Here is a list of all functions, variables, defines, enums, and typedefs with links to the files they belong to:
- i -
- I_SPY_ANIMATE : i_spy.c
- I_SPY_APPEAR : i_spy.c
- I_SPY_DELAY : i_spy.c
- I_SPY_OVERSHOOT : i_spy.c
- i_spy_VRAM : 77480.c
- I_VAR1 : pause_items.c
- ice_pillar_appendGfx() : ice_pillar.c
- ice_pillar_init() : ice_pillar.c
- ice_pillar_main() : ice_pillar.c
- ice_pillar_render() : ice_pillar.c
- ice_pillar_update() : ice_pillar.c
- ice_shard_appendGfx() : ice_shard.c
- ice_shard_init() : ice_shard.c
- ice_shard_main() : ice_shard.c
- ice_shard_render() : ice_shard.c
- ice_shard_update() : ice_shard.c
- IDLE_SCRIPT_DISABLE : enums.h
- IDLE_SCRIPT_ENABLE : enums.h
- IDLE_SCRIPT_RESTART : enums.h
- IdlePeachAnims : idle.c
- IdleScriptState : enums.h
- IES_TEMPLATE_BASIC : item_entity.h
- IES_TEMPLATE_COIN : item_entity.h
- IES_TEMPLATE_FP : item_entity.h
- IES_TEMPLATE_HEART : item_entity.h
- IES_TEMPLATE_HP : item_entity.h
- IES_TEMPLATE_SP : item_entity.h
- IES_TEMPLATE_STANDARD : item_entity.h
- IES_TEMPLATE_STAR_PIECE : item_entity.h
- IfEq : macros.h
- IfFalse : macros.h
- IfFlag : macros.h
- IfGe : macros.h
- IfGt : macros.h
- IfLe : macros.h
- IfLt : macros.h
- IfNe : macros.h
- IfNotFlag : macros.h
- IfTrue : macros.h
- IMG_BIN : common_structs.h
- IMG_PTR : common_structs.h
- imgfx_add_to_cache() : imgfx.c
- IMGFX_ALLOC_COLOR_BUF : enums.h
- IMGFX_ANIM_CYMBAL_CRUSH : enums.h
- IMGFX_ANIM_FLAG_ABSOLUTE_COORDS : imgfx.c
- IMGFX_ANIM_FLIP_CARD_1 : enums.h
- IMGFX_ANIM_FLIP_CARD_2 : enums.h
- IMGFX_ANIM_FLIP_CARD_3 : enums.h
- IMGFX_ANIM_FLUTTER_DOWN : enums.h
- IMGFX_ANIM_GET_IN_BED : enums.h
- IMGFX_ANIM_HORIZONTAL_PIPE_CURL : enums.h
- IMGFX_ANIM_SHIVER : enums.h
- IMGFX_ANIM_SHOCK : enums.h
- IMGFX_ANIM_SHUFFLE_CARDS : enums.h
- IMGFX_ANIM_SPIRIT_CAPTURE : enums.h
- IMGFX_ANIM_STARTLE : enums.h
- IMGFX_ANIM_TUTANKOOPA_GATHER : enums.h
- IMGFX_ANIM_TUTANKOOPA_SWIRL_1 : enums.h
- IMGFX_ANIM_TUTANKOOPA_SWIRL_2 : enums.h
- IMGFX_ANIM_UNFURL : enums.h
- IMGFX_ANIM_UNUSED_1 : enums.h
- IMGFX_ANIM_UNUSED_2 : enums.h
- IMGFX_ANIM_UNUSED_3 : enums.h
- IMGFX_ANIM_VERTICAL_PIPE_CURL : enums.h
- imgfx_appendGfx_component() : functions.h, imgfx.c
- imgfx_appendGfx_mesh() : imgfx.c
- imgfx_appendGfx_mesh_anim() : imgfx.c
- imgfx_appendGfx_mesh_basic() : imgfx.c
- imgfx_appendGfx_mesh_grid() : imgfx.c
- imgfx_appendGfx_mesh_strip() : imgfx.c
- imgfx_cache_instance_data() : imgfx.c
- IMGFX_CLEAR : enums.h
- imgfx_clear_instance_data() : imgfx.c
- IMGFX_COLOR_BUF_SET_MODULATE : enums.h
- IMGFX_COLOR_BUF_SET_MULTIPLY : enums.h
- IMGFX_FILL_COLOR : enums.h
- IMGFX_FLAG_100000 : enums.h
- IMGFX_FLAG_200 : enums.h
- IMGFX_FLAG_2000 : enums.h
- IMGFX_FLAG_20000 : enums.h
- IMGFX_FLAG_40 : enums.h
- IMGFX_FLAG_400 : enums.h
- IMGFX_FLAG_4000 : enums.h
- IMGFX_FLAG_40000 : enums.h
- IMGFX_FLAG_8 : enums.h
- IMGFX_FLAG_800 : enums.h
- IMGFX_FLAG_8000 : enums.h
- IMGFX_FLAG_80000 : enums.h
- IMGFX_FLAG_ANIM_DONE : enums.h
- IMGFX_FLAG_G_CULL_BACK : enums.h
- IMGFX_FLAG_G_CULL_FRONT : enums.h
- IMGFX_FLAG_LOOP_ANIM : enums.h
- IMGFX_FLAG_NO_FILTERING : enums.h
- IMGFX_FLAG_REVERSE_ANIM : enums.h
- IMGFX_FLAG_SKIP_GFX_SETUP : enums.h
- IMGFX_FLAG_SKIP_TEX_SETUP : enums.h
- IMGFX_FLAG_VALID : enums.h
- imgfx_get_free_instances() : functions.h, imgfx.c
- imgfx_get_instance() : imgfx.c
- imgfx_get_next_instance() : imgfx.c
- IMGFX_HOLOGRAM : enums.h
- IMGFX_HOLOGRAM_DITHER : enums.h
- IMGFX_HOLOGRAM_NOISE : enums.h
- IMGFX_HOLOGRAM_THRESHOLD : enums.h
- imgfx_init() : imgfx.c, sprite.h
- imgfx_init_instance() : imgfx.c
- imgfx_load_anim() : imgfx.c
