Functions | |
void | update_animated_models (void) |
void | render_animated_models (void) |
void | reset_model_animators (void) |
void | init_model_animators (void) |
Variables | |
AnimatedModelList | gBattleMeshAnimationList |
AnimatedModelList | gWorldMeshAnimationList |
AnimatedModelList * | gCurrentMeshAnimationListPtr |
void init_model_animators | ( | void | ) |
Referenced by init_script_list().
void render_animated_models | ( | void | ) |
Referenced by reset_model_animators().
void reset_model_animators | ( | void | ) |
Referenced by clear_script_list().
void update_animated_models | ( | void | ) |
Referenced by reset_model_animators().
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extern |
Referenced by init_model_animators(), and reset_model_animators().
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extern |
Referenced by init_model_animators(), and reset_model_animators().
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extern |
Referenced by init_model_animators(), and reset_model_animators().