Macros | |
#define | NAMESPACE world_watt |
Enumerations | |
enum | { SHINING_STATE_INIT = 40 , SHINING_STATE_DELAY = 41 , SHINING_STATE_BEGIN = 20 , SHINING_STATE_GATHER = 21 , SHINING_STATE_HOLDING = 1 , SHINING_STATE_RELEASE = 2 } |
Functions | |
void | force_player_anim (AnimID) |
void N | sync_held_position (void) |
void N | update_player_carry_anim (void) |
void N | create_static_effect (Npc *npc) |
void N | dispose_static_effect (void) |
void N | reset_static_effect (s32 type) |
void N | init (Npc *npc) |
void N | try_cancel_tweester (Npc *watt) |
void N | pre_battle (Npc *watt) |
void N | post_battle (Npc *watt) |
Variables | |
EvtScript | EVS_WorldWatt_TakeOut |
EvtScript | EVS_WorldWatt_Update |
EvtScript | EVS_WorldWatt_UseAbility |
EvtScript | EVS_WorldWatt_PutAway |
EvtScript | EVS_WorldWatt_EnterMap |
#define NAMESPACE world_watt |
anonymous enum |
void N create_static_effect | ( | Npc * | npc | ) |
Referenced by post_battle().
void N dispose_static_effect | ( | void | ) |
Referenced by pre_battle().
void force_player_anim | ( | AnimID | anim | ) |
void N init | ( | Npc * | npc | ) |
void N post_battle | ( | Npc * | watt | ) |
void N pre_battle | ( | Npc * | watt | ) |
void N reset_static_effect | ( | s32 | type | ) |
void N sync_held_position | ( | void | ) |
void N try_cancel_tweester | ( | Npc * | watt | ) |
void N update_player_carry_anim | ( | void | ) |
EvtScript EVS_WorldWatt_EnterMap |