- imgfx_make_mesh() : imgfx.c
- imgfx_mesh_anim_update() : imgfx.c
- IMGFX_MESH_ANIMATED : enums.h
- IMGFX_MESH_DEFAULT : enums.h
- IMGFX_MESH_GRID_UNUSED : enums.h
- IMGFX_MESH_GRID_WAVY : enums.h
- imgfx_mesh_load_colors() : imgfx.c
- imgfx_mesh_make_grid() : imgfx.c
- imgfx_mesh_make_strip() : imgfx.c
- imgfx_mesh_make_wavy() : imgfx.c
- IMGFX_MESH_STRIP : enums.h
- IMGFX_OVERLAY : enums.h
- IMGFX_OVERLAY_XLU : enums.h
- imgfx_release_instance() : functions.h, imgfx.c
- imgfx_release_instance_chain() : imgfx.c
- IMGFX_RENDER_ANIM : enums.h
- IMGFX_RENDER_COLOR_FILL : enums.h
- IMGFX_RENDER_DEFAULT : enums.h
- IMGFX_RENDER_HOLOGRAM : enums.h
- IMGFX_RENDER_MODULATE_PRIM_RGB : enums.h
- IMGFX_RENDER_MODULATE_PRIM_RGBA : enums.h
- IMGFX_RENDER_MODULATE_SHADE_RGB : enums.h
- IMGFX_RENDER_MODULATE_SHADE_RGBA : enums.h
- IMGFX_RENDER_MULTIPLY_ALPHA : enums.h
- IMGFX_RENDER_MULTIPLY_RGB : enums.h
- IMGFX_RENDER_MULTIPLY_RGBA : enums.h
- IMGFX_RENDER_MULTIPLY_SHADE_ALPHA : enums.h
- IMGFX_RENDER_MULTIPLY_SHADE_RGB : enums.h
- IMGFX_RENDER_MULTIPLY_SHADE_RGBA : enums.h
- IMGFX_RENDER_NO_OVERRIDE : enums.h
- IMGFX_RENDER_OVERLAY_RGB : enums.h
- IMGFX_RENDER_OVERLAY_RGBA : enums.h
- IMGFX_RENDER_UNUSED : enums.h
- IMGFX_RESET : enums.h
- IMGFX_SET_ALPHA : enums.h
- IMGFX_SET_ANIM : enums.h
- IMGFX_SET_COLOR : enums.h
- IMGFX_SET_CREDITS_FADE : enums.h
- imgfx_set_state_flags() : imgfx.c
- IMGFX_SET_TINT : enums.h
- imgfx_set_vtx_buf_capacity() : imgfx.c
- IMGFX_SET_WAVY : enums.h
- IMGFX_SET_WHITE_FADE : enums.h
- IMGFX_UNK_1 : enums.h
- IMGFX_UNK_2 : enums.h
- imgfx_update() : functions.h, imgfx.c
- imgfx_update_cache() : functions.h, imgfx.c
- imgfx_update_cache_impl() : imgfx.c
- imgfx_vtxBuf : imgfx.c
- imgfx_vtxCount : imgfx.c
- imgfx_wavy_init() : imgfx.c
- ImgFXAnim : enums.h
- ImgFXAnimFlags : imgfx.c
- ImgFXAnimHeaders : imgfx.c
- ImgFXAnimOffsets : imgfx.c
- ImgFXCurrentTexture : imgfx.c
- ImgFXCurrentTexturePtr : imgfx.c
- ImgFXDataCache : imgfx.c
- ImgFXHologramTypes : enums.h
- ImgFXInstanceList : imgfx.c
- ImgFXInstances : imgfx.c
- ImgFXLights : imgfx.c
- ImgFXMeshType : enums.h
- ImgFXRenderModeFlags : enums.h
- ImgFXRenderModes : imgfx.c
- ImgFXRenderType : enums.h
- ImgFXStateFlags : enums.h
- ImgFXType : enums.h
- ImgFXVtxBufferCapacity : imgfx.c
- ImgFXVtxBuffers : imgfx.c
- imgPadding : npc.c
- INCLUDE_ALTERNATES : train.c
- INCLUDE_ASM : include_asm.h
- INCLUDE_ASM_INTERNAL : include_asm.h
- INCLUDE_ASM_SHIFT : include_asm.h
- INCLUDE_CLUBBA_NAPPING : npc.c
- INCLUDE_CLUBBA_PATROL : npc.c
- INCLUDE_CLUBBA_WANDER : npc.c
- INCLUDE_FROST_CLUBBA_PATROL : npc.c
- INCLUDE_FROST_CLUBBA_WANDER : npc.c
- INCLUDE_IMG() : global_hud_scripts.c, WoodenCrate.c, global_hud_scripts.c, filemenu_gfx.c, global_hud_scripts.c, filemenu_gfx.c, Shadow.c, YellowBlock.c, global_hud_scripts.c, spirit_card.c, global_hud_scripts.c, sweat.c, water_block.c, underwater.c, tubba_heart_attack.c, throw_spiny.c, tattle_window.c, sweat.c, water_fountain.c, sun.c, stop_watch.c, steam_burst.c, static_status.c, stat_change.c, BlueWarpPipe.c, CymbalPlant_gfx.c, Chest.c, BrickBlock.c, BombableRock.c, BoardedFloor.c, BlueWarpPipe.c, stat_change.c, BlueSwitch.c, BellbellPlant_gfx.c, ArrowSign.c, whirlwind.c, waterfall.c, water_splash.c, squirt.c, star_spirits_energy.c, star_outline.c, star.c, star_spirits_energy.c, squirt.c, spirit_card.c, pause_gfx.c, stat_change.c, GreenStompSwitch.c, stat_change.c, stars_spread.c, stars_orbiting.c, star_spirits_energy.c, SaveBlock.c, Signpost.c, ShatteringHammer3Block.c, ShatteringHammer2Block.c, ShatteringHammer1Block.c, ShatteringBrickBlock.c, ScriptSpring_gfx.c, SimpleSpring_gfx.c, SaveBlock.c, RedSwitch.c, RedBlock.c, PushBlock.c, PowBlock.c, SuperBlock.c, UnusedBlock.c, UltraBlock.c, Tweester.c, TrumpetPlant_gfx.c, SuperBlockContent.c, PinkFlower_gfx.c, StarBoxLauncher.c, SpinningFlower.c, SimpleSpring_gfx.c, HitRedBlock_gfx.c, MunchlesiaEnvelop_gfx.c, MunchlesiaChewing_gfx.c, MunchlesiaBeginChew_gfx.c, InertYellowBlock.c, InertRedBlock.c, HitYellowBlock_gfx.c, HitRedBlock_gfx.c, MunchlesiaGrab_gfx.c, HitFloatingYellowBlock_gfx.c, HeartBlock.c, Hammer3Block.c, Hammer2Block.c, Hammer1Block.c, GreenStompSwitch.c, WoodenCrate.c, MunchlesiaReset1_gfx.c, MunchlesiaReset_gfx.c, MunchlesiaSpitOut_gfx.c, Padlock.c, PadlockBlueFace.c, PadlockRedFace.c, PadlockRedFrame.c, PinkFlower_gfx.c, pause_gfx_de.c, pause_gfx_en.c, pause_gfx_de.c, pause_gfx_en.c, pause_gfx_de.c, pause_gfx.c, pause_gfx_es.c, pause_gfx_fr.c, pause_gfx.c, pause_gfx_es.c, msg_img.c, pause_gfx.c, pulse_stone.c, pause_gfx.c, msg_img.c, img6.c, npc.c, lava_piranha.inc.c, foliage.c, images.c, splash.c, npc_merlee.c, img7.c, npc.c, img5.c, img4.c, img3.c, img2.c, img1.c, img0.c, titlemenu.c, texture_1.c, npc.c, ToadHouseBlanketAnim.inc.c, npc.c, texture_3.c, texture_2.c, titlemenu.c, images.c, npc.c, starpoint.c, speech_bubble.c, screen_overlays.c, msg_img.c, starpoint_de.c, starpoint_en.c, starpoint_es.c, starpoint_fr.c, status_star_shimmer.c, titlemenu.c, global_hud_scripts.c, level_up.c, inspect_icon.c, i_spy.c, global_hud_scripts.c, level_up.c, global_hud_scripts.c, level_up.c, global_hud_scripts.c, level_up.c, global_hud_scripts.c, level_up.c, global_hud_scripts.c, msg_img.c, main_pre.c, level_up_letters_fr.c, msg_img.c, level_up_letters_fr.c, msg_img.c, level_up.c, level_up_letters_en_de.c, level_up.c, level_up_letters_en_de.c, level_up.c, global_hud_scripts.c, level_up_letters_en_de.c, level_up_letters_es.c, level_up_letters_fr.c, balloon.c, big_smoke_puff.c, balloon.c, big_snowflakes.c, balloon.c, aura.c, blast.c, bulb_glow.c, breaking_junk.c, blast.c, aura.c, blast.c, big_snowflakes.c, draw_box.c, attack_result_text_de.c, attack_result_text.c, attack_result_text_de.c, draw_box.c, attack_result_text_es.c, aura.c, attack_result_text_fr.c, attack_result_text_es.c, bulb_glow.c, attack_result_text_es.c, attack_result_text_de.c, chapter_change_de.c, chapter_change_es.c, chapter_change_de.c, chapter_change_es.c, chapter_change_de.c, chapter_change_es.c, chapter_change_fr.c, chapter_change_es.c, chapter_change_de.c, chapter_change_es.c, butterflies.c, chapter_change.c, butterflies.c, chapter_change.c, butterflies.c, chapter_change.c, chapter_change_de.c, chapter_change.c, draw_box.c, chapter_change.c, battle_ui_gfx.c, strange_cake.c, sleepy_sheep.c, battle_ui_gfx.c, pebble.c, battle_ui_gfx.c, three_chances.c, whirlwind.c, three_chances.c, whirlwind.c, three_chances.c, include_asset.h, spirit_card.c, hammer_throw.c, mystery.c, insecticide_herb.c, egg_missile.c, dusty_hammer.c, coconut.c, battle_ui_gfx.c, hammer_throw.c, entity_model_icons.c, monstar.c, lava_piranha.c, whirlwind.c, battle_ui_gfx.c, charset.c, battle_ui_gfx.c, charset.c, battle_ui_gfx.c, charset.c, draw_box.c, curtains.c, charset.c, battle_ui_gfx.c, charset.c, battle_ui_gfx.c, spirit_card.c, battle_ui_gfx.c, peach_star_beam.c, purple_ring.c, partner_buff.c, quizmo_audience.c, partner_buff.c, quizmo_audience.c, quizmo_assistant.c, quizmo_answer.c, lil_oink.c, misc_particles.c, merlin_house_stars.c, lil_oink.c, motion_blur_flame.c, lil_oink.c, music_note.c, quizmo_stage.c, music_note.c, moving_cloud.c, motion_blur_flame.c, shattering_stones.c, small_gold_sparkle.c, sleep_bubble.c, shockwave.c, shiny_flare.c, small_gold_sparkle.c, shape_spell.c, rising_bubble.c, ring_blast.c, recover.c, snowflake.c, chapter_change_fr.c, spirit_card.c, spiky_white_aura.c, sparkles.c, snowman_doll.c, recover.c, snowflake.c, snowfall.c, snaking_static.c, small_gold_sparkle.c, quizmo_stage.c, radial_shimmer.c, quizmo_stage.c, radial_shimmer.c, quizmo_stage.c, recover.c, chapter_change_fr.c, recover.c, radiating_energy_orb.c, radial_shimmer.c, disable_x.c, effect_3D.c, dust.c, drop_leaves.c, disable_x.c, effect_46.c, disable_x.c, effect_86.c, ending_decals.c, emote.c, embers.c, disable_x.c, effect_75.c, effect_65.c, effect_63.c, chapter_change_fr.c, cold_breath.c, cloud_puff_trail.c, chomp_drop.c, chapter_change_fr.c, confetti.c, chapter_change_fr.c, lightning_bolt.c, damage_indicator.c, debuff.c, damage_stars.c, damage_indicator.c, lightning.c, damage_indicator.c, got_item_outline.c, hieroglyphs.c, green_impact.c, got_item_outline.c, huff_puff_breath.c, got_item_outline.c, gather_magic.c, gather_energy_pink.c, fright_jar.c, landing_dust.c, ending_decals.c, light_rays.c, lens_flare.c, landing_dust.c, ending_decals.c, landing_dust.c, ice_shard.c, ice_pillar.c, huff_puff_breath.c, explosion.c, fire_flower.c, fire_breath.c, falling_leaves.c, explosion.c, footprint.c, energy_shockwave.c, energy_orb_wave.c, energy_in_out.c, ending_decals.c, fright_jar.c, fire_flower.c, flower_splash_trail.c, floating_flower.c, floating_cloud_puff.c, flashing_box_shockwave.c, flame.c, firework_rocket.c, firework.c, fire_flower.c
- INCLUDE_PAL() : global_hud_scripts.c, pause_gfx_de.c, pause_gfx.c, pause_gfx_de.c, pause_gfx.c, pause_gfx_de.c, pause_gfx_en.c, level_up.c, pause_gfx_en.c, level_up.c, msg_img.c, pause_gfx.c, images.c, pause_gfx_fr.c, pulse_stone.c, speech_bubble.c, npc_merlee.c, images.c, foliage.c, lava_piranha.inc.c, npc.c, pause_gfx_fr.c, images.c, texture_1.c, texture_2.c, npc.c, pause_gfx_es.c, pause_gfx_en.c, pause_gfx_es.c, level_up.c, pause_gfx_es.c, pause_gfx_fr.c, level_up.c, global_hud_scripts.c, level_up.c, global_hud_scripts.c, i_spy.c, inspect_icon.c, level_up.c, global_hud_scripts.c, level_up.c, battle_ui_gfx.c, butterflies.c, balloon.c, big_smoke_puff.c, balloon.c, butterflies.c, charset.c, battle_ui_gfx.c, charset.c, battle_ui_gfx.c, charset.c, curtains.c, egg_missile.c, monstar.c, entity_model_icons.c, hammer_throw.c, coconut.c, dusty_hammer.c, egg_missile.c, lava_piranha.c, egg_missile.c, insecticide_herb.c, mystery.c, pebble.c, sleepy_sheep.c, three_chances.c, global_hud_scripts.c, include_asset.h, three_chances.c, strange_cake.c, whirlwind.c, battle_ui_gfx.c, strange_cake.c, battle_ui_gfx.c, UnusedBlock.c, StarBoxLauncher.c, SuperBlock.c, SuperBlockContent.c, Tweester.c, UltraBlock.c, SimpleSpring_gfx.c, WoodenCrate.c, global_hud_scripts.c, PushBlock.c, Padlock.c, PadlockBlueFace.c, PadlockRedFace.c, PadlockRedFrame.c, PowBlock.c, butterflies.c, RedSwitch.c, ScriptSpring_gfx.c, ShatteringHammer1Block.c, ShatteringHammer3Block.c, Signpost.c, SimpleSpring_gfx.c, global_hud_scripts.c, peach_star_beam.c, lil_oink.c, partner_buff.c, peach_star_beam.c, lil_oink.c, peach_star_beam.c, quizmo_assistant.c, quizmo_stage.c, fright_jar.c, butterflies.c, cloud_puff_trail.c, ending_decals.c, fire_flower.c, floating_flower.c, flower_splash_trail.c, fright_jar.c, InertYellowBlock.c, landing_dust.c, lil_oink.c, Chest.c, throw_spiny.c, tubba_heart_attack.c, ArrowSign.c, BlueSwitch.c, BlueWarpPipe.c, BombableRock.c, BrickBlock.c, quizmo_stage.c, Chest.c, CymbalPlant_gfx.c, GreenStompSwitch.c, Hammer1Block.c, Hammer2Block.c, Hammer3Block.c, Padlock.c, stat_change.c, static_status.c, quizmo_stage.c, snowman_doll.c, spirit_card.c
