= {
}
BSS s32 PopupMenu_SelectedIndex
Definition 8a860_len_3f30.c:84
#define STATUS_FLAGS_IMMOBILIZED
Definition enums.h:2863
@ ACTOR_SELF
Definition enums.h:2113
#define LVar6
Definition macros.h:182
#define End
Signals the end of EVT script data. A script missing this will likely crash on load.
Definition macros.h:257
#define Add(VAR, INT_VALUE)
Definition macros.h:420
#define EndLoop
Marks the end of a loop.
Definition macros.h:292
#define Float(DOUBLE)
Definition macros.h:47
#define EndIf
Marks the end of an if statement or an else block.
Definition macros.h:342
#define LVar5
Definition macros.h:181
#define LVar7
Definition macros.h:183
#define LVar2
Definition macros.h:178
#define LVar1
Definition macros.h:177
#define IfNotFlag(LVAR, RVAR)
Marks the beginning of an if statement that only executes if the RVAR flag is unset on LVAR,...
Definition macros.h:336
#define Wait(NUM_FRAMES)
Blocks for the given number of frames.
Definition macros.h:298
#define PlayEffect(args...)
Definition macros.h:825
#define Call(FUNC, ARGS...)
Calls a given C EVT API function with any number of arguments.
Definition macros.h:620
#define Loop(TIMES)
Marks the beginning of a loop.
Definition macros.h:289
#define LVar4
Definition macros.h:180
#define LVar3
Definition macros.h:179
#define LVar0
Definition macros.h:176
#define Return
Kills the current EVT thread.
Definition macros.h:261