papermario
Decompilation of Paper Mario
 
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dmg_item.c File Reference

Macros

#define INFLICT_STATUS(STATUS_TYPE)
 

Functions

HitResult calc_item_check_hit (void)
 
HitResult calc_item_damage_enemy (void)
 

Macro Definition Documentation

◆ INFLICT_STATUS

#define INFLICT_STATUS ( STATUS_TYPE)
Value:
do { \
if ((battleStatus->curAttackStatus & STATUS_FLAG_##STATUS_TYPE) && \
try_inflict_status(target, STATUS_KEY_##STATUS_TYPE, STATUS_TURN_MOD_##STATUS_TYPE)) { \
wasStatusInflicted = TRUE; \
} \
} while (0);
s32 try_inflict_status(Actor *, s32, s32)
Definition 190B20.c:2608

Function Documentation

◆ calc_item_check_hit()

HitResult calc_item_check_hit ( void )

◆ calc_item_damage_enemy()

HitResult calc_item_damage_enemy ( void )