- INCLUDE_RAW() : charset.c, include_asset.h
- increment_action_command_attempt_count() : action_cmd.c, action_cmd.h
- increment_action_command_success_count() : action_cmd.c, action_cmd.h
- increment_max_star_power() : inventory.c, npc.c
- increment_status_bar_disabled() : functions.h, inventory.c
- inflict_partner_ko() : functions.h, 190B20.c
- INFLICT_STATUS : dmg_player.c, dmg_partner.c, dmg_item.c
- inflict_status() : 190B20.c, functions.h
- inflict_status_set_duration() : functions.h, 190B20.c
- init() : watt.c, twink.c, sushie.c, parakarry.c, lakilester.c, kooper.c, goombario.c, goompa.c, bombette.c, goombaria.c, bow.c
- init_all_status_icons() : status_icons.c
- init_credits() : Credits.inc.c
- init_encounter_status() : npc.h, npc.c
- init_encounters_ui() : functions.h, encounter.c
- init_enter_world_shared() : functions.h, state_map_transitions.c
- init_entity_data() : functions.h, entity.c
- init_entity_models() : functions.h, entity_model.c
- init_hud_element_list() : hud_element.c, hud_element.h
- init_item_entity_list() : functions.h, item_entity.c
- init_model_animators() : functions.h, model_api.c
- init_model_data() : model.h, model.c
- init_npc_list() : npc.h, npc.c
- init_script_list() : functions.h, script_list.c
- init_sprite_shading_data() : functions.h, sprite_shading.c
- init_trigger_list() : functions.h, trigger.c
- init_virtual_entity_list() : functions.h, virtual_entity.c
- init_worker_list() : model.h, worker.c
- InitAnimatedModels() : common.h
- INITIAL_HIT_COUNT : master1.c, master2.c, master3.c
- initialize_battle() : functions.h, 16C8E0.c
- initialize_collision() : functions.h, collision.c
- initialize_curtains() : curtains.c, functions.h
- initialize_jump() : jump.c
- initialize_next_camera() : cam_main.c, camera.h
- initialize_printer() : msg.c
- initialize_status_bar() : functions.h, inventory.c
- InitialVelocities : status_star_shimmer.c
- InitVirtualEntityList() : common.h
- INPUT_PARAM : reverb.c
- INSPECT_ICON_APPEAR : inspect_icon.c
- INSPECT_ICON_HOLD : inspect_icon.c
- INSPECT_ICON_IDLE : inspect_icon.c
- INSPECT_ICON_VANISH : inspect_icon.c
- inspect_icon_VRAM : 77480.c
- InspectIcon : inspect_icon.c
- InspectIconPtr : inspect_icon.c
- InstrumentGroup : audio.h
- int_to_string() : functions.h, 43F0.c
- INTANGIBLE_MONTY_MOLE_NPC_FLAGS : MontyMoleAI.inc.c
- integer_log() : functions.h, draw_img_util.c
- INTEGER_LOG2 : macros.h, draw_box.c
- integrate_gravity() : functions.h, 7BB60.c
- interact_inspect_dismiss() : inspect_icon.c
- interact_inspect_setup() : functions.h, inspect_icon.c
- interact_inspect_update() : inspect_icon.c
- interact_speech_setup() : functions.h, speech_bubble.c
- interact_speech_update() : speech_bubble.c
- InteractNotificationCallback : variables.h
- interp_lookat_pos() : cam_mode_unused_leading.c, cam_mode_zone_interp.c
- interp_value_with_easing() : IntroMathUtil.inc.c
- InterpCamTargetPos() : common.h
- InterpMotionBlurParams() : common.h
- InterpNpcYaw() : common.h
- InterpPlayerYaw() : common.h
- InterruptUsePartner() : common.h
- INTRO_AWAIT_MAIN : state_intro.c
- INTRO_DISABLE_DRAW_FRAME : state_intro.c
- INTRO_ENABLE_DRAW_FRAME : state_intro.c
- INTRO_FADE_IN : state_intro.c
- INTRO_INIT : state_intro.c
- INTRO_LOAD_MAP : state_intro.c
- INTRO_MATH_EASING_4 : IntroMathUtil.inc.c
- INTRO_MATH_EASING_COS_IN_OUT : IntroMathUtil.inc.c
- INTRO_MATH_EASING_LINEAR : IntroMathUtil.inc.c
- INTRO_MATH_EASING_SIN_OUT : IntroMathUtil.inc.c
- INTRO_MATH_EASING_SIN_OUT_DELAYED : IntroMathUtil.inc.c
