papermario
Decompilation of Paper Mario
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Macros
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Functions
dmg_item.c File Reference
Macros
#define
INFLICT_STATUS
(STATUS_TYPE)
Functions
HitResult
calc_item_check_hit
(void)
HitResult
calc_item_damage_enemy
(void)
Macro Definition Documentation
◆
INFLICT_STATUS
#define INFLICT_STATUS
(
STATUS_TYPE
)
Value:
do
{ \
if ((battleStatus->curAttackStatus & STATUS_FLAG_##STATUS_TYPE) && \
try_inflict_status
(target, STATUS_KEY_##STATUS_TYPE, STATUS_TURN_MOD_##STATUS_TYPE)) { \
wasStatusInflicted =
true
; \
} \
}
while
(0);
try_inflict_status
s32 try_inflict_status(Actor *, s32, s32)
Definition
190B20.c:2610
Function Documentation
◆
calc_item_check_hit()
HitResult
calc_item_check_hit
(
void
)
◆
calc_item_damage_enemy()
HitResult
calc_item_damage_enemy
(
void
)
src
battle
dmg_item.c
Generated by
1.10.0