papermario
Decompilation of Paper Mario
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Macros
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Functions
dmg_item.c File Reference
Macros
#
define
INFLICT_STATUS
(
STATUS_TYPE
)
Functions
HitResult
calc_item_check_hit
(
void
)
HitResult
calc_item_damage_enemy
(
void
)
Macro Definition Documentation
◆
INFLICT_STATUS
#
define
INFLICT_STATUS
(
STATUS_TYPE
)
Value:
do
{
\
if
((
battleStatus
->curAttackStatus &
STATUS_FLAG_
##
STATUS_TYPE
) && \
try_inflict_status
(
target
,
STATUS_KEY_
##
STATUS_TYPE
,
STATUS_TURN_MOD_
##
STATUS_TYPE
)) { \
wasStatusInflicted =
TRUE
; \
} \
}
while
(0);
PopupMenu_SelectedIndex
BSS s32 PopupMenu_SelectedIndex
Definition
8a860_len_3f30.c:84
try_inflict_status
s32 try_inflict_status(Actor *, s32, s32)
Definition
190B20.c:2608
Function Documentation
◆
calc_item_check_hit()
HitResult
calc_item_check_hit
(
void
)
◆
calc_item_damage_enemy()
HitResult
calc_item_damage_enemy
(
void
)
src
battle
dmg_item.c
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