- INTRO_MATH_EXTENDED : intro.c
- INTRO_MSG_BLANK : Narrator.inc.c
- INTRO_MSG_STATE_APPEAR : Narrator.inc.c
- INTRO_MSG_STATE_BLANK : Narrator.inc.c
- INTRO_MSG_STATE_DONE : Narrator.inc.c
- INTRO_MSG_STATE_SHOWING : Narrator.inc.c
- INTRO_MSG_STATE_VANISH : Narrator.inc.c
- INTRO_PART_0 : enums.h
- INTRO_PART_1 : enums.h
- INTRO_PART_100 : enums.h
- INTRO_PART_5 : enums.h
- INTRO_PART_NONE : enums.h
- IntroCamStateA_BoomLength : intro.c
- IntroCamStateA_BoomPitch : intro.c
- IntroCamStateA_Vfov : intro.c
- IntroCamStateA_ViewPitch : intro.c
- IntroCamStateB_BoomLength : intro.c
- IntroCamStateB_BoomPitch : intro.c
- IntroCamStateB_Vfov : intro.c
- IntroCamStateB_ViewPitch : intro.c
- IntroEnableDrawFrameDelay : state_intro.c
- IntroFadeColorB : state_intro.c
- IntroFadeColorG : state_intro.c
- IntroFadeColorR : state_intro.c
- IntroFrontFadeAlpha : state_intro.c
- IntroMessageIdx : variables.h, state_file_select.c
- IntroOverlayAlpha : state_intro.c
- IntroOverlayDelta : state_intro.c
- IntroOverlayType : state_intro.c
- IntroParts : enums.h
- IntroStates : state_intro.c
- INVALID_VAR : final_jr_troopa.c
- InvalidateModelTransform() : common.h
- is_ability_active() : functions.h, inventory.c
- is_actor_health_bar_visible() : functions.h, 181810.c
- is_actortype_health_bar_visible() : 181810.c
- is_anim_model_fog_enabled() : animator.c
- is_another_trigger_bound() : trigger.c, functions.h
- is_block_on_ground() : functions.h, entity.c
- is_debug_init() : functions.h, is_debug.c
- is_debug_panic() : functions.h, is_debug.c
- IS_DEBUG_PANIC : macros.h
- is_debug_print() : is_debug.c
- is_End : item_entity.h
- is_entity_data_loaded() : entity.c
- is_entity_fog_enabled() : entity_model.c
- is_identity_fixed_mtx() : model.c
- is_Loop : item_entity.h
- is_merlee_message_done() : status_icons.c, functions.h
- is_model_center_visible() : model.c
- is_outside_cam_viewport_bounds() : cam_main.c
- is_partner_ability_active() : functions.h, inventory.c
- is_picking_up_item() : functions.h, item_entity.c
- is_player_action_state() : entity.c
- is_player_dismounted() : functions.h, 77480.c
- is_point_outside_territory() : functions.h, 23680.c
- is_point_visible : effect_shims.h, functions.h, model.c
- is_RandomRestart : item_entity.h
- is_Restart : item_entity.h
- is_SetIcon : item_entity.h
- is_starting_conversation() : functions.h, encounter.c
- is_status_bar_visible() : functions.h, inventory.c
- is_world_fog_enabled() : functions.h, model.c
- isAreaSpecificEntityDataLoaded : engine2_pre_bss.c, entity.c
- IsGroupHeal : action_cmd.c, actor_api.c
- isk_01_ENTRY_0 : entrances.h
- isk_01_ENTRY_1 : entrances.h
- isk_01_settings : isk.h
- isk_02_ENTRY_0 : entrances.h
- isk_02_ENTRY_1 : entrances.h
- isk_02_ENTRY_2 : entrances.h
- isk_02_settings : isk.h
- isk_03_ENTRY_0 : entrances.h
- isk_03_ENTRY_1 : entrances.h
- isk_03_ENTRY_2 : entrances.h
- isk_03_settings : isk.h
- isk_04_ENTRY_0 : entrances.h
- isk_04_ENTRY_1 : entrances.h
- isk_04_ENTRY_2 : entrances.h
- isk_04_ENTRY_3 : entrances.h
- isk_04_ENTRY_4 : entrances.h
- isk_04_ENTRY_5 : entrances.h
- isk_04_settings : isk.h
- isk_05_ENTRY_0 : entrances.h
- isk_05_settings : isk.h
- isk_06_ENTRY_0 : entrances.h
- isk_06_ENTRY_1 : entrances.h
- isk_06_settings : isk.h
- isk_07_ENTRY_0 : entrances.h
- isk_07_ENTRY_1 : entrances.h
- isk_07_settings : isk.h
- isk_08_ENTRY_0 : entrances.h
- isk_08_ENTRY_1 : entrances.h
- isk_08_ENTRY_2 : entrances.h
- isk_08_ENTRY_3 : entrances.h
- isk_08_settings : isk.h
- isk_09_ENTRY_0 : entrances.h
- isk_09_settings : isk.h
- isk_10_ENTRY_0 : entrances.h
- isk_10_ENTRY_1 : entrances.h
