLetterS

Gfx Entity_SaveBlock_LoadTextureLetterS[]
Initial value:
= {
gsDPSetTextureLUT(G_TT_NONE),
gsSPTexture(0xFFFF, 0xFFFF, 0, G_TX_RENDERTILE, G_ON),
gsDPSetCombineMode(G_CC_MODULATEIA, G_CC_MODULATEIA),
gsDPSetTextureDetail(G_TD_CLAMP),
gsDPSetTextureLOD(G_TL_TILE),
gsDPLoadTextureBlock(D_0A0021E8_E4D4C8, G_IM_FMT_RGBA, G_IM_SIZ_16b, 64, 32, 0, G_TX_NOMIRROR | G_TX_CLAMP, G_TX_NOMIRROR | G_TX_CLAMP, 6, 5, G_TX_NOLOD, G_TX_NOLOD),
gsDPSetTexturePersp(G_TP_PERSP),
gsDPSetTextureFilter(G_TF_BILERP),
gsSPEndDisplayList(),
}

◆ Entity_SaveBlock_LoadTextureStar

Gfx Entity_SaveBlock_LoadTextureStar[]
Initial value:
= {
gsDPSetTextureLUT(G_TT_NONE),
gsSPTexture(0xFFFF, 0xFFFF, 0, G_TX_RENDERTILE, G_ON),
gsDPSetTextureDetail(G_TD_CLAMP),
gsDPSetTextureLOD(G_TL_TILE),
gsDPLoadTextureBlock(D_0A000900_E4BBE0, G_IM_FMT_RGBA, G_IM_SIZ_16b, 32, 32, 0, G_TX_MIRROR | G_TX_WRAP, G_TX_MIRROR | G_TX_WRAP, 5, 5, G_TX_NOLOD, G_TX_NOLOD),
gsDPSetTexturePersp(G_TP_PERSP),
gsDPSetTextureFilter(G_TF_BILERP),
gsSPEndDisplayList(),
}

◆ Entity_SaveBlock_Mtx

Mtx Entity_SaveBlock_Mtx
Initial value:
1.000000, 0.000000, 0.000000, 0.000000,
0.000000, 1.000000, 0.000000, 0.000000,
0.000000, 0.000000, 1.000000, 0.000000,
0.000000, 0.000000, 0.000000, 1.000000
)
#define RDP_MATRIX( Ax, Bx, Cx, Dx, Ay, By, Cy, Dy, Az, Bz, Cz, Dz, Aw, Bw, Cw, Dw)
Definition macros.h:244

Referenced by entity_SaveBlock_setupGfx().

◆ Entity_SaveBlock_RenderBlock

Gfx Entity_SaveBlock_RenderBlock[]
Initial value:
= {
gsSPDisplayList(Entity_SaveBlock_RenderFaces),
gsSPEndDisplayList(),
}
Gfx Entity_SaveBlock_RenderLetterS[]
Definition SaveBlock.c:74
Gfx Entity_SaveBlock_RenderFaces[]
Definition SaveBlock.c:130

Referenced by entity_SaveBlock_setupGfx().

◆ Entity_SaveBlock_RenderContent

Gfx Entity_SaveBlock_RenderContent[]
Initial value:
= {
gsSPDisplayList(Entity_SaveBlock_RenderStar),
gsSPEndDisplayList(),
}
Gfx Entity_SaveBlock_RenderStar[]
Definition SaveBlock.c:166

Referenced by entity_SaveBlock_setupGfx().

◆ Entity_SaveBlock_RenderFaces

Gfx Entity_SaveBlock_RenderFaces[]

◆ Entity_SaveBlock_RenderLetterS

Gfx Entity_SaveBlock_RenderLetterS[]
Initial value:
= {
gsDPPipeSync(),
gsDPSetCycleType(G_CYC_1CYCLE),
gsSPClearGeometryMode(G_LIGHTING),
gsSPSetGeometryMode(G_CULL_BACK | G_SHADING_SMOOTH),
gsSPVertex(D_0A0006C0_E4B9A0, 31, 0),
gsSP2Triangles(0, 1, 2, 0, 0, 2, 3, 0),
gsSP2Triangles(4, 5, 0, 0, 4, 0, 3, 0),
gsSP2Triangles(2, 6, 7, 0, 2, 7, 3, 0),
gsSP2Triangles(8, 4, 3, 0, 8, 3, 7, 0),
gsSP2Triangles(9, 10, 11, 0, 9, 11, 12, 0),
gsSP2Triangles(13, 14, 9, 0, 13, 9, 12, 0),
gsSP2Triangles(12, 11, 15, 0, 12, 15, 16, 0),
gsSP2Triangles(17, 13, 12, 0, 17, 12, 16, 0),
gsSP2Triangles(18, 19, 20, 0, 18, 20, 21, 0),
gsSP2Triangles(20, 22, 23, 0, 20, 23, 21, 0),
gsSP2Triangles(24, 25, 21, 0, 24, 21, 23, 0),
gsSP2Triangles(25, 26, 18, 0, 25, 18, 21, 0),
gsSP2Triangles(27, 28, 29, 0, 27, 29, 30, 0),
gsSPVertex(&D_0A0006C0_E4B9A0[28], 8, 0),
gsSP2Triangles(0, 3, 4, 0, 0, 4, 1, 0),
gsSP2Triangles(4, 6, 5, 0, 4, 5, 1, 0),
gsSP2Triangles(5, 7, 2, 0, 5, 2, 1, 0),
gsSPEndDisplayList(),
}
Gfx Entity_SaveBlock_LoadTextureLetterS[]
Definition SaveBlock.c:41

◆ Entity_SaveBlock_RenderNone

Gfx Entity_SaveBlock_RenderNone[]
Initial value:
= {
gsSPEndDisplayList(),
}

◆ Entity_SaveBlock_RenderStar

Gfx Entity_SaveBlock_RenderStar[]
Initial value:
= {
gsDPPipeSync(),
gsDPSetCycleType(G_CYC_1CYCLE),
gsSPClearGeometryMode(G_LIGHTING | G_SHADING_SMOOTH),
gsSPSetGeometryMode(G_CULL_BACK),
gsSPVertex(D_0A000000_E4B2E0, 20, 0),
gsSP2Triangles(0, 1, 2, 0, 0, 2, 3, 0),
gsSP2Triangles(0, 3, 4, 0, 0, 5, 1, 0),
gsSP2Triangles(0, 4, 6, 0, 1, 7, 2, 0),
gsSP2Triangles(2, 8, 3, 0, 3, 9, 4, 0),
gsSP2Triangles(10, 11, 12, 0, 11, 13, 14, 0),
gsSP2Triangles(11, 14, 15, 0, 11, 15, 12, 0),
gsSP2Triangles(11, 16, 13, 0, 15, 17, 12, 0),
gsSP2Triangles(13, 18, 14, 0, 14, 19, 15, 0),
gsSPEndDisplayList(),
}
Gfx Entity_SaveBlock_LoadTextureStar[]
Definition SaveBlock.c:10