Macros | |
#define | INFLICT_STATUS(STATUS_TYPE) |
Functions | |
s32 | dispatch_damage_event_partner_1 (s32, s32) |
void | dispatch_event_partner (s32 lastEventType) |
void | dispatch_event_partner_continue_turn (s8 lastEventType) |
HitResult | calc_partner_test_enemy (void) |
HitResult | calc_partner_damage_enemy (void) |
s32 | dispatch_damage_event_partner (s32 damageAmount, s32 event, s32 stopMotion) |
s32 | dispatch_damage_event_partner_0 (s32 damageAmount, s32 event, s32 stopMotion) |
#define INFLICT_STATUS | ( | STATUS_TYPE | ) |
HitResult calc_partner_damage_enemy | ( | void | ) |
HitResult calc_partner_test_enemy | ( | void | ) |
s32 dispatch_damage_event_partner | ( | s32 | damageAmount, |
s32 | event, | ||
s32 | stopMotion ) |
Referenced by dispatch_damage_event_partner_0(), and dispatch_damage_event_partner_1().
s32 dispatch_damage_event_partner_0 | ( | s32 | damageAmount, |
s32 | event, | ||
s32 | stopMotion ) |
s32 dispatch_damage_event_partner_1 | ( | s32 | damageAmount, |
s32 | event ) |
Referenced by calc_partner_damage_enemy(), and calc_partner_test_enemy().
void dispatch_event_partner | ( | s32 | lastEventType | ) |
void dispatch_event_partner_continue_turn | ( | s8 | lastEventType | ) |