- isk_10_ENTRY_2 : entrances.h
- isk_10_settings : isk.h
- isk_11_ENTRY_0 : entrances.h
- isk_11_ENTRY_1 : entrances.h
- isk_11_ENTRY_2 : entrances.h
- isk_11_ENTRY_3 : entrances.h
- isk_11_settings : isk.h
- isk_12_ENTRY_0 : entrances.h
- isk_12_ENTRY_1 : entrances.h
- isk_12_ENTRY_2 : entrances.h
- isk_12_ENTRY_3 : entrances.h
- isk_12_settings : isk.h
- isk_13_ENTRY_0 : entrances.h
- isk_13_settings : isk.h
- isk_14_ENTRY_0 : entrances.h
- isk_14_settings : isk.h
- isk_16_ENTRY_0 : entrances.h
- isk_16_ENTRY_1 : entrances.h
- isk_16_settings : isk.h
- isk_18_ENTRY_0 : entrances.h
- isk_18_ENTRY_1 : entrances.h
- isk_18_settings : isk.h
- isk_19_ENTRY_0 : entrances.h
- isk_19_ENTRY_1 : entrances.h
- isk_19_settings : isk.h
- ISK_BUZZY_BEETLE_DROPS : SpikeTop.h
- isk_maps : world.c
- isPickingUpItem : item_entity.c
- IsPlayerOnValidFloor() : common.h
- IsPlayerWithin() : common.h
- ispy_notification_setup() : functions.h, i_spy.c
- ispy_notification_update() : i_spy.c
- ISpyData : i_spy.c
- ISpyNotificationCallback : variables.h
- ISpyPtr : i_spy.c
- IsStartingConversation() : common.h
- IsThreadRunning : macros.h
- IsUpdatingScripts : script_list.c
- ITEM_ENTITY_FLAG_10 : enums.h
- ITEM_ENTITY_FLAG_1000 : enums.h
- ITEM_ENTITY_FLAG_2000000 : enums.h
- ITEM_ENTITY_FLAG_400000 : enums.h
- ITEM_ENTITY_FLAG_4000000 : enums.h
- ITEM_ENTITY_FLAG_8000 : enums.h
- ITEM_ENTITY_FLAG_800000 : enums.h
- ITEM_ENTITY_FLAG_ANGLE_RELATIVE_VELOCITY : enums.h
- ITEM_ENTITY_FLAG_AUTO_COLLECT : enums.h
- ITEM_ENTITY_FLAG_CAM0 : enums.h
- ITEM_ENTITY_FLAG_CAM1 : enums.h
- ITEM_ENTITY_FLAG_CAM2 : enums.h
- ITEM_ENTITY_FLAG_CAM3 : enums.h
- ITEM_ENTITY_FLAG_CANT_COLLECT : enums.h
- ITEM_ENTITY_FLAG_DONE_FALLING : enums.h
- ITEM_ENTITY_FLAG_FULLSIZE : enums.h
- ITEM_ENTITY_FLAG_HIDDEN : enums.h
- ITEM_ENTITY_FLAG_HIDING : enums.h
- ITEM_ENTITY_FLAG_INVISIBLE : enums.h
- ITEM_ENTITY_FLAG_JUST_SPAWNED : enums.h
- ITEM_ENTITY_FLAG_NEVER_VANISH : enums.h
- ITEM_ENTITY_FLAG_NO_GRAVITY : enums.h
- ITEM_ENTITY_FLAG_NO_MOTION : enums.h
- ITEM_ENTITY_FLAG_ODD_SPAWN_PARITY : enums.h
- ITEM_ENTITY_FLAG_SAVE_ON_INIT : enums.h
- ITEM_ENTITY_FLAG_SAVE_ON_RECEIPT : enums.h
- ITEM_ENTITY_FLAG_SAVE_ON_TOUCH : enums.h
- ITEM_ENTITY_FLAG_TOSS_HIGHER : enums.h
- ITEM_ENTITY_FLAG_TOSS_LOWER : enums.h
- ITEM_ENTITY_FLAG_TRANSPARENT : enums.h
- item_entity_load() : item_entity.c
- ITEM_ENTITY_RESIZABLE : enums.h
- item_entity_update() : item_entity.c
- ITEM_INVALID : pause_items.c
- ITEM_MENU_PAGE : macros.h
- ITEM_NONE_STANDIN : pause_items.c
- ITEM_PHYSICS_STATE_04 : enums.h
- ITEM_PHYSICS_STATE_ALIVE : enums.h
- ITEM_PHYSICS_STATE_DEAD : enums.h
- ITEM_PHYSICS_STATE_INIT : enums.h
- ITEM_PHYSICS_STATE_PICKUP : enums.h
- ITEM_PHYSICS_STATE_TOUCH : enums.h
- ITEM_PICKUP_FLAG_1_COIN : enums.h
- ITEM_PICKUP_FLAG_3_STAR_PIECES : enums.h
- ITEM_PICKUP_FLAG_NO_ANIMS : enums.h
- ITEM_PICKUP_FLAG_NO_SOUND : enums.h
- ITEM_PICKUP_FLAG_UNIQUE : enums.h
- ITEM_PICKUP_FLAG_UNKNOWN : enums.h
- ITEM_PICKUP_STATE_AWAIT_THROW_AWAY : enums.h
- ITEM_PICKUP_STATE_AWAIT_TUTORIAL : enums.h
- ITEM_PICKUP_STATE_AWAIT_VALID_STATE : enums.h
- ITEM_PICKUP_STATE_CHECK_TUTORIALS : enums.h
- ITEM_PICKUP_STATE_DONE : enums.h
- ITEM_PICKUP_STATE_HIDE_GOT_ITEM : enums.h
- ITEM_PICKUP_STATE_HIDE_THREW_AWAY : enums.h
- ITEM_PICKUP_STATE_HIDE_TOO_MANY : enums.h
- ITEM_PICKUP_STATE_INIT : enums.h
- ITEM_PICKUP_STATE_SHOW_GOT_ITEM : enums.h
- ITEM_PICKUP_STATE_SHOW_THREW_AWAY : enums.h
- ITEM_PICKUP_STATE_SHOW_TOO_MANY : enums.h
- ITEM_PICKUP_STATE_SHOW_TUTORIAL : enums.h
- ITEM_PICKUP_STATE_THROW_AWAY_DONE : enums.h
- ITEM_PRICE_X : 8a860_len_3f30.c
- ITEM_SCRIPT_OP_End : item_entity.h
- ITEM_SCRIPT_OP_Loop : item_entity.h
- ITEM_SCRIPT_OP_RandomRestart : item_entity.h
- ITEM_SCRIPT_OP_Restart : item_entity.h
- ITEM_SCRIPT_OP_SetImage : item_entity.h
- ITEM_SPAWN_AT_PLAYER : enums.h
- ITEM_SPAWN_MODE_BATTLE_REWARD : enums.h
- ITEM_SPAWN_MODE_DECORATION : enums.h
- ITEM_SPAWN_MODE_FALL : enums.h
- ITEM_SPAWN_MODE_FALL_NEVER_VANISH : enums.h
- ITEM_SPAWN_MODE_FALL_SPAWN_ALWAYS : enums.h
- ITEM_SPAWN_MODE_FALL_SPAWN_ONCE : enums.h
- ITEM_SPAWN_MODE_FIXED : enums.h
- ITEM_SPAWN_MODE_FIXED_NEVER_VANISH : enums.h
- ITEM_SPAWN_MODE_FIXED_SPAWN_ALWAYS : enums.h
- ITEM_SPAWN_MODE_FIXED_SPAWN_ALWAYS_NEVER_VANISH : enums.h
- ITEM_SPAWN_MODE_INVISIBLE : enums.h
- ITEM_SPAWN_MODE_ITEM_BLOCK_BADGE : enums.h
- ITEM_SPAWN_MODE_ITEM_BLOCK_COIN : enums.h
- ITEM_SPAWN_MODE_ITEM_BLOCK_ITEM : enums.h
- ITEM_SPAWN_MODE_ITEM_BLOCK_SPAWN_ALWAYS : enums.h
- ITEM_SPAWN_MODE_KEY : enums.h
- ITEM_SPAWN_MODE_TOSS : enums.h
- ITEM_SPAWN_MODE_TOSS_FADE1 : enums.h
- ITEM_SPAWN_MODE_TOSS_FADE2 : enums.h
- ITEM_SPAWN_MODE_TOSS_FADE3 : enums.h
- ITEM_SPAWN_MODE_TOSS_HIGHER_NEVER_VANISH : enums.h
- ITEM_SPAWN_MODE_TOSS_NEVER_VANISH : enums.h
- ITEM_SPAWN_MODE_TOSS_SPAWN_ALWAYS : enums.h
- ITEM_SPAWN_MODE_TOSS_SPAWN_ALWAYS_NEVER_VANISH : enums.h
- ITEM_SPAWN_MODE_TOSS_SPAWN_ALWAYS_SMALL : enums.h
- ITEM_SPAWN_MODE_TOSS_SPAWN_ONCE : enums.h
- ITEM_SPAWN_MODE_TOSS_SPAWN_ONCE_NEVER_VANISH : enums.h
- ITEM_SPAWN_MODE_UNKNOWN_1B : enums.h
- ITEM_TYPE_BADGE : enums.h
- ITEM_TYPE_CONSUMABLE : enums.h
- ITEM_TYPE_FLAG_BADGE : enums.h
- ITEM_TYPE_FLAG_BATTLE_USABLE : enums.h
- ITEM_TYPE_FLAG_CONSUMABLE : enums.h
- ITEM_TYPE_FLAG_ENTITY_COLLECTABLE : enums.h
- ITEM_TYPE_FLAG_ENTITY_FULLSIZE : enums.h
- ITEM_TYPE_FLAG_FOOD_OR_DRINK : enums.h
- ITEM_TYPE_FLAG_GEAR : enums.h
- ITEM_TYPE_FLAG_KEY : enums.h
- ITEM_TYPE_FLAG_USE_DRINK_ANIMATION : enums.h
- ITEM_TYPE_FLAG_WORLD_USABLE : enums.h
- ITEM_TYPE_KEY : enums.h
- ITEM_TYPE_STAR_PIECE : enums.h
- ITEM_VIS_GROUP : macros.h
- ItemEntitiesCreated : engine2_pre_bss.c, item_entity.c
- ItemEntityAlternatingSpawn : item_entity.c
- ItemEntityFlags : enums.h
- ItemEntityLights : item_entity.c
- ItemEntityRenderGroup : item_entity.c
- ItemKeys : use_items.c
- ItemPhysicsStates : enums.h
- ItemPickupFlags : enums.h
- ItemPickupGotOutline : item_entity.c
- ItemPickupIconHID : item_entity.c
- ItemPickupMenu : item_entity.c
- ItemPickupStateDelay : item_entity.c
- ItemPickupStates : enums.h
- ItemScript : item_entity.h
- ItemSpawnModes : enums.h
- ItemSpawnWithinPlayerPickupDelay : item_entity.c
- ItemTypeFlags : enums.h
- ITER_FIRST : enums.h
- ITER_HAS_MORE : enums.h
- ITER_LAST : enums.h
- ITER_NEXT : enums.h
- ITER_NO_MORE : enums.h
- ITER_PREV : enums.h
- iterate_models() : functions.h, model.c
- Iters : enums.h
- iwa_00_ENTRY_0 : entrances.h
- iwa_00_ENTRY_1 : entrances.h
- iwa_00_ENTRY_2 : entrances.h
- iwa_00_settings : iwa.h
- iwa_01_ENTRY_0 : entrances.h
- iwa_01_ENTRY_1 : entrances.h
- iwa_01_ENTRY_2 : entrances.h
- iwa_01_ENTRY_3 : entrances.h
- iwa_01_settings : iwa.h
- iwa_02_ENTRY_0 : entrances.h
- iwa_02_ENTRY_1 : entrances.h
- iwa_02_ENTRY_2 : entrances.h
- iwa_02_ENTRY_3 : entrances.h
- iwa_02_settings : iwa.h
- iwa_03_ENTRY_0 : entrances.h
- iwa_03_settings : iwa.h
- iwa_04_ENTRY_0 : entrances.h
- iwa_04_ENTRY_1 : entrances.h
- iwa_04_settings : iwa.h
- iwa_10_ENTRY_0 : entrances.h
- iwa_10_ENTRY_1 : entrances.h
- iwa_10_settings : iwa.h
- iwa_11_ENTRY_0 : entrances.h
- iwa_11_ENTRY_1 : entrances.h
- iwa_11_settings : iwa.h
- iwa_maps : world.c