Macros | |
#define | INFLICT_STATUS(STATUS_TYPE) |
#define INFLICT_STATUS | ( | STATUS_TYPE | ) |
Referenced by dispatch_damage_tick_event_player(), and dispatch_hazard_event_player().
Referenced by btl_state_update_begin_player_turn().
Referenced by calc_player_damage_enemy(), and calc_player_test_enemy().
EvtScript EVS_PlayDizzyHitFX |
Referenced by calc_enemy_damage_target(), calc_item_damage_enemy(), calc_partner_damage_enemy(), and calc_player_damage_enemy().
EvtScript EVS_PlayFreezeHitFX |
Referenced by calc_enemy_damage_target(), calc_item_damage_enemy(), calc_partner_damage_enemy(), and calc_player_damage_enemy().
EvtScript EVS_PlayParalyzeHitFX |
Referenced by calc_enemy_damage_target(), calc_item_damage_enemy(), calc_partner_damage_enemy(), and calc_player_damage_enemy().
EvtScript EVS_PlayPoisonHitFX |
Referenced by calc_enemy_damage_target(), calc_item_damage_enemy(), calc_partner_damage_enemy(), and calc_player_damage_enemy().
EvtScript EVS_PlayShrinkHitFX |
Referenced by calc_enemy_damage_target(), calc_item_damage_enemy(), calc_partner_damage_enemy(), and calc_player_damage_enemy().
EvtScript EVS_PlaySleepHitFX |
Referenced by calc_enemy_damage_target(), calc_item_damage_enemy(), calc_partner_damage_enemy(), and calc_player_damage_enemy().
EvtScript EVS_PlayStopHitFX |
Referenced by calc_enemy_damage_target(), calc_item_damage_enemy(), calc_partner_damage_enemy(), and calc_player_damage_